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      <title>MUSX-124 Notebook by Luke Wise</title>
      <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2023-09-11 19:37:54 UTC</pubDate>
      <lastBuildDate>2023-11-30 06:35:54 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <url></url>
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      <item>
         <title>Week 1</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2698066478</link>
         <description><![CDATA[<p>Signal flow - Microphones</p><ul><li><p>If one element is lacking in quality or poorly executed, it will affect all other elements in the chain that follow</p><ul><li><p>Ex: poor microphone choice or placing a mic in the wrong position, we will result in a low-quality recording</p></li></ul></li></ul><p>Dynamic Microphone</p><ul><li><p>Doesnt need phantom power</p></li><li><p>Frequently used for miking up amps, recording vocals, on stage use, etc</p></li><li><p>Can generally handle louder sounds </p></li></ul><p>Condenser Microphone</p><ul><li><p>Needs phantom power</p></li><li><p>Several differing polar patters</p><ul><li><p>cardiod, supercardioid,hypercardiod, omni, etc</p></li></ul></li><li><p>Used for recording vocals and more organic instruments usually</p></li></ul><p>Ribbon Microphone</p><ul><li><p>Needs phantom power </p></li><li><p>More sensitive and fragile diaphragm than other mics</p></li></ul><p><br/></p>]]></description>
         <enclosure url="" />
         <pubDate>2023-09-11 19:38:29 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2698066478</guid>
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      <item>
         <title>Week 2</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2710006665</link>
         <description><![CDATA[<div>Recording Vocals:<br>-What you need: a decent microphone, mic stand, shock mount (optional), pop filter/shield (protects from plosives), closed-back headphones, quiet room w/ good acoustics<br>-Place the mic stand somewhere off-centered<br>-Aim the mic at the mouth of the singer<br>-Don't put headphones near or on the microphone because it will feedback<br><br>Selecting A Microphone:<br>-Large-diaphragm mics add flavor<br>-Want to capture emotion not just sound<br>-Look for solid defined mid-range and pleasing high end<br><br>Recording Acoustic Guitar:<br>-The guitar itself should have new strings and be perfectly in tune<br>-Find a room where the acoustic guitar sounds its best<br>-Don't put the mic right in front of the sound hole<br>-Place the mic about a foot away from the guitar in front of the 12th fret and point slightly toward the guitarist's right hand to start out<br>-Can put the mic above where the sound hole is and point it towards the right hand (more bass without the boominess)<br>-I like the way small diaphragm condenser mic sounds<br><br>Recording Vocals and Guitar Simultaneously:<br>-Can't bring the microphone too close&nbsp;<br>-Lead vocal should be more in the forfront<br>-with two microphones try to prevent spill&nbsp;<br>-point guitar mic away from mouth, voice mic away from guitar<br><br>Recording With 2 Microphones:<br>-X/Y: the 2 microphones chosen should have identical pickup patterns, the one drawback is that this technique does not create a wide stereo image<br>-Spaced Pair: One of the benefits of the spaced pair is that you can really get a wide stereo image, When mixing or monitoring, you’ll want to pan each microphone ‘hard’ to its proper side<br>-ORTF: With ORTF, you have your mic capsules aimed with an exact 110 degree angle difference from each other. The mics must also be spaced exactly 17cm apart<br>-NOS: You’ll want to be sure your capsules are precisely 30cm from each other and angled at exactly 90 degrees<br><br>Audio Interface Selection:<br>-Think about a realistic setup (how many inputs you actually need)<br>-Think about what you output you will connect to (headphones/speakers)<br><br>Choosing A DAW:<br>-Look for one compatible with your platform<br>-Consider how long/much you will use the software in the future<br>-Consider the type of music your are trying to make<br><br>Setting Levels/Gain Staging:<br>-In general, you want to set a level that is high enough to hear the audio source, but not so loud that you clip and cause unwanted audio distortion<br>-"sweet spot" between -18dB and -10dB<br>-</div>]]></description>
         <enclosure url="" />
         <pubDate>2023-09-19 03:28:53 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2710006665</guid>
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      <item>
         <title>Week 3</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2723679478</link>
         <description><![CDATA[<div>Electric Instruments and Signal Level:<br>-Amplifiers don't just boost the volume of an instrument, they can have a significant impact on the sound characteristics<br>-In general, the lower the output signal level, the more it the signal needs to be boosted<br>-Mic, instrument, line, and speaker level signals differ (weakest to strongest)<br>-Mic preamps generally boost mic level signals to line level signals<br>-Speaker level signal is signal that has been boosted by an amplifier<br><br>Recording Electric Guitar:<br>Miking an amp:&nbsp;<br>&nbsp;Pros:&nbsp;</div><ul><li>Control over tone/sound</li><li>More realistic sound</li><li>Some special effects are possible (for example: guitar feedback)</li></ul><div>Cons:</div><ul><li>Requires additional gear in addition to a guitar (you need an amp)</li><li>It can get loud</li><li>Sound can bleed into other mics when recording an ensemble</li><li>Potential for more noise from surroundings in recording</li></ul><div>DI:<br>Pros:&nbsp;</div><ul><li>Potential for very clean signal</li><li>Not loud (good for bedroom recording or late night sessions)</li><li>Isolation from other instruments recording simultaneously</li><li>No amp required (you can use amp simulator software as an alternative)</li><li>Most interfaces already include a DI feature (Hi-Z input)</li></ul><div>Cons:</div><ul><li>Not always ideal sounding or less realistic (some associate a "flat" sound quality)</li><li>Not possible to create natural effects (like feedback)</li></ul><div><br>How to record an electric guitar by miking up a real amp:<br>-set up the amp so it sounds good to your ears, trying to capture the guitar sound you hear in your room<br>-place the mic halfway between the center and edge of the speaker (that's the standard, but not the only way)<br>-start about 15 cm away (6 inches)<br>-pointing the mic at the center of the speaker gives you a very trebly bright sound<br>-placing at the edge of the speaker can give you a more bassy, dark tone<br>-the distance between the mic and the speaker changes the bass response (proximity effect) bass increases the closer the mic is to the speaker<br>-can use two mics and once on an amp, but not always necessary<br>-diff mics can create diff sounds&nbsp;<br>-place mic off axis for less attack (do this i like this sound)<br>-pointing at center of the speaker but at an angle is still pretty trebly, but a little smoother<br>-check phase betweens mics<br>-if your amp has two speakers you can put one on each speaker and then pan them left and right for a cool sound<br>-can even mic the back of an open back cabinet<br>-adding a room mic can add character as well<br><br>Recording Bass Guitar:<br>-Gain stage properly if your recording DI<br>-Bass can sound pretty good recorded DI<br>-Recording with an amp is similar to recording electric guitar with an amp<br><br>Recording Piano:<br>-Mics with consistent pickup patterns are best for miking pianos<br>-Overheads are a good option for piano for a more natural room sound<br>-XY miking can be good for piano too. placed above the piano close to the keys<br>-Blumlein can produce a very natural sound too<br>-Two mics, one over higher strings and one over lower strings, is also a common arrangement<br>-Recording an upright piano is different, miking from behind the piano can be a good option<br>-two mics in the front is also a good option<br>-</div><div><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2023-09-27 19:28:35 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2723679478</guid>
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      <item>
         <title>Week 4</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2732781473</link>
         <description><![CDATA[<div>-5 piece drum set-kick,snare, 3 toms<br>-make sure your mics arent in the way of your drummer<br>1 mic<br>-omni condenser mic&nbsp;<br>-place the mic above the beater of the kick drum in the middle of everything<br>-experiment to get a well-mixed sound<br>2 mic<br>-cardioid mic as an overhead<br>-kick drum mic as well<br>3 mic (mono)<br>-similar to two mic combo with an added mic behind the floor tom<br>3 mic (stereo)<br>-2 overheads above the toms equidistant from the center of the snare with same vicinity of the cymbals<br>-same kick drum mic<br>4 mic<br>-same 3 mic stereo with an added snare mic<br>-make sure to check phase!<br>5 mic<br>-same setup with an added room mic<br>How to mic the kick drum<br>-dead center in the kick gives a weak sound<br>-putting it off center will improve low end<br>-moving it closer to the outside of the drum can give you more or less attack<br>-inside mic=mids and attack<br>-outside mic=lows<br>How to check phase<br>-put the mix in mono<br>-solo the overhead, turn it up<br>&nbsp;-start soloing one at a time the close mics with the overheads<br>-pull up simple EQ plugin with a phase/polarity reverse button<br>-test it and see where it sounds fuller<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2023-10-04 21:18:40 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2732781473</guid>
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      <item>
         <title>Week 5</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2742435851</link>
         <description><![CDATA[<div>Recording Strings<br>-overhead dynamic or condenser mic pointed at the instrument can be very good for miking up bowed instruments<br>-Mic infront of a cello or bass<br>-Recording an upright bass with a mic right infront of the sound hole can give you a boomy, fuller sound<br>-Clip mics are common for these instruments as well<br>-For an ensemble an XY or Blum setup works well<br>Recording Brass<br>-Brass is one of the more difficult instrument families to record. It's easy for them to sound flat in sound quality or just fake<br>-Condenser on axis about 14 inches away is generally a good place to start<br>-farther away for a more ambient room sound<br>-French horn is unique in that you may want to place the mic behind you<br>Recording Woodwinds<br>-Above and pointed down at the instrument is good starting point<br>-Cardioid condenser mics work well for this<br>-Mic near sound hole or above it can be good for saxophone<br>Hand Percussion<br>-Use the proximity to the mic for accents<br>-Blum can be a good configuration for this</div>]]></description>
         <enclosure url="" />
         <pubDate>2023-10-11 20:15:45 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2742435851</guid>
      </item>
      <item>
         <title>Week 6</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2773261062</link>
         <description><![CDATA[<p>Ensemble Recording</p><ul><li><p>Live Recording</p><ul><li><p>Captures all instruments simultaneously</p></li><li><p>More accident prone, fixing mistakes is much harder</p></li><li><p>Often produce a more human/organic performance because ensembles are best when playing together</p></li><li><p>Generally a quicker process than overdubbing</p></li><li><p>Getting the right take can be time-consuming</p></li></ul></li><li><p>Overdub Recording</p><ul><li><p>Recording the instruments separately over one another</p></li><li><p>Musicians can add tracks at different times and places</p></li><li><p>Mistakes can easily be overdubbed</p></li><li><p>Mic bleed issues aren't much of a problem</p></li><li><p>Can edit the individual tracks/instrument takes much easier</p></li></ul></li><li><p>Hybrid Method</p><ul><li><p>Elements of both recording styles</p></li><li><p>Recording one section of instruments live</p></li><li><p>Adding other instruments as overdubs</p></li><li><p>Get the best of both worlds</p></li></ul></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-02 04:48:26 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2773261062</guid>
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      <item>
         <title>Week 7</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2773279245</link>
         <description><![CDATA[<p>Editing Audio With a DAW</p><ul><li><p>you'll likely want to apply fades to the start and end points to eliminate the unnatural click or chop effect</p></li><li><p>Trim: trim ends of audio</p></li><li><p>Cut: segment/splice out part of an audio clip </p></li><li><p>Fade: increase/decrease volume of audio at different parts of the clip</p></li></ul><p>Signal Processing</p><ul><li><p>Can be done with physical equipment or digital plugins</p></li><li><p>Common audio effects include compression, EQ, reverb, chorus, distortion, delay, etc</p></li></ul><p>EQ</p><ul><li><p>Use EQ to control the frequency spectrum of an audio clip</p></li><li><p>Spectrum analyzer shows the frequency range of an audio clip</p></li><li><p>EQ can be used to increase the presence of desired frequencies and diminish the presence of unwanted frequencies</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-02 05:03:07 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2773279245</guid>
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      <item>
         <title>Week 8</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520359</link>
         <description><![CDATA[<p>Mixing and Signal Processing</p><ul><li><p>The mixing process mainly consists of balancing audio levels, choosing panning settings, and signal processing with EQ and compression</p></li><li><p>If a track has too many loud and soft moments or certain frequencies are more overpowering than others within the same track, signal processing with compression or EQ might be necessary</p></li></ul><p>Panning</p><ul><li><p>Panning sounds to the left and right can result in a more full and spaced out sound</p></li></ul><p>Dynamic Processing</p><ul><li><p>Compression is a dynamic effect which means it reacts to what is inputted into it</p></li><li><p>Compression and EQ are the most commonly used effects for signal processing because they help balance your sound, enhance elements you like, and diminish elements you dislike</p></li></ul><p>Time Based Effects</p><ul><li><p>Reverb and delay are the most common time based effects</p></li><li><p>Reverb artificially creates a resonant fade out sound to what its applied to</p></li><li><p>Delay repeats, or 'echoes', the sound thats inputted into it and decays overtime</p></li></ul><p>Modulation Effects</p><ul><li><p>most common ones are Chorus, Flanger, Phaser, Vibrato, and Tremolo</p></li><li><p>Each of them use a mix of pitch modulation, delay, reverb, and other effects to achieve their desired sound </p></li><li><p>Commonly used by guitarists</p><p><br/></p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-30 05:21:50 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520359</guid>
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      <item>
         <title>Week 9</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520482</link>
         <description><![CDATA[<p>Mastering</p><ul><li><p>After you have recorded or created music, edited, and mixing everything together, the last step is to make sure everything is polished, this is mastering</p></li><li><p>Using a software like LANDR can guide you in mixing </p></li><li><p>Using a website like the loudness penalty can give you a good idea of how well your mastered song will work on various streaming platforms</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-30 05:21:55 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520482</guid>
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         <title>Week 10</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520567</link>
         <description><![CDATA[<p>Virtual Instruments and MIDI</p><ul><li><p>Virtual instruments can supplement things you don't have or be used entirely</p></li><li><p>MIDI can represent musical notes and rhythm as well as numerous other data that helps recreate performances</p></li><li><p>Virtual instruments sometimes have more versatility than physical ones, especially with application to certain genres like electronic</p></li><li><p>There are a lot of good free virtual instruments out there that anyone can use</p></li><li><p>They usually have lots or presets that can be shaped to fit a certain sound</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-30 05:21:58 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808520567</guid>
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      <item>
         <title>Week 11</title>
         <author>lwise313</author>
         <link>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808582580</link>
         <description><![CDATA[<p>Automation</p><ul><li><p>automation refers to the ability to change parameters in a track like volume or panning over the course of the song </p></li><li><p>It can be very effective in leveling out recordings with lots of undesired dynamic inequality in them without the use of compression</p></li></ul><p>Bouncing</p><ul><li><p>Bouncing a track refers to making your track into a stereo audio file</p></li><li><p>WAV and AIFF are full quality and uncompressed which is desirable for releasing something professionally</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2023-11-30 06:27:38 UTC</pubDate>
         <guid>https://padlet.com/lwise313/pbcfw4ivkc2fmpen/wish/2808582580</guid>
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