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      <title>OOP Keywords by </title>
      <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v</link>
      <description>Add on a note for all of your definitions for each keyword we have discussed. </description>
      <language>en-us</language>
      <pubDate>2019-09-06 07:44:18 UTC</pubDate>
      <lastBuildDate>2019-09-06 09:24:52 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <url></url>
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      <item>
         <title>Sam</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789737</link>
         <description><![CDATA[<div>Paradigm - a way to classify a programming language based on its features<br><br>Procedural - a programming paradigm based on calling subroutines<br><br>Objects - a variable, data structure, function or method which is stored in memory<br><br>Class - a blueprint for creating objects<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-09-06 08:34:41 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789737</guid>
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      <item>
         <title>Corie</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789783</link>
         <description><![CDATA[<div>Class - A 'blueprint' of an object.<br><br>Objects - An instance of a class.<br><br>Attributes - Datatypes and methods within a Type.<br><br>Methods - A bunch of instructions used to perform something specific.<br><br>Instances - A version of an object.<br><br>Paradigm - A format to classify a programming language focused from its features.<br><br>Procedural -  A set of instructions of which perform a specific task.</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-09-06 08:34:48 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789783</guid>
      </item>
      <item>
         <title>Hunter DeVries</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789905</link>
         <description><![CDATA[<div>Instances: An occurrence of an object or multiple objects in object-oriented code.<br><br>Methods: A procedure, part of a class that can be followed by the program and repeated.<br><br>Attributes: A quality of a class that can be modified for different instances.<br><br>Class: A template for objects containing methods and attributes of that class.<br><br>Objects: A particular instance that retains attributes of its class and can utilise methods from that class.<br><br>Paradigm: The style of building the structure and elements of a program.<br><br>Procedural programs call on functions to utilise and the code is run through in order.<br><br><br><br></div>]]></description>
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         <pubDate>2019-09-06 08:35:14 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380789905</guid>
      </item>
      <item>
         <title>Lewis Parker</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790038</link>
         <description><![CDATA[<div>A <strong><em>paradigm</em></strong> is a way to classify programming languages based on it's features.<br><br><strong><em>Procedural programming</em></strong> is a type of imperative programming in which the program is built from one or more procedures</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-09-06 08:35:39 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790038</guid>
      </item>
      <item>
         <title>Liam Moore</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790057</link>
         <description><![CDATA[<div>Paradigm: classifying a programming language based on its features<br><br>Procedural: a set of coded instructions that tell a computer how to run a program or calculation<br><br>Objects: a combination of variables, functions and data structures<br><br>Attributes: a specification that defines a property of an object, element or file<br><br>Methods: a programmed procedure that is defined as part of a class and included in any object of that class<br><br>Instances:  an instance is a concrete occurrence of any object, existing usually during the run time of a computer program<br><br>Class: a blueprint for an object<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-09-06 08:35:42 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790057</guid>
      </item>
      <item>
         <title>Andreas Browne</title>
         <author></author>
         <link>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790938</link>
         <description><![CDATA[<div>Paradigm: it is a way of programming some language which make it easier also programming based on it features .Is a way of doing something that is not concrete <br><br>Class: It is a defined structure used to make an object <br><br> </div>]]></description>
         <enclosure url="" />
         <pubDate>2019-09-06 08:39:03 UTC</pubDate>
         <guid>https://padlet.com/willis_leemichael1/x2ph3qg6ix4v/wish/380790938</guid>
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