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      <title>10022807 1536QCA Assignment 1 Padlet Wall week 1-4 by Nguyen Hong Anh PHAM</title>
      <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2024-11-18 12:19:45 UTC</pubDate>
      <lastBuildDate>2024-11-24 14:48:28 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Task two - Design and Thinking</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3227980931</link>
         <description><![CDATA[<p>Empathise - help define problems</p><p>Define - underline verb (adj)</p><p>Ideate - come of alot of ideas</p><p>Prototype - sparks a new idea</p><p>Test - test the prototype</p>]]></description>
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         <pubDate>2024-11-21 10:23:58 UTC</pubDate>
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         <title>Task one - Approaches to measuring creativity (Reading)</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3227997692</link>
         <description><![CDATA[<p>I defined creativity is the ability to create our original ideas and solutions throughout dynamic interaction like person, process, product and press. The author help me to define creativity by highlights the diverse nature of creative expression, manifesting across people and environments.</p><p>Person is the personality traits like motivation, risk-taking, experiencing. Process is the creativity view preparation, cultivation, etc. influencing emotional processes. In product, creativity defines the unique and values of the product, whether it's art or a new concept of art. Press is the environmental factors such as social dynamics, education, and culture, recognize that is not occur in shapes or vacuum, but shaped by the context which is nourish.</p><p><br/></p><p><br/></p>]]></description>
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         <pubDate>2024-11-21 10:35:36 UTC</pubDate>
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      <item>
         <title>Notes from in class activities and discussions</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3228054220</link>
         <description><![CDATA[<p>Introduction: (Paul Rand)</p><p>Creative ideas is the aesthetic, creative ideas need to be useful, to have some values. Paul Rand one said "Design is a way of life, a point of view. It involves the whole complex of visual communications: talent, creative ability, manual skill, and technical knowledge. Aesthetics and economics, technology and psychology are intrinsically related to the process.".</p><p><br/></p><p><a rel="noopener noreferrer nofollow" href="https://www.brainyquote.com/quotes/paul_rand_542775">https://www.brainyquote.com/quotes/paul_rand_542775</a></p><p><a rel="noopener noreferrer nofollow" href="https://www.paul-rand.com">https://www.paul-rand.com</a></p>]]></description>
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         <pubDate>2024-11-21 11:21:47 UTC</pubDate>
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         <title></title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3229860169</link>
         <description><![CDATA[<p>Introduction: (Margaret Boden)</p><p>There are 3 types of creativity: Combinational, Exploratory, Transformational.</p><p>Combinational - the process of combining well-known concepts in novel and exciting ways.</p><p>Exploratory - can create products with high value structures and ideas, often involves changing a traditional style to evaluate its potential and limitations.</p><p>Transformational - involves greater transformation and deeper diversification in artistic direction.</p><p><br/></p><p><a rel="noopener noreferrer nofollow" href="https://citeseerx.ist.psu.edu/document?repid=rep1&amp;type=pdf&amp;doi=120eb04b9b69b5f892904a2f6870b8c04cb33f82">https://citeseerx.ist.psu.edu/document?repid=rep1&amp;type=pdf&amp;doi=120eb04b9b69b5f892904a2f6870b8c04cb33f82</a></p>]]></description>
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         <pubDate>2024-11-22 11:26:33 UTC</pubDate>
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      <item>
         <title></title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3229876072</link>
         <description><![CDATA[<p>Introduction: (Mihaly Csikszentmihalyi)</p><p>Creativity is many ways a social construct. Value of creativity require external assistance and personal persistence.</p><p><br/></p><p><a rel="noopener noreferrer nofollow" href="https://www.researchgate.net/publication/333889898_Creativity_flow_and_the_psycology_of_discovery_and_invention">https://www.researchgate.net/publication/333889898_Creativity_flow_and_the_psycology_of_discovery_and_invention</a></p>]]></description>
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         <pubDate>2024-11-22 11:41:24 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3229876072</guid>
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         <title>Note from Andrew Price&#39;s talk The Habits of Effective Artists</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231427238</link>
         <description><![CDATA[<p>From the talk, Andrew Price trying to say the first task about daily work is that spend some time to do things you like to achieve the goals that's why many famous artists/writers spend their freetime do achieve things that they want to do. 2nd is volume, not perfection is about most artist have affliction, being perfectionist to undermind our growth, his point is that if a perfectionist then not be able to get to the next big epiphany. On the 3rd is Steal that is most artist recommend stealing, to be steal like an artist. In number 4 conscious learning, it means practice everyday to make a perfect product. And then number 5 is Rest, the way to remove from work, the strategy that most professional artists use, having the rest period is very important. 6 is get feedback, that all famous artists seek feedback more than anyone, there won't be any persecution because they are sincere answers, and that's what can help people succeed. 7 is create what you love. In here one aspect of art that is frequently neglected is motivation. We often assume that exceptional artists can create anything they set their minds to, one of the few professions where you may pursue your passions is art.</p><p><br/></p><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/vM39qhXle4g?si=1O5WrKlxFDsx4OUF">https://youtu.be/vM39qhXle4g?si=1O5WrKlxFDsx4OUF</a></p>]]></description>
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         <pubDate>2024-11-24 10:10:01 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231427238</guid>
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         <title>Perrin Ellis on Art, Design and Craft &quot;making&quot;, &quot;planning&quot;, &quot;shaping&quot;</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231470911</link>
         <description><![CDATA[<p>Art: sometimes called visual art, it's weird because not all art are visual, so sometime called fine art.</p><p>Design: doesn't really mean a separate discipline, just a kind of grammar. Mostly professional designers not making one-off, a unique thing artists traditionally tend to do. Sometime called applied art, because art works for living, can be commercial art, undertaking a task intended for replication, which may occur in numerous iterations and potentially have an infinite number of replications.</p><p>Craft: long-time historically in terms of art education and art practice, how to sell art, craft basically not art. More like the thing you do like a hobby, but not really professional, not necessary make something original, often involves things that belongs to genre.</p>]]></description>
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         <pubDate>2024-11-24 11:23:37 UTC</pubDate>
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         <title>My make something 7/365 project part 2</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231471677</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-11-24 11:24:56 UTC</pubDate>
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      <item>
         <title>My make something 7/365 project part 1</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231472888</link>
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         <pubDate>2024-11-24 11:26:44 UTC</pubDate>
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         <title>My make something 7/365 project part 3</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231473474</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-11-24 11:27:38 UTC</pubDate>
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         <title>Reflection</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231490150</link>
         <description><![CDATA[<p>My opinion on the lesson is that focus on person's perspective, practice makes perfect. A sincere criticism from Perrin Ellis, who criticized the use of the word "creative" without regard to informal or academic language. Therefore, he emphasized the need for a more rigorous vocabulary to discuss design and art to convey personal values ​​in an individual's work. Andrew Price and Perrin Ellis vision on art, design, craft, emphasize the importance of cultural awareness and disciplined creativity. Ellis advocates connecting designers through historical and cultural references related to their work. This creates the development of a very good socially aware designers who make strong, positive contributions through their designs.</p>]]></description>
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         <pubDate>2024-11-24 11:57:04 UTC</pubDate>
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         <title>Notes from in class activities and discussions</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231498819</link>
         <description><![CDATA[<p>Design and Thinking documentary</p><p>In the video, it applies design principles to face with diverse challenges, making it a adaptive fool for various industries, innovative solutions beyond traditional methods. It emphasize the importance of prototype and test, highlights how failing quickly can lead to successful outcomes. It also focus on the overall experiences, challenging the notion that creativity is inherent. Allow users to customize the experiences, indicate that should be a priority in design.</p>]]></description>
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         <pubDate>2024-11-24 12:10:47 UTC</pubDate>
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         <title>Briefly by Basset and Co.</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231502602</link>
         <description><![CDATA[<p>In the video offers many paths, focusing on emotional connections, unrelated in the moment, clearly defined goals in a brief helping guide the creative process, renew. Additionally, understanding the cultural context and emotional motivation behind a project will enrich the creative process and outcome.</p>]]></description>
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         <pubDate>2024-11-24 12:17:29 UTC</pubDate>
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         <title>Notes from design ethnography/Design anthropology research and ideation</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231511695</link>
         <description><![CDATA[<p>In the article, ethnography means the study of the future, design ethnographers use many different characteristics in their work. Researchers understand human life and values. Analyze artifacts to understand people's needs and language. Anthropology means observing people navigating social norms around the use of technology, which points to the need for robust processes in any study of culture.</p>]]></description>
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         <pubDate>2024-11-24 12:33:36 UTC</pubDate>
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         <title>Human-Centred Design &amp; Decentering Design Quantified Cat/Phenology Clock</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231522336</link>
         <description><![CDATA[<p>Based on the article, it approach human needs, preferences, and behaviors forefront of the design process. Nancy et al. (2017) noted that decentering the human doesn't imply putting animal or other viewpoints at the forefront of design process or ignoring human perspectives. According to Nancy et al., (2017) (p. 1719), "the cohabitation of humans and big cats in major cities around the world presents us with a conerete example of hybidity described earlier, in particular that ecosystems are relational achievements". According to Nancy et al., (2017) (p. 1722), "the Phenology Clock advocates for such a sensibility because the data presented within can be specific to individual cities although it has broader global implication for understanding climate change".</p>]]></description>
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         <pubDate>2024-11-24 12:50:20 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231522336</guid>
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         <title>My document a day project</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231524541</link>
         <description><![CDATA[<ol start="2"><li><p>The transport I use when I go to school from Wednesday and Friday is by walking. I walk for only 5 minutes. The distance is around 220m from my place to the school. The purpose is that to go to school.</p></li></ol>]]></description>
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         <pubDate>2024-11-24 12:53:48 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231524541</guid>
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         <title>Reflection</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231528584</link>
         <description><![CDATA[<p>Ambiguous problems are complex problems that require innovative thinking. The bridge illustrates the concept of inquiry and reflection, encouraging people to dive deeper. The bicycle has a simple and effective design that represents an elegant solution to transportation challenges, balancing functionality and user experience. Coca-Cola is a brand marketing strategy that shares experiences and moments of joy, illustrating how effective design and branding can create strong consumer loyalty and engagement.</p>]]></description>
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         <pubDate>2024-11-24 13:00:29 UTC</pubDate>
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         <title>Notes from in class activites and discussions</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231541539</link>
         <description><![CDATA[<p>Introduction:</p><p>Eleni Kalantidou on Worldviews</p><p>In the video lecture, worldview is a compassing viewpoint include values and beliefs, ideas that shape their perspectives, choices, and relationships. We see the world by a framework, or ontology, is necessary to understand reality, giving it a special significance and meaning.</p>]]></description>
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         <pubDate>2024-11-24 13:17:39 UTC</pubDate>
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         <title>Worldviews by Indigenous Art</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231547580</link>
         <description><![CDATA[<p>The difference between the Indigenous Art and Western Art is that shedding light on this extraordinary connection between cultural narratives, spirituality and landscape in Australian Indigenous art contrasts with that of the West, once again stylizing the expression of individualism and the aesthetic innovations of the message conveyed - is the artwork "Dream Snake Carpet" by Clifford Possum Tjapaltjarri.</p>]]></description>
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         <pubDate>2024-11-24 13:26:32 UTC</pubDate>
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         <title>Ontological Designing - Ann-Marie Willis</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231554712</link>
         <description><![CDATA[<p>Ontological Designing is the action of incoporating design ontology, in that it provides a first-order notion of the meaning of design as a process of configuring experience, reality, and the future of social cooperation. We design our world, while our world acts back on us and designs us. We are not just build, we create things. A hermeneutics of design concerned with the nature and of the agency of design, which understands design as a subject decentred practice, acknowledging that thing as well as people design and following on from this.</p>]]></description>
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         <pubDate>2024-11-24 13:36:10 UTC</pubDate>
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      <item>
         <title>How maps make the world</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231557819</link>
         <description><![CDATA[<p>We have to learn our own national thing. All places have limited ending (no beginning or end). Maps make the world by represent of reality, culture narratives, data visualization, etc.</p>]]></description>
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         <pubDate>2024-11-24 13:40:21 UTC</pubDate>
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         <title>Reading: A phenomenological approach to architecture</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231565252</link>
         <description><![CDATA[<p>In the article, rational worldviews and phenomenology of design influenced rationalist architecture that favors logical reasoning and function which would introduce phenomenological elements into human experience and perception , where it all needs to be balanced for effective design.</p>]]></description>
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         <pubDate>2024-11-24 13:49:11 UTC</pubDate>
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         <title>Reflection</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231572357</link>
         <description><![CDATA[<p>In the video talks about designers to sustain, connects them to their culture, practices ethical design, and educates them on how to create far-reaching designs. From these concerns arose the idea of ​​creating a legacy. Benefits for designers in the future from this video is innovation, sustainable practices, long-term impact, cultural relevance, etc.</p>]]></description>
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         <pubDate>2024-11-24 13:57:31 UTC</pubDate>
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         <title>Reading: Task 4 - Notes from &quot;Thingking&quot;</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231578530</link>
         <description><![CDATA[<p>Think is a kind of a thing, in the article, the authors bringing the ideas closely to the interaction between creativity, craftsmanship and critical thinking in design education at RSD, whereby it significantly underscores "critical making." The key themes are the role of materials, community and context, etc.</p>]]></description>
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         <pubDate>2024-11-24 14:06:32 UTC</pubDate>
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         <title>Notes from in-class activities and discussions</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231584727</link>
         <description><![CDATA[<p>Introduction: Creative Thinking vs Critical Thinking</p><p>View the look from different perspectives, creative thinking think like a complementary skills which use in different stages when trying to solve a problem. While critical thinking effects from thinking technique is the socratic method, based on asking and answering questions.</p>]]></description>
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         <pubDate>2024-11-24 14:14:29 UTC</pubDate>
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         <title>Critical Reading: Deconstruction</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231588332</link>
         <description><![CDATA[<p>In the article, the author trying to say that it involves the close reading of texts in order to demonstrate any given texts, deconstruction is a key critical literary theory based on the teachings of Jacques Derrida, pioneered by its challenge of binary oppositions throughout Western thought, thus exposing its contradictions. Conflicts in texts are often considered unified wholes so that many different, mostly contradictory, meanings can appear.</p>]]></description>
         <enclosure url="https://literariness.org/2016/03/22/deconstruction/" />
         <pubDate>2024-11-24 14:19:07 UTC</pubDate>
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      <item>
         <title>Critical Design Practice</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231593395</link>
         <description><![CDATA[<p>Critical Design Practice is an approach that challenges assumptions, values, and contexts - the social, cultural and ethical implications of design rather than just functionality and commercial viability. The key aspect in this picture is speculative design, provocation, use engagement, etc.</p>]]></description>
         <enclosure url="https://www.moma.org/collection/terms/critical-design" />
         <pubDate>2024-11-24 14:25:56 UTC</pubDate>
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      </item>
      <item>
         <title>Critical Making</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231598276</link>
         <description><![CDATA[<p>According to the authors of The Art of Critical Creation from The Rhode Island School of Design, hands-on creative activity must be integrated with critical thinking in design education. They define "critical making" as that which has to do with physical making with mindful reflection as enrapturing the students more within the realm of materials, processes, and concepts, community and context, preparation for Future Challenges, etc.</p>]]></description>
         <enclosure url="https://www.kobo.com/us/en/ebook/the-art-of-critical-making" />
         <pubDate>2024-11-24 14:32:08 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231598276</guid>
      </item>
      <item>
         <title>Reflection</title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231603948</link>
         <description><![CDATA[<p>I learnt from this lesson that the design process would be richer with this sort of hands-on creative practice combined with critical thinking. The idea of "matter-making" has it that making is not necessarily resulting in material products but happens by working with materials, reflecting on what making meant in the context of design decisions, and often, understanding the larger context in which those decisions are made. Benefits for the future is that critical thinking skills, social responsibility, have creativity, etc.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-11-24 14:38:30 UTC</pubDate>
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      </item>
      <item>
         <title></title>
         <author>10022807_3</author>
         <link>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231612038</link>
         <description><![CDATA[<p>Said-Metwaly, S., Noortgate, W. V. den, &amp; Kyndt, E. 2017. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fcontent.sciendo.com%2Fview%2Fjournals%2Fctra%2F4%2F2%2Farticle-p238.xml">Approaches to Measuring Creativity: A Systematic Literature Review.</a> Creativity. Theories – Research - Applications, 4(2), 238–275.</p><p><br/></p><p>Boden, Margaret A. 2010. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=http%3A%2F%2Flibrarycatalogue.griffith.edu.au%2Frecord%3Db1853323"><em>Creativity and Art: Three Roads to Surprise</em></a>. Oxford, UK: Oxford University Press.</p><p><br/></p><p>Somerson, Rosanne, Hermano, Mara, &amp; Maeda, John. 2013. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=http%3A%2F%2Flibrarycatalogue.griffith.edu.au%2Frecord%3Db2006616">The art of critical making: Rhode Island School of Design on creative practice</a>. John Wiley &amp; Sons.</p><p><br/></p><p>Caputo, J.D.: 1997, <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fwww.academia.edu%2F6562738%2FDECONSTRUCTION_IN_A_NUTSHELL_A_Conversation_with_JACQUES_DERRIDA_Edited_with_a_Commentary_Library_of_Congress_Cataloging_in_Publication_Data">Deconstruction in a Nutshell. A Conversation with Jacques Derrida</a> (Edited with a Commentary by John D. Caputo), Fordham University Press, New York.</p><p><br/></p><p>Csikszentmihalyi, Mihaly. 1996. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=http%3A%2F%2Flibrarycatalogue.griffith.edu.au%2Frecord%3Db1387879"><em>Creativity: Flow and the Psychology of Discovery and Invention</em></a>. New York: Harper Collins.</p><p><br/></p><p>Resources to follow up</p><p>Reitsma, Lizette, Ann Light, Tariq Zaman, &amp; Paul Rodgers. 2019. "<a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fhy8fy9jj4b-search-serialssolutions-com.libraryproxy.griffith.edu.au%2F%3Fctx_ver%3DZ39.88-2004%26ctx_enc%3Dinfo%253Aofi%252Fenc%253AUTF-8%26rfr_id%3Dinfo%253Asid%252Fsummon.serialssolutions.com%26rft_val_fmt%3Dinfo%253Aofi%252Ffmt%253Akev%253Amtx%253Ajournal%26rft.genre%3Darticle%26rft.atitle%3DA%2BRespectful%2BDesign%2BFramework.%2BIncorporating%2Bindigenous%2Bknowledge%2Bin%2Bthe%2Bdesign%2Bprocess%26rft.jtitle%3DThe%2BDesign%2Bjournal%26rft.au%3DReitsma%252C%2BLizette%26rft.au%3DLight%252C%2BAnn%26rft.au%3DZaman%252C%2BTariq%26rft.au%3DRodgers%252C%2BPaul%26rft.date%3D2019-04-01%26rft.pub%3DRoutledge%26rft.issn%3D1460-6925%26rft.eissn%3D1756-3062%26rft.volume%3D22%26rft.spage%3D1555%26rft.epage%3D1570%26rft_id%3Dinfo%3Adoi%2F10.1080%252F14606925.2019.1594991%26rft.externalDocID%3D1594991%26paramdict%3Den-AU">A Respectful Design Framework. Incorporating Indigenous Knowledge in the Design Process.</a>" <em>The Design Journal</em> 22 (1): 1555-1570.</p><p><br/></p><p>Martin, K., &amp; Mirraboopa, B. 2003. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fwww.tandfonline.com%2Fdoi%2Fpdf%2F10.1080%2F14443050309387838">Ways of knowing, being and doing: A theoretical framework and methods for indigenous and indigenist re-search</a>. <em>Journal of Australian Studies</em>, <em>27</em>(76), 203–214.</p><p><br/></p><p>Willis, Anne-Marie. 2006.&nbsp; “<a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fwww-tandfonline-com.libraryproxy.griffith.edu.au%2Fdoi%2Fabs%2F10.2752%2F144871306X13966268131514">Ontological Designing</a>.” Design Philosophy Papers 4, no. 2: 69–92.</p><p><br/></p><p>Bognar, Botond. “<a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Flink-springer-com.libraryproxy.griffith.edu.au%2Fchapter%2F10.1007%2F978-94-010-9251-7_11">A Phenomenological Approach to Architecture and Its Teaching in the Design Studio</a>.” In Dwelling, Place and Environment: Towards a Phenomenology of Person and World, edited by David Seamon and Robert Mugerauer, 183–97. Dordrecht: Springer, 1985.</p><p><br/></p><p>Edmans, Alex. 2020. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=https%3A%2F%2Fwww.abc.net.au%2Fradionational%2Fprograms%2Fbigideas%2Fthe-skill-of-critical-thinking%2F12247876">The Skill of Critical Thinking</a>. An ABC Big Ideas podcast<br><br>Malpass, Matthew. 2017. <a rel="noopener nofollow ugc" href="https://padlet.com/redirect?url=http%3A%2F%2Flibrarycatalogue.griffith.edu.au%2Frecord%3Db2744273">Critical design in context: History, theory, and practices</a><em>. </em>Bloomsbury Academic.</p><p><br/></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-11-24 14:48:27 UTC</pubDate>
         <guid>https://padlet.com/10022807_3/rljxpg69h6rgj39p/wish/3231612038</guid>
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