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      <title>Video Game Violence by Khiem Nguyen</title>
      <link>https://padlet.com/kbnguyen109/videogameviolence</link>
      <description>the effects of modern video games on aggression and violence</description>
      <language>en-us</language>
      <pubDate>2019-03-23 18:21:32 UTC</pubDate>
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         <title>Donald Trump&#39;s view </title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344482511</link>
         <description><![CDATA[<div>On February 22 of 2018, during a White House meeting, president Donald Trump spoke about the negative effects that video games and movies have on violence, more speicifcallt gun violence and shooting.</div>]]></description>
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         <pubDate>2019-03-23 18:34:53 UTC</pubDate>
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         <title></title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344483903</link>
         <description><![CDATA[]]></description>
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         <pubDate>2019-03-23 18:50:39 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344483903</guid>
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         <title>What kind of effects does video games have on today&#39;s youth?</title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344484040</link>
         <description><![CDATA[<div>Video games have certainly been a huge part of today's pop culture; from first-person shooters to battle royale games, there is no denying that it creates a large impact on today's youth. Many critiques have blamed the numerous occasions of shootings and interrupted violence to the success of the video games industries. According to <em>CNN,</em> 90 % of youth today plays video games in which 85% of those games involve some form of violence. Although, there is yet to be a correlation drawn between the two. </div>]]></description>
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         <pubDate>2019-03-23 18:52:33 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344484040</guid>
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         <title></title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344484571</link>
         <description><![CDATA[]]></description>
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         <pubDate>2019-03-23 18:58:42 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344484571</guid>
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         <title>Violent Crime Rate v. Video Games Sales</title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344485970</link>
         <description><![CDATA[<div>Despite a noticeable increase in revenue of the gaming business, the violent crime offense rate proceeds to decrease through the early 21st century.</div>]]></description>
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         <pubDate>2019-03-23 19:16:45 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344485970</guid>
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         <title>Is it really that bad?</title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344486075</link>
         <description><![CDATA[<div>On the other hand, an article by "Psychology Today" states that there exists only a 1% difference in self-reported aggression according to a study by Dartmouth.  Furthermore, while video games could "desensitize people <em>with aggressive behaviors", </em>there is little to no evidence that this could later lead to acts of lethal violence or delinquency. </div>]]></description>
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         <pubDate>2019-03-23 19:18:22 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344486075</guid>
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         <title></title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344486232</link>
         <description><![CDATA[<div>https://www.cnn.com/2016/07/25/health/video-games-and-violence/index.html</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-23 19:20:38 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344486232</guid>
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         <title></title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344486358</link>
         <description><![CDATA[]]></description>
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         <pubDate>2019-03-23 19:22:06 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344486358</guid>
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         <title></title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344486775</link>
         <description><![CDATA[<div>https://www.psychologytoday.com/us/blog/checkpoints/201810/the-overhyped-data-video-games-and-aggression<br>http://www.center4research.org/violent-video-games-can-increase-aggression/</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-23 19:27:13 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344486775</guid>
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         <title>Overall</title>
         <author>kbnguyen109</author>
         <link>https://padlet.com/kbnguyen109/videogameviolence/wish/344486848</link>
         <description><![CDATA[<div>Taking all these information into consideration, I definitely believe that while video games could somewhat insignificantly decrease the sense of tolerance or empathy that children, it should not be banned because it also provides them with a sense of right and wrong. Restrictions could be made and are already made in order to regulate the appropriate targeted audience for the content of the game.</div>]]></description>
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         <pubDate>2019-03-23 19:28:03 UTC</pubDate>
         <guid>https://padlet.com/kbnguyen109/videogameviolence/wish/344486848</guid>
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