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      <title>Major Project by MaysaChan</title>
      <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh</link>
      <description>Universal Shipper 2</description>
      <language>en-us</language>
      <pubDate>2022-04-25 16:45:58 UTC</pubDate>
      <lastBuildDate>2025-04-04 18:01:20 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157138086</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/ddfc498129ef2bb5d612cdfd4612ad4e/Workcheck_ONE.pdf" />
         <pubDate>2022-04-25 18:31:51 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157138086</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157245701</link>
         <description><![CDATA[]]></description>
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         <pubDate>2022-04-25 19:39:11 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157245701</guid>
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      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157267487</link>
         <description><![CDATA[<div>I believe Blender animation would require a lot node editing, luckily I found this video by&nbsp; Daniel Krafft talking about every single Blender node (v2.8) and their functionality, super helpful for my work.</div>]]></description>
         <enclosure url="https://youtu.be/cQ0qtcSymDI?list=PL1i9-BwsRohoKWJgYv-Hstp_bSx85rJxA" />
         <pubDate>2022-04-25 19:55:09 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157267487</guid>
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      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157270014</link>
         <description><![CDATA[<div>Another great inspiration, music video created by Yohei Kameyama also use Blender for modeling and animation</div>]]></description>
         <enclosure url="https://youtu.be/AYJrRakUyvg?list=PL1i9-BwsRohoKWJgYv-Hstp_bSx85rJxA" />
         <pubDate>2022-04-25 19:57:03 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2157270014</guid>
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      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159370689</link>
         <description><![CDATA[<div>The whole storyboard that I will be doing for this project<br><br>Story: Continue right after our girl (Saki) delivers her package in the Drawing dimension and travel through the Stop-Motion dimension to enter the Anime dimension. After that she went back to her original dimension, she get assign more delivery and she also get a promotion in order to travel to new 3Dimension. She went through the usual day and delivery her first package. She end to 811 for glad some drink, when she came out of the store, she find out her package got stolen by mystery thief and she have to chase after the theif to get her package back for final delivery.</div>]]></description>
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         <pubDate>2022-04-26 23:21:04 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159370689</guid>
      </item>
      <item>
         <title>Animated</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159371386</link>
         <description><![CDATA[<div>Quick animating story board of what final would look like</div>]]></description>
         <enclosure url="https://youtu.be/WWicmGGUQI0" />
         <pubDate>2022-04-26 23:21:59 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159371386</guid>
      </item>
      <item>
         <title>Chibi Art style</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159373824</link>
         <description><![CDATA[<div>Turntable of Chibi character design including shading test. I really like the two-tone shading and since she is going to semi anime dimension as the first destination</div>]]></description>
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         <pubDate>2022-04-26 23:25:05 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159373824</guid>
      </item>
      <item>
         <title>PS1 Art Style</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159374095</link>
         <description><![CDATA[<div>Same as previous one, this is shader test and turnable for my character when she enter PS1 dimension.<br><br><br></div>]]></description>
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         <pubDate>2022-04-26 23:25:25 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159374095</guid>
      </item>
      <item>
         <title>Model Turnable</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159375042</link>
         <description><![CDATA[<div>I do plan for 4th art style which is my personally art style when I model my own character but it seem not worth for 30 sec scene with full render and full rigged character.<br><br>However, including PS1 art style I will do it for degree show as the work load is already heavy. </div>]]></description>
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         <pubDate>2022-04-26 23:26:32 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159375042</guid>
      </item>
      <item>
         <title>Experiment </title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159375947</link>
         <description><![CDATA[<div>Next gladly recommend me a program called 3DCoat which is basically a texturing program alternative to other program such as Substance Painter.<br><br>Sadly I didn't use this program for texturing since I am unfamiliar with the program and it would be delay my workflow but I will be looking into it again soon.</div>]]></description>
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         <pubDate>2022-04-26 23:27:34 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159375947</guid>
      </item>
      <item>
         <title>Test Render &amp; Animation</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159377242</link>
         <description><![CDATA[<div>Animation and render test I did for main character assert which is a universal shipper's package.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/ae7ff3ffea71c318a40faf7a0dd52853/Salty_gacha.mp4" />
         <pubDate>2022-04-26 23:29:12 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159377242</guid>
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      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159380780</link>
         <description><![CDATA[<div>The original Universal Shipper that I finish in 2019 during 2nd year. She is base on my really old character I made in 2016. The whole concept is bascially trying to symbolize my journey in my art career.<br>Main Girl is obviously based on my old character and me. Her delivery package is a metaphor for both learning new style or reaching a certain milestone hence why some package is in difference dimension or art style.</div>]]></description>
         <enclosure url="https://youtu.be/ohLl_5U9zxs" />
         <pubDate>2022-04-26 23:33:40 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159380780</guid>
      </item>
      <item>
         <title>D&amp;AD</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159419550</link>
         <description><![CDATA[<div>Collab with Sax, Next &amp; Me doing short animation</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/ffe67736b6aeb40fc4180453bab86103/NBA22_Tutor_Pack_Page_19_1_.jpg" />
         <pubDate>2022-04-27 00:13:56 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2159419550</guid>
      </item>
      <item>
         <title>Help</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2160141774</link>
         <description><![CDATA[<div>I help Sax clear up his Dragon model, rigging, weight painting and prepare to be animation ready model</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/491143c5b03445d9b9a8af8cd632c96c/image.png" />
         <pubDate>2022-04-27 10:34:23 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2160141774</guid>
      </item>
      <item>
         <title>Storyboard</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194726306</link>
         <description><![CDATA[<div>Full SB</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/78e4743a0c05f6490beb2eb86dc258de/Screenshot_2022_05_23_020010.jpg" />
         <pubDate>2022-05-22 19:00:39 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194726306</guid>
      </item>
      <item>
         <title>Redesign concept</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194759380</link>
         <description><![CDATA[<div>After that, I drew them standalone with different pose to see how they would look like with the original color scheme and how I kinda imagine that gonna look like in 3D.</div>]]></description>
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         <pubDate>2022-05-22 19:55:17 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194759380</guid>
      </item>
      <item>
         <title>Redesign sketch</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194761823</link>
         <description><![CDATA[<div>I really want a new fresh look cause she is gonna go for new dimension after all. Based on the 6th design that I (and some other) select I start to adapt them into 3 original art style, bascially upgrade from chibi to full 7 heads tall character.</div>]]></description>
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         <pubDate>2022-05-22 19:59:42 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194761823</guid>
      </item>
      <item>
         <title>Reference </title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194784634</link>
         <description><![CDATA[<div>I look into how some company like Grab or Lineman give their employee uniform and trying to take a few bite from their design choice and add to my work<br><br>I notice that at least for us, the uniform is consist average company's color t-shirt that sometime made by company themselves or white t-shirt then overlay by company jacket. While sometime, they simply wear color T-shirt and one cap.</div>]]></description>
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         <pubDate>2022-05-22 20:34:29 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194784634</guid>
      </item>
      <item>
         <title>Reference 2</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194789626</link>
         <description><![CDATA[<div>Later on I try spice thing up a little, I remember one game I used to play during my childhood is skate game called <em>Tony Hawk's Proving Ground </em>and I remember I discover arm sleeve. and I decide I try to add it to my design since Thailand's sun is insanely hot and stay in the sun every day in middle of street, she would get heat stronk. And I really like it so I take it as offical design as well as people in Discord also like it.</div><div><br></div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/16f219fc5ede6d2f6951421df3472e18/image.png" />
         <pubDate>2022-05-22 20:44:03 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194789626</guid>
      </item>
      <item>
         <title>First sketch</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194792789</link>
         <description><![CDATA[<div>After I look into ref, I start creating sketch base on what I can consider and take every feature that delivery men commonly wear, along with a few additions I add myself, try to create outfilt that can instantly recognize as delivery&nbsp;person. I also ask for Discord and my classmate to select what they like the most and most of them choose 6th one, personally I also like 6th one so I decided on that design and start improve and adapt further into 3 art styles</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/1ff4bd5c22311562a73a48456ffba600/image.png" />
         <pubDate>2022-05-22 20:50:05 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194792789</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194797223</link>
         <description><![CDATA[<div>I improve it further, maybe I could use those to some extend and I was thinking about whether I choose use OG color scheme or new color scheme for fresh look on my character and the world that she gonna travel into.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/0373c11889f182bb481576e9c0764855/image.png" />
         <pubDate>2022-05-22 20:59:11 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194797223</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194800254</link>
         <description><![CDATA[<div><em>Shrek Retold </em>A project create by <em>3GI <br></em>where they gather over 300 artist assign to remake entire Shrek movie. Each person is given 10 sec to any sec depend on scene and remake them in their taste and style. I really like this collaboration as it shown no matter how chaotic and difference artstyle is, in the grand scheme, it can be beautiful.</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=pM70TROZQsI" />
         <pubDate>2022-05-22 21:04:49 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194800254</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194801443</link>
         <description><![CDATA[<div><em>The Amazing World of Gumball</em>&nbsp;also known to play with mix media of every animation and web animation style and making parody of animation troop including animation style troop.</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=H-nctfqbLeQ" />
         <pubDate>2022-05-22 21:07:32 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194801443</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194803039</link>
         <description><![CDATA[<div>Modeling</div>]]></description>
         <enclosure url="https://80.lv/articles/001agt-stylized-3d-art-philosophy-from-dylan-mellott/" />
         <pubDate>2022-05-22 21:11:00 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194803039</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194803856</link>
         <description><![CDATA[<div>learning the processes maybe I can appear them to my work</div>]]></description>
         <enclosure url="https://www.daslia.com/3d-art-processes" />
         <pubDate>2022-05-22 21:12:17 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194803856</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194804782</link>
         <description><![CDATA[<div>Someone in Unity Forum leave a small guide on how to start with PS1 character model</div>]]></description>
         <enclosure url="https://forum.unity.com/threads/where-to-start-if-i-want-create-ps1-style-game-art.553399/" />
         <pubDate>2022-05-22 21:14:19 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194804782</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194806589</link>
         <description><![CDATA[<div>A technical and in-deep video on how iconic PS1 "warp" graphic come from, this help me understand how to remake it in Blender animation (have to look for guide)</div>]]></description>
         <enclosure url="https://youtu.be/x8TO-nrUtSI" />
         <pubDate>2022-05-22 21:17:34 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194806589</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194807689</link>
         <description><![CDATA[<div>Difference topo lead to difference deformations, very help for my 3D modeling. While look around for topo life hack. I try look into PS1 model style.</div>]]></description>
         <enclosure url="https://youtu.be/jByzklhVwH8?list=PL1i9-BwsRohrWQ9E_7RVoI_s7UDkQe-m7" />
         <pubDate>2022-05-22 21:19:40 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194807689</guid>
      </item>
      <item>
         <title>Model</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194813145</link>
         <description><![CDATA[<div>I remember few year back, when I was replaying GTA 3 on PS2 emulate, I notice their body part is actually separate piece connect by rigg bone.<br>This is actually common practice in the older game,s especially during the PS1 and PS2 era. This type of model is use to prevent common deformation issues with very low-poly model so instead, they separate each body part in order to make model overlap when moving around, that way it create more naturally " deformation&nbsp;"</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/902ccfd16fac1abdbaec45b1963128ba/image.png" />
         <pubDate>2022-05-22 21:32:00 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194813145</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194815143</link>
         <description><![CDATA[<div>(https://sketchfab.com/3d-models/claude-2001-6164e6d2cd9845599923b457e1d95521)<br>And due to low graphics and barely any lighting interact with a model, that separation is not visible during normal gameplay or even close up. This pushes me to use this method along with lighting during "PS1" art style part.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/b30aacbb80bb7eb48b57afac6cdb8a60/image.png" />
         <pubDate>2022-05-22 21:35:48 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194815143</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194818037</link>
         <description><![CDATA[<div>While actual PS1 game (like Metal Gear Solid), using this method is way more visible but that is due to technical limit at the time. This make realize that imperfection is what create iconic PS1 style graphic.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/6e56c74293fc116ee16ff9cdb9996974/image.png" />
         <pubDate>2022-05-22 21:42:30 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194818037</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194903494</link>
         <description><![CDATA[<div>Here I color the with color that almost resemble older color scheme. At first I like the color so far and I'm about to settle it there but talking with my tutor and Kannitta (Pam) I have a change of mind into.....</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/6bd7152cf4701a62074c011af0afaccf/image.png" />
         <pubDate>2022-05-23 00:17:36 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194903494</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194907881</link>
         <description><![CDATA[<div>A final color after some discussion with tutor and Kannitta, and to be honest I love this color even more it does settle well with new color scheme I'm going for. </div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/e258d386730a133ee6c674b6d1422c8a/image.png" />
         <pubDate>2022-05-23 00:21:28 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194907881</guid>
      </item>
      <item>
         <title>Color Reference </title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194929523</link>
         <description><![CDATA[<div>I was thinking how chibi art style color would look like. Then I come cross another childhood game called "Katamari Damacy" which have a chill and simplistic mood and tone to it, like a Japanese clip art (Called&nbsp; いらすとや. (Irasutoya))I also look for other game that has similar mood and tone and <em>Pepsiman </em>is another one with Japanese clip art tone that I also like alongside with <em>Viewtiful Joe&nbsp;</em>which is shift from soft to little contract like American comic color at the time.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/e9952113951dab21ee3b72a5f01c7164/image.png" />
         <pubDate>2022-05-23 00:40:33 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194929523</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194939791</link>
         <description><![CDATA[<div>For "PS1" dimension art style, I want to aim for really retro look on top of already dated looking model, I really like pixel art style old limited color PC of 80s that run less color than 16 bit or even 8 bit color. The example I show here is from modern vintage game called "Retro City Rampage" one of very few game that did pixel animation sprite correct and not just rotate pixel like PNG image, this game will be great resource for me to study. Also I'm experimenting a color on my ps1 character to see how she gonna look under color scheme that emulate Commodore 64 computer.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/0c47fa8764b2bfc4e49a4db8e869cc4e/image.png" />
         <pubDate>2022-05-23 00:49:37 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194939791</guid>
      </item>
      <item>
         <title>Case study a little</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194956222</link>
         <description><![CDATA[<div>I'm watching this highlight from&nbsp;NIJISANJI EN VrChat Stream to study how they animate or at least how chibi would be act with shortening body parts</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=LqgtSgXKHq0" />
         <pubDate>2022-05-23 01:04:23 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194956222</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194959469</link>
         <description><![CDATA[<div>Small color script to see if it look alright with new color scheme and I actually like it a lot than I expected.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/23b16b3f63ba4512524201abd31bbcd4/image.png" />
         <pubDate>2022-05-23 01:07:19 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194959469</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194961153</link>
         <description><![CDATA[<div>with all the color and set up I am prepare for modeling and ultimately animate now</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-23 01:08:44 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194961153</guid>
      </item>
      <item>
         <title>Reference</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194965005</link>
         <description><![CDATA[<div>This is my few time that I model something that is human character and luckily I have Katamati which feature model gallery if you finish a game, a great place to study how they model each piece from as small as ant to as big as entire island.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/2ade709930329b1fb0a30d439f3cfe8b/image.png" />
         <pubDate>2022-05-23 01:11:57 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194965005</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194968108</link>
         <description><![CDATA[<div>Referencing GTA 3 modeling method and my own, I start working on model. It is simple 5 head tall model. Face is the hardest part here since I have to make trangle as much as I can, and trying to match a drawing version as well but I manage to do by keep twist it until iti is</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/67ff0bd1f50dd2308398f366b5fdd701/image.png" />
         <pubDate>2022-05-23 01:14:28 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194968108</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194968482</link>
         <description><![CDATA[<div>Now it is time to appear those texture to in the model and using similar technique to PS1 texturing which is create detail adding extra polygon by using alpha and PNG texturing like front of her hair. </div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/a219a6de5845cb18f57e802f3a227453/image.png" />
         <pubDate>2022-05-23 01:14:47 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194968482</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194970115</link>
         <description><![CDATA[<div>Both model in companion with default  lighting  </div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/af704c990fc16ab7278577e96cfd76ad/image.png" />
         <pubDate>2022-05-23 01:15:54 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194970115</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194971499</link>
         <description><![CDATA[<div>I do like left one better but I feel like her head is way too big and it look funny in actual work, also hard for her to ride a bike. so I decide to reduce her head size to reasonable size.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/0d86eed4835c8eb61da5726008069735/image.png" />
         <pubDate>2022-05-23 01:16:50 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194971499</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194971892</link>
         <description><![CDATA[<div>Base of bike that I adapt from online</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/e164cf11c0586f5e29e6ad44dfdce003/image.png" />
         <pubDate>2022-05-23 01:17:10 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194971892</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194972364</link>
         <description><![CDATA[<div>Same as her model I try to make it low poly as much as I can</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/8fd0a40ccfe07387e0d9b9217a42972a/image.png" />
         <pubDate>2022-05-23 01:17:30 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194972364</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194977884</link>
         <description><![CDATA[<div>From video I watch, I try to work around node editing + looking for help online, I able to make node setup that able to render object in 2 shades. Both of them is identical and can appear to every object in my work. </div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/f9db716c6b00a686645930e7a99a75da/image.png" />
         <pubDate>2022-05-23 01:21:56 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194977884</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979421</link>
         <description><![CDATA[<div>Bike UV and Texture</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/946befade9a5198faa6221eac9c77236/image.png" />
         <pubDate>2022-05-23 01:23:08 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979421</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979905</link>
         <description><![CDATA[<div>UV and Texturing of PS1 art style. As you see I mostly use shadow by shading rather than relies on lighting in 3D only</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/d5581ee3b8a7d7ab30998f4327af7af9/Dimesion_Shifter.png" />
         <pubDate>2022-05-23 01:23:29 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979905</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979948</link>
         <description><![CDATA[<div>However chibi style use no texture shadow at all since dimension she is in does contain light to reflect on and creat 2D like effect already.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/a3548bba633693f8da7d401e5ea85d8d/Base.png" />
         <pubDate>2022-05-23 01:23:31 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194979948</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194982470</link>
         <description><![CDATA[<div>Chibi style riding a bike</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/2c67dcbfeb04cf7b34da0aff2505946a/image.png" />
         <pubDate>2022-05-23 01:25:34 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194982470</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194983230</link>
         <description><![CDATA[<div>Car model I did for prop in the scene</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/28ade636f1a6d4469a6e10563ac99cf1/image.png" />
         <pubDate>2022-05-23 01:26:12 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2194983230</guid>
      </item>
      <item>
         <title>Helping Kannitta</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195058974</link>
         <description><![CDATA[<div>She ask me for help with 3D scene that she gonna use&nbsp;in her work so I help her with technical problem.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-23 02:23:59 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195058974</guid>
      </item>
      <item>
         <title>Animation</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195075539</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2022-05-23 02:36:41 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195075539</guid>
      </item>
      <item>
         <title>Character</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195076143</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2022-05-23 02:37:07 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195076143</guid>
      </item>
      <item>
         <title>Enter The City</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195084677</link>
         <description><![CDATA[<div>First 3D session of this work is when she about to enter the city. This is my first animate a landscape and huge scene, so there will be problem.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/06638885a1c6fa644ba56bd7030ab3a6/image.png" />
         <pubDate>2022-05-23 02:43:51 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195084677</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195093004</link>
         <description><![CDATA[<div>I'm trying to find a way to create huge landscape without blowing my PC. My resolution for this is that I create repeatable plane and draw a tileable texture then I'm using Array modifier to create copy of itself that connects and can be change easier</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/0e26d3fe4aa79a95cd74e19d95184315/image.png" />
         <pubDate>2022-05-23 02:48:47 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195093004</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195095021</link>
         <description><![CDATA[<div>Final render of the scene</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/d0fd9afbc5d1b57d9be32938a9735389/image.png" />
         <pubDate>2022-05-23 02:50:20 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195095021</guid>
      </item>
      <item>
         <title>Island</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195107851</link>
         <description><![CDATA[<div>Second scene is zoom out to see the whole city, I personally like this scene alot. One of the video game gimmick is that, they always take place in the lonely island in the middle of nowhere. so I made chibi city a standalone island city. The city itself I use addon called GIS where they will scan real world map and convert building and road on the map into 3D model so I use map of Bangkok as backdrop city block and base for building of my scene.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/d51f11446dd755a90b0e3f321d188c49/image.png" />
         <pubDate>2022-05-23 03:00:20 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195107851</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195109936</link>
         <description><![CDATA[<div>Render</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/339e707909de602aba6194ff7df9b4ba/image.png" />
         <pubDate>2022-05-23 03:01:42 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195109936</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195111382</link>
         <description><![CDATA[<div>Simple Texture with ocean as animate png sequence.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/d7d98a2f33be059cef324df74f724b1f/image.png" />
         <pubDate>2022-05-23 03:02:50 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195111382</guid>
      </item>
      <item>
         <title>Enter The City</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195122996</link>
         <description><![CDATA[<div>This scene is quite packed and busy with a total of 1000 frames to render. Again I use scan map of Bangkok as the backdrop and base building. The new problem I'm facing during this scene is toggle to what to render what not at the right time. I use a car I model for this scene as well<br><br>At this part, she encounters heavy traffic at the only entrance to the city. make her wait for hour while facing some dirty driver behavious.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/b2e7fa8cb075fb0812f42a22c1ff287b/image.png" />
         <pubDate>2022-05-23 03:12:02 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195122996</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195124034</link>
         <description><![CDATA[<div>Final Render</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/0bdb491ae7fd781a2b2af236268a1ea8/image.png" />
         <pubDate>2022-05-23 03:12:52 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195124034</guid>
      </item>
      <item>
         <title>Shortcut??</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195132692</link>
         <description><![CDATA[<div>Smaller than previous one but as compact as last one. This scene foreground building, I'm using same technique as first scene which is Array Modifier to copy build into single row, camera might be point at those building it does space in case I have to change animation.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/5f969d18eb6a0e02240f00577b7b4fcc/image.png" />
         <pubDate>2022-05-23 03:20:35 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195132692</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195137093</link>
         <description><![CDATA[<div>I also use green screen as transition to next scene&nbsp;since next scene is taking place in difference block from where she riding to save a time.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1420726295/4f47d54be434a32dc51d01ec4903fea1/GAS_GAS0144.png" />
         <pubDate>2022-05-23 03:24:37 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195137093</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195137374</link>
         <description><![CDATA[<div>Render</div>]]></description>
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         <pubDate>2022-05-23 03:24:51 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195137374</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195141807</link>
         <description><![CDATA[<div>Render</div>]]></description>
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         <pubDate>2022-05-23 03:27:55 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195141807</guid>
      </item>
      <item>
         <title>1st 3D package</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195149762</link>
         <description><![CDATA[<div>Another huge scene, transition from green screen into western townhouse to delivery her first package. The building is once again Array copy. This scene of ours main character finally have full animation play out.</div>]]></description>
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         <pubDate>2022-05-23 03:34:48 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195149762</guid>
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      <item>
         <title>1st 3D Package 2</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195218368</link>
         <description><![CDATA[<div>The follow up scene right after she fall, where she is finally going to delivery package to this sus man. Switch ours girl and sus man POV.</div>]]></description>
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         <pubDate>2022-05-23 04:40:30 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195218368</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195220749</link>
         <description><![CDATA[<div>Render</div>]]></description>
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         <pubDate>2022-05-23 04:42:52 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195220749</guid>
      </item>
      <item>
         <title>Snailpot&#39;s Soda</title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195235532</link>
         <description><![CDATA[<div>A fun little scene where after she enter 811 store, she go and pick my older assert which I use for my last year work, Snailpot Soda. This scene is quite experimental on lighting using Eevee render engine, which is a engine that use Cpu to render real time lighting in exchange lesser realistic lighting but insane faster render time.</div>]]></description>
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         <pubDate>2022-05-23 04:53:19 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195235532</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195238207</link>
         <description><![CDATA[<div>RENDER<br><br></div>]]></description>
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         <pubDate>2022-05-23 04:55:28 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195238207</guid>
      </item>
      <item>
         <title></title>
         <author>maysakori</author>
         <link>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195242192</link>
         <description><![CDATA[<div>Final Render</div>]]></description>
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         <pubDate>2022-05-23 04:58:50 UTC</pubDate>
         <guid>https://padlet.com/maysakori/p8f99y0fq7r2e2fh/wish/2195242192</guid>
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