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      <title>Learning Theories and Successful gamification Design by Marwa Kotb</title>
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      <description>For learning positive outcomes, &quot;Educational games need to be designed and researched with attention to contemporary learning theories (Young
et al., 2012, p.68)&quot; as cited in (Quin &amp;Clark, 2016, p. 51). Share your view with regards to gamification. What other theoretical foundation that can be employed into gamification of CS education other than those mentioned in the page? </description>
      <language>en-us</language>
      <pubDate>2019-03-20 00:00:04 UTC</pubDate>
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         <title>INSTRUCTIONS!</title>
         <author>marwaakotb12</author>
         <link>https://padlet.com/marwaakotb12/pb0q5njdbjdf/wish/343123549</link>
         <description><![CDATA[<div>Click on the + sign to add your new thoughts. Add your name as the "TITLE". Put your name in (brackets) when commenting on others posts so we know who you are if you're commenting as a guest.</div>]]></description>
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         <pubDate>2019-03-20 00:03:00 UTC</pubDate>
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         <author>marwaakotb12</author>
         <link>https://padlet.com/marwaakotb12/pb0q5njdbjdf/wish/647699606</link>
         <description><![CDATA[CANCEL]]></description>
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         <pubDate>2020-07-05 14:45:31 UTC</pubDate>
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