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      <title>Keyframes, Symbols &amp; Frames by </title>
      <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b</link>
      <description>It is what it is, It is what it is</description>
      <language>en-us</language>
      <pubDate>2020-11-30 14:00:11 UTC</pubDate>
      <lastBuildDate>2020-11-30 16:38:19 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Keyframes</title>
         <author></author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971262198</link>
         <description><![CDATA[<div>Key frames are the frames where an animation begins or ends. Each key frame is a critical point in the animation, where an object begins or ends an action. <br>Keyframe animation is based on the notion that an object has a beginning state or condition and will be changing over time, in position, form, color, luminosity, or any other property, to some different final form.</div>]]></description>
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         <pubDate>2020-11-30 14:07:16 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971262198</guid>
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         <title>Frames</title>
         <author></author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971262879</link>
         <description><![CDATA[<div>In video and animation, Frames are individual pictures in a sequence of images.  They allow users to place objects wherever they want on the page.</div>]]></description>
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         <pubDate>2020-11-30 14:07:24 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971262879</guid>
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         <title>Symbols</title>
         <author></author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971263099</link>
         <description><![CDATA[<div>A <em>symbol </em>is a graphic, button, or movie clip that you create once in the Animate (formerly Flash Professional CC) authoring environment or by using the SimpleButton (AS 3.0) and MovieClip classes. You can then reuse the symbol throughout your document or in other documents.</div>]]></description>
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         <pubDate>2020-11-30 14:07:26 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971263099</guid>
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         <title>Benefits of using Symbols</title>
         <author></author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971307148</link>
         <description><![CDATA[<ul><li>Easily duplicate pre-built animations</li><li>Symbols have transform properties on pre-built animations</li><li>Symbols can loop animations</li><li>Symbols can create a library of poses</li><li>Symbols can replace poses for a frame using frame picker</li><li>Symbols can reduce the need to redraw common elements</li><li>Symbols change the starting frame</li></ul><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-30 14:16:00 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971307148</guid>
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         <title>Types Of Symbols</title>
         <author>bla19008015</author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971307357</link>
         <description><![CDATA[<ul><li>Use graphic symbols for static images and to create reusable pieces of animation that are tied to the main Timeline. Graphic symbols operate in sync with the main Timeline. Interactive controls and sounds won’t work in a graphic symbol’s animation sequence. Graphic symbols add less to the FLA file size than buttons or movie clips because they have no timeline.</li><li>Use button symbols to create interactive buttons that respond to mouse clicks, rollovers, or other actions. You define the graphics associated with various button states, and then assign actions to a button instance. For more information.</li><li>Use movie clip symbols to create reusable pieces of animation. Movie clips have their own multi-frame Timeline that is independent from the main Timeline—think of them as nested inside a main Timeline that can contain interactive controls, sounds, and even other movie clip instances. You can also place movie clip instances inside the Timeline of a button symbol to create animated buttons</li></ul><div><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-30 14:16:02 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971307357</guid>
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      <item>
         <title>Where frames are found</title>
         <author>Leo_Wade</author>
         <link>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971326761</link>
         <description><![CDATA[<div>In Animate, frames are found in the Timeline. To insert a new frame; select Insert, Timeline, Frame (F5). </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-30 14:19:42 UTC</pubDate>
         <guid>https://padlet.com/bla19008015/ofo2ixcebdkr43b/wish/971326761</guid>
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