<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Professional Learning Team (PLT) by Nur Marlinda Aziz</title>
      <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6</link>
      <description>Gamification- Transforming Learning through Play and Engagement</description>
      <language>en-us</language>
      <pubDate>2025-01-22 04:11:36 UTC</pubDate>
      <lastBuildDate>2026-07-12 09:56:47 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url>https://padlet.net/icons/8.0/png/1f4a1.png</url>
      </image>
      <item>
         <title>PLT Topic</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3301325944</link>
         <description><![CDATA[<p>Gamification, the integration of <strong>game-like elements</strong> into educational settings, is a powerful tool to supplement traditional learning methods. </p><p><br></p><p>By incorporating features such as leaderboard, rewards and points, gamification fosters a more engaging, interactive, and motivating learning environment. </p><p><br></p><p>It enhances student participation by making learning fun and dynamic, allowing learners to actively engage with content rather than passively absorb information. </p><p><br></p><p>Gamification also helps to reduce anxiety of failure as learners can retry tasks hence promoting resilience and a growth mindset.</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-23 04:30:00 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3301325944</guid>
      </item>
      <item>
         <title>Marlinda</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302640298</link>
         <description><![CDATA[<p>What: elements of gaming</p><p>Why: engage students, more student-oriented (independent) learning, encourage competitiveness</p><p>Who: anyone </p><p>Where: physical + online </p><p>When: no fixed junctions</p><p>How: with intention, supplement LOs</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:16:45 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302640298</guid>
      </item>
      <item>
         <title>Amelia</title>
         <author>ameliacsx</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302641723</link>
         <description><![CDATA[<ol><li><p>Gamification is the incorporation of game-like elements into the lesson that does not necessarily require a device (e.g. PLT) or platform (e.g. Kahoot) to be realised.</p></li><li><p>Gamification increases learner motivation, engagement and can be an effective tool for self assessment.</p></li><li><p>EVERYONE should experience gamification (including teachers)</p></li><li><p>Gamification tools can be found <mark>online and offline</mark>; online could mean capitalising on the Internet or AI or advanced technological tools; offline could mean traditional board games (e.g. Snake and Ladders)</p></li><li><p>Gamification can be integrated <mark>at any time</mark> depending on class profile and lesson objectives. That being said, it does not have to be elaborate. A simple point and reward system suffices.</p></li><li><p>Let us explore together! Considerations: lesson objectives, class profile, and how it will enhance T&amp;L.</p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:18:01 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302641723</guid>
      </item>
      <item>
         <title>Kasturi</title>
         <author>kasturi_kulantayan1_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302654094</link>
         <description><![CDATA[<p>1) Gamification is an alternative approach to engaging students in learning and retaining concepts. It incorporates online gaming components or physical board or card games to entice and engage students. </p><p><br/></p><p>2) As an alternative pedagogical approach, it is somewhat more familiar to the new generation of learners. </p><p><br/></p><p>3) both teachers and students</p><p><br/></p><p>4) online and recommendation from peers</p><p><br/></p><p>5) it as to be free and easy and based on <mark>teacher and student readiness</mark></p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:22:14 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302654094</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302684560</link>
         <description><![CDATA[<p><strong>Set Context (5W1H)</strong></p><p><em>What</em> is gamification? </p><p><em>Why</em> gamification? </p><p><em>Who</em> should experience gamification? </p><p><em>Where</em> to find gamification tools? </p><p><em>When</em> to integrate gamification in T&amp;L? </p><p><em>How</em> to integrate gamification in T&amp;L? </p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:56:08 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302684560</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302686431</link>
         <description><![CDATA[<p>Design a Plan</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:58:30 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302686431</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302687205</link>
         <description><![CDATA[<p>Implement the Plan</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 01:59:16 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302687205</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302691782</link>
         <description><![CDATA[<p>Analyse outcomes/experiences</p><p>Refine the approaches</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 02:03:44 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302691782</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302697267</link>
         <description><![CDATA[<p>Analyse outcomes/experiences</p><p>Refine the approaches</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 02:09:35 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302697267</guid>
      </item>
      <item>
         <title></title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302697734</link>
         <description><![CDATA[<p>Evaluate the Plan</p><p>Consolidate Learning</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-01-24 02:10:07 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302697734</guid>
      </item>
      <item>
         <title>Reading 1</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302709794</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/0af815164cddaf97264c6d5954457a29/Gamification_in_education.pdf" />
         <pubDate>2025-01-24 02:22:21 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302709794</guid>
      </item>
      <item>
         <title>Reading 2</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302717634</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/fea7fd625175ccad205d460ee503312e/Pros_and_Cons_of_Gamification.pdf" />
         <pubDate>2025-01-24 02:30:41 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3302717634</guid>
      </item>
      <item>
         <title>Science Centre- Time with STEM</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3321795159</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/b223a74bb8567da0a22cc4dfba02e71c/image.png" />
         <pubDate>2025-02-10 02:01:03 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3321795159</guid>
      </item>
      <item>
         <title>Zhi Ming</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3327166328</link>
         <description><![CDATA[<ol><li><p>Incorporation of games in lesson to help student learn.</p></li><li><p>Help to engage students and include sense of competition.</p></li><li><p>Learners in general</p></li><li><p>Online, for math there are Desmos classroom which have games related to math. </p></li><li><p>Including games in concepts which are repetitive and requires student's practice. </p></li><li><p>Deliberately, it may be for students to learn concept while having fun to help retain the concept taught.</p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2025-02-13 09:53:44 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3327166328</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3327362417</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://youtu.be/mOssYTimQwM?si=jOkeRD24td9V6_gG" />
         <pubDate>2025-02-13 12:51:37 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3327362417</guid>
      </item>
      <item>
         <title>Self-Determination Theory</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3328116469</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/32921fb1c66b4d808405c36d8545dcf9/IMG_1810.png" />
         <pubDate>2025-02-13 23:55:59 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3328116469</guid>
      </item>
      <item>
         <title>OPAL- Designing Virtual Escape Rooms</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3328168784</link>
         <description><![CDATA[<p>Do register if interested :)</p><p>Class Run: 2 online synchronous sessions via Zoom</p><p>(a) Wed, 26/2 2.30-5.30 p.m.</p><p>(b) Wed, 2/4 2.30-5.30 p.m.</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-02-14 00:50:55 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3328168784</guid>
      </item>
      <item>
         <title>LP Draft 1- Marlinda</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3343471426</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/3458334683/eafe3368a1e834d0f7d5ae21daf8aae8/Screenshot_2025_02_26_at_7_07_50_PM.png" />
         <pubDate>2025-02-26 11:10:15 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3343471426</guid>
      </item>
      <item>
         <title>Reading 3</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3356828030</link>
         <description><![CDATA[<p><br/></p><p><br/></p>]]></description>
         <enclosure url="https://blog.mindresearch.org/blog/game-based-learning-vs-gamification" />
         <pubDate>2025-03-08 14:19:12 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3356828030</guid>
      </item>
      <item>
         <title>Summary (Reading 3)</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412213425</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/31c61fe1975d264ee4fbeb7cd98888a6/Screenshot_2025_04_16_at_4_47_04_PM.png" />
         <pubDate>2025-04-16 08:48:22 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412213425</guid>
      </item>
      <item>
         <title>SDT in Gamification</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412223056</link>
         <description><![CDATA[<p>Task</p><p>How to incorporate SDL principles in the Virtual Escape Room? </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1291786157/cd9e98bad1064ab346099a7535ea411e/Screenshot_2025_04_16_at_4_55_13_PM.png" />
         <pubDate>2025-04-16 08:57:33 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412223056</guid>
      </item>
      <item>
         <title>Virtual Escape Room</title>
         <author>nur_marlinda_aziz2_1</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412234436</link>
         <description><![CDATA[<p><a rel="noopener noreferrer nofollow" href="https://forms.gle/VnuxNGke6KwHG5C56">https://forms.gle/VnuxNGke6KwHG5C56</a></p>]]></description>
         <enclosure url="https://forms.gle/VnuxNGke6KwHG5C56" />
         <pubDate>2025-04-16 09:09:49 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3412234436</guid>
      </item>
      <item>
         <title>Potential Platform: Genially</title>
         <author>amelia_choo_shu_xian2</author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3465697772</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://genially.com/" />
         <pubDate>2025-05-24 15:37:13 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3465697772</guid>
      </item>
      <item>
         <title>Marlinda (1)</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3514849552</link>
         <description><![CDATA[<p>Title: "Back in Circulation"</p><p>Activity: Game Show Quiz</p><p>Element: Leaderboard</p><p>Tool: WordWall</p><p>Intent: Revisit LOs- Transport in Human</p><p>Target: A7 Science Biology </p><p>Implemented: Friday, 4 July</p><p><br></p><p>How it Works: A multiple-choice quiz with time pressure, lifelines and a bonus round.</p><p><br></p><p>Review: All students participated actively in the quiz, showing 100% engagement throughout. Students found the quiz to be effective in helping them recall and reinforce learned concepts. </p><p><br></p><p>Limitations: Level of difficulty is low-average as Quiz does not have features to include diagrams/table. </p>]]></description>
         <enclosure url="" />
         <pubDate>2025-07-09 11:39:16 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3514849552</guid>
      </item>
      <item>
         <title>Zhi Ming&#39;s Observation for Amelia&#39;s lesson.</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3516719534</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads-usc1.storage.googleapis.com/4108184323/586e83a036371f1fd0e4a6917d415bc8/image.png" />
         <pubDate>2025-07-11 03:54:38 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3516719534</guid>
      </item>
      <item>
         <title>Marlinda (2)</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3518758916</link>
         <description><![CDATA[<p>Title: Escape the Variables</p><p>Activity: Virtual Escape Room</p><p>Tool: Google Form</p><p>Intent: Revisit LOs- Algebra</p><p>Target: 1M1A- O3, O4</p><p>Implemented: Mon, 14/7</p><p><br/></p><p>Review: </p><ol><li><p>All except 1 student brought PLD. </p></li><li><p>Lesson was completed in 1 period as planned. </p></li><li><p>All questions answered but some students needed help to break down the question requirement especially in identifying number pattern. </p></li><li><p>Students' feedback: + fun/interactive</p><p>- don't understand the language </p></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2025-07-14 08:07:48 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3518758916</guid>
      </item>
      <item>
         <title>Amelia&#39;s Observation for Marlinda&#39;s Lesson</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3524682867</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads-usc1.storage.googleapis.com/4143483109/63c8798d02d5bc5256063333dec6ee8e/image.png" />
         <pubDate>2025-07-21 03:49:28 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3524682867</guid>
      </item>
      <item>
         <title>Amelia</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3524691519</link>
         <description><![CDATA[<p>Title: Grammar (Run-on sentences, Relative pronouns)</p><p>Activity: Virtual Escape Room</p><p>Element: Visually obtaining Bob (the soft toy) </p><p>Tool: Genially</p><p>Intent: Correct common grammar errors in WA2</p><p>Target: 2E3C G3 English</p><p>Implemented: Tuesday, 27 May</p><p><br></p><p>How it Works: A virtual escape room where the students search around a school for Bob, a missing student. Students need to answer grammar questions to obtain clues on Bob's whereabouts. </p><p><br></p><p>Review: All students were engaged in the quiz but the GIFs were not loading on their PLD screens. Students found the game to be engaging but some mechanics need tweaking (i.e. the editing question exceeded the screen, and it was difficult to toggle between questions and answers)</p><p><br></p><p>Limitations: Time-consuming to design it. May not be effective in testing for grammar knowledge. Considering to explore this for comprehension instead especially visual text.</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-07-21 03:56:34 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3524691519</guid>
      </item>
      <item>
         <title>Reading 4</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694795189</link>
         <description><![CDATA[<ul><li><p><sub>Gamification aims to increase students’ concentration, motivation and engagement and/or to decrease students’ frustration and demotivation in educational settings</sub></p></li><li><p><sub>Personalising gamification requires consideration of human aspects like goals orientation, personality traits, age, gender, user preferences, motivational stage). &nbsp;</sub></p></li><li><p><sub>Gamification does not necessarily improve students’ outcomes.</sub></p></li><li><p><sub>Review on when and how gamification design can have positive impact on learning performance.</sub></p></li></ul>]]></description>
         <enclosure url="https://padlet-uploads-usc1.storage.googleapis.com/4792211802/4cead0d7b6a1915bfb760d2d29a1c7fb/Tailored_Gamification_in_Education.pdf" />
         <pubDate>2025-11-23 06:15:16 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694795189</guid>
      </item>
      <item>
         <title>Reading 5</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694802097</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads-usc1.storage.googleapis.com/4792211802/6b618fd7247fc50f48e01c6c9eb99de4/Role_and_Scope_of_Gamification_in_Education.pdf" />
         <pubDate>2025-11-23 06:36:02 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694802097</guid>
      </item>
      <item>
         <title>More Readings 2026</title>
         <author></author>
         <link>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694804353</link>
         <description><![CDATA[<ul><li><p>Bai, S, Hew, K F, &amp; Huang, B (2020). Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts. <em>Educational ResearchReview</em>, <em>30</em>, 100322.</p></li></ul><p>&nbsp;</p><ul><li><p>Bai, S, Hew, K F, &amp; Huang, B. (2020). Is gamification “bullshit”? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts. <em>Educational Research Review</em>, 100322.</p></li></ul><p>&nbsp;</p><ul><li><p>Hanus, M D, &amp; Fox, J (2015). Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance. <em>Computers &amp; Education</em>, <em>80</em>, 152–161.</p></li></ul><p>&nbsp;</p><ul><li><p>Kwon, H Y, &amp; Ozpolat, K. (2020). The dark side of narrow gamification: Negative impact of assessment gamification on student perceptions and content knowledge. INFORMS Transactions on Education.</p></li></ul><p>&nbsp;</p><ul><li><p>Lo, C K, &amp; Hew, K F (2020). A comparison of flipped learning with gamification, traditional learning,</p><p>and online independent study: The effects on students’ mathematics achievement and cognitive engagement. <em>Interactive Learning Environments</em>, <em>28</em>(4), 464–481.</p></li></ul><p>&nbsp;</p><ul><li><p>Seaborn, K, &amp; Fels, D I (2015). Gamification in theory and action: A survey. <em>International Journal of Human-Computer Studies</em>, <em>74</em>, 14–31.</p></li></ul><p>&nbsp;</p><ul><li><p>Shi, L, &amp; Cristea, A I (2016). Motivational gamification strategies rooted in self-determination theory for social adaptive e-learning. In A Micarelli, J Stamper, &amp; K Panourgia (Eds.) <em>Intelligent tutoring systems </em>(pp. 294–300). Cham: Springer International Publishing.</p><p><br></p></li><li><p>Zainuddin, Z, Shujahat, M, Haruna, H, &amp; Chu, S K W (2020). The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system. <em>Computers &amp; Education</em>, <em>145</em>, 103729.</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2025-11-23 06:44:23 UTC</pubDate>
         <guid>https://padlet.com/nur_marlinda_aziz2_1/qrz12d4ji7b538t6/wish/3694804353</guid>
      </item>
   </channel>
</rss>
