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      <title>CS 4Q Project Proposal by Justin Nicholas Tenazas</title>
      <link>https://padlet.com/b2025jnctenazas/CS4QProjectProposal</link>
      <description>Infinity Blade: Rise of the Vile</description>
      <language>en-us</language>
      <pubDate>2022-04-21 09:06:47 UTC</pubDate>
      <lastBuildDate>2022-04-24 11:51:40 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Tutorial/Intro (index.html)</title>
         <author>b2025jnctenazas</author>
         <link>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153000052</link>
         <description><![CDATA[<div>This page follows the story of Siris, a human who's made it to the top of the God King's stronghold and must face his champions, only to get killed yet again by the God King, who's killed him many times over.<br><br>3 fights will take place here using the combat mechanic, after which a monologue is displayed and Siris is killed by the God King.<br><br>Combat:<br>Upon entering a Duel or fight (via a confirm button), the player is given a situation and three choices, with three unique outcomes (kill, be killed, or extend the fight). The fight can be extended up to twice for a total of 3 scenarios, after which the enemy will become Enraged and outcomes change (2 choices lead to be killed while one leads to kill/win). In the main game only, killing an enemy grants a certain amount of Quantum Identity Memory fragments or QIM Fragments, the amount of which (max: 25) determines how many endings you can choose from at the end of the game. Upon dying, a summary of your fights and Fragment count shows, and the game restarts.<br><br></div>]]></description>
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         <pubDate>2022-04-22 02:55:12 UTC</pubDate>
         <guid>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153000052</guid>
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         <title>Main Game (htdocs/gamearea.html)</title>
         <author>b2025jnctenazas</author>
         <link>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153013515</link>
         <description><![CDATA[<div>An anomaly happens in Siris's resurrection, allowing vague memories of his past lives to take root in his latest incarnation, prompting him to fight his way through the stronghold once more, this time taking alternate paths through it.<br><br>Travel Mechanic:<br>The player will often be at branch points where they can choose to go to 1 of 2 places, and, after fighting and beating the enemy there, are passively transported to another branch point where they can again choose 1 of 2 places to go and enemies to fight. This happens 4 times before the paths end at the God King boss fight.</div>]]></description>
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         <pubDate>2022-04-22 03:07:53 UTC</pubDate>
         <guid>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153013515</guid>
      </item>
      <item>
         <title>Secret Story (htdocs/secret.html)</title>
         <author>b2025jnctenazas</author>
         <link>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153017664</link>
         <description><![CDATA[<div>A narrative will be displayed here if the player chooses the Vile ending, telling a story connecting Siris's past, present, and future.<br><br>Endings:<br>Standard Endings (can choose no matter the number of Fragments)<br>1. Serve&nbsp;<br>2. Fight On<br><br>Fragment Endings (unlockable with a certain amount of Fragments)<br>3. Liberation (min. 20)<br>4. Knowledge (min. 22)<br>5. Vile (min. 24)</div>]]></description>
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         <pubDate>2022-04-22 03:11:34 UTC</pubDate>
         <guid>https://padlet.com/b2025jnctenazas/CS4QProjectProposal/wish/2153017664</guid>
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