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      <title>Breakout EDU by </title>
      <link>https://padlet.com/peterdodds/vt9wdegvzwcp</link>
      <description>How did you use Breakout Edu in your classroom? Describe the critical thinking the students participated in. What went well and what would you do differently next time?</description>
      <language>en-us</language>
      <pubDate>2019-02-07 16:11:22 UTC</pubDate>
      <lastBuildDate>2020-01-18 19:12:28 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <author>peterdodds</author>
         <link>https://padlet.com/peterdodds/vt9wdegvzwcp/wish/328816181</link>
         <description><![CDATA[<div>Example: Peter Dodds<br><br><strong>Reflection:<br></strong>Example: I found that in order to successfully post a Padlet, I needed to double click anywhere on the board, then start typing. I particularly like making sure that I include a video, link, or picture by clicking on those icons at the bottom of the box. <br><a href="https://youtu.be/_x-fvdkLdw8">https://youtu.be/_x-fvdkLdw8</a></div>]]></description>
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         <pubDate>2019-02-07 16:11:22 UTC</pubDate>
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         <title>Tine Donahue</title>
         <author></author>
         <link>https://padlet.com/peterdodds/vt9wdegvzwcp/wish/433289885</link>
         <description><![CDATA[<div>Reflection:<br>I have used Breakout Edu the last 3 semesters to create a final project for my tenth grade US History Class. Instead of creating the game for the students I have created a final project for the students to create an escape room related to the material studied, to be played by their peers in the class. The class is divided into groups, and each group creates an Escpape Room. On the day of finals the students have a chance to play the room of one of the other groups and then reflect on their own learning, both as creators and players. To create a room, they have to use the learning they have done in class, critical thinking, deductive reasoning, cause and effect, connect events, and creativity. It has come a long way from first looking at various ways to create an Escape Room, from first wanting to create it myself, to coming up with making it a student led project. Watching all students participating, being creative, and applying their learning has been amazing. The discussions and troubleshooting skills they apply both when creating the the game, but also when solving the clues in another room has been really cool. I went from a basic instruction sheet, where the only product was the room itself and the evaluation, to now having a much better instruction sheet with a step by step example, as well as a planner for the students to fill out. This gives me a better idea of their thought process, but also helps the students to think through their events, clues, and materials. Attached is the instruction sheet, student planner, and student evaluation.</div>]]></description>
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         <pubDate>2020-01-18 18:52:47 UTC</pubDate>
         <guid>https://padlet.com/peterdodds/vt9wdegvzwcp/wish/433289885</guid>
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