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      <title>Conditioning by </title>
      <link>https://padlet.com/agill0706/yhfk59rmevcssxfs</link>
      <description>Made with a wish on a star</description>
      <language>en-us</language>
      <pubDate>2022-04-11 17:55:19 UTC</pubDate>
      <lastBuildDate>2022-04-11 18:12:00 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Classical Conditioning</title>
         <author>agill0706</author>
         <link>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139599693</link>
         <description><![CDATA[<div>Classical Conditioning is a learning process that occurs when two stimuli are repeatedly paired. An example of classical conditions is, every time my dog goes outside, she knows she gets a treat, so she associates going outside with getting a treat.</div>]]></description>
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         <pubDate>2022-04-11 17:56:51 UTC</pubDate>
         <guid>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139599693</guid>
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      <item>
         <title>Negative Reinforcement</title>
         <author>agill0706</author>
         <link>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139599965</link>
         <description><![CDATA[<div>Negative reinforcement is the removal of something negative to strengthen behavior. My friend with cystic fibrosis takes enzymes every time he is about to eat in order to avoid a negative reaction, this is an example of negative reinforcement.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-04-11 17:57:00 UTC</pubDate>
         <guid>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139599965</guid>
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      <item>
         <title>Positive Reinforcement</title>
         <author>agill0706</author>
         <link>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600180</link>
         <description><![CDATA[<div>The addition of a reinforcing stimulus following a behavior that will make it more likely to happen again in the future. An example of this would be clapping or cheering when somebody is doing something, making them think what they're doing is good.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-04-11 17:57:08 UTC</pubDate>
         <guid>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600180</guid>
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      <item>
         <title>Positive punishment</title>
         <author>agill0706</author>
         <link>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600683</link>
         <description><![CDATA[<div>Positive Punishment is when you add a consequence to unwanted behavior. For example, a teacher taking away a student's phone for texting in class.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-04-11 17:57:27 UTC</pubDate>
         <guid>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600683</guid>
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      <item>
         <title>Negative Punishment</title>
         <author>agill0706</author>
         <link>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600937</link>
         <description><![CDATA[<div>Negative Punishment reduces a behaviors likelihood of happening by taking away favorable stimulus. An example of this would be, my mom making me take my friends home because we were being too loud, which would make us quieter the next time.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-04-11 17:57:37 UTC</pubDate>
         <guid>https://padlet.com/agill0706/yhfk59rmevcssxfs/wish/2139600937</guid>
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