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      <title>Cyberpsychology by Joshua Tenn</title>
      <link>https://padlet.com/tigrus/rqig86q6zids</link>
      <description>A collection of interesting things found related to this unit. Moodle says stuff, and I obey. </description>
      <language>en-us</language>
      <pubDate>2019-02-19 17:15:25 UTC</pubDate>
      <lastBuildDate>2019-02-19 17:33:11 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Pervasive Media Project 1: Short Back and Sides </title>
         <author>tigrus</author>
         <link>https://padlet.com/tigrus/rqig86q6zids/wish/332808110</link>
         <description><![CDATA[<div><em>What is it?:</em> It uses mobile technology to create a city-wide experience as the user makes their way through the city.  It focuses heavily on LGBT+ history in Bristol. It also uses tangible technologies in the form of sculptures.<br><br><em>How could a 'cyberpsychologist' contribute?:</em> They could contribute by testing whether the sculptures 'add' anything (e.g. two conditions). In terms of design, they could help by using knowledge about information-processing (e.g. cognitive load) to aid design of the app itself.<br><br><a href="https://www.watershed.co.uk/studio/projects/short-back-and-sides">https://www.watershed.co.uk/studio/projects/short-back-and-sides</a><br><br><br></div>]]></description>
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         <pubDate>2019-02-19 17:19:03 UTC</pubDate>
         <guid>https://padlet.com/tigrus/rqig86q6zids/wish/332808110</guid>
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         <title>Pervasive Media Project 2: We Sing in Fire and Blood </title>
         <author>tigrus</author>
         <link>https://padlet.com/tigrus/rqig86q6zids/wish/332812121</link>
         <description><![CDATA[<div><em>What is it?:</em> It is a virtual reality choral work about extreme violence, based on a true story. It would presumably be available through VR.<br><br><em>How could a 'cyberpsychologist' contribute?: </em>They could test how different 'types' of VR contribute (e.g.  360 rotation vs standard screen). In terms of design, they could contribute by using knowledge on how VR affects our identities to help make the most 'convincing' case to end extreme violence. <br><br><a href="https://www.watershed.co.uk/studio/projects/we-sing-fire-and-blood">https://www.watershed.co.uk/studio/projects/we-sing-fire-and-blood</a><br><br></div>]]></description>
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         <pubDate>2019-02-19 17:25:56 UTC</pubDate>
         <guid>https://padlet.com/tigrus/rqig86q6zids/wish/332812121</guid>
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