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      <title>My stellar wall by Nick Hampton</title>
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      <description>Made with a wish on a star</description>
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      <pubDate>2019-09-24 08:47:43 UTC</pubDate>
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         <title>hello big boi</title>
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         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388681592</link>
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         <pubDate>2019-09-24 08:49:31 UTC</pubDate>
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         <title>What Video Games Have to Teach Us About Learning and Literacy </title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388681651</link>
         <description><![CDATA[<div>https://dl.acm.org/citation.cfm?id=950595<br> ‘In a sense, all learning involves playing a character. In a science classroom, learning works best if students think, act, and value like scientists.’ JAMES PAUL GEE, 2003</div>]]></description>
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         <pubDate>2019-09-24 08:49:37 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388681651</guid>
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         <title>Why They Should Be Used and How The Are Being Used</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388681967</link>
         <description><![CDATA[<div>https://www.tandfonline.com/doi/abs/10.1080/00405840802153940</div>]]></description>
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         <pubDate>2019-09-24 08:50:23 UTC</pubDate>
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         <title>Young Adults Learning Executive Functions (Video Games Dont teach Nothing)</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682157</link>
         <description><![CDATA[<div>https://www.sciencedirect.com/science/article/pii/S0885201418301035<br><br><br><br></div>]]></description>
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         <pubDate>2019-09-24 08:50:48 UTC</pubDate>
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         <title>Minecraft Education Edition</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682220</link>
         <description><![CDATA[<div>So, we`re back in the mine...<br>https://scholar.dsu.edu/cgi/viewcontent.cgi?article=1008&amp;context=research-symposium</div>]]></description>
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         <pubDate>2019-09-24 08:50:58 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682220</guid>
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         <title>Video Games for Entertainment and Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682286</link>
         <description><![CDATA[<div><br> Books provide the reader with a narrative yet communicate through written language alone; television introduces simulation of the world through spoken language and images; and video games allow for interactivity and—potentially—intelligent reactions of the system <br><br>https://www.researchgate.net/profile/Ute_Ritterfeld/publication/309901513_Video_Games_for_Entertainment_and_Education/links/53f706990cf2888a74976416/Video-Games-for-Entertainment-and-Education.pdf</div>]]></description>
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         <pubDate>2019-09-24 08:51:06 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682286</guid>
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         <title>Teaching and ParticipatoryCulture in the Digital Age</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682330</link>
         <description><![CDATA[<div>https://www.igi-global.com/pdf.aspx?tid%3D102618%26ptid%3D71690%26ctid%3D17%26t%3Dvideo+games+and+learning%3A+teaching+and+participatory+culture+in+the+digital+age%26isxn%3D9781466634978</div>]]></description>
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         <pubDate>2019-09-24 08:51:11 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682330</guid>
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         <title>Video Gaming, Education and digital Learning technologies</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682338</link>
         <description><![CDATA[]]></description>
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         <pubDate>2019-09-24 08:51:12 UTC</pubDate>
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         <title>Digital Games in Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682750</link>
         <description><![CDATA[<div>https://www.tandfonline.com/doi/abs/10.1080/15391523.2007.10782494</div>]]></description>
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         <pubDate>2019-09-24 08:52:22 UTC</pubDate>
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         <title>Digital Games in Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682876</link>
         <description><![CDATA[<div>https://www.tandfonline.com/doi/abs/10.1080/15391523.2007.10782494</div>]]></description>
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         <pubDate>2019-09-24 08:52:42 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388682876</guid>
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         <title>Example of using a game to teach: Teaching Social Studies with Video Games</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683375</link>
         <description><![CDATA[<div>https://www.tandfonline.com/doi/abs/10.1080/00377996.2014.961996</div>]]></description>
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         <pubDate>2019-09-24 08:54:12 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683375</guid>
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         <title>Young adults learning executive function skills by playing focused video games</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683565</link>
         <description><![CDATA[<div>showing that playing the game for as little as two hours across four sessions can cause improvements in shifting skill measured outside the game context as compared to a control group <br><br>https://www.sciencedirect.com/science/article/pii/S0885201418301035</div>]]></description>
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         <pubDate>2019-09-24 08:54:43 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683565</guid>
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         <title>Video games and the future of learning</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683737</link>
         <description><![CDATA[<div>https://journals.sagepub.com/doi/abs/10.1177/003172170508700205</div>]]></description>
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         <pubDate>2019-09-24 08:55:08 UTC</pubDate>
         <guid>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683737</guid>
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         <title>Video Games and Learning:Teaching and ParticipatoryCulture in the Digital Age</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683790</link>
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         <pubDate>2019-09-24 08:55:19 UTC</pubDate>
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         <title>Videogames and Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388683836</link>
         <description><![CDATA[<div>https://www.taylorfrancis.com/books/9781315698373</div>]]></description>
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         <pubDate>2019-09-24 08:55:26 UTC</pubDate>
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         <title>Impact of Playing Action and Puzzle Video-games on Attention</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388684165</link>
         <description><![CDATA[<div> <br>https://www.ijpp.com/IJPP%20archives/2019_63_2/122-129.pdf<br><br><br><br>Results indicate that playing action or puzzle video-games had a differential impact on cognitive functions of gamers. Response-speed was better in AVG players whereas, sustained attention and executive functions were better in PVG players. </div>]]></description>
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         <pubDate>2019-09-24 08:56:19 UTC</pubDate>
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         <title>Interactive Video Games in Physical Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388684317</link>
         <description><![CDATA[<div>https://shapeamerica.tandfonline.com/doi/pdf/10.1080/07303084.2007.10598021</div>]]></description>
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         <pubDate>2019-09-24 08:56:40 UTC</pubDate>
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         <title>Incorporating Video Gamesinto Physical Education</title>
         <author></author>
         <link>https://padlet.com/nick106/rzjiaez5a6wa/wish/388684622</link>
         <description><![CDATA[]]></description>
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         <pubDate>2019-09-24 08:57:25 UTC</pubDate>
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