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      <title>Gaming Evolution by sidhanth krishna</title>
      <link>https://padlet.com/f2015088/ywogleoz3lg</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2015-09-21 16:33:02 UTC</pubDate>
      <lastBuildDate>2025-12-05 10:51:46 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>http://teachinghistory.org/history-content/ask-a-historian/25764</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71311150</link>
         <description><![CDATA[-Sidhanth Krishna]]></description>
         <enclosure url="" />
         <pubDate>2015-09-21 17:28:41 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71311150</guid>
      </item>
      <item>
         <title>http://mashable.com/2015/01/08/gaming-tech-ces/#Wtrlqiaq5kkq</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71311307</link>
         <description><![CDATA[<p>                  -Sidhanth Krishna</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-09-21 17:29:11 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71311307</guid>
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         <title>Following are few links that lead to the concerned topic.</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71312058</link>
         <description><![CDATA[<p>                 -Sidhanth Krishna</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-09-21 17:31:03 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71312058</guid>
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         <title>Summary;</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71319674</link>
         <description><![CDATA[<p>Gaming is probably one of the most prominent inventions that have taken place in the recent years.It has and is providing people even with very minute details such as everyday math and stratergies,innovative and futuristic ideas for instruments and weapons,hardware of computers etc.These games vary from a first person shooter to a sandbox which have a main story line.Few of them talk about human past and is very accurate in terms of time and location and thus can be used as an effective way of teaching students in schools.Many prominent people have also recognized gaming as a profession and also conduct various competitions inorder to enourage such enthusiasts.</p><p>  -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-09-21 17:52:31 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71319674</guid>
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      <item>
         <title></title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71323532</link>
         <description><![CDATA[<p>Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-09-21 18:04:52 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71323532</guid>
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         <title>https://www.youtube.com/watch?v=ZKti-OF0AKw &amp;nbsp; &amp;nbsp; -Tanay Kudapa</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71324538</link>
         <description><![CDATA[<p>This video depicts life of gamers.</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-09-21 18:07:52 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71324538</guid>
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         <title>https://www.youtube.com/watch?v=_c4gsz45vO8</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71327386</link>
         <description><![CDATA[<p>This is a video clip from a game  which shows Leonardo Da Vinci's flying machine.</p><p>  -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-09-21 18:15:52 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71327386</guid>
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      <item>
         <title></title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71328623</link>
         <description><![CDATA[<p>Leonardo Da Vinci was the first to make a plane which was a failed attempt.These are few pics which show his paperworks.(google images) </p><p>-Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-09-21 18:19:59 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71328623</guid>
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      <item>
         <title>Leonardo&#39;s paper works</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71329514</link>
         <description><![CDATA[<p>  -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-09-21 18:22:34 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71329514</guid>
      </item>
      <item>
         <title>Amutha</title>
         <author>amutha_a1</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/71852333</link>
         <description><![CDATA[<p>Mention your section and team number.</p><p>Write your name for each of your posts.&nbsp;</p><p>Where are the rest of the posts form others ?</p><p>Which is your main document?</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-09-24 02:24:40 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/71852333</guid>
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      <item>
         <title>Tanay Kudapa</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73638677</link>
         <description><![CDATA[<p>History of gaming technology</p>]]></description>
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         <pubDate>2015-10-05 07:58:29 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73638677</guid>
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         <title>Tanay Kudapa [Summary]</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73639108</link>
         <description><![CDATA[<p>The above mentioned article describes the evolution of the Gaming Industry in rich detail.After reading the paper one can see that technological advancements in varied fields can bring about a revolution in the Gaming sector and vice-versa.</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-10-05 08:02:30 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73639108</guid>
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         <title>Harshith[f2015071]</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73642488</link>
         <description><![CDATA[<p>Animation</p><p><a href="http://journal.animationstudies.org/sara-alvarez-sarrat-and-maria-lorenzo-hernandez-how-computers-re-animated-hand-made-processes-and-aesthetics-for-artistic-animation-2/">http://journal.animationstudies.org/sara-alvarez-sarrat-and-maria-lorenzo-hernandez-how-computers-re-animated-hand-made-processes-and-aesthetics-for-artistic-animation-2/</a></p>]]></description>
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         <pubDate>2015-10-05 08:29:18 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73642488</guid>
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      <item>
         <title>Summary</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73643007</link>
         <description><![CDATA[<h4>The journal beautifully captures the true essence of the art of animation.It enlightens about the history of animation and its development in the future.</h4><div>-Harshith</div><div>-f2015071</div>]]></description>
         <enclosure url="" />
         <pubDate>2015-10-05 08:33:29 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73643007</guid>
      </item>
      <item>
         <title>Gaming is a viable professsion</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73644136</link>
         <description><![CDATA[<p>Sumail "Suam1l" Hassan</p>]]></description>
         <enclosure url="http://economictimes.indiatimes.com/magazines/panache/how-pakistani-teen-sumail-hassan-got-rich-in-e-sports-in-quick-time/articleshow/48302973.cms" />
         <pubDate>2015-10-05 08:42:13 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73644136</guid>
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      <item>
         <title>A Typical LAN(Local Area Network) Tournament</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/73646319</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://en.wikipedia.org/wiki/Esports" />
         <pubDate>2015-10-05 08:54:01 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/73646319</guid>
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      <item>
         <title>Harshith[f2015071]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74172006</link>
         <description><![CDATA[<p></p><p><b>GDS : AN IDEAL APPLICATION OF ANIMATION IN GAMING</b></p><p> <b>GAME DESIGN AND SIMULATION</b></p><p>The Game and Design Simulation(GDS) testbed environment is aimed at facilitating game design, evaluation and reuse of game functionality over a wide range of platforms from dedicated ones like game consoles to low range general personal computer systems. It would efficiently handle the multiplayer games using distributed network capabilities.</p><p>GDS is done in multiple stages. In the game design stage, the focus is on the way the game ‘feels’ which is followed by the graphics design stage where the structure of the game world and its characters is modelled. Game evaluation is done by gathering experimental info.</p><br>To potentially facilitate load distribution in a network, we design our GDS as a set of separate concurrently executable tasks. The GDS environment facilitates and enhances the entire game design and development process. It results in more rigorous planning implementation with guaranteed level of performance. <p></p>]]></description>
         <enclosure url="" />
         <pubDate>2015-10-07 09:04:40 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74172006</guid>
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         <title></title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74172008</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2015-10-07 09:04:40 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74172008</guid>
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         <title>FAQs[Harshith]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74172867</link>
         <description><![CDATA[<p>-f2015071</p><p>1. What is GDS?</p><p>GDS stands for game design and simulation. It is a testbed environment for supporting 3D game design, prototyping and evaluation.</p><p>2. What are the stages in GDS?</p>GDS involves game design followed by graphical designing. Then game world and character modelling is done. Finally, the game is evaluated and improvised based on the experimental information collected.<br><br>3. Why is game designing done before graphics designing?<br>Graphics designers are much more concerned with the models of the game world and the game characters rather than with the way the game feels when played.<br><br>4. What is VE ? What does it refer to?<br>Virtual environment (VE) is often used to denote the specific software architecture and the underlying data models used in virtual reality applications. In the computer game simulations, VE refers to the game world and character models, and the game simulation software architecture.<br><br><p>5.&nbsp; Were there any experiments to test GDS?</p>Yes, experiments with physically based flight simulations have been carried out in the scope of the VirtuaFly project.<br><br><p>6.&nbsp; What was the objective of the experiment?&nbsp;</p><p>The project VirtuaFly2 has been launched with the objective to develop a commercial amusement product based on the experience from VirtuaFly.</p><p>7. How did VirtuaFly2 work?</p><p>VirtuaFly2 is a multiplayer virtual reality game based on simulated physical motions of the player's body. Player movements are detected by motion tracking interface subsystem and mapped to its avatar in the virtual game world. Then the player could control the flight of their avatar by natural body movements.</p><p>8. Were the results of these experiments released to the public?</p>Yes, VirtuaFly2 was played in front of a large screen so that the public could observe both the players and their representations in the virtual game world.]]></description>
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         <pubDate>2015-10-07 09:09:41 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74172867</guid>
      </item>
      <item>
         <title>DATA COLLECTION[Harshith]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74174800</link>
         <description><![CDATA[<p>-f2015071</p><p>The topic which I have selected is animation and its applications in gaming.</p><p>The data presented here is secondary data i.e, it has already been collected and analyzed by someone which includes publications,technical journals,books,magazines,newspapers,reports,researches etc.</p><p>After going through various sites,I have finally selected the previous journal.</p><p>The following video helped me understand the basics of animation.</p><p><a href="http://auworkshop.autodesk.com/animation-games">http://auworkshop.autodesk.com/animation-games</a></p><p>The following website has also nutured my knowledge regarding animation and its applications in gaming.</p><p><a href="http://blog.digitaltutors.com/how-animation-for-games-is-different-from-animation-for-movies/">http://blog.digitaltutors.com/how-animation-for-games-is-different-from-animation-for-movies/</a></p>]]></description>
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         <pubDate>2015-10-07 09:22:15 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74174800</guid>
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         <title>POST PROOF[Harshith]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74181602</link>
         <description><![CDATA[<p>-f2015071</p><p>A. JOURNAL:&nbsp;<br>Pegboards vs Polygons:Animating for Video Games</p><p>Url:&nbsp;<a href="http://www.animationarena.com/video-game-animation.html">http://www.animationarena.com/video-game-animation.html</a><br>1. Author : Mark Garabedian</p><p> 2. Publisher name : Animation Mentor(<a href="http://www.animationmentor.com.%293./">www.animationmentor.com.)3.</a>&nbsp;City of publication: Burbank, California</p><p>B. Book :<br>Profession&nbsp;<br>1. Author : Judith Halberstam</p><p>2. Year of publilshing : 2009 3. Published by : Modern Language Association&nbsp;</p><p>4. URL:&nbsp;<a href="http://www.jstor.org/stable/25595911">http://www.jstor.org/stable/25595911</a></p><p>C. Journal :<br>How animation for games is different from animation for movies<br>1. Author : Mark Masters<br>2. Year of publication : 2014 3. url:&nbsp;<a href="http://blog.digitaltutors.com/how-animation-for-games-is-different-from-animation-for-movies/">http://blog.digitaltutors.com/how-animation-for-games-is-different-from-animation-for-movies/</a></p><p>D.URL:</p><h2>Related Articles</h2><ul><li><a href="http://www.vrs.org.uk/virtual-reality-games/index.html">Virtual Reality Games</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/what-is-vr-gaming.html">What is virtual reality gaming?</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/what-are-virtual-worlds.html">What are virtual worlds?</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/future.html">Virtual reality games of the future</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/upcoming.html">Upcoming virtual reality games</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/future-expectations.html">What to expect in the future</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-adults.html">Virtual reality games for adults</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-kids.html">Virtual reality games for kids</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-boys.html">Virtual reality games for boys</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-girls.html">Virtual reality games for girls</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-parents.html">Virtual reality games for parents</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/for-various-devices.html">Virtual reality games for various devices</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/simulation-games.html">Virtual reality simulation games</a></li><li><a href="http://www.vrs.org.uk/virtual-reality-games/online-games.html">Online virtual reality game</a></li></ul><p>E.Journal</p><p>Moving Innovation: A History of Computer Animation</p>1. Author: Tom Sito<br><p>2. Copyright Date: 2013</p><p>3. Published by:&nbsp;<a href="http://www.jstor.org/action/showPublisher?publisherCode=mitpress">The MIT Press</a></p><p>4. URL:&nbsp;<a href="http://www.jstor.org/stable/j.ctt5vjqq9">http://www.jstor.org/stable/j.ctt5vjqq9</a></p><br>]]></description>
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         <pubDate>2015-10-07 10:10:27 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74181602</guid>
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         <title>Section</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74185396</link>
         <description><![CDATA[<p>Section number:1</p><p>Team number:25</p><p>Team members:Sidhanth krishna</p><p>Tanay Kudapa</p><p>Harshith</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-10-07 10:33:15 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74185396</guid>
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         <title>NEW TERMS ENCOUNTERED IN THE DOCUMENT[Harshith]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74185705</link>
         <description><![CDATA[<p>-f2015071</p><p>1.<u>GDS(Game design and simulation test bed environment):</u><br>A software for supporting 3D game design, prototyping and evaluating designing ideas for a wide range of computer games.</p><p>2.<u>Simulation computer platform</u>:</p><b>Simulation </b>is the imitation of the operation of a real-world process or system over time A computer simulation is an attempt to model a real-life or hypothetical situation on a computer so that it can be studied to see how the system works. By changing variables in the simulation, <a href="https://en.wikipedia.org/wiki/Prediction">predictions </a>may be made about the behaviour of the system. It is a tool to virtually investigate the behaviour of the system under study.<br><p>3.<u>VE (Virtual Environment):</u></p>  Virtual Environment refers to the game world and character models, and the game simulation software architecture.<p>4. <u>Game functiona</u>lity:</p>The story of the game and all its associated functionality which includes characters and their behaviours, game rules, objectives etc. <p>  5. <u>VLNET (Virtual Life Network</u>):</p>The aim of VLNET is to provide a networked 3D environment that provides mechanisms for supporting the sense of presence, while integrating different media and virtual humans in the same virtual world.<br><p>  6. <u>Game User Interface:</u></p>An application responsible for collecting and processing the players’ motion data which is then put on the network.<br><p>  . <u>Virtuafly2:</u></p><p>Virtuafly2 is a multiplayer virtual reality game which is based on simulated physical motions of the players’ body.</p><br>]]></description>
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         <pubDate>2015-10-07 10:35:04 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74185705</guid>
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         <title>Gaming as a Profession:</title>
         <author>f2015390</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74270315</link>
         <description><![CDATA[<p>One of the upcoming and most interesting applications of gaming is its monetization.In the professional scene one can earn as much as six million USD from a single tournament.The income is quite variable but then so is the condition in any other sport.There are not only the players but the commentators,analysts and coaches who earn money while doing what they love the  most: playing video games.</p>]]></description>
         <enclosure url="" />
         <pubDate>2015-10-07 15:29:07 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74270315</guid>
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      <item>
         <title>Data Collection (Tanay)</title>
         <author>f2015390</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74274079</link>
         <description><![CDATA[<p>I have chosen Gaming as my topic.I have concentrated on the professional scene of gaming.This is a very young and interesting area of gaming.</p><p>The notion that you can make a career out of playing video games is a very new one but nonetheless its a very viable and enjoyable one.</p><p>I personally play Dota2 which happens to be the second most played video game in the world.I am very interested in the professional scene and keep tabs on the tournaments and teams.So much of what i have written is from my knowledge because as mentioned this is a very new area where there is very little valuable literature available.  </p>]]></description>
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         <pubDate>2015-10-07 15:40:18 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74274079</guid>
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         <title>Certain things about gaming technology that a gamer needs to know.</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74276641</link>
         <description><![CDATA[<p>To play a certain game,we first need equipments such as a gaming platform.They are of  various types ranging from Laptops to play staions.We should also note that playing a particular game in the given platform is feasible or not and hence gives us an idea regarding hardwares of gaming platform.The most important hardwares of a gaming platform are GPU'S,processor,RAM,types of display,size of screen and audio.</p><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><p>-Sidhanth krishna</p></blockquote>]]></description>
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         <pubDate>2015-10-07 15:47:13 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74276641</guid>
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         <title>GPU and Processors.</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74279738</link>
         <description><![CDATA[<p>GPU's are the main components responsible for converting data into graphics and then to a video output.They are very essential due to the fact that quality of diplay of a game and its framing rates are determined by how powerful these systems are.They have certain parameters such as clock speed and memory bandwith,these gives us a count regarding how efficient and powerful they are.Certain games need a higher memory bandwith and clockspeeds because of obvious reasons such as it needs more data conversion to output video so as to avoid a phenomena called framing.Talking about processors they have same function as GPU,but they are used for a more general purpose such as providing enough graphics for general applications </p><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><p>-Sidhanth Krishna</p></blockquote>]]></description>
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         <pubDate>2015-10-07 15:56:07 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74279738</guid>
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         <title>FAQ&#39;s</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74285818</link>
         <description><![CDATA[<p>1.What is a GPU?</p><p><span style="font-size: 13px;"> GPU stands for graphic processing unit.Its uses are mentioned as above and are helping tools for a processor.</span></p><p>2.Why is GPU needed if processor is already doing its work?</p><p>The processor or more commonly known as the Central Processing Unit is considered the brain of the computer.It computes every kind of input data that is provided and gives out a corresponding output.GPU are as mentioned very powerful tools used to develop and enhance these brains and is thus called its soul.Insight64 principal analyst Nathan Brookwood described the unique capabilities of the GPU this way: “GPUs are optimized for taking huge batches of data and performing the same operation over and over very quickly, unlike PC microprocessors, which tend to skip all over the place.”</p><p>3.Why is GPU more superior in performance when compared to a CPU?</p><p>Architecturally, the CPU is composed of a only few cores with lots of cache memory that can handle a few software threads at a time. In contrast, a GPU is composed of hundreds of cores that can handle thousands of threads simultaneously. The ability of a GPU with 100+ cores to process thousands of threads can accelerate some software by 100x over a CPU alone. What’s more, the GPU achieves this acceleration while being more power- and cost-efficient than a CPU.<br></p><p>4.If GPU is more superior then why cant we use a GPU instead of a CPU?</p><p>GPU is something that can be used to enhance CPU's performance.Let me compare it with another system which consists of a converging lens and sunlight.The converging lens helps focussing the sunlight at a certain point called focus which enhances the heat transferred to that point,but if there is no sunlight then there is no use of converging lens and thus CPU is an essential component and GPU are auxiliary components.</p><p>5.What is meant by RAM?</p><p>RAM (random access memory) is the place in a computer where the&nbsp;operating system, application programs, and data in current use are kept so that they can be quickly reached by the computer's&nbsp;processor. RAM is much faster to read from and write to than the other kinds of storage in a computer, the hard disk, floppy disk, and CD-ROM. However, the data in RAM stays there only as long as your computer is running. When you turn the computer off, RAM loses its data. When you turn your computer on again, your operating system and other files are once again loaded into RAM, usually from your hard disk.<br></p><p>6.Why is display and audio important?</p><p>It is true that GPU and CPU are components that convert data to video but for this video to be played under certain resolution,a corresponding  display of the same resolution is a must,only then can we know how efficient and powerful is the performance of the GPU accelerated processor.Nowadays display of upto 5000 pixels is being made and can give a feel of 3D experiance.</p><p>7.What is framing?</p><p>If a GPU accelerated CPU is not that efficient to provide a resolution of very high value ie if the amount of data that is being converted to the output is not sufficient to match a certain resolution then as a direct consequence certain frames are observed </p><p>which means that the video gets "stuck" at a constant rate.This phenomena is called framing.</p><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><p><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><p>-Sidhanth Krishna</p></blockquote></p></blockquote>]]></description>
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         <pubDate>2015-10-07 16:10:42 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74285818</guid>
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         <title>New terms.</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74299068</link>
         <description><![CDATA[<p>There are a lot of new terms being added and they are as follows.</p><p>1.GPU</p><p>2.CPU</p><p>3.RAM</p><p>4.Framing</p><p>5.Clock speed</p><p>6.Memory Band Width</p><p>    -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-10-07 16:47:35 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74299068</guid>
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         <title>Applications</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74303740</link>
         <description><![CDATA[<p>Gaming technology is the intersection of gaming and animation.It is a field of very high scope and its application can be used in education and a profession as well.</p><p>   -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-10-07 17:02:00 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74303740</guid>
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         <title>About the Oculus rift</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74304259</link>
         <description><![CDATA[<p>Oculus rift is a virtual reality system that completly immerses you inside virtual worlds.To know more about oculus rift please refer these links.</p><p><a href="https://www.oculus.com/ja/rift/">https://www.oculus.com/ja/rift/</a></p><p><a href="https://www.youtube.com/watch?v=fHpxcCeK1vs">https://www.youtube.com/watch?v=fHpxcCeK1vs</a></p><p><span style="font-size: 13px;">This video explains how a game looks like in oculus rift.</span><br></p><p><a href="https://www.youtube.com/watch?v=GNHCuXPhMNU">https://www.youtube.com/watch?v=GNHCuXPhMNU</a></p><p>           -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-10-07 17:03:43 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74304259</guid>
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         <title>Data collection</title>
         <author>f2015088</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74307207</link>
         <description><![CDATA[<p>My topic is regarding gaming technology and its application.</p><p>I have collected these data from many sites and also through my knowledge in gaming.</p><p>The concerned topic is more of an experienced based one and it is something that no one can read and learn it from books or journals and can only be supported through Gaming and Animation which are as mentioned by my fellow mates.</p><p>    -Sidhanth Krishna</p>]]></description>
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         <pubDate>2015-10-07 17:12:50 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74307207</guid>
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         <title>http://www.independent.co.uk/news/people/youtuber-pewdiepie-opens-up-about-his-73-million-earnings-from-playing-video-games-10374402.html</title>
         <author>f2015390</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74312075</link>
         <description><![CDATA[<p>Felix "pewdiepie" Kjelberg</p>]]></description>
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         <pubDate>2015-10-07 17:27:22 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74312075</guid>
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         <title>FAQ&#39;s</title>
         <author>f2015390</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74315271</link>
         <description><![CDATA[<p>1. What is esports?</p><p><b>Esports</b>&nbsp;(also known as&nbsp;<b>eSports</b>,&nbsp;<b>e-sports</b>,&nbsp;<b>competitive gaming</b>,&nbsp;<b>electronic sports</b>, or&nbsp;<b>progaming</b>&nbsp;in Korea) is a term for organized&nbsp;multiplayer video<a href="https://en.wikipedia.org/wiki/Video_game"> </a>game&nbsp;competitions, particularly between&nbsp;professional&nbsp;players. The most common&nbsp;video game genres&nbsp;associated with electronic sports are&nbsp;real time<a href="https://en.wikipedia.org/wiki/Real-time_strategy"> </a>strategy,&nbsp;fighting,&nbsp;first-person<a href="https://en.wikipedia.org/wiki/First-person_shooter"> </a>shooter, and&nbsp;multiplayer online battle<a href="https://en.wikipedia.org/wiki/Multiplayer_online_battle_arena"> </a>arena. Tournaments such as&nbsp;The International Dota 2<a href="https://en.wikipedia.org/wiki/The_International_(video_gaming)"> </a>Championship, the&nbsp;League of<a href="https://en.wikipedia.org/wiki/League_of_Legends_World_Championship"> </a>Legends World Championship, the&nbsp;Battle.net World Championship Series, the&nbsp;Evolution Championship<a href="https://en.wikipedia.org/wiki/Evolution_Championship_Series"> </a>Series, the Intel<a href="https://en.wikipedia.org/wiki/Intel_Extreme_Masters"> </a>Masters, provide both live broadcasts of the competition, and cash prizes to competitors.</p><p>2. How are the tournaments held and what is the estimated income of a professional gamer?</p><p>Esports tournaments are almost always physical events in which occur in front of a live audience. The tournament may be part of a larger gathering, or the competition may be the entirety of the event. Competitions take several formats, but the most common are&nbsp;single&nbsp;or&nbsp;double elimination, sometimes hybridized with&nbsp;group stage. Competitions usually have referees or officials to monitor for cheating</p><p>For well established games, total prize money can amount to millions of dollars a year.Often, game developers provide prize money for tournament competition directly,but sponsorship may also come from third parties, typically companies selling&nbsp;computer<a href="https://en.wikipedia.org/wiki/Computer_hardware"> </a>hardware,energy drinks, or&nbsp;computer software.</p><p>3.What are the major associations and teams associated with the gaming sector?</p><p>Professional gamers, or "pro gamers", are often associated with gaming teams and/or broader gaming associations. Teams include&nbsp;Evil Geniuses,&nbsp;Fnatic,Titan and Natus Vincere. In addition to prize money from tournament wins, players may also be paid a separate team salary. Team sponsorship may cover tournament travel expenses or gaming hardware. Prominent eSports sponsors include companies such as&nbsp;Razer.&nbsp;Associations include the&nbsp;Korean e-Sports Association, the International eSport<a href="https://en.wikipedia.org/wiki/International_eSport_Federation"> </a>Federation&nbsp;(IeSF) and the&nbsp;United Kingdom eSports<a href="https://en.wikipedia.org/wiki/United_Kingdom_eSports_Association"> </a>Association, a member of IeSF.</p>]]></description>
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         <pubDate>2015-10-07 17:36:57 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74315271</guid>
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         <title>APPLICATIONS[Harshith]</title>
         <author>f2015071</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74316101</link>
         <description><![CDATA[<p>-f2015071</p><p>&nbsp; Game design and simulation test bed environment (GDS) is the technology of the day. Today, 3D animation and simulation games not only provide a quality entertainment. They play an important role in education, medicine, military, art and creation, business world and so on. They had made science easier and interesting, created an awareness on survival needs and shown light on medieval history. Simulation models can help us explore the behaviour of any system under specified situations. It can be used to explore changes and alternatives in a low risk environment.</p><p>1.In Military :</p><p>&nbsp; GDS could be used in the training of civilian and military personnel. When it is prohibitively expensive or simply too dangerous to allow trainees to use the real equipment in the real world, it could be done in a "safe" virtual environment yet giving a lifelike experience. And still providing the convenience to permit mistakes during training for a safety-critical system.</p><p>2.In Computer Science :</p><p>An interesting application of computer simulation is to simulate computers using computers. In computer architecture, a type of simulator, typically called an&nbsp;<i>emulator</i>, is often used to execute a program that has to run on some inconvenient type of computer (for example, a newly designed computer that has not yet been built or an obsolete computer that is no longer available), or in a tightly controlled testing environment&nbsp; For example, simulators have been used to debug a&nbsp;microprogram or sometimes commercial application programs, before the program is downloaded to the target machine. Since the operation of the computer is simulated, all of the information about the computer's operation is directly available to the programmer, and the speed and execution of the simulation can be varied at will.</p><p>3.In Social Education :</p><p>Social simulations may be used in social science classrooms to illustrate social and political processes in anthropology, economics, history, political science, or sociology courses, typically at the high school or university level. These may, for example, take the form of civics simulations, in which participants assume roles in a simulated society, or international relations simulations in which participants engage in negotiations, alliance formation, trade, diplomacy, and the use of force. Such simulations might be based on fictitious political systems, or be based on current or historical events. In recent years, there has been increasing use of social simulations for staff training in aid and development agencies. Ex. The Carana simulation.</p>]]></description>
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         <pubDate>2015-10-07 17:39:19 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74316101</guid>
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         <title>Application:</title>
         <author>f2015390</author>
         <link>https://padlet.com/f2015088/ywogleoz3lg/wish/74322692</link>
         <description><![CDATA[<p>The word "Gaming" has come to mean a particular kind of lifestyle and the term "Gamer" has become a word for a new profession.This can be considered an important area of application of gaming as it provides livelihood to people while they are doing what they love the most:GAMING.</p>]]></description>
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         <pubDate>2015-10-07 17:57:04 UTC</pubDate>
         <guid>https://padlet.com/f2015088/ywogleoz3lg/wish/74322692</guid>
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