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      <title>Shelf by Daniel McConnell</title>
      <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8</link>
      <description>A wall with sections</description>
      <language>en-us</language>
      <pubDate>2024-03-17 10:00:07 UTC</pubDate>
      <lastBuildDate>2024-05-15 06:38:41 UTC</lastBuildDate>
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         <title>Next Level Graphing</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975113241</link>
         <description><![CDATA[<p>A powerful graphing calculator that allows students to visualize functions, explore transformations and understand concepts like linear equations, quadratic functions, and more.</p>]]></description>
         <enclosure url="https://www.desmos.com/" />
         <pubDate>2024-04-30 08:57:31 UTC</pubDate>
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         <title>Visual Maths</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975119462</link>
         <description><![CDATA[<p>GeoGebra is an interactive mathematics software that combines geometry, algebra, spreadsheets, graphing and statistics. It's great for exploring mathematical concepts visually.</p>]]></description>
         <enclosure url="https://www.geogebra.org/?lang=en" />
         <pubDate>2024-04-30 09:03:14 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975119462</guid>
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         <title>Becoming a Quiz Master</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975124972</link>
         <description><![CDATA[<p>Quizlet is a flashcard and study tool that can be used to create math flashcards for students to practice key concepts, formulas and vocabulary.</p>]]></description>
         <enclosure url="https://quizlet.com/gb" />
         <pubDate>2024-04-30 09:08:08 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975124972</guid>
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         <title>Maths Teacher In A Pocket</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975127583</link>
         <description><![CDATA[<p>Mathway is a problem-solving tool that provides step-by-step solutions to math problems across various topics including algebra, calculus, trigonometry, and more.</p>]]></description>
         <enclosure url="https://www.mathway.com/Algebra" />
         <pubDate>2024-04-30 09:10:24 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975127583</guid>
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         <title>Storytelling in Maths?</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975132811</link>
         <description><![CDATA[<p>Prodigy is a game-based learning platform that integrates math practice with an engaging storyline, adaptive learning, and progress tracking for students.</p>]]></description>
         <enclosure url="https://www.prodigygame.com/main-en/teachers/" />
         <pubDate>2024-04-30 09:14:38 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975132811</guid>
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         <title>SAMR Model</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975144931</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.edutopia.org/article/powerful-model-understanding-good-tech-integration/" />
         <pubDate>2024-04-30 09:25:21 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975144931</guid>
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         <title>Productive Pedagogies</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975150005</link>
         <description><![CDATA[<p>Productive Pedagogies refers to a framework that focuses on effective teaching strategies and practices to enhance student learning outcomes through engagement, collaboration, and critical thinking.</p>]]></description>
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         <pubDate>2024-04-30 09:30:09 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975150005</guid>
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         <title>Promoting Higher-Order Thinking Skills with Technology In The Classroom</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975154809</link>
         <description><![CDATA[<p>Learn how to target the different levels of the taxonomy and engage students across different grade levels in a variety of content areas using technology. </p>]]></description>
         <enclosure url="https://thejournal.com/articles/2012/09/24/5-mediarich-lesson-ideas-to-encourage-higherorder-thinking.aspx" />
         <pubDate>2024-04-30 09:34:50 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975154809</guid>
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         <title>High Impact Teaching Strategies</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975160584</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.education.vic.gov.au/Documents/school/teachers/support/Expired/0000highimpactteachstrat-expired.pdf" />
         <pubDate>2024-04-30 09:40:39 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975160584</guid>
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      <item>
         <title>Mathematics Teachers Association</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975167791</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://qamt.qld.edu.au/" />
         <pubDate>2024-04-30 09:48:39 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975167791</guid>
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      <item>
         <title>Business Teachers Association</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975171517</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.beaq.org.au/" />
         <pubDate>2024-04-30 09:52:22 UTC</pubDate>
         <guid>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2975171517</guid>
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         <title>The Ultimate Transformative Tool</title>
         <author>danielmcconnell</author>
         <link>https://padlet.com/danielmcconnell/mpgq56z24ewy4hd8/wish/2976206147</link>
         <description><![CDATA[<p>While not specifically designed for Mathematics, Scratch can be utilised within the classroom to construct interactive mathematics games, simulations and visualisations to transform learning experiences. One important feature is its ability to promote active learning via project-based exploration, allowing students to move beyond passive consumption of information to active construction of knowledge by planning and implementing Scratch projects that are connected to mathematical concepts (Brennan &amp; Resnick, 2012; Halverson &amp; Sheridan, 2014). Transformative learning is essential to this shift and can only be achieved when opportunities are provided to students to take ownership of their learning and develop their knowledge and understanding of mathematical ideas and concepts as they transition from passive learning to active learning (Mezirow, 1997).&nbsp;</p><p><br></p><p>Scratch also presents significant value in its ability to stimulate and foster innovation and creativity. One capability normally overshadowed in mathematics, creativity, can be eclipsed by the emphasis on correct solutions and procedural proficiency, however, creativity is an essential component of problem-solving and mathematical reasoning (Tout, 2020). Scratch allows students to explore mathematical concepts freely in creative ways, such as designing and constructing interactive simulations, visualising abstract concepts through animations, or making games that reinforce mathematical principles, providing students with creative freedom where learning experiences are transformed into enjoyable experiences, fostering a growth mindset, in which students see problems as opportunities for learning and experimenting (Dweck, 2006). Furthermore, Scratch cultivates computational thinking skills, as its programming teaches students how to break complex problems down into manageable steps, identify patterns and develop algorithms, all which are fundamental processes within mathematics that mirrors mathematical problem-solving techniques (Wing, 2006; Grover &amp; Pea, 2013). This connection between mathematical and computational thinking improves students' capacity to transfer abilities across domains and promotes a more holistic understanding of both disciplines (Villarejo, 2019).</p><p><br>Within the classroom, Scratch can be integrated into various instructional strategies to support a transformative learning design. Scratch is a powerful visualisation tool for abstract mathematical concepts, where students can create interactive graphs to explore functions, simulate geometric transformations, or model real-world mathematical scenarios, allowing students to connect abstract mathematical concepts with concrete, interactive representations to foster a deeper understanding (Bogdanova et al., 2023). Scratch also supports differentiated instruction by allowing students to work at their own pace and level of complexity, where lessons can be designed and implemented that are scaffolded to accommodate the diverse learning needs and interests of students (Tomlinson, 2014). For example, students have the option to incorporate mathematical concepts and skills into projects that are in line with their personal interests, such as art, music, or storytelling. Additionally, Scratch can also be used to promote collaborative learning experiences, in which students can work in groups to design and implement Scratch projects that require them to apply mathematical concepts and principles in real-world scenarios, strengthening the accumulation of knowledge and understanding, particularly for students who thrive on peer support and feedback (Slavin, 2014; Antonetti et al., 2015; Tomlinson, 2014).</p><p><br></p><p><strong>Reference List</strong></p><p><br></p><p>Antonetti, J., &amp; Garver, J. (2015).&nbsp;<em>17,000 Classroom Visits Can’t Be Wrong: Strategies That Engage Students, Promote Active Learning, and Boost Achievement</em>&nbsp;(1st ed.). Association for Supervision &amp; Curriculum Development.</p><p><br></p><p>Bogdanova, E., Bogdanov, P., &amp; Bogdanov, S. (2023). Future mathematics teachers’ implementation of research activities based on dynamic mathematics software GeoGebra. <em>Vestnik Rossiĭskogo Universiteta Druzhby Narodov. Serii͡a︡ Informatizat͡s︡ii͡a︡ Obrazovanii͡a</em>, <em>20</em>(2), 207–220. <a rel="noopener noreferrer nofollow" href="https://doi.org/10.22363/2312-8631-2023-20-2-207-220">https://doi.org/10.22363/2312-8631-2023-20-2-207-220</a></p><p><br></p><p>Brennan, K., &amp; Resnick, M. (2012). <em>New frameworks for studying and assessing the development of computational thinking.</em> Proceedings of the 2012 annual meeting of the American Educational Research Association. <a rel="noopener noreferrer nofollow" href="https://scratched.gse.harvard.edu/ct/files/AERA2012.pdf">https://scratched.gse.harvard.edu/ct/files/AERA2012.pdf</a></p><p><br></p><p>Dweck, C. S. (2006). <em>Mindset: The new psychology of success</em>. Random House.</p><p><br></p><p>Halverson, E. R., &amp; Sheridan, K. M. (2014). The Maker Movement in Education. <em>Harvard Educational Review</em>, <em>84</em>(4), 495–504. <a rel="noopener noreferrer nofollow" href="https://doi.org/10.17763/haer.84.4.34j1g68140382063">https://doi.org/10.17763/haer.84.4.34j1g68140382063</a></p><p><br></p><p>Mezirow, J. (1997). Transformative Learning: Theory to Practice. <em>New Directions for Adult and Continuing Education</em>, <em>1997</em>(74), 5–12. <a rel="noopener noreferrer nofollow" href="https://doi.org/10.1002/ace.7401">https://doi.org/10.1002/ace.7401</a></p><p><br></p><p>Slavin, R. (2014). Cooperative Learning and Academic Achievement: Why Does Groupwork Work?. [Aprendizaje cooperativo y rendimiento académico: ¿por qué funciona el trabajo en grupo?]. <em>Anales de Psicología (Murcia, Spain)</em>, <em>30</em>(3), 785-. <a rel="noopener noreferrer nofollow" href="https://doi.org/10.6018/analesps.30.3.201201">https://doi.org/10.6018/analesps.30.3.201201</a></p><p><br></p><p>Tomlinson, C. (2014). <em>The differentiated classroom : responding to the needs of all learners</em> (2nd edition.). ASCD.</p><p><br></p><p>Tout, D. (2020, November 24). Teaching Numeracy<em>. Australian Council of Educational Research (ACER).</em><a rel="noopener noreferrer nofollow" href="https://www.acer.org/au/discover/article/teaching-numeracy"><em> https://www.acer.org/au/discover/article/teaching-numeracy</em></a></p><p><br></p><p>Villarejo, B. (2019). Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play. <em>Multidisciplinary Journal of Educational Research</em>, <em>9</em>(3), 349-. <a rel="noopener noreferrer nofollow" href="https://doi.org/10.17583/remie.2019.4713">https://doi.org/10.17583/remie.2019.4713</a></p><p><br></p>]]></description>
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         <pubDate>2024-05-01 04:03:35 UTC</pubDate>
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