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      <title>MakeCode by Seb Voisey</title>
      <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2025-03-26 20:43:37 UTC</pubDate>
      <lastBuildDate>2025-04-03 21:15:04 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>the inspiration</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383827939</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-03-26 20:48:49 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383827939</guid>
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      <item>
         <title>this is part of the feeling i want when you play the game</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383830601</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-03-26 20:52:06 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383830601</guid>
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      <item>
         <title>Story Concept</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383837479</link>
         <description><![CDATA[<p><br></p><p><br></p><ul><li><p>You wake up in a simple game world that looks normal at first.</p></li><li><p>A voice (the Narrator) starts giving you instructions.</p></li><li><p>But as you explore, you notice things are... wrong. Walls flicker, NPCs say unsettling things, the music distorts.</p></li><li><p>If you disobey the narrator, the world starts "glitching" more—sometimes in helpful ways, sometimes in chaotic ways.</p></li><li><p>Your choices determine if you escape the broken game, fix it, or become part of the glitch.</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2025-03-26 21:01:45 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383837479</guid>
      </item>
      <item>
         <title>cover art for game</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383846046</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-03-26 21:13:16 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383846046</guid>
      </item>
      <item>
         <title>colour pallete</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383847404</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-03-26 21:15:13 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383847404</guid>
      </item>
      <item>
         <title>Game Mechanics</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383849784</link>
         <description><![CDATA[<p><br></p><p>Here’s how you could bring the "glitched" feeling into MakeCode Arcade:</p><ol><li><p><strong>Breaking the Fourth Wall</strong></p><ul><li><p>The Narrator comments on your choices ("You weren't supposed to go there!"), like in <em>The Stanley Parable</em>.</p></li><li><p>If you disobey, the world changes—new paths appear, doors vanish, or dialogue changes.</p></li></ul></li><li><p><strong>Glitch Effects</strong></p><ul><li><p>Tiles randomly change (use sprite effects or replace tiles mid-game).</p></li><li><p>The player "teleports" when walking in the wrong direction.</p></li><li><p>NPCs change what they say based on what you’ve done (like they’re aware of the glitches).</p></li></ul></li><li><p><strong>Multiple Endings</strong></p><ul><li><p><strong>Follow the Narrator:</strong> Fix the world and escape.</p></li><li><p><strong>Defy the Narrator:</strong> Get trapped in the glitch.</p></li><li><p><strong>Find Hidden Secrets:</strong> Unlock a "true" ending that reveals what really caused the glitch.</p></li></ul></li><li><p><strong>Unpredictable Events</strong></p><ul><li><p>Sometimes the game "crashes" (fake screen distortions, resets).</p></li><li><p>Your character's sprite randomly swaps with other NPCs.</p></li><li><p>Hidden messages appear in the background (like ghostly text).</p></li></ul></li></ol><p><strong>Visual &amp; Audio Ideas</strong></p><ul><li><p>Use distorted versions of sprites (like "corrupted" NPCs).</p></li><li><p>Change colors or flip the screen when something major happens.</p></li><li><p>Mess with sound—play distorted music or weird sound effects when glitches occur.</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2025-03-26 21:19:04 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383849784</guid>
      </item>
      <item>
         <title>Game Specification</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383850532</link>
         <description><![CDATA[<p><strong>Platform:</strong></p><ul><li><p>MakeCode Arcade (runs on web, handheld consoles like Meowbit, BrainPad, and Raspberry Pi-based devices).</p></li></ul><p><strong>Genre:</strong></p><ul><li><p>Interactive Narrative / Adventure with light puzzle elements.</p></li><li><p>Inspired by <em>The Stanley Parable</em> (player choice-driven storytelling) and <em>Undertale</em> (quirky dialogue, unexpected interactions).</p></li></ul><p><strong>Art Style:</strong></p><ul><li><p>Simple pixel art (low resolution, clean UI).</p></li><li><p>Office-like environments with a slightly "off" feeling.</p></li><li><p>Minimalist color palette (grays, beiges, occasional glitch effects).</p></li></ul><p><strong>Core Gameplay Mechanics:</strong></p><ol><li><p><strong>Exploration &amp; Choice:</strong></p><ul><li><p>The player walks through office environments, making choices via dialogue and actions.</p></li><li><p>Multiple paths and endings based on player decisions.</p></li></ul></li><li><p><strong>Narrator Interaction:</strong></p><ul><li><p>A voice (text-based in MakeCode) guides the player.</p></li><li><p>The player can follow or disobey instructions, leading to different outcomes.</p></li></ul></li><li><p><strong>Glitch Effects &amp; Unusual Events:</strong></p><ul><li><p>Unexpected room layouts (e.g., looping hallways, doors that lead to wrong places).</p></li><li><p>Objects shifting subtly, breaking the illusion of normality.</p></li><li><p>Hidden messages appearing in odd locations.</p></li></ul></li><li><p><strong>Puzzle-Like Progression:</strong></p><ul><li><p>Some areas require figuring out how to "break" the game’s logic to move forward.</p></li><li><p>Example: A door that doesn’t open normally but does if you walk away and come back.</p></li></ul></li></ol><p><strong>Sound &amp; Music:</strong></p><ul><li><p>Soft, neutral background music that changes subtly depending on choices.</p></li><li><p>Occasional distortion effects when something "glitches."</p></li></ul><p><strong>Endings &amp; Replayability:</strong></p><ul><li><p><strong>Obedient Ending</strong> – Follow instructions, escape the office normally.</p></li><li><p><strong>Rebel Ending</strong> – Break the rules, find a deeper mystery.</p></li><li><p><strong>Glitched Ending</strong> – Cause too many inconsistencies, leading to an unintended result.</p></li><li><p><strong>Secret Ending</strong> – A hidden storyline only accessible through unusual actions.</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2025-03-26 21:20:23 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383850532</guid>
      </item>
      <item>
         <title>Colour Pallete</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383853248</link>
         <description><![CDATA[<p><strong>Primary Colors (Neutral &amp; Office-Like)</strong></p><ul><li><p><strong>Background Walls</strong>: #D6D6D6 (Light Gray)</p></li><li><p><strong>Flooring</strong>: #B0AFAF (Muted Beige-Gray)</p></li><li><p><strong>Desks &amp; Objects</strong>: #8A8686 (Dull Brown-Gray)</p></li><li><p><strong>Doors</strong>: #606060 (Dark Gray)</p></li></ul><p><strong>Accent Colors (Subtle Off-Feeling)</strong></p><ul><li><p><strong>Computer Screens &amp; Text</strong>: #6FC3DF (Dim Cyan-Blue)</p></li><li><p><strong>Glitched Objects</strong>: #FF007F (Glitch Pink), #00FFEA (Neon Cyan)</p></li><li><p><strong>Important Interactive Items</strong>: #FFC857 (Soft Yellow)</p></li></ul><p><strong>Glitch &amp; Distortion Effects</strong></p><ul><li><p><strong>Corrupted Text &amp; Objects</strong>: #FF3131 (Glitchy Red), #00FF00 (Neon Green)</p></li><li><p><strong>Background Distortions</strong>: #2E2E2E (Dark Noise Gray)</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2025-03-26 21:24:56 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3383853248</guid>
      </item>
      <item>
         <title></title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395032410</link>
         <description><![CDATA[<p><strong>Glitched Reality – Final Overview</strong></p><p><strong>Concept &amp; Themes</strong></p><p><em>Glitched Reality</em> is a narrative-driven, choice-based game built in <strong>MakeCode Arcade</strong>, inspired by <em>Undertale</em> and <em>The Stanley Parable</em>. The game explores themes of <strong>player agency, glitches, and reality breaking apart</strong>, with an unpredictable and often meta storytelling approach.</p><p><strong>Core Gameplay</strong></p><ul><li><p>The game is <strong>choice-driven</strong>, with the player’s actions determining which <strong>ending</strong> they get.</p></li><li><p>A <strong>sarcastic and funny narrator</strong> comments on and reacts to the player’s decisions.</p></li><li><p><strong>Glitches dynamically change the world, gameplay, and narrative</strong> based on player choices.</p></li><li><p>The player may experience <strong>forced restarts</strong>, but small differences (dialogue changes, minor glitches) hint that the game remembers past events.</p></li></ul><p><strong>Endings &amp; Replayability</strong></p><ul><li><p>A <strong>broad range of endings</strong>, including slight variations and completely unique conclusions.</p></li><li><p>Some <strong>fake-out endings</strong> trick the player into thinking the game is over before forcing a restart.</p></li><li><p>Certain endings <strong>simulate total corruption</strong>, where the world collapses into a mess of errors and missing textures.</p></li><li><p>Other endings allow the player to <strong>escape the glitches</strong>, providing a sense of finality or victory.</p></li></ul><p><strong>Glitch Effects &amp; Immersion</strong></p><ul><li><p><strong>Glitches are reactive</strong>, becoming more frequent or intense depending on choices.</p></li><li><p>Some <strong>glitches are misleading</strong>, making the player think they’ve broken the game.</p></li><li><p>The <strong>game may appear self-aware</strong>, acknowledging past playthroughs or responding differently to repeat choices.</p></li></ul><p><strong>Tone &amp; Style</strong></p><ul><li><p>The <strong>narrator’s humor</strong> adds to the entertainment and unpredictability.</p></li><li><p>The game balances <strong>meta-commentary, dark humor, and unsettling moments</strong>, making it both engaging and eerie.</p></li><li><p>The <strong>visual glitches and distortions</strong> reinforce the theme of reality breaking apart.</p></li></ul><p>Overall, <em>Glitched Reality</em> is designed to be an <strong>unpredictable, replayable, and immersive experience</strong>, where the game world itself responds to the player's actions in unique and unexpected ways.</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-04-03 20:48:24 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395032410</guid>
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      <item>
         <title>Title Screen</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395039292</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-04-03 20:59:26 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395039292</guid>
      </item>
      <item>
         <title>Final Overview.</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395046601</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-04-03 21:11:41 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395046601</guid>
      </item>
      <item>
         <title>Original Template</title>
         <author>voisseb</author>
         <link>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395048609</link>
         <description><![CDATA[]]></description>
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         <pubDate>2025-04-03 21:15:02 UTC</pubDate>
         <guid>https://padlet.com/voisseb/jn5e6hq8fv1aqznz/wish/3395048609</guid>
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