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      <title>Discussion of Game Mechanics by Kristofer Ter-Gabrielyan</title>
      <link>https://padlet.com/435421/gamemechanics</link>
      <description>Pls help</description>
      <language>en-us</language>
      <pubDate>2018-01-24 13:51:57 UTC</pubDate>
      <lastBuildDate>2018-04-10 13:05:34 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Model of Game Mechanics</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/224207296</link>
         <description><![CDATA[<div>Posts that are definite are white, posts that are possible are blue</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-24 13:54:25 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/224207296</guid>
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      <item>
         <title>World</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/224355035</link>
         <description><![CDATA[<div>A group of areas with transitions periods between them.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-24 18:00:57 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/224355035</guid>
      </item>
      <item>
         <title>Loading Screen (Possibility)</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/224373400</link>
         <description><![CDATA[<div>There could be loading screens between areas.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-24 18:33:30 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/224373400</guid>
      </item>
      <item>
         <title>Seamless Transitions(Possibility)</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/224374293</link>
         <description><![CDATA[<div>There could be seamless transitions between areas, however this would be much more difficult to accomplish</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-24 18:35:00 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/224374293</guid>
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      <item>
         <title>Gameplay</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/250240345</link>
         <description><![CDATA[<div>Exploration with a final goal, with obstacles/puzzles along the way. (Possibly enemies)</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-10 13:00:01 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/250240345</guid>
      </item>
      <item>
         <title>Interaction</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/250240885</link>
         <description><![CDATA[<div>A way of interacting with objects (singing/playing instrument/magic object?)</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-10 13:01:02 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/250240885</guid>
      </item>
      <item>
         <title>Upgrades</title>
         <author>435421</author>
         <link>https://padlet.com/435421/gamemechanics/wish/250241580</link>
         <description><![CDATA[<div>Some way to upgrade magic powers, (finding items?)<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-10 13:02:31 UTC</pubDate>
         <guid>https://padlet.com/435421/gamemechanics/wish/250241580</guid>
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