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      <title>Games and Gamification Summit by Shawndra Bowers</title>
      <link>https://padlet.com/auburnonline/augames4learning</link>
      <description>ACCESS SPONSORED BY AUBURN ONLINE: The Games &amp;amp; Gamification Summit, a new online event hosted by the eLearning Guild on May 18 – 19, will explore the big questions associated with games and gamification.</description>
      <language>en-us</language>
      <pubDate>2016-04-19 20:24:35 UTC</pubDate>
      <lastBuildDate>2023-05-06 14:24:43 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>101: What’s So Serious About Serious Games?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651350</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:55:36 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651350</guid>
      </item>
      <item>
         <title>201: Serious Game Development Secrets: What, Why, Where, How, Who Cares?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651480</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:56:30 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651480</guid>
      </item>
      <item>
         <title>301: Case Study: Using Games to Transform Learning Experiences</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651604</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:57:33 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651604</guid>
      </item>
      <item>
         <title>401: Q&amp;amp;A With Gaming Gurus</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651633</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:57:42 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651633</guid>
      </item>
      <item>
         <title>501: Gamification By the Numbers</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651661</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:57:53 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651661</guid>
      </item>
      <item>
         <title>601: Exploring the Learning in Games</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651693</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:58:08 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651693</guid>
      </item>
      <item>
         <title>701: Lessons from the Trenches of Digital Game Design</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651731</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:58:21 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651731</guid>
      </item>
      <item>
         <title>801: What’s Next for Games &amp;amp; Gamification?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/106651759</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-04-19 20:58:30 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/106651759</guid>
      </item>
      <item>
         <title>Other Comments and Feedback</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/110129945</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-10 15:30:17 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/110129945</guid>
      </item>
      <item>
         <title>What Research Says about Game-Based Learning</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/110130873</link>
         <description><![CDATA[<div><a href="https://www.edsurge.com/news/2013-08-19-a-meta-analyses-on-the-research-behind-game-based-learning">https://www.edsurge.com/news/2013-08-19-a-meta-analyses-on-the-research-behind-game-based-learning</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-10 15:33:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/110130873</guid>
      </item>
      <item>
         <title>Why Games? Our perspective...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111489497</link>
         <description><![CDATA[<div>Automatically engaging<br>Monitoring progress</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:42:38 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111489497</guid>
      </item>
      <item>
         <title>Why Games?</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111489604</link>
         <description><![CDATA[<div>Games engineer the learning and they feed into our core compulsion<br><br>Many of these people who play the games do not identify themselves as a "gamer"<br><br>Games help people find out who you are and what type of person you are.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:43:05 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111489604</guid>
      </item>
      <item>
         <title>Addiction</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111489885</link>
         <description><![CDATA[<div>So, just because people game we need to feed their addiction?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:44:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111489885</guid>
      </item>
      <item>
         <title>Did you know...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490039</link>
         <description><![CDATA[<div>Half of American adults play games</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:45:06 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490039</guid>
      </item>
      <item>
         <title>We first learn with games</title>
         <author>leeandg</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490279</link>
         <description><![CDATA[<div>At our earliest stages of development, games and 'fun' is amajor vehicle for how we relate, learn, and observe. We gain skills through play</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:46:06 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490279</guid>
      </item>
      <item>
         <title>Re: Addiction</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490288</link>
         <description><![CDATA[<div>I fully agree.&nbsp; Does this represent an infantilization (a Candy Crushification?) of education?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:46:11 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490288</guid>
      </item>
      <item>
         <title>Re: Addiction</title>
         <author>asimali256</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490606</link>
         <description><![CDATA[<div>Do we ask the same question when someone is addicted to reading or other more "Typical" forms of learning?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:47:29 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490606</guid>
      </item>
      <item>
         <title>Re:Addiction</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490778</link>
         <description><![CDATA[<div>I think people get addicted to reading because it excites them and the same thing in certain learning areas.&nbsp; This same thing could be related to learning games.&nbsp; Providing a game that gets the learner excited about what they are accomplishing.&nbsp; Example online code schools.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:48:16 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490778</guid>
      </item>
      <item>
         <title>History Tech &amp;amp; Civ</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111490812</link>
         <description><![CDATA[<div>Opportunities for large lecture&nbsp; games?<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:48:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111490812</guid>
      </item>
      <item>
         <title>Introductory game elements</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111491264</link>
         <description><![CDATA[<div>Backstory<br>Instructions<br>First level is easy by design</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:50:27 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111491264</guid>
      </item>
      <item>
         <title>Game Creation Tools</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111491630</link>
         <description><![CDATA[<div><a href="http://www1.articulate.com/storyline-short-form.html?utm_source=google&amp;utm_medium=paid-search&amp;utm_term=articulate%20storyline&amp;utm_content=e&amp;utm_campaign=storyline-lpvar1&amp;campaignid=235790898&amp;adgroupid=16011346698&amp;feeditemid=&amp;targetid=kwd-35983476366&amp;creative=82147294818&amp;adposition=1t1&amp;gclid=CPmtyJz-48wCFdgcgQodJCMGWQ">Storyline</a><br><a href="http://www.adobe.com/products/captivate.html?sdid=KTVLT&amp;promoid=70114000002XDiFAAW&amp;s_kwcid=AL!3085!3!86736675982!b!!g!!download%20adobe%20captivate%209&amp;ef_id=VgV2EAAABVqCdYwT:20160518155307:s">Captivate</a><br><a href="https://unity3d.com">Unity 3D</a><br>Construct 2<br>Gamemaker Studio</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:51:58 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111491630</guid>
      </item>
      <item>
         <title>ARG games </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111491694</link>
         <description><![CDATA[<div><a href="https://en.wikipedia.org/wiki/Alternate_reality_game">https://en.wikipedia.org/wiki/Alternate_reality_game</a><br><br>An&nbsp;<strong>alternate reality game</strong>&nbsp;(<strong>ARG</strong>) is an interactive&nbsp;<a href="https://en.wikipedia.org/wiki/Networked_narrative">networked narrative</a>&nbsp;that uses the real world as a platform and uses&nbsp;<a href="https://en.wikipedia.org/wiki/Transmedia_storytelling">transmedia storytelling</a>&nbsp;to deliver a story that may be altered by players' ideas or actions.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:52:14 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111491694</guid>
      </item>
      <item>
         <title>Re: Addiction</title>
         <author>asimali256</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111491744</link>
         <description><![CDATA[<div>Education as a whole is full of examples of adapting learning to the ways learners generally consume entertainment.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:52:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111491744</guid>
      </item>
      <item>
         <title>Re: Game creating tools&amp;nbsp;</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111492407</link>
         <description><![CDATA[<div>if you are starting out you could even use&nbsp;<br>PowerPoint</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:54:54 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111492407</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111493279</link>
         <description><![CDATA[<div>SME game- basic graphics but still engaging</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:58:12 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111493279</guid>
      </item>
      <item>
         <title>Re: Addiction</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111493517</link>
         <description><![CDATA[<div>My thought, though, is that reading is a fundamental skill with the capacity for infinite complexity.&nbsp; A game's parameters and limitations of what it can "teach" seem to be<br>&nbsp;defined at the outset.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 15:59:13 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111493517</guid>
      </item>
      <item>
         <title>What is a game? Our perspective...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111493892</link>
         <description><![CDATA[<div>Competitive in nature<br>Designed experience that is engaging and fun</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:00:45 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111493892</guid>
      </item>
      <item>
         <title>Speaker&#39;s Definition:</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111494362</link>
         <description><![CDATA[<div>Game: a structured system that includes conflict, rules, and end goals ad ts entertaining.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:02:31 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111494362</guid>
      </item>
      <item>
         <title>Topics or Outcomes</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111494395</link>
         <description><![CDATA[<div>Serious games have serious subjects? Or serious goals? Both? One or other</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:02:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111494395</guid>
      </item>
      <item>
         <title>&quot;Technology&quot;</title>
         <author>asimali256</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111494417</link>
         <description><![CDATA[<div>Games do not have to necessarily rely on technology (just had a flashback to elementary school bingo sheets)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:02:45 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111494417</guid>
      </item>
      <item>
         <title>Ben Sawyer&#39;s Taxonomy of Serious Games</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111494838</link>
         <description><![CDATA[<div><a href="https://thedigitalentertainmentalliance.files.wordpress.com/2011/08/serious-games-taxonomy.pdf">https://thedigitalentertainmentalliance.files.wordpress.com/2011/08/serious-games-taxonomy.pdf</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:04:33 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111494838</guid>
      </item>
      <item>
         <title>Research - HopeLab</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111496522</link>
         <description><![CDATA[<div>More learning with interactive vs. passive methodologies</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:11:42 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111496522</guid>
      </item>
      <item>
         <title>Speaker Observations</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111496744</link>
         <description><![CDATA[<div>content matters<br>learning theories matter<br>player experience matters<br>testing matters<br>heuristics promote learning<br>presence<br>motivation</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:12:37 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111496744</guid>
      </item>
      <item>
         <title>What is MMO games </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111497032</link>
         <description><![CDATA[<div>Massive Multiplayer Online games&nbsp; - Example = World of Warcraft, The Sims online<br><br><a href="https://en.wikipedia.org/wiki/Massively_multiplayer_online_game">https://en.wikipedia.org/wiki/Massively_multiplayer_online_game</a><br>A&nbsp;<strong>massively multiplayer online game</strong>&nbsp;(<strong>MMOG</strong>&nbsp;or&nbsp;<strong>MMO</strong>) is an&nbsp;<a href="https://en.wikipedia.org/wiki/Online_game">online game</a>&nbsp;which is capable of supporting large numbers of players simultaneously in the same instance (or world).<a href="https://en.wikipedia.org/wiki/Massively_multiplayer_online_game#cite_note-1">[1]</a>&nbsp;MMOs usually feature a huge,&nbsp;<a href="https://en.wikipedia.org/wiki/Persistent_world">persistent</a>&nbsp;<a href="https://en.wikipedia.org/wiki/Open_world">open world</a>, however some games differ. These games can be found for most network-capable platforms, including the&nbsp;<a href="https://en.wikipedia.org/wiki/Personal_computer">personal computer</a>,&nbsp;<a href="https://en.wikipedia.org/wiki/Video_game_console">video game console</a>, or&nbsp;<a href="https://en.wikipedia.org/wiki/Smartphone">smartphones</a>&nbsp;and other mobile devices.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:13:57 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111497032</guid>
      </item>
      <item>
         <title>Gamebryo</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111497266</link>
         <description><![CDATA[<div>Something for classes?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:15:02 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111497266</guid>
      </item>
      <item>
         <title>eLearning Brothers Templates</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111497646</link>
         <description><![CDATA[<div><a href="http://elearningbrothers.com">http://elearningbrothers.com</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:16:42 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111497646</guid>
      </item>
      <item>
         <title>Core Compulsions:</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111497782</link>
         <description><![CDATA[<div>collecting<br>points<br>completion<br>experiementation<br>levels<br>nurturing<br>...</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:17:22 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111497782</guid>
      </item>
      <item>
         <title>Game Mechanics/Victory Conditions</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111498069</link>
         <description><![CDATA[<div>how the game is designed/works -- how a player wins</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:18:47 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111498069</guid>
      </item>
      <item>
         <title>Game Design (MDA)</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111498225</link>
         <description><![CDATA[<div>Mechanics - Dynamics - Aesthetics<br>1.<a href="https://en.wikipedia.org/wiki/MDA_framework">https://en.wikipedia.org/wiki/MDA_framework</a><br>2.&nbsp;<a href="http://www.cs.northwestern.edu/~hunicke/MDA.pdf">http://www.cs.northwestern.edu/~hunicke/MDA.pdf</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:19:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111498225</guid>
      </item>
      <item>
         <title>What games we would like...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111499792</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:26:28 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111499792</guid>
      </item>
      <item>
         <title> Game to make</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111499900</link>
         <description><![CDATA[<div>Syllabus game. Use her ppt template.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:27:04 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111499900</guid>
      </item>
      <item>
         <title>Re: Monopoly</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111500499</link>
         <description><![CDATA[<div>Most play with house rules (money on free parking) that changes the core "intended" experience</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:29:48 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111500499</guid>
      </item>
      <item>
         <title>Auburn University Minecraft </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111505519</link>
         <description><![CDATA[<div><a href="https://www.youtube.com/channel/UChaHALrwb9GNwgbykiuTr_A/videos">https://www.youtube.com/channel/UChaHALrwb9GNwgbykiuTr_A/videos</a>&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 16:54:28 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111505519</guid>
      </item>
      <item>
         <title>Why </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111508429</link>
         <description><![CDATA[<div>We need to think about the return on engagement.&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:06:55 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111508429</guid>
      </item>
      <item>
         <title>Not ROI, Focus on ROE</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111508451</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:07:01 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111508451</guid>
      </item>
      <item>
         <title>Goal vs Vision</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111508649</link>
         <description><![CDATA[<div>GOALS:<br>Draw a banana<br>Draw a vertical rectangle<br>Draw a sideways triangle<br>Draw a hat<br>Draw a stick figure<br><br>VISION:<br>Draw a stick figure man wearing a hat in a boat</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:07:52 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111508649</guid>
      </item>
      <item>
         <title>What serious games are not...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111510212</link>
         <description><![CDATA[<div>badges<br>trophies<br>leaders boards<br>themes<br>gamification<br>FOCUS ON THE BEHAVIORAL CHANGE</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:14:00 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111510212</guid>
      </item>
      <item>
         <title>Re: What serious games are not</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111510397</link>
         <description><![CDATA[<div>its important to realize what is the behavior and what we can do to change that with the user <br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:14:44 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111510397</guid>
      </item>
      <item>
         <title>Components to a good game: BALANCING INSTANT GRATIFICATION</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111510673</link>
         <description><![CDATA[<div>continuous challenges<br>interesting storyline throughout<br>flexibility of attaining goals with multiple outcomes<br>immediate, consistent and useful rewards<br>combining fun and learning together<br>tracking player data and trends - analytics</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:15:55 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111510673</guid>
      </item>
      <item>
         <title>Game is about discovery</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111511529</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:19:57 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111511529</guid>
      </item>
      <item>
         <title>Assassin&#39;s Creed</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111512150</link>
         <description><![CDATA[<div>Emaotional attachment<br>BEING TOLD vs EXPERIENCING</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:22:50 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111512150</guid>
      </item>
      <item>
         <title>Parallel Branching</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111512792</link>
         <description><![CDATA[<div>simple branching would have an infinite number of outcomes; parallel branching limits outcomes</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:25:27 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111512792</guid>
      </item>
      <item>
         <title>Game Development Decisions...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111513330</link>
         <description><![CDATA[<div>Production value vs. time and resources available</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:27:46 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111513330</guid>
      </item>
      <item>
         <title>Design Principle</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111513653</link>
         <description><![CDATA[<div>Users must be allowed to&nbsp;<strong>FAIL</strong><br>More learning takes place from failure than success</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:29:23 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111513653</guid>
      </item>
      <item>
         <title>Farmville</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111513875</link>
         <description><![CDATA[<div><a href="https://www.zynga.com/games/farmville">https://www.zynga.com/games/farmville</a><br>They make money from human impatience</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:30:29 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111513875</guid>
      </item>
      <item>
         <title>The Walking Dead</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111514395</link>
         <description><![CDATA[<div><a href="http://www.thewalkingdead.com/games/">http://www.thewalkingdead.com/games/</a><br>Engaging storyline</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:32:37 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111514395</guid>
      </item>
      <item>
         <title>Where in the World is Carmen San Diego?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111515220</link>
         <description><![CDATA[<div>Most successful game EVER<br><a href="https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F">https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:36:03 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111515220</guid>
      </item>
      <item>
         <title>More Design Principles</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111516214</link>
         <description><![CDATA[<div>A&nbsp;<strong>THEME</strong>&nbsp;is what gets a user to sit down and play<br>the&nbsp;<strong>GAMEPLAY</strong>&nbsp;is what keeps them there - mechanics drive engagement</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:40:39 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111516214</guid>
      </item>
      <item>
         <title>how are you successful </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111516277</link>
         <description><![CDATA[<div>If you think you have made a successful theme talk to the people who have played the game all the way through&nbsp;<br><br>The success comes from the way you have build the mechanics&nbsp;<br><br>When you are building the game build around the assessment piece &nbsp;<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:40:58 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111516277</guid>
      </item>
      <item>
         <title>when is it not a game</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111516522</link>
         <description><![CDATA[<div>When you strip away all the gaming materials you didn't make a game... you made a simulation&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:42:14 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111516522</guid>
      </item>
      <item>
         <title>Use backward design</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111516615</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:42:33 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111516615</guid>
      </item>
      <item>
         <title>Aircraft Marshalling Game</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111517007</link>
         <description><![CDATA[<div>Xbox with Kinnect<br>Calibrate movements to be sure you are doing the correct motions for each signal, THEN<br>scenarios where you have to use the correct signals</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:44:17 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111517007</guid>
      </item>
      <item>
         <title>Target Audience</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111517735</link>
         <description><![CDATA[<div>How do we include our students in the game design process? And when?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:47:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111517735</guid>
      </item>
      <item>
         <title>Continuous gaming</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111518230</link>
         <description><![CDATA[<div>10 minutes (limit of 4 turns) each day everyday for performance evaluation rather than 1 hour once a year</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:49:30 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111518230</guid>
      </item>
      <item>
         <title>Web Gl </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111518806</link>
         <description><![CDATA[<div><strong>WebGL</strong>&nbsp;(<strong>Web Graphics Library</strong>) is a&nbsp;<a href="https://en.wikipedia.org/wiki/JavaScript">JavaScript</a>&nbsp;<a href="https://en.wikipedia.org/wiki/Application_programming_interface">API</a>&nbsp;for rendering interactive&nbsp;<a href="https://en.wikipedia.org/wiki/3D_computer_graphics">3D computer graphics</a>&nbsp;and 2D graphics within any compatible&nbsp;<a href="https://en.wikipedia.org/wiki/Web_browser">web browser</a>&nbsp;without the use of&nbsp;<a href="https://en.wikipedia.org/wiki/Plug-in_(computing)">plug-ins</a>.<a href="https://en.wikipedia.org/wiki/WebGL#cite_note-2">[2]</a><br><br><a href="https://en.wikipedia.org/wiki/WebGL">https://en.wikipedia.org/wiki/WebGL</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:52:15 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111518806</guid>
      </item>
      <item>
         <title>Game Products </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111518922</link>
         <description><![CDATA[<div>Unity 3d - possible error because of plugin installs.&nbsp;<br>Game engine -&nbsp;<br>havoc and Hero &nbsp;<br>Game Maker&nbsp;<br>Storyline&nbsp;<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:52:45 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111518922</guid>
      </item>
      <item>
         <title>Game engines</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519115</link>
         <description><![CDATA[<div>What integrates with Canvas? Anyone have experience with these? Recommendations </div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:53:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519115</guid>
      </item>
      <item>
         <title>Tools 2</title>
         <author>asimali256</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519141</link>
         <description><![CDATA[<div>WebGL (export from Unity)<br>Godot Engine</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:53:48 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519141</guid>
      </item>
      <item>
         <title>LMS Integration Issue</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519355</link>
         <description><![CDATA[<div>SCORM is not the answer (does not include analytics)<br><br>xAPI/TinCan tracking is best</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:54:44 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519355</guid>
      </item>
      <item>
         <title>Re: Game engines</title>
         <author>asimali256</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519547</link>
         <description><![CDATA[<div>Hope Brandon can chime in, but from my technical knowledge, OpenGL exported games run using Javascript and should run just fine in Canvas</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:55:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519547</guid>
      </item>
      <item>
         <title>Introduction to Web GL and Three.js </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519774</link>
         <description><![CDATA[<div><a href="http://davidscottlyons.com/threejs/presentations/frontporch14/#slide-0">http://davidscottlyons.com/threejs/presentations/frontporch14/#slide-0</a><br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:56:18 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519774</guid>
      </item>
      <item>
         <title>Sprints</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519776</link>
         <description><![CDATA[<div>Class equivalent?&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:56:19 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519776</guid>
      </item>
      <item>
         <title>methods for creating </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111519847</link>
         <description><![CDATA[<div>Don't use jus the addie model also use the agile methods when creating serious games.&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:56:35 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111519847</guid>
      </item>
      <item>
         <title>How do you internally market your serious game&amp;nbsp;</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111520082</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 17:57:36 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111520082</guid>
      </item>
      <item>
         <title>Why Games?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111529112</link>
         <description><![CDATA[<div>validate learning<br>practice in low stakes way<br>cannot recreate actual environment<br>scales well<br>easier to track<br>easier to collaborate<br>to answer "when will i use this"<br>decision making/branching curriculum</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 18:37:23 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111529112</guid>
      </item>
      <item>
         <title>Embedded Games</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111529680</link>
         <description><![CDATA[<div>Comic style - forces you to chunk info and provides sense of context<br>MINI-GAMES - very specific</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 18:39:58 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111529680</guid>
      </item>
      <item>
         <title>Unity 3d </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111530753</link>
         <description><![CDATA[<div><a href="https://unity3d.com">https://unity3d.com</a><br><br>FYI the old student affairs phone app was built with this software.&nbsp;<br>The app included a game where you roll toomers corner</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 18:44:55 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111530753</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111532392</link>
         <description><![CDATA[<div>Can publish Unity3D to App stores, xBox, web, etc.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 18:52:41 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111532392</guid>
      </item>
      <item>
         <title>Wish list...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111533596</link>
         <description><![CDATA[<div>Touch-enabled</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 18:58:52 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111533596</guid>
      </item>
      <item>
         <title>Multiplayer Books</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111533893</link>
         <description><![CDATA[<div>Isn't there software or an app that does that?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 19:00:15 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111533893</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111534200</link>
         <description><![CDATA[<div>The big textbook publishers are already doing this...like Pearson (i.e.,&nbsp;<a href="https://www.pearsonhighered.com/revel/educators/features/index.html">REVEL</a>)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 19:01:44 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111534200</guid>
      </item>
      <item>
         <title>Personas</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111535208</link>
         <description><![CDATA[<div>Archetypal learners/players<br>create their attributes<br>before and after<br>create them as a team</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 19:07:20 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111535208</guid>
      </item>
      <item>
         <title>Content Visualization</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111536293</link>
         <description><![CDATA[<div>Concept mapping of curriculum<br><br>REALTIMEBOARD:<br><a href="https://realtimeboard.com">https://realtimeboard.com</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 19:14:05 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111536293</guid>
      </item>
      <item>
         <title>Things to consider...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111537708</link>
         <description><![CDATA[<div>Give learners choices<br>-Do they even WANT to play the game?<br>Non-linear progression<br>Is end of play, the end of the experience?<br><br>TELL ME, SHOW ME, LET ME TRY, LET ME EXPLORE</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 19:22:23 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111537708</guid>
      </item>
      <item>
         <title>IMPLEMENTATION</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111544404</link>
         <description><![CDATA[<div>pros and cons of each of these approaches. 1. Game operates completely separate from your LMS (no integration issues but no opportunity to get info into your LMS). 2. <strong>Created separately then try to integrate using something like TinCan xAPI </strong> 3. Create the game entirely within the LMS (using their tools)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:07:21 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111544404</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111544608</link>
         <description><![CDATA[<div>Ideally, in LMS but use filters to pull useful data (because games produce a lot of "funky" data that may not be useful and LMS doesn't understand</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:09:35 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111544608</guid>
      </item>
      <item>
         <title>TOOLS</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111544777</link>
         <description><![CDATA[<div>which tools would you suggest to get started?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:11:14 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111544777</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111544806</link>
         <description><![CDATA[<div>DESIGN:<br>realtimeboard.com<br>draw.io<br>DEVELOPMENT:<br>Captivate<br>Storyline<br>Construct 2 (2D)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:11:28 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111544806</guid>
      </item>
      <item>
         <title>CULTURE CHANGE</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545229</link>
         <description><![CDATA[<div>how do you start introducing games and gasification into the culture of an organization that has never used them before?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:16:06 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545229</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545252</link>
         <description><![CDATA[<div>more research/case studies now<br>people have now had some experience with a game themselves<br>discuss budget, time, analysis<br>manage client expectations</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:16:19 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545252</guid>
      </item>
      <item>
         <title>--SIDEBAR--</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545491</link>
         <description><![CDATA[<div>World of Warcraft cost something like $250 million to initially develop</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:19:18 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545491</guid>
      </item>
      <item>
         <title>Game...the &quot;dirty&quot; 4-letter word</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545572</link>
         <description><![CDATA[<div>more accepted now</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:20:30 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545572</guid>
      </item>
      <item>
         <title>GETTING STARTED</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545812</link>
         <description><![CDATA[<div>how do IDs get started learning about game design?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:22:20 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545812</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111545857</link>
         <description><![CDATA[<div>play games (as a team) and figure out why people play (twitch.tv)<br>your "bag of tricks" comes from game mechanics</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:22:41 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111545857</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111546610</link>
         <description><![CDATA[<div>more discovery than programmed<br>collaboration/social learning</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:28:17 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111546610</guid>
      </item>
      <item>
         <title>ASSESSMENT</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111546777</link>
         <description><![CDATA[<div>how do you measure if users are actually learning?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:29:35 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111546777</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111546925</link>
         <description><![CDATA[<div>if it like a simulation then could they complete task<br>focus group compare players and non-player - engagement (otherwise can just build an elearning module)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:30:41 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111546925</guid>
      </item>
      <item>
         <title>STORIES</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111548091</link>
         <description><![CDATA[<div>what role do stories play in gaming?</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:39:48 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111548091</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111548145</link>
         <description><![CDATA[<div>provides context<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:40:15 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111548145</guid>
      </item>
      <item>
         <title>games in 2012</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111548292</link>
         <description><![CDATA[<div>Highest grossing game was the walking dead tell tell game. basic of the game was a compelling storyline.&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:41:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111548292</guid>
      </item>
      <item>
         <title>GAME+</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111549090</link>
         <description><![CDATA[<div>SimCity: time-based medium Madden Football: achievement levels<br>Candy Crush: matching<br>Call of Duty: identification<br>Farmville: instant gratification<br>Dungeons and Dragons: all of it with role playing<br>Bejeweled: core compulsion of organizing chaos<br>board games (like Monopoly)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:47:12 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111549090</guid>
      </item>
      <item>
         <title>Unique to game design</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111549937</link>
         <description><![CDATA[<div>FLOW - ping back and forth between challenge and success<br>"Pull" info rather than "push"</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:55:37 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111549937</guid>
      </item>
      <item>
         <title>When games are not needed </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111550193</link>
         <description><![CDATA[<div>Games are great for assessment but not for delivering mass amounts of content.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 20:58:13 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111550193</guid>
      </item>
      <item>
         <title>DAY 1 &quot;Take-Aways&quot;</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111550479</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 21:01:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111550479</guid>
      </item>
      <item>
         <title>Thanks for organizing</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111550696</link>
         <description><![CDATA[<div>This was a valuable and engaging experience. Great room, food, and conversation with AU colleagues between sessions.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 21:03:49 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111550696</guid>
      </item>
      <item>
         <title>Takeaway</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111550771</link>
         <description><![CDATA[<div>Not everything should be a game. Think carefully about the experience you want to create and how the game will help users, students, etc. meet outcomes.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 21:04:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111550771</guid>
      </item>
      <item>
         <title>Takeaway</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111550849</link>
         <description><![CDATA[<div>I didn't know you could use ppt to make games.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 21:05:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111550849</guid>
      </item>
      <item>
         <title>TigerDev</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111551790</link>
         <description><![CDATA[<div>Auburn computer science student club for game development<br>Dr. Cheryl Seales, faculty advisor</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-18 21:15:10 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111551790</guid>
      </item>
      <item>
         <title>TigerDev   part 2</title>
         <author>graveje</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111581177</link>
         <description><![CDATA[<div>TigerDev link:<br><a href="https://auburn.collegiatelink.net/organization/tigerdev/about">https://auburn.collegiatelink.net/organization/tigerdev/about</a><br><br>Two CSSE professors with research interests in educational technology (if you are interested in networking):<br><br>Dr Cheryl Seals link:<br><a href="http://eng.auburn.edu/users/sealscd/">http://eng.auburn.edu/users/sealscd/</a><br><br>Dr Hari Narayanan link:<br><a href="http://eng.auburn.edu/users/naraynh/">http://eng.auburn.edu/users/naraynh/</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 02:40:50 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111581177</guid>
      </item>
      <item>
         <title>What we know...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111693748</link>
         <description><![CDATA[<div>55% teachers use games (K-12)<br>20% corporation use games for learning<br>48% of adults over age 50 play games (70% on laptops, 40% on mobile device, 24% on consoles; card/tile/puzzle/logic/word)<br>44% of gamers are females averaging 43 years old</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 15:37:14 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111693748</guid>
      </item>
      <item>
         <title>Casual Games&amp;nbsp;</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111696007</link>
         <description><![CDATA[<div>What is a casual game, it does not take a long time to play and can be mastered in a few minutes.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 15:44:12 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111696007</guid>
      </item>
      <item>
         <title>Comparison</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111696342</link>
         <description><![CDATA[<div>simulation/games are 17% more effective than a GOOD lecture</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 15:45:34 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111696342</guid>
      </item>
      <item>
         <title>Why are they effective </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111696476</link>
         <description><![CDATA[<div>The level of interactivity is what makes them effective.&nbsp;<br><br>Games gives us a sense of progression and shows us where the user is at.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 15:46:05 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111696476</guid>
      </item>
      <item>
         <title>Platforms</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111699242</link>
         <description><![CDATA[<div><a href="http://www.mlevel.com">mLevel</a>&nbsp;- create micro learning and micro games. - They provide a variety ways of looking at content.&nbsp;<br><br><br></div><div><a href="http://www.axonify.com/our-platform/">Axonify</a>&nbsp;- Does playing a game more motivating than answering a question.&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 15:56:47 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111699242</guid>
      </item>
      <item>
         <title>Does Gamification Work - A Literature Review of Empirical Studies</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111700132</link>
         <description><![CDATA[<div><a href="http://people.uta.fi/~kljuham/2014-hamari_et_al-does_gamification_work.pdf">http://people.uta.fi/~kljuham/2014-hamari_et_al-does_gamification_work.pdf</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 16:00:35 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111700132</guid>
      </item>
      <item>
         <title>What&#39;s the difference between...?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111700372</link>
         <description><![CDATA[<div>Game<br>Game-based learning<br>Gamified learning<br>Gamification</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 16:01:34 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111700372</guid>
      </item>
      <item>
         <title>Motivation</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111703032</link>
         <description><![CDATA[<div>users who were given the option to play games (unrelated to questions being asked)...<br>-returned to the platform more<br>-did more "voluntary" activities<br>-viewed their progress report more</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 16:12:32 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111703032</guid>
      </item>
      <item>
         <title>Takeaways</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111705854</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/aws/114594878/4edab432a80bfff71b3d8128dc9b5a822ce35ed5/435805d401497a81b126a1fa329e511a.jpg" />
         <pubDate>2016-05-19 16:24:45 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111705854</guid>
      </item>
      <item>
         <title>Game Designer Vs Instructional Designer </title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111706855</link>
         <description><![CDATA[<div>Action First vs Content First.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 16:29:19 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111706855</guid>
      </item>
      <item>
         <title>Interactivity</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111714495</link>
         <description><![CDATA[<div>Levels 0-3 = typical classroom activities<br>Levels 4-6 = opportunities for games<br><br>Level 4: labs or process activities (single solution) -&gt; mini-games<br><br>Level 5: open-ended lab/activity or unique content -&gt; branching stories, simulations,<br><br>Level 6: long, open-ended activity (i.e., writing a story or executing a plan) -&gt; multi-user, role plays, virtual labs</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:03:38 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111714495</guid>
      </item>
      <item>
         <title>Game Intervention Opportunities</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111715648</link>
         <description><![CDATA[<div>2 x 2 matrix<br><br>1. User knowledge<br>2. Subject matter</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:09:09 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111715648</guid>
      </item>
      <item>
         <title>What&#39;s the difference?</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111716657</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/aws/110030464/54c6701902ffaabf073a5716592b84c0ec760a85/412113efe16c98372626fc4c0211876c.jpeg" />
         <pubDate>2016-05-19 17:13:56 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111716657</guid>
      </item>
      <item>
         <title>MDA Framework</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111716902</link>
         <description><![CDATA[<div><strong>Mechanics</strong>&nbsp;- build the game and communicate with the player (rules)<br><strong>Dynamic</strong>&nbsp;- behavior of the game (run-time)<br><strong>Aesthetic</strong>&nbsp;- emotional response of the player</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:15:17 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111716902</guid>
      </item>
      <item>
         <title>Re: MDA Frame</title>
         <author>leeandg</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111717306</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/aws/114597687/e843df2b5904da49554764e7afdf1b759ceb0d1d/05c3551c6736b5c7156a3a055e7532ac.jpeg" />
         <pubDate>2016-05-19 17:17:16 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111717306</guid>
      </item>
      <item>
         <title>Bartlett&#39;s Player Types</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111718879</link>
         <description><![CDATA[<div><a href="https://en.wikipedia.org/wiki/Bartle_Test">https://en.wikipedia.org/wiki/Bartle_Test</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:25:00 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111718879</guid>
      </item>
      <item>
         <title>Aesthetics</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111719316</link>
         <description><![CDATA[<div><br>There are eight type of Aesthetics as stated by Hunicke, LeBlanc and Zubec:<br><br></div><ol><li><strong>Sensation</strong> (<em>Game as sense-pleasure</em>): Player experience something completely unfamiliar.</li><li><strong>Fantasy</strong> (<em>Game as make-believe</em>): Imaginary world.</li><li><strong>Narrative</strong> (<em>Game as drama</em>): A story that drives the player keep coming back</li><li><strong>Challenge</strong> (<em>Game as obstacle course</em>): Urge to master something. Boosts a game's replay.</li><li><strong>Fellowship</strong> (<em>Game as social framework</em>): A community where the player is an active part of it. Almost exclusive for interactive multiplayer games.</li><li><strong>Discovery</strong> (<em>Game as uncharted territory</em>): Urge to explore game world.</li><li><strong>Expression</strong> (<em>Game as self-discovery</em>): Own creativity. For example, creating character resembling player's own avatar.</li><li>Submission (<em>Game as pastime</em>): Connection to the game, as a whole, despite of constraints.</li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:27:04 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111719316</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111720634</link>
         <description><![CDATA[<div>1.&nbsp;<a href="http://people.uncw.edu/ertzbergerj/ppt_games.html">http://people.uncw.edu/ertzbergerj/ppt_games.html</a><br>2.&nbsp;<a href="http://powerpointgames.wikispaces.com/PowerPoint+Game+Templates">http://powerpointgames.wikispaces.com/PowerPoint+Game+Templates</a><br>3.&nbsp;<a href="https://be-a-gameshow-host.wikispaces.com">https://be-a-gameshow-host.wikispaces.com</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:33:14 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111720634</guid>
      </item>
      <item>
         <title>Mechanics (categories)</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111722689</link>
         <description><![CDATA[<div>Turns<br>Achievements<br>Action points<br>Auction or bidding<br>Cards<br>Capture/eliminate<br>Catch-up<br>Countdown<br>Dice<br>Discovery<br>Levels<br>Lottery<br>Movement<br>Quests<br>Productivity<br>Progression<br>Resource management<br>Risk and reward<br>Role playing<br>Tile-laying<br>Worker placement<br>Game modes</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:41:53 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111722689</guid>
      </item>
      <item>
         <title>Victory Conditions</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111723246</link>
         <description><![CDATA[<div>Goals<br>Loss avoidance<br>Piece elimination<br>Puzzle guessing<br>Races<br>Structure building<br>Territory control<br>Victory points<br>Combination conditions</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 17:44:21 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111723246</guid>
      </item>
      <item>
         <title>MDA In Action</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111725445</link>
         <description><![CDATA[<div>The application of the MDA framework on Sears training games</div>]]></description>
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         <pubDate>2016-05-19 17:53:28 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111725445</guid>
      </item>
      <item>
         <title>MDA Clari</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111727753</link>
         <description><![CDATA[<div>Dynamics is how you use the mechanics to your advantage&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:02:59 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111727753</guid>
      </item>
      <item>
         <title>Follow-up activity ideas...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111728067</link>
         <description><![CDATA[<div>Game play day (open group)<br>--board<br>--digital/virtual/3D<br>--simulation/role play<br><br>Lightning round (Q&amp;A)<br>--pros/cons<br>--application in ed<br>--mechanics<br><br>Let's make a game group<br>--realtimeboard<br><br>Student input (focus group)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:04:16 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111728067</guid>
      </item>
      <item>
         <title>Reacting games</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111728319</link>
         <description><![CDATA[<div>Reacting to the past game (history department)<br><a href="https://reacting.barnard.edu">https://reacting.barnard.edu</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:05:21 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111728319</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111735956</link>
         <description><![CDATA[<div>1. Play games to make good games<br>2. Playtest. Alot. Prototypes are power.<br>3. Choose game elements that support learning goals.<br>4. Players need help figuring out how to play.<br>5. Less is better in terms of complexity of design.<br>6. Scoring is harder to get right than you think.</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:36:26 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111735956</guid>
      </item>
      <item>
         <title></title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111736475</link>
         <description><![CDATA[<div><a href="http://www.bottomlineperformance.com/eLearningGuild/gameexample/">http://www.bottomlineperformance.com/eLearningGuild/gameexample/</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:38:44 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111736475</guid>
      </item>
      <item>
         <title>Game evaluation worsheet</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111737451</link>
         <description><![CDATA[<div>page 2 of handout</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:43:27 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111737451</guid>
      </item>
      <item>
         <title>WAIT!!!</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111738776</link>
         <description><![CDATA[<div>In a&nbsp;<em>learning context</em>...<br><strong>COOPERATION</strong>&nbsp;often works better than COMPETITION</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:50:03 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111738776</guid>
      </item>
      <item>
         <title>Playtest</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111739478</link>
         <description><![CDATA[<div>Use paper first!!!<br>saves you time and money<br><br>Prototyping tools -&nbsp;<br><a href="https://marvelapp.com">MARVEL</a>&nbsp;(doesn't replicate functionality)<br><a href="http://www.adobe.com/products/experience-design.html?sdid=KLZPVGW5&amp;mv=search&amp;s_kwcid=AL!3085!3!103871013667!e!!g!!adobe%20xd&amp;ef_id=VgV2EAAABVqCdYwT:20160519185826:s">Adobe Experience</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 18:53:47 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111739478</guid>
      </item>
      <item>
         <title>Try MOBILE version of Adobe Comp </title>
         <author>leeandg</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111740173</link>
         <description><![CDATA[<div>Instead of or in conjunction with the 'paper first' model&nbsp;</div>]]></description>
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         <pubDate>2016-05-19 18:57:15 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111740173</guid>
      </item>
      <item>
         <title>LINK to Adobe Comp</title>
         <author>leeandg</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111740898</link>
         <description><![CDATA[<div>Adobe Comp CC — Mock up designs and layouts by Adobe<br>https://appsto.re/us/PHb35.i</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 19:01:10 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111740898</guid>
      </item>
      <item>
         <title>BALANCE</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111742213</link>
         <description><![CDATA[<div><strong>Quality<br>Time<br>Resources</strong>&nbsp;(staff, money)</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 19:09:09 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111742213</guid>
      </item>
      <item>
         <title>Game Elements...</title>
         <author>auburnonline</author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111742562</link>
         <description><![CDATA[<div>1. Time<br>2. Cooperation<br>3. Strategy<br>4. Chance<br>5. Levels</div>]]></description>
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         <pubDate>2016-05-19 19:11:27 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111742562</guid>
      </item>
      <item>
         <title>Usability lab</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111742599</link>
         <description><![CDATA[<div>We have one on campus. LUCIA. In liberal arts. Contact Wiebke to make connection.&nbsp;<a href="http://www.cla.auburn.edu/lucia/">http://www.cla.auburn.edu/lucia/</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 19:11:40 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111742599</guid>
      </item>
      <item>
         <title>Password Blasters Game</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111745916</link>
         <description><![CDATA[<div><a href="http://www.bottomlineperformance.com/passwordblaster/">http://www.bottomlineperformance.com/passwordblaster/</a></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-19 19:32:57 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111745916</guid>
      </item>
      <item>
         <title>Password Blasters</title>
         <author></author>
         <link>https://padlet.com/auburnonline/augames4learning/wish/111772871</link>
         <description><![CDATA[<div>2460 pts! But lost anyway</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-05-20 00:22:44 UTC</pubDate>
         <guid>https://padlet.com/auburnonline/augames4learning/wish/111772871</guid>
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