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      <title>Symbolism by 543557 Charlie Smith - Student</title>
      <link>https://padlet.com/5435571/x1tnflw55a8k</link>
      <description>Made with an aura of mystery</description>
      <language>en-us</language>
      <pubDate>2016-09-26 08:42:23 UTC</pubDate>
      <lastBuildDate>2016-09-26 09:23:36 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>What is symbolism?</title>
         <author>543001</author>
         <link>https://padlet.com/5435571/x1tnflw55a8k/wish/126292980</link>
         <description><![CDATA[<div>Based on the basic google definition, symbolism is the use of images and symbols to create an idea or qualities</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-09-26 08:44:24 UTC</pubDate>
         <guid>https://padlet.com/5435571/x1tnflw55a8k/wish/126292980</guid>
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      <item>
         <title>Legend of Zelda example</title>
         <author>543001</author>
         <link>https://padlet.com/5435571/x1tnflw55a8k/wish/126293529</link>
         <description><![CDATA[<div>"The Triforce in the <em>Legend of Zelda</em> series is perhaps one of the most easily recognizable and most obvious examples of symbolism in gaming. That the games themselves usually address the meaning of the symbol in the Zelda universe makes it pretty easy to grasp. Outside of any ‘in-game’ significance, though, is that this is example # 14,546 of the connotation between magic and the number 3. &nbsp; Found in all cultures across the globe, hammered home every lecture by my Viking History professor, 3 pops up again and again in magical stories. I won’t bother going into any real depth with this, but it’s worth pointing out. And yes, the “Rule of 3” in boss fights is no coincidence."<br>- Giantbomb.com</div>]]></description>
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         <pubDate>2016-09-26 08:47:11 UTC</pubDate>
         <guid>https://padlet.com/5435571/x1tnflw55a8k/wish/126293529</guid>
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         <title>Halo franchise Example</title>
         <author>5435571</author>
         <link>https://padlet.com/5435571/x1tnflw55a8k/wish/126293709</link>
         <description><![CDATA[<div>This is sort of a stretch (and kind of a dumb one) but whatever. Basically, the Halos in <em>Halo</em> are the inverse, both literally and metaphorically, of planets. The livable areas on a Halo are on the inside, rather than the outside; planets represent life, but as weapons, the Halos represent death. Sort of a Yin-Yang kinda deal. </div>]]></description>
         <enclosure url="" />
         <pubDate>2016-09-26 08:48:16 UTC</pubDate>
         <guid>https://padlet.com/5435571/x1tnflw55a8k/wish/126293709</guid>
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         <title>Assassin&#39;s Creed example</title>
         <author>543001</author>
         <link>https://padlet.com/5435571/x1tnflw55a8k/wish/126294872</link>
         <description><![CDATA[<div>In the Assassin's Creed series the playable character takes part in a leap of faith. During the leap of faith an audio clip plays of an eagle. This could be used as symbolism saying the player is as free as a bird.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-09-26 08:53:51 UTC</pubDate>
         <guid>https://padlet.com/5435571/x1tnflw55a8k/wish/126294872</guid>
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