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      <title> How is technology changing the relationship Production Companies have with CGI and visual culture? by Monty Rusga</title>
      <link>https://padlet.com/mrusga2/tbve5jnack7nia2x</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2021-11-25 20:55:45 UTC</pubDate>
      <lastBuildDate>2024-06-20 19:21:21 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913233977</link>
         <description><![CDATA[<div>The footprints of CGI dates back to the 1950s when mechanical computers were repurposed to create patterns onto animation cells, which were then incorporated into feature films. The first film to ever use CGI technology was Alfred Hitchcock’s <a href="https://www.imdb.com/title/tt0052357/">Vertigo</a> in 1958. Vertigo was made very early with 2D tricks. No movie was able to cope with the same technology or success in the near future. After that, a computer-animated short film named ‘<a href="https://www.imdb.com/title/tt2165545/">A Computer Animated Hand</a>’ came out in 1972. The movie by Edwin Catmull and Fred Parke introduced 3D computer graphics to the world.<br><br></div><div>CGI took another leap forward in 1973 with the first 2D CGI scene showing in <a href="https://westworld.fandom.com/wiki/The_Gunslinger_(1973)">‘Gunslinger’ vision</a>, an interpretation of how robots could see. The movie was so successful that it inspired other moviemakers to try their hands on CGI. The movie <a href="https://www.imdb.com/title/tt0074559/">Futureworld</a> gave a new face to CGI as the studio executives used the original hand-animated creations by Edwin and incorporated it with the film. The movie attracted an Oscar and a Scientific &amp; Engineering Academy Award.<br><br></div><div>Later, CG technology was highly adopted by cinema people. The technology has not just leveraged more features to the movie industry but also gave a sign of creativity to storytellers where they don’t have to worry about how to make supernatural creatures real. The need for more computer power, better software and new ideas helped usher in an abundance of CGI films, most notable being <a href="https://www.imdb.com/title/tt0173840/">Final Fantasy: The Spirits Within</a>, <a href="https://www.imdb.com/title/tt0120737/">The Lord of the Rings: The Fellowship of the Ring</a>, <a href="https://www.imdb.com/title/tt0499549/">Avatar</a> and <a href="https://www.imdb.com/title/tt1049413/">Up</a>.<br><br></div><div>CGI is now an integral part that can’t be separated from the movie creation group. There is simply no pixel that is not touched by CGI in the modern movie era. Famous movies like <a href="https://www.imdb.com/title/tt0369610/">Jurassic Park again</a>, <a href="https://www.analyticsinsight.net/computer-generated-imagery-cgi-the-magic-wand-of-cinema-industry/imdb.com/title/tt0848228/">The Avengers</a> and <a href="https://www.imdb.com/title/tt2015381/">the Guardian of the Galaxy</a> relied on CGI visual effects shots ranging from 63 to 2,750. While espoused with virtual reality technology, CGI extends its features and capabilities to an extreme level. The future of cinema is expected to be more of animation, visual shots and less of human interface.<br><br></div><div><br></div><h1>https://www.analyticsinsight.net/computer-generated-imagery-cgi-the-magic-wand-of-cinema-industry/</h1><div><br></div>]]></description>
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         <pubDate>2021-11-25 21:10:20 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913233977</guid>
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      <item>
         <title>https://discover.therookies.co/2020/04/05/what-is-cgi-computer-generated-imagery-how-does-it-work/</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913234941</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://discover.therookies.co/2020/04/05/what-is-cgi-computer-generated-imagery-how-does-it-work/" />
         <pubDate>2021-11-25 21:11:44 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913234941</guid>
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         <title>CGI meaning</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913287300</link>
         <description><![CDATA[<div>This article is the definition of CGI and its traits <br><br>https://www.nfi.edu/what-is-cgi/</div>]]></description>
         <enclosure url="https://www.nfi.edu/what-is-cgi/" />
         <pubDate>2021-11-25 22:30:01 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913287300</guid>
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      <item>
         <title>Light Stages </title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913287771</link>
         <description><![CDATA[<div>This light stage video breaks down how they work and what they are used for in actual movies<br><br>https://www.youtube.com/watch?v=P6UkiC3fYX0</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=P6UkiC3fYX0" />
         <pubDate>2021-11-25 22:30:49 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913287771</guid>
      </item>
      <item>
         <title>Light stages</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913292217</link>
         <description><![CDATA[<div>Light stages are used to photograph an actors face from a range of different angles and light varieties.<br>They are used to insure the actors in the movie if anything happens to the actors.<br>Also the photo scans are used in cgi to adapt the face of an actor or to replace another actors face. e.g stunt double.<br><br>https://vgl.ict.usc.edu/LightStages/</div>]]></description>
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         <pubDate>2021-11-25 22:37:11 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913292217</guid>
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      <item>
         <title>What is CGI</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913292903</link>
         <description><![CDATA[<div><strong>What is CGI?<br></strong><br></div><div><strong>CGI </strong>stands for <strong>computer generated imagery</strong>, which is the use of computer graphics in art and media. These can be 2D or 3D animations, objects, or renderings; the type of art or media can be a film, television program, video game, or simulation. CGI can be used in films ranging from science fiction epics to quiet intimate dramas. How the CGI is used varies, from animating entire locations to subtle work on characters and environments. In recent years, CGI has been the go-to visual effect for most major movies, whether its use is subtle or obvious.<br><br></div><div><strong>What are CGI characteristics?</strong></div><ul><li>Two-dimensional computer generated imagery, such as text, objects, backgrounds, backdrops, and environments.</li><li>Three-dimensional objects, figures, spaces, and environments.</li><li>In good cases, composite imagery and video that tricks the eye into believing in the illusion presented.</li><li>In bad cases, obviously fake figures, renderings, objects, and environments that look artificial and/or stand out with regards to everything else.</li><li>https://www.studiobinder.com/blog/what-is-cgi-meaning-definition/</li></ul>]]></description>
         <enclosure url="https://www.studiobinder.com/blog/what-is-cgi-meaning-definition/" />
         <pubDate>2021-11-25 22:38:18 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913292903</guid>
      </item>
      <item>
         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913294764</link>
         <description><![CDATA[<div><strong>Rise of CGI &amp; VFX</strong></div><div>Director <a href="https://www.hollywoodinsider.com/ambroase-scorsese-cameron/">James Cameron,</a> a founder of Digital Domain, is a pioneer in the development of CGI in film. His films continuously push the boundaries of what technology can do for movies. <em>Terminator 2: Judgment Day </em>and <a href="https://www.hollywoodinsider.com/leonardo-dicaprio-facts/"><em>Titanic</em></a><em> </em>are markers in his filmography for the development of his use of CGI. Cameron’s <a href="https://www.hollywoodinsider.com/avengers-avatar/"><em>Avatar</em></a> was a milestone in cinema. Around <a href="https://www.theguardian.com/film/2009/aug/20/3d-film-avatar-james-cameron-technology">70% of the footage</a> in the film was built from CGI.</div><div><br></div><div>While <em>Avatar</em> was groundbreaking, more and more films are using technology to create settings we’ve never seen before. An <em>iD Tech</em><a href="https://www.idtech.com/blog/how-hollywood-is-using-virtual-reality-to-make-movies"> article</a> discusses the scene in <a href="https://www.hollywoodinsider.com/anti-whitewashing-hollywood/"><em>Black Panther</em></a><em> </em>where a futuristic aircraft flies through the valleys of Wakanda. The location of these scenes do not exist. <em>Solo: A Star Wars Story </em>also contains scenes with locations and set pieces that do not exist. They are generated with virtual reality technology.</div><div><br><br></div><div><strong>Motion Capture Tech</strong></div><div>Motion capture technology, used to create the onscreen character of Gollum in <em>The Lord of the Rings</em>, is another technology that revolutionized film. Movies like Dawn of the Planet of the Apes, Avatar, and <a href="https://www.hollywoodinsider.com/avengers-avatar/">Avengers: Endgame</a> <a href="https://screencrush.com/motion-capture-movies/">all used motion-capture technology</a> to animate digital models for characters in their films. It is rare to see a movie today that does not use some sort of CGI or VFX technology. Films have even been able to <a href="https://www.hollywoodinsider.com/irishman-review-scorsese/">de-age actors</a> with technology. The inventions of CGI and VFX opened the door to the future of film.<br><br><br></div><div><strong>What to Expect in the Future of Film in Technology</strong></div><div>The application of technology continues to advance and pave the way for new movie viewing experiences.<a href="https://www.imdb.com/title/tt1677720/"> <em>Ready Player One</em></a> depicts a world where you put on a pair of goggles and enter a whole new reality. Films have a history of <a href="https://www.fdmgroup.com/6-popular-movies-that-predicted-the-future-of-technology/">predicting future technology.</a> It would not be so far fetched to think that some version of a <em>Ready Player One </em>movie experience is in the cards. The gaming world has already progressed in this realm of virtual reality. Movies might be next.<br><br></div><div><a href="https://www.raindance.org/how-is-digital-technology-reshaping-the-film-industry/">Raindance</a> discusses how digital technologies are reshaping the film industry. Autonomous Drone Cameras, 3D printing, 4k 3D cameras, algorithmic video editing, and cloud-based technologies can all be at the forefront in the evolution of film. These are the more tangible expectations for film. We already see the implementation of these technologies today, and it is reasonable to think that film will find a way to incorporate them. And as science fiction has predicted in the past, there might be technology used in the future of cinema that would seem outlandish today. We will have to wait and see.<br><br>https://www.hollywoodinsider.com/technology-in-cinema-cgi-motion-capture/</div>]]></description>
         <enclosure url="https://www.hollywoodinsider.com/technology-in-cinema-cgi-motion-capture/" />
         <pubDate>2021-11-25 22:41:23 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913294764</guid>
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      <item>
         <title>Motion Capture Suits</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913297301</link>
         <description><![CDATA[<div><strong>How Does Motion Capture Technology Work?</strong></div><div>Motion capture technology facilitates animators and visual effects artists to acquire and leverage reference points.&nbsp; Motion capture is executed at the shooting stage of production, rather than in post-production. In this process, performers with reference points attached to their bodies are captured by digital cameras, and these reference points, often painted dots or small balls, become the key control points in building a digital figure. The data collected through this process is then uploaded into a motion capture program that connects each of the reference points and creates a digital skeleton that moves exactly as the actor who originated the movement. As these reference points are filmed at the standard 24 frames per second, the output of the program contains the exact number of frames needed for the final film. This output is then sent to CGI artists who apply the digital rendering techniques on top of this skeleton to the desired naturalistic effect<br><br>https://amt-lab.org/blog/2020/3/cgi-motion-capture-and-the-commercialization-of-celebrity-images</div>]]></description>
         <enclosure url="https://amt-lab.org/blog/2020/3/cgi-motion-capture-and-the-commercialization-of-celebrity-images" />
         <pubDate>2021-11-25 22:45:32 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913297301</guid>
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      <item>
         <title>Star Wars</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913301748</link>
         <description><![CDATA[<div>Before cgi, producers used to take a range of photos of figures and put them together to get the motion of the figure moving.<br><br>Glass was painted on to put over the top of some scenes. cgi wasnt invented so phyical drawings were used instead building an impossible set.<br><br>Blue screens were used behind models of spaceships so that the scenery could be put in over the blue. in this case it was space that was the background.<br><br>props were actually blown up and this was also captured in stop motion.<br><br>https://www.youtube.com/watch?v=DEHl3b8_cFw</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=DEHl3b8_cFw" />
         <pubDate>2021-11-25 22:52:54 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913301748</guid>
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      <item>
         <title>The Making of Toy Story</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913314233</link>
         <description><![CDATA[<div>They made phyical models of the characters and would draw around them in a 3d software with a digitizer wand to map the face of the characters. Then they would be able to make facial expressions with those mappings which allows the characters to move their mouths and talk.<br><br>other objects had to be made from scratch in the same software made by a modeler.<br><br>took 3 years to storyboard<br><br>3d models made in the software were layered over eachother as the camera in the software was moved around<br><br><br>https://www.youtube.com/watch?v=6W_HL3nULMM</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=6W_HL3nULMM" />
         <pubDate>2021-11-25 23:12:49 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913314233</guid>
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      <item>
         <title>Motion Capture</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913331587</link>
         <description><![CDATA[<div>Cameras are put on a helmet which is worn by an actor/actors in order to capture their facial expressions.<br><br>These expressions are captured by markings on the actors faces<br><br>https://www.youtube.com/watch?v=2CJ26DEu3E0</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=2CJ26DEu3E0" />
         <pubDate>2021-11-25 23:40:23 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913331587</guid>
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      <item>
         <title>History of CGI</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913343329</link>
         <description><![CDATA[<div>https://www.youtube.com/watch?v=g4OwUsVp9jI</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=g4OwUsVp9jI" />
         <pubDate>2021-11-25 23:56:48 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913343329</guid>
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         <title>Old Footage amd CGI  Body</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913349777</link>
         <description><![CDATA[<div>https://www.insider.com/how-carrie-fisher-was-in-star-wars-the-rise-of-skywalker-2020-1</div>]]></description>
         <enclosure url="https://www.insider.com/how-carrie-fisher-was-in-star-wars-the-rise-of-skywalker-2020-1" />
         <pubDate>2021-11-26 00:05:13 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913349777</guid>
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         <title>CGI Rigs in movies</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913366935</link>
         <description><![CDATA[<div>Pixar films in animation now use rigs with hundreds of movable parts.<br><br>https://www.youtube.com/watch?v=QbhsMLD9Hb0</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=QbhsMLD9Hb0" />
         <pubDate>2021-11-26 00:24:17 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1913366935</guid>
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         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1936599452</link>
         <description><![CDATA[<div>https://computeranimationhistory-cgi.jimdofree.com/westworld-1973/</div>]]></description>
         <enclosure url="https://computeranimationhistory-cgi.jimdofree.com/westworld-1973/" />
         <pubDate>2021-12-08 18:52:22 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1936599452</guid>
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         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938144004</link>
         <description><![CDATA[<div>https://www.idtech.com/blog/how-hollywood-is-using-virtual-reality-to-make-movies</div>]]></description>
         <enclosure url="https://www.idtech.com/blog/how-hollywood-is-using-virtual-reality-to-make-movies" />
         <pubDate>2021-12-09 13:21:40 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938144004</guid>
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         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938185787</link>
         <description><![CDATA[<div>https://businessnc.com/epic-games-unreal-engine-takes-movie-production-to-the-next-level/</div>]]></description>
         <enclosure url="https://businessnc.com/epic-games-unreal-engine-takes-movie-production-to-the-next-level/" />
         <pubDate>2021-12-09 13:37:23 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938185787</guid>
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      <item>
         <title>LED WALL</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938281286</link>
         <description><![CDATA[<div>This video is about the mandalorians use of its LED walls and the use of Unreal Engine.<br><br>CGI backgrounds can be changed and altered instantly on set.<br><br>https://www.youtube.com/watch?v=gUnxzVOs3rk</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=gUnxzVOs3rk" />
         <pubDate>2021-12-09 14:10:42 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938281286</guid>
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         <title></title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938981419</link>
         <description><![CDATA[<div>https://raindance.org/how-dramatically-film-graphics-may-change-in-the-next-years-film-technology-in-the-future-of-the-21st-century/</div>]]></description>
         <enclosure url="https://raindance.org/how-dramatically-film-graphics-may-change-in-the-next-years-film-technology-in-the-future-of-the-21st-century/" />
         <pubDate>2021-12-09 19:11:09 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1938981419</guid>
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      <item>
         <title>MAIN IDEAS</title>
         <author>mrusga2</author>
         <link>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1939154968</link>
         <description><![CDATA[<div>Brief history&nbsp;<br>The introduction of new Technology<br>Motion Capture<br>Light Stages<br>Movie examples of CGI<br>The future of CGI and visual culture<br>Unreal Engine</div>]]></description>
         <enclosure url="" />
         <pubDate>2021-12-09 21:07:12 UTC</pubDate>
         <guid>https://padlet.com/mrusga2/tbve5jnack7nia2x/wish/1939154968</guid>
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