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      <title>ISA: I Used to Think... Now I Think... by Angela Strunks</title>
      <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t</link>
      <description>In this Padlet please write down your first thoughts on what VR is and what do you believed it’s role in education could be. Now on reflection and post the workshop please write your new thoughts on what VR is and what you believe it’s role in education could be?</description>
      <language>en-us</language>
      <pubDate>2024-05-03 10:53:46 UTC</pubDate>
      <lastBuildDate>2024-11-27 10:32:06 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Example</title>
         <author>msstrunks</author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/2979330234</link>
         <description><![CDATA[<p>I Used to think VR is..... and it's role in education is....</p><p>Now I think VR is..... and it's role in education is...</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-03 11:03:09 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/2979330234</guid>
      </item>
      <item>
         <title>VR</title>
         <author></author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3001404461</link>
         <description><![CDATA[<p><strong>I used to think...</strong>&nbsp;VR stands for Virtual Reality and creates simulated experiences.&nbsp;In music class,&nbsp;it could be a fun way for students to virtually visit concert halls or travel to different parts of the world to experience diverse musical styles.</p><p><br></p><p><strong>Now I think...</strong>&nbsp;VR has the potential to be much more than just a virtual field trip!&nbsp;After the workshop,&nbsp;I can see how VR could be used to create interactive music experiences.&nbsp;Imagine students learning about different instruments by virtually holding and playing them in a VR orchestra!&nbsp;VR could also be a powerful tool for composing music,&nbsp;allowing students to hear their creations come to life in a virtual concert hall.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-21 07:30:40 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3001404461</guid>
      </item>
      <item>
         <title>The reality of VR</title>
         <author></author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3010014883</link>
         <description><![CDATA[<p>I used to think that VR was untapped potential material for great interactive language classes and that its role in education was only just developing. </p><p>Now I still think the same, but I also think that it's a great way to encourage more students (all?) to empathize with (virtual) people and develop creative/critical thinking skills in a different way.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-28 09:49:44 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3010014883</guid>
      </item>
      <item>
         <title>VR</title>
         <author></author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3014147788</link>
         <description><![CDATA[<p><strong>I used to think</strong> of Virtual Reality as a technology that allows learners to experience and explore specific topics that are not necessarily available due to time and space constraints.&nbsp;</p><p><br/></p><p><strong>Now, I think</strong> that Virtual Reality can be an excellent tool for intentionally teaching empathy and other "soft skills" that are often neglected in&nbsp;curriculum planning and delivery.&nbsp;</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-31 07:11:04 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3014147788</guid>
      </item>
      <item>
         <title>Reflection on VR</title>
         <author></author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3016358811</link>
         <description><![CDATA[<p>I used to think that VR is a transformative tool to enhance engagement and motivation for student learning through virtual real-world application. </p><p><br/></p><p>Now I think VR creates a platform for educators to re-image the capacity of teaching and learning through authentic interaction with learning resources and multi-sensory engagement in the brain to make learning relevant and meaningful.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-03 10:29:08 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3016358811</guid>
      </item>
      <item>
         <title>I used to think that VR was an opportunity to relate to experiences I wouldn’t normally have a chance to appreciate. </title>
         <author></author>
         <link>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3236543013</link>
         <description><![CDATA[<p>I now know that it helps to develop empathy, supports faster skills acquisition and results in the learner being significantly more emotionally involved with the experience situation. VR learners are also more likely to take action as a result of the experience. </p>]]></description>
         <enclosure url="" />
         <pubDate>2024-11-27 10:32:05 UTC</pubDate>
         <guid>https://padlet.com/msstrunks/m9zs4wzw41cz5d2t/wish/3236543013</guid>
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