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      <title>What have you learnt this session? by Charlie Lecuyer</title>
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      <description>Be honest! </description>
      <language>en-us</language>
      <pubDate>2018-03-15 10:51:56 UTC</pubDate>
      <lastBuildDate>2018-05-17 13:26:06 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>What blueprints are and how to create a basic blueprint.</title>
         <author></author>
         <link>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/245023958</link>
         <description><![CDATA[<div>Emily</div>]]></description>
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         <pubDate>2018-03-22 14:38:46 UTC</pubDate>
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         <title>Blueprints variants, difference between the Class and Level blueprints and how to create them in Unreal.</title>
         <author></author>
         <link>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/253393853</link>
         <description><![CDATA[]]></description>
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         <pubDate>2018-04-19 12:58:14 UTC</pubDate>
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         <title>How to use Blueprints and toggle on and off a light in UE4</title>
         <author></author>
         <link>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/255614212</link>
         <description><![CDATA[<div>Joshua Riley</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-26 12:56:46 UTC</pubDate>
         <guid>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/255614212</guid>
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         <title>What blueprints are and its different types. </title>
         <author>3090355</author>
         <link>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/256465170</link>
         <description><![CDATA[<div><strong>Toggling light with level BP<br>Creating structures in Unreal Engine.<br>Creating wire frames in Unreal Engine.</strong><br>Nitesh</div>]]></description>
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         <pubDate>2018-04-30 12:07:15 UTC</pubDate>
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         <title>I learnt everything Unreal</title>
         <author></author>
         <link>https://padlet.com/charlotte_lecuyer/kwtlp4tncir6/wish/261572782</link>
         <description><![CDATA[<div>I wanna thank Mr Unreal engine man for the help.<br>#thxUnrealMan<br><br></div>]]></description>
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         <pubDate>2018-05-17 13:23:53 UTC</pubDate>
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