<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Overwatch by </title>
      <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z</link>
      <description>All info you&#39;ll ever need
</description>
      <language>en-us</language>
      <pubDate>2017-03-08 11:29:24 UTC</pubDate>
      <lastBuildDate>2017-03-08 11:51:51 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>Overwatch Facts</title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158616882</link>
         <description><![CDATA[<div>Released: May 24th 2016 and made by: Blizzard Entertainment.<br><br>Awards: The Game Award for Game of The Year, The Game Award for Best Multiplayer Game, The Game Award for best eSport Game, The Game Award for Best Studio/Game Direction<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:30:30 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158616882</guid>
      </item>
      <item>
         <title>Designers</title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158617829</link>
         <description><![CDATA[<div>Scott Mercer , Jeremy Claig, Michael Elliot</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:35:07 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158617829</guid>
      </item>
      <item>
         <title>Characters (As of March 8th)</title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158618169</link>
         <description><![CDATA[<div>Offense: Genji, Tracer, Soldier 76, McCree, Pharah, Reaper, Sombra; Defense: Hanzo, Junkrat, Bastion, Widowmaker, Torbjörn, Mei; Tank: Roadhog, Reinhardt, D.va, Winston, Orisa, Zarya; Support: Mercy, Ana, Zenyatta, Lucio, Symmetra, </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:37:12 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158618169</guid>
      </item>
      <item>
         <title>Other Info </title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158619947</link>
         <description><![CDATA[<div><em>Overwatch</em> was unveiled at <a href="https://en.wikipedia.org/wiki/BlizzCon">BlizzCon</a> 2014 in a fully playable state, and was in a <a href="https://en.wikipedia.org/wiki/Closed_beta">closed beta</a> from late 2015 through early 2016. An open beta in May 2016 drew in more than 9.7 million players. The release of the game was promoted with short animated videos to introduce the game's narrative and each of the characters. Upon official release, <em>Overwatch</em> received universal acclaim from critics, who praised the game for its accessibility, diverse appeal of its hero characters, bright cartoonish art style, and enjoyable gameplay. Considered one of the best games released in 2016, the game received numerous accolades, including being awarded Game of the Year at <a href="https://en.wikipedia.org/wiki/The_Game_Awards_2016">The Game Awards</a>, <a href="https://en.wikipedia.org/wiki/Academy_of_Interactive_Arts_%26_Sciences">D.I.C.E. Awards</a>, and <a href="https://en.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a>, as well as from numerous publications. Since its release, <em>Overwatch</em> has become recognized as an <a href="https://en.wikipedia.org/wiki/ESport">eSport</a>, where in addition to sponsoring tournaments, Blizzard has announced plans to help support professional league play starting in 2017.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:47:38 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158619947</guid>
      </item>
      <item>
         <title>Other Info </title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620209</link>
         <description><![CDATA[<div><strong><em><br>Overwatch</em></strong> is a team-based <a href="https://en.wikipedia.org/wiki/Multiplayer">multiplayer</a> <a href="https://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a> video game developed and published by <a href="https://en.wikipedia.org/wiki/Blizzard_Entertainment">Blizzard Entertainment</a>. It was released in May 2016 for <a href="https://en.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a>, <a href="https://en.wikipedia.org/wiki/PlayStation_4">PlayStation 4</a>, and <a href="https://en.wikipedia.org/wiki/Xbox_One">Xbox One</a>.<br><br></div><div><br><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:49:13 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620209</guid>
      </item>
      <item>
         <title>Other Info</title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620487</link>
         <description><![CDATA[<div>Essentially a hero-based shooter, <em>Overwatch</em> assigns players into two teams of six, with each player selecting one of 24 pre-defined hero characters with unique movement, attributes, and abilities whose roles are divided into four categories: Offense, Defense, Tank and Support. Players on a team work together to secure and defend control points on a map and/or escort a payload across the map in a limited amount of time. Players gain cosmetic rewards that do not affect gameplay, such as character skins and victory poses, as they continue to play in matches. The game was initially launched with casual play, with a competitive ranked mode, various 'arcade' game modes, and a player-customizable server browser subsequently included following its release. Additionally, Blizzard has developed and added new characters, maps, and game modes post-release, while stating that all <em>Overwatch</em> updates will remain free, with the only additional cost to players being <a href="https://en.wikipedia.org/wiki/Microtransaction">microtransactions</a> to earn additional cosmetic rewards.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:50:46 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620487</guid>
      </item>
      <item>
         <title>Other Info</title>
         <author>jonas_hasager_emtkjaer_jensen</author>
         <link>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620587</link>
         <description><![CDATA[<div><em>Overwatch</em> is Blizzard's fourth major franchise, and came about following the 2014 cancellation of the ambitious <a href="https://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game">massively multiplayer online role-playing game</a> <a href="https://en.wikipedia.org/wiki/Titan_(Blizzard_Entertainment_project)"><em>Titan</em></a>. A portion of the <em>Titan</em> team came up with the concept of <em>Overwatch</em>, based on the success of team-based first-person shooters like <a href="https://en.wikipedia.org/wiki/Team_Fortress_2"><em>Team Fortress 2</em></a> and the growing popularity of <a href="https://en.wikipedia.org/wiki/Multiplayer_online_battle_arena">multiplayer online battle arenas</a>, creating a hero-based shooter that emphasized teamwork. Some elements of <em>Overwatch</em> borrow assets and concepts from the canceled <em>Titan</em> project. After establishing the narrative of an optimistic near-future Earth setting after a global crisis, the developers aimed to create a diverse cast of heroes that spanned genders and ethnicities as part of this setting. Significant time was spent adjusting the balance of the characters, making sure that new players would still be able to have fun while skilled players would present each other with a challenge.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-03-08 11:51:25 UTC</pubDate>
         <guid>https://padlet.com/jonas_hasager_emtkjaer_jensen/syvx7mpo188z/wish/158620587</guid>
      </item>
   </channel>
</rss>
