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      <title>Active Uses in Practice Section 2 by Melissa Negreiros</title>
      <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux</link>
      <description>With a partner, explore a minimum of four Active Uses in Practice Examples outlined in the 2024 National Education Technology Plan. Describe the examples and explain why they are examples of active uses of technology.</description>
      <language>en-us</language>
      <pubDate>2024-08-27 15:35:43 UTC</pubDate>
      <lastBuildDate>2024-08-27 18:19:29 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Savannah, Madison, and Landon</title>
         <author></author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090774818</link>
         <description><![CDATA[<ol><li><p>Music class in Gorham, Maine uses active learning through media production, design, and peer collaboration through the formation of their podcasts and songs. </p></li><li><p>Fifth-grade students in Escondido, California used active learning through making global connections, peer collaboration, media production, and design by collaborating with different parks and creating public service announcements. </p></li><li><p>Visually impaired and blind students in Louisville, Kentucky are using active learning by coding, making global connections, and critical thinking to learn new skills despite disabilities.</p></li><li><p>Second-graders in Harrisburg, Pennsylvania showed active learning through peer collaboration and design to demonstrate learning and engagement with the activity through Minecraft.  </p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2024-08-27 18:11:19 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090774818</guid>
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         <title>Piper, Avery and Emily</title>
         <author></author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090775141</link>
         <description><![CDATA[<ol><li><p>fifth grade students at Escondido California are using peer collaboration, critical thinking, and using global connections by using video conferencing with park rangers and encouraging people to save marine protected areas. </p></li><li><p>Bois Forte Band of Chippewa Indians, a band in Minnesota, they are using peer collaboration, critical thinking, media production, and global connections by connecting with businesses and broad band services. </p></li><li><p>Visually impaired students in Louisville are using coding skills, peer collaboration, and global connections by developing a coding language to help the blind. </p></li><li><p>Chemistry students at a high school in San Jose, California, use critical thinking, media production, peer collaboration and design to conduct preliminary research to measure how an independent variable affected yeast growth. </p></li></ol>]]></description>
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         <pubDate>2024-08-27 18:11:30 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090775141</guid>
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         <title>Emily p. &amp; Kaylee E.</title>
         <author>evanskb1_1</author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090779483</link>
         <description><![CDATA[<ol><li><p><strong>Developing a Computer Science Immersion Program in South Dakota</strong></p><p>In this program design is used when student's are creating different items and applying their creative touch to the programs. They also focus on coding and using critical thinking skills. </p></li><li><p>(NRSC) has partnered with VEX Robotics and the REC Foundation to provide schools with training and resources that empower deaf students...</p><p>In this foundation they are focusing on design and coding through the application of robotics; peer collaboration is also utilized.</p></li><li><p>Second-graders at <a rel="noopener noreferrer nofollow" href="https://www.cdschools.org/">Central Dauphin School District</a> in Harrisburg, Pennsylvania, used Minecraft to animate their water cycles into cartoons.</p><p>Media production and design is used  during the animating and presentation of the student's water cycles.</p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2024-08-27 18:15:02 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090779483</guid>
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         <title>Ryan &amp; Cara</title>
         <author></author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090781369</link>
         <description><![CDATA[<ol><li><p>Verona area school district in Wisconsin has virtual field trips designed by other students for their peers (design, peer collaboration, media production, making global connections)</p></li></ol><ol start="2"><li><p>In Iowa, students created digital storyboards to create graphic novels about well known civil rights figures and could share these with their families online (design, media production, global connection, peer collaboration)</p></li></ol><ol start="3"><li><p>Developing a computer science immersion program in South Dakota (peer collaboration, coding, critical thinking, media production)</p></li></ol><p><br/></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-08-27 18:16:22 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090781369</guid>
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      <item>
         <title>Gracie and Haley</title>
         <author></author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090783882</link>
         <description><![CDATA[<p>Teachers at Del Lago Academy in Escondido, California, a high school focused on Applied Sciences, created a digital badging system for students to show evidence of their learning on the school’s website. Students in the Principles of Design course created the graphics for the badges. - This is an example of design (active use) as students are creating graphic art for the digital system.&nbsp;</p><p>In their music class at Gorham Middle School in Gorham, Maine, students use Soundtrap to create podcasts and songs. They create compositions in music class to learn about form and genre, and use the program’s text chat so their teacher can see their planning process. This is a use of media production (active) because the students are manipulating an app in order to create their own media and music.&nbsp;</p><p>The National Technical Institute for the Deaf<a rel="noopener noreferrer nofollow" href="https://www.rit.edu/ntid/nrsc"> Regional Stem Center</a> (NRSC) has partnered with VEX Robotics and the REC Foundation to provide schools with training and resources that empower deaf students to<a rel="noopener noreferrer nofollow" href="https://www.aidb.org/Page/3843"> learn STEM concepts through robotics</a> and participate in robotics competitions. This is an example of global connections (active) due to the partnership between the VEX Robotics and the REC Foundation in coordination with the school.</p><p>&nbsp;An elementary school for visually impaired and blind students in Louisville, Kentucky, actively uses technology by using<a rel="noopener noreferrer nofollow" href="https://codejumper.com/"> CodeJumper</a>, which is a coding language developed by Microsoft in collaboration with American Printing House for the Blind. This is an example of coding and making connections with others.&nbsp;</p><p><br></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-08-27 18:17:48 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090783882</guid>
      </item>
      <item>
         <title>Cara &amp; Ryan</title>
         <author>seymourcg</author>
         <link>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090786443</link>
         <description><![CDATA[<ol start="4"><li><p>Second graders in Pennsylvania used Minecraft to animate the water cycle (design, peer collaboration, coding)</p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2024-08-27 18:19:29 UTC</pubDate>
         <guid>https://padlet.com/negreirosm1/v98zdl4sq43yoaux/wish/3090786443</guid>
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