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      <title>AI by Nisaza 570</title>
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      <description>Hecho con amor</description>
      <language>en-us</language>
      <pubDate>2019-02-06 12:13:49 UTC</pubDate>
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      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>What is?</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328201682</link>
         <description><![CDATA[<div>In the field of computer science, <strong>artificial intelligence</strong> (<strong>AI</strong>), sometimes called <strong>machine intelligence</strong>, is intelligence demonstrated by machines, in contrast to the <strong>natural intelligence</strong> displayed by humans and other animals</div>]]></description>
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         <pubDate>2019-02-06 12:17:14 UTC</pubDate>
         <guid>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328201682</guid>
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         <title>Basics</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328202283</link>
         <description><![CDATA[<div>A typical AI perceives its environment and takes actions that maximize its chance of successfully achieving its goals.<sup>[1]</sup> An AI's intended goal function can be simple ("1 if the AI wins a game of Go, 0 otherwise") or complex ("Do actions mathematically similar to the actions that got you rewards in the past").</div>]]></description>
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         <pubDate>2019-02-06 12:20:02 UTC</pubDate>
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         <title>Problems</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328202956</link>
         <description><![CDATA[<div><strong><em><mark>Rasoning Problem Solving</mark></em></strong></div><pre>Early researchers developed algorithms that imitated step-by-step reasoning that humans use when they solve puzzles or make logical deductions. By the late 1980s and 1990s, AI research had developed methods for dealing with uncertain or incomplete information, employing concepts from probability and economics.</pre>]]></description>
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         <pubDate>2019-02-06 12:23:03 UTC</pubDate>
         <guid>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328202956</guid>
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         <title>Talos, an ancient mythical automaton with artificial intelligence</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328203885</link>
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         <pubDate>2019-02-06 12:26:41 UTC</pubDate>
         <guid>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328203885</guid>
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         <title>Problems</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328204054</link>
         <description><![CDATA[<div><strong>Knowledge representation<br></strong>are central to classical AI research. Some "expert systems" attempt to gather together explicit knowledge possessed by experts in some narrow domain. In addition, some projects attempt to gather the "commonsense knowledge" known to the average person into a database containing extensive knowledge about the world. Among the things a comprehensive commonsense knowledge base would contain are: objects, properties, categories and relations between objects;situations, events, states and time;causes and effects;knowledge about knowledge (what we know about what other people know);<a href="https://en.wikipedia.org/wiki/Artificial_intelligence#cite_note-Representing_knowledge_about_knowledge-88"><sup>]</sup></a>and many other, less well researched domains.</div>]]></description>
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         <pubDate>2019-02-06 12:27:24 UTC</pubDate>
         <guid>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328204054</guid>
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         <title>Motion and manipulation</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328205244</link>
         <description><![CDATA[<div>AI is heavily used in robotics. Advanced robotic arms and other industrial robots, widely used in modern factories, can learn from experience how to move efficiently despite the presence of friction and gear slippage. A modern mobile robot, when given a small, static, and visible environment, can easily determine its location and map its environment; however, dynamic environments, such as (in endoscopy) the interior of a patient's breathing body, pose a greater challenge. Motion planning is the process of breaking down a movement task into "primitives" such as individual joint movements</div>]]></description>
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         <pubDate>2019-02-06 12:31:49 UTC</pubDate>
         <guid>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328205244</guid>
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         <title>Social inteligence</title>
         <author>nisaza570</author>
         <link>https://padlet.com/nisaza570/lc6qgria5pi4/wish/328206157</link>
         <description><![CDATA[<div>Affective computing is an interdisciplinary umbrella that comprises systems which recognize, interpret, process, or simulate human affects. Moderate successes related to affective computing include textual sentiment analysis and, more recently, multimodal affect analysis (see multimodal sentiment analysis), wherein AI classifies the affects displayed by a videotaped subject.</div>]]></description>
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         <pubDate>2019-02-06 12:35:17 UTC</pubDate>
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