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      <title>Hackweek Ideas by </title>
      <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho</link>
      <description>This board is to poll EnvisionVR staff if they have any idea&#39;s for our 2 week hackweek in January. </description>
      <language>en-us</language>
      <pubDate>2023-09-20 22:14:37 UTC</pubDate>
      <lastBuildDate>2024-06-04 03:51:57 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>iOS Only Instant Wireframe</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821900772</link>
         <description><![CDATA[<p>On the add project page you have a "Make Instant Wireframe button". Then you scan the room you are in. Then it appears as a listing on your account. It would have very simple lighting.</p>]]></description>
         <enclosure url="https://assetstore.unity.com/packages/tools/utilities/roomplan-for-unity-kit-255058#description" />
         <pubDate>2023-12-12 03:19:12 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821900772</guid>
      </item>
      <item>
         <title>Realtime Lighting Technical Test for potential bake-less Wireframes</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821905877</link>
         <description><![CDATA[<p>May look to simplistic (but would look better than no lighting) and may struggle in VR</p>]]></description>
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         <pubDate>2023-12-12 03:24:49 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821905877</guid>
      </item>
      <item>
         <title>Fake Specular Highlights to make models look more realistic</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821906356</link>
         <description><![CDATA[<p>May or may not work</p>]]></description>
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         <pubDate>2023-12-12 03:25:18 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821906356</guid>
      </item>
      <item>
         <title>Very Subtle Fresnel Effect on Everything</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821911864</link>
         <description><![CDATA[<p>I think it might make things look more dynamic and realistic</p>]]></description>
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         <pubDate>2023-12-12 03:31:17 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2821911864</guid>
      </item>
      <item>
         <title>Texture Streaming</title>
         <author></author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2830071509</link>
         <description><![CDATA[<p>Load model with low-quality textures on initial load and stream in higher-quality textures while the user explores.</p><p><br/></p><p>First version would be load scene in quickly &amp; stream in higher quality after the fact. Allows dollhouse view while higher quality textures load in.</p><p><br/></p><p>Second version would bake some sort of zones or load textures based on distance as needed. Allowing us to stream in higher-quality textures as we need them and release them as we move further away, freeing up VRAM usage. This would allow us to maintain high-quality textures over larger scenes, and reduce the initial load time of larger scenes.</p>]]></description>
         <enclosure url="" />
         <pubDate>2023-12-19 23:03:06 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2830071509</guid>
      </item>
      <item>
         <title>Update to Interactive Display (Features/Quality)</title>
         <author></author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2832129660</link>
         <description><![CDATA[<p>I would really love to see some improvements to our Interactive Display.</p><ul><li><p>Lidar</p></li><li><p>Nerf</p></li><li><p>Tiles</p></li></ul><p>The above link is specifically for Unity and I've found some wonderful uses case <a rel="noopener noreferrer nofollow" href="https://cesium.com/blog/2023/12/19/cesium-certified-developers-connect-to-build-unreal-applications-for-real-estate/">HERE</a> relating to real estate case study uses.</p><p><br/></p><p>Furthermore, I would like to really start looking at highlighting surrounding areas of interest in 3D (tags) like transportation, schools etc, rather than a flat 2D Map.</p><p><br/></p><p>The sales agent is also trying to sell a lifestyle and not just the dwelling etc</p>]]></description>
         <enclosure url="https://cesium.com/platform/cesium-for-unity/" />
         <pubDate>2023-12-22 03:23:43 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2832129660</guid>
      </item>
      <item>
         <title>Investigate Using Lightmaps for Life Like</title>
         <author></author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2976000057</link>
         <description><![CDATA[<p>I am wondering if instead of using normal bakes, we can bake lightmaps instead of apply that over the top of the existing textures.</p><p><br/></p><p>If this works it would look amazing</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-01 00:17:04 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/2976000057</guid>
      </item>
      <item>
         <title>Updates to Listing Editor, add Point of Interest changer</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015875635</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:45:24 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015875635</guid>
      </item>
      <item>
         <title>Refactor the Swappers to not be terrible to work with</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015875747</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:45:31 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015875747</guid>
      </item>
      <item>
         <title>Investigate WebSocket Networking for Guided Viewings on the Web App</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876153</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:45:47 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876153</guid>
      </item>
      <item>
         <title>Guided Viewing Avatars</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876465</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:46:03 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876465</guid>
      </item>
      <item>
         <title>Experience Intro Animation / Cinematic</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876707</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:46:16 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876707</guid>
      </item>
      <item>
         <title>Slicer Place Selector (Manually choose where the slicer goes)</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876977</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:46:29 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015876977</guid>
      </item>
      <item>
         <title>VFX Experiments - Floating Dust motes, Fake Lightshafts, Butterflies, steam from coffee etc. Give scenes some more movement.</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877325</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:46:49 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877325</guid>
      </item>
      <item>
         <title>Glass Shader/ URP Distortion &amp; Refraction?</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877448</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:46:55 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877448</guid>
      </item>
      <item>
         <title>Psuedo working televisions. Maybe show ads for the realitor or smth. Can click on remote to change channels?</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877628</link>
         <description><![CDATA[<p>Potentially stream Shrek trailer on loop from youtube.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:47:05 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015877628</guid>
      </item>
      <item>
         <title>Audio. Any amount of audio. Ambience, button clicks for the UI etc.</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878096</link>
         <description><![CDATA[<p>https://m2.material.io/design/sound/applying-sound-to-ui.html</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:47:30 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878096</guid>
      </item>
      <item>
         <title>URP Lens Flares</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878243</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:47:37 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878243</guid>
      </item>
      <item>
         <title>Unlit Cloth Shader?</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878698</link>
         <description><![CDATA[<p>Essentially use a reverse fresnel with a detail mask to fake a soft woven light bouncing effect. Not sure how well it'll work in an unlit scene but be cool to try.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:48:01 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015878698</guid>
      </item>
      <item>
         <title>Solomode Render Mode</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015879018</link>
         <description><![CDATA[<p>Dedicated Screen Capture Mode that would allow the following:</p><ul><li><p>Position Camera with Accuracy.</p></li><li><p>Adjust various settings, exposure, FOV, Panini strength.</p></li><li><p>Capture a screen-shot.</p></li><li><p>Email screen-shot to user.</p></li></ul><p><br/></p><p>Idea being clients can use this to setup &amp; capture renders of their models to use for other marketing material.</p><ul><li><p>Could potentially also have a floor-plan mode modellers could use to capture floorplans in engine?</p></li><li><p>Could potentially use the new quality system to load a model with super high-res textures in this mode as frame-rate wouldn't be a priority here.</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:48:15 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015879018</guid>
      </item>
      <item>
         <title>Sharper textures?</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894084</link>
         <description><![CDATA[<p>Negative mip-map bias of 0.25-0.5</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:58:54 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894084</guid>
      </item>
      <item>
         <title>Focus Based Depth of Field</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894371</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:59:06 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894371</guid>
      </item>
      <item>
         <title>3D Fire</title>
         <author>conormcintosh4</author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894805</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 02:59:24 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3015894805</guid>
      </item>
      <item>
         <title>2D Plane to 3D model</title>
         <author></author>
         <link>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3017311811</link>
         <description><![CDATA[<p>Use a 2D plane, read the pixels color and position to place 3D objects like walls, doors, furniture, etc.</p><p><br/></p>]]></description>
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         <pubDate>2024-06-04 03:51:57 UTC</pubDate>
         <guid>https://padlet.com/conormcintosh4/py9ki8pe372tl9ho/wish/3017311811</guid>
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