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      <title>Team 8 Edtech A1 by samali reyes</title>
      <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj</link>
      <description>Virtual and augemented reality</description>
      <language>en-us</language>
      <pubDate>2022-09-06 17:00:22 UTC</pubDate>
      <lastBuildDate>2025-10-10 22:43:51 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>The benefits of Virtual and Augmented reality.</title>
         <author>reyessamali48</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285055821</link>
         <description><![CDATA[<div>In education, new technologies are used to improve the process of learning. <br><strong>Virtual reality (VR)</strong> and its use in education has long been discussed, one of the main challenges is that VR was unaffordable for educational institutes. However VR has evolved since then, Some benefits are:</div><ul><li>Enhancing Student Engagement. Students can experience learning and actively participate in the lesson with virtual reality.</li><li>Boosting Knowledge Retention.</li><li>Improving Student Learning Outcomes.</li><li>Developing Collaboration and Social Skills.&nbsp;</li></ul><div><strong>Augmented reality (AR)</strong> superimposes sounds, videos, and graphics onto an existing environment. It uses four main components to superimpose images on current environments: cameras and sensors, processing, projection, and reflection, some benefits are:</div><ul><li>Bulkiness of AR equipment</li><li>Quality of AR educational content</li><li>Concerns over its academic value</li></ul>]]></description>
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         <pubDate>2022-09-06 17:22:53 UTC</pubDate>
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         <title>Provide at least 2 examples. Are teachers using VR and AR in other countries?</title>
         <author>jeffryalexander458</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285091125</link>
         <description><![CDATA[<div>in United States. Specifically in the Hunters Lane institute, a center that is part of the public system of the Nashville metropolitan area, the capital of the state of Tennessee. In this center, and over six weeks between June and July of this year, they wanted to test in classrooms with real students and teachers if virtual reality could be an effective educational tool. <br><br><strong>augmented reality</strong><br>Fineman not only reviewed all the virtual reality devices that can be found on the market today, but also gave surprising figures about their market penetration. For example, he highlighted that Samsung had sold more than two million Gear VR glasses in 2016. Augmented reality in colleges,schools and universitys is not exclusive to textbooks. For example, imagine creating a marker on a world map in which, depending on the continent where it is focused<br><br><br></div>]]></description>
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         <pubDate>2022-09-06 17:44:10 UTC</pubDate>
         <guid>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285091125</guid>
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         <title>How can we use AR and VR in education?</title>
         <author>malexmartinez2005</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285095467</link>
         <description><![CDATA[<div>Using virtual and augmented reality in classrooms often helps educators overcome common, discipline-based restrictions. With programs that provide truly unique, 360-degree views and content libraries that support deeper learning, the benefits of virtual reality in education include new options for keeping students engaged and even increasing their <strong>social and emotional connections</strong> to curricular topics. And, as VR kits and access to quality content becomes more affordable, VR in schools is popular for good reason.<br><strong><em><br>AR and VR in Education</em></strong></div><div><br>AR and VR provide new angles for learning that, with proper integration, can enhance student experiences. They can also bring concepts to life with stunning visual displays. When the physical and digital worlds intersect, students gain vivid context that supports instruction. <strong>Augmented reality</strong>, in particular, allows educators to turn 2D devices into 3D devices. Students can see what is physically around them and teachers can supplement that with relevant digital content. Though this was originally developed for entertainment, <strong>mixed reality in education</strong> is also valuable. Teachers can also boost student motivation and engament and improve theur attitudes towards learning. Virtual and Augmented realitycan help make learning more meaningful for students while motivating them in new ways.<br><br></div>]]></description>
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         <pubDate>2022-09-06 17:46:46 UTC</pubDate>
         <guid>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285095467</guid>
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         <title>How use AR and  VR in education </title>
         <author>reyessamali48</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285115576</link>
         <description><![CDATA[]]></description>
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         <pubDate>2022-09-06 17:58:38 UTC</pubDate>
         <guid>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285115576</guid>
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         <title>Is there any platform or website that you recommend to use on this field?</title>
         <author>ujjkkff</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285124972</link>
         <description><![CDATA[<div>Manyland is an incredible open universe in which we can invent and live together. There are many reasons why I recommend Manyland, for starters, it is a world with infinite possibilities where we can create practically anything we can think of. Of course, that includes the educational sector. We can share whatever information we want in a free and supervised way; we can draw, we can build whatever we want, we can go out and observe our appearance and our appearance is up to each user's preference, we can give our avatar whatever appearance we want, we collect whatever we want and contribute whatever we need depending on the activity. It is a reality, we are not limited by almost anything, we can make music, we can swim, invent a puzzle, explore, party, run and jump in this amazing virtual reality world. In conclusion, we can have fun together in a way that none of us can predict.&nbsp; &nbsp;&nbsp;<br><br></div>]]></description>
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         <pubDate>2022-09-06 18:04:35 UTC</pubDate>
         <guid>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2285124972</guid>
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         <title>Provide at least 2 examples. Are teachers using VR and AR in other countries? </title>
         <author>jeffryalexander458</author>
         <link>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2286864839</link>
         <description><![CDATA[<div><strong>virtual reality</strong><br>this is a new experience called google expedition so we are going to be underwater seeing things what are the three layers of the atmosphere we are not going to go to cervantes house now the first thing you are going to see is a beach it seems like a real one to me revolution and something that can greatly change the way of teaching in class and make young people much more willing to go to class without a bus you can travel anywhere in the world and to the bottom of the sea and space has no limits let's go six cities in Spain' teaching more than 2,500 children.<br><br>how Google expedition works and accompanying the teachers on this virtual tour of the wonders of the world it is not necessary to be in front of the blackboard explaining it can be anywhere in the classroom and directionality is changes that is essential in education is to see the tool with many possibilities that then I love when you put it on it seems that you are making room flying we have been the t He also travels from space and it has been a very nice way to travel without having to go somewhere other than the classroom.</div>]]></description>
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         <pubDate>2022-09-07 17:27:44 UTC</pubDate>
         <guid>https://padlet.com/reyessamali48/vhzz7a8cakkam3oj/wish/2286864839</guid>
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