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      <title>Gamification Ideation - Group 9 by Rudiyanto P. Jong</title>
      <link>https://padlet.com/rpjong/jzcubatkbise</link>
      <description>CLM 5064 - Technology in Teaching &amp; Learning</description>
      <language>en-us</language>
      <pubDate>2018-01-29 07:05:42 UTC</pubDate>
      <lastBuildDate>2025-11-25 17:22:31 UTC</lastBuildDate>
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         <title></title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225504733</link>
         <description><![CDATA[]]></description>
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         <pubDate>2018-01-29 07:31:19 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225504733</guid>
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         <title></title>
         <author>mqawiem</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225505897</link>
         <description><![CDATA[]]></description>
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         <pubDate>2018-01-29 07:37:16 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225505897</guid>
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         <title>Course Options</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225507871</link>
         <description><![CDATA[<div>1. Engineering Mathematics<br>2. Stage Management<br><br></div>]]></description>
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         <pubDate>2018-01-29 07:45:30 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225507871</guid>
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         <title>Suggestions</title>
         <author>krolfikri</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225507971</link>
         <description><![CDATA[<div>My suggestion is to employ Math as a platform for gamification. <br><br>We could use car uniform velocity and acceleration as analogy for showing direct impacts of linear and quadratic equations <br><br></div>]]></description>
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         <pubDate>2018-01-29 07:46:01 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225507971</guid>
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         <title>Topics?</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225508323</link>
         <description><![CDATA[<div>Linear and Quadratic Functions - Week 1<br>Engineering applications - Week 2</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 07:48:00 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225508323</guid>
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         <title>Chosen Octalysis Components </title>
         <author>krolfikri</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225508741</link>
         <description><![CDATA[<div>1 - Meaning - application of knowledge to real environment<br>2 - Accomplishment - reward of points and marks contributing to overall progress in the course<br>3 - Social influence - conduct as group activities<br>4 - empowerment - options for students in selecting the route of the problem solving<br>5 - Unpredictability - students will not be informed that the points for activity 1 will be carried over to activity 2<br>6 - Avoidance - game rules: deduction of marks for wrong answer</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 07:50:38 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225508741</guid>
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         <title>Why this learning unit? </title>
         <author></author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225508782</link>
         <description><![CDATA[<div>Make math become interesting. <br>Hands on exercise in class. Students tend to copy paste if we are using conventional way of teaching math (exercises)</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 07:50:57 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225508782</guid>
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         <title>Summary</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225508813</link>
         <description><![CDATA[<div>Selected Course: Engineering Mathematics<br>Selected Learning Unit:<br>1. Linear and Quadratic Functions<br>2. Engineering Applications<br>Mode:<br>LU1 - Individual<br>LU2 - Team / Group</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 07:51:11 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225508813</guid>
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         <title>Why Gamified Mathematics?</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225508856</link>
         <description><![CDATA[<div>To enhance students understanding by role play<br>- students can relate theory and practice</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 07:51:23 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225508856</guid>
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         <title>Proposed Lesson Plan</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225511201</link>
         <description><![CDATA[<div>Learning Unit 1 - Linear and Quadratic Functions<br>1. Briefing - 5 min<br>2. Video on introduction to linear functions with quizzes using Edpuzzle (10 questions): individual - 35 min<br>3. Lecture on quadratic functions followed by quiz on Kahoot (10 questions): individual - 60 min<br>4. Review and Summary - 10 min<br>Meaning<br>Accomplishment<br>Avoidance<br><br>Learning Unit 2 - Engineering Applications<br>1. Briefing - 5 min<br>2. Group selection using eLEAP - 5 min<br>3. Inform students on mark carry forward from activities in LU1. - 2 min<br>4. Presentation of scenario 1 by using Powtoon - 5 min<br>5. Kahoot quiz on scenario 1 (3 questions) - 15 min<br>6. Presentation of scenario 2 by using Powtoon - 5 min<br>7. Kahoot quiz on scenario 2 (3 questions) - 15 min<br>8. Presentation of scenario 3 by using Powtoon - 5 min<br>9. Kahoot quiz on scenario 3 (3 questions) - 15 min<br>10. Review and summary - 10 min<br>Meaning<br>Accomplishment<br>Social Influence<br>Unpredictabiity</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 08:02:45 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225511201</guid>
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      <item>
         <title>Rewards system</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/225514621</link>
         <description><![CDATA[<div>Activity LU1<br>Points are given based on marks - will be carried over to activity LU2.<br><br>Activity  LU2<br>Group point will be rewarded based on accumulated achievement of all quizzes on all scenario.<br><br>Total points / score:<br>Accumulation between LU1 and LU2<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-29 08:17:06 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/225514621</guid>
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      <item>
         <title>Difficulty</title>
         <author>rpjong</author>
         <link>https://padlet.com/rpjong/jzcubatkbise/wish/226362583</link>
         <description><![CDATA[<div>Stage management is quite subjective in nature. Slightly on the harder side to gamify<br>Mathematics is objective in nature. Slightly easy to gamify with more choices on manipulation of problems</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-30 22:20:45 UTC</pubDate>
         <guid>https://padlet.com/rpjong/jzcubatkbise/wish/226362583</guid>
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