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      <title>Can Environmental Storytelling be an Effective Implement in digital Serious Game? by Huang, Youmei 6</title>
      <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2022-10-20 13:58:15 UTC</pubDate>
      <lastBuildDate>2022-10-25 21:44:48 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>References</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352340296</link>
         <description><![CDATA[<div>Naul, E., &amp; Liu, M. (2020). Why Story Matters: A Review of Narrative in Serious Games. Journal of Educational Computing Research, 58(3), 687–707. https://doi.org/10.1177/0735633119859904<br><br><em>Environmental Storytelling</em>. (n.d.). Retrieved October 23, 2022, from https://www.gamedeveloper.com/design/environmental-storytelling<br><br>Harteveld, C. (2011). Triadic game design: Balancing reality, meaning and play. <em>Triadic Game Design: Balancing Reality, Meaning and Play</em>, 1–316. https://doi.org/10.1007/978-1-84996-157-8/COVER<br><br>Pilote, B., &amp; Chiniara, G. (2019). The many faces of simulation. <em>Clinical Simulation: Education, Operations and Engineering</em>, 17–32. https://doi.org/10.1016/B978-0-12-815657-5.00002-4<br><br><em>Environmental Storytelling</em>. (n.d.). Retrieved October 23, 2022, from https://scalar.usc.edu/works/interactive-storytelling-narrative-techniques-and-methods-in-video-games/environmental-storytelling<br><br><em>Serious Games Guide: Everything you need to know in 2021 | Chaos Theory</em>. (n.d.). Retrieved October 23, 2022, from https://www.chaostheorygames.com/blog/serious-games-guide-everything-you-need-to-know-in-2021</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 14:54:12 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352340296</guid>
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      <item>
         <title>What is environmental storytelling in games and why is it matters?</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352353312</link>
         <description><![CDATA[<ul><li>Environmental storytelling is the art of arranging a careful selection of the objects available in a game world so that they suggest a story to the player who sees them. Instead of explicitly describing events, environmental storytelling shows the final outcome of a sequence of events, then it invites players to make up their own stories about what happened to cause that outcome.</li><li>From a narrative point of view, environmental storytelling helps you build structure of how your world works. Having that framework established allows you to think about your story organically as opposed to just making things happen.</li><li>From a gameplay point of view, environmental storytelling has the side-effect of producing “deeper” level desgins.</li></ul><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 15:11:14 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352353312</guid>
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      <item>
         <title>Research Question: Can Envrionmental Storytelling be an Effective Implement in Serious Game?</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352353725</link>
         <description><![CDATA[<ul><li>Serious game design is followed a design philosophy called “Triadic Game Design.” This argues that all games involve three worlds: the worlds of Reality, Meaning, and Play.</li><li>The researcher Emily has indicated that storytelling elements in serious game design as narrative can be an effective way of making learning more meaningful to students.&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;</li><li>Environmental storytelling is also effective tool of narrative and can it help to foster player’s&nbsp; immersion, engagement, motivation and learning in serious games?</li></ul><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 15:11:51 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352353725</guid>
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      <item>
         <title>Rationale</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352354652</link>
         <description><![CDATA[<div>The main reasoning behind this research is helping to understand serious games while simultaneously providing the necessary knowledge in order to produce effective environmental storytelling and the benefits that come with it.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 15:13:06 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352354652</guid>
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      <item>
         <title>Aims &amp; Objectives</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352355131</link>
         <description><![CDATA[<div><br>The aims of this research are:</div><ul><li>To identify and understand serious game and the key components that make it meaningful</li><li>To identify how environmental storytelling effects players’ learning experiences</li><li>To identify the way of arranging selective objects can have an affect on the players’ understanding of the narrative in serious game.</li><li>To identify the crucial design principles from other works and responding them to my own implementation</li></ul><div><br>In order to reach the aims, the research will follow these objectives:</div><ul><li>To investigate environmental storytelling and the effects that it might have on players</li><li>To create an implementation based on the triadic game design of serious game that are identified in the literature</li><li>To create a post and after questionnaire to evaluate if the carefully arranged environmental storytelling scene has effect on the learning experiences</li></ul><div><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 15:13:44 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352355131</guid>
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         <title>My Presentation</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352385080</link>
         <description><![CDATA[]]></description>
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         <pubDate>2022-10-23 15:53:48 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352385080</guid>
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      <item>
         <title>What is Serious Game?</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352387318</link>
         <description><![CDATA[<ul><li>Serious games are video games aimed toward problem-solving rather than entertainment. Serious games can help learners gain a good understanding of a specific topic and sustain the acquisition of complex competencies.</li><li>For example: in companies to train employees “virtually” before placing them in real, and sometimes dangerous, situations, and thus reduce the risk and prevalence of work-related accidents; at the level of education, numerous solutions have been developed to promote learning; at the medical level, there is a series of educational games to inform patients both about their illnesses and about the treatments and potentially negative side effects inherent in the latter.</li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2022-10-23 15:56:49 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352387318</guid>
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      <item>
         <title>Triadic Game Design</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352401748</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://web.northeastern.edu/casperharteveld/tgd/images/tgd.png" />
         <pubDate>2022-10-23 16:15:08 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352401748</guid>
      </item>
      <item>
         <title>Lumino City</title>
         <author>yhuang62</author>
         <link>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352623637</link>
         <description><![CDATA[<div>The game was designed to raise awareness about renewable energy technologies and offers sustainable practices as an intrinsic part of the gameplay. Almost every puzzle in the game involves powering up a location using renewable technologies, or explores a form of self-sufficiency.<br><br></div><div>Players are also given a ‘handy manual’ which is carried throughout the game and further explores some of the applications of renewable energy technologies.<br><br></div>]]></description>
         <enclosure url="http://www.luminocitygame.com/index.html" />
         <pubDate>2022-10-23 21:37:18 UTC</pubDate>
         <guid>https://padlet.com/yhuang62/uz45a8ab07tv6izd/wish/2352623637</guid>
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