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      <title>Experiment Based Research Articles by </title>
      <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3</link>
      <description>Use the type of experimental method as a title</description>
      <language>en-us</language>
      <pubDate>2017-09-21 10:49:38 UTC</pubDate>
      <lastBuildDate>2017-10-12 21:09:05 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>ATTENTIONAL BIAS</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712294</link>
         <description><![CDATA[<div>Kirsh, S.J.,&nbsp;Olczak, P.V. &amp; Mounts, J.R.W. (2005) Violent Video Games Induce an Affect Processing Bias. <em>Media Psychology</em>. 7, 239-250</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:18 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712294</guid>
      </item>
      <item>
         <title>Memory Recall</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712314</link>
         <description><![CDATA[<div>Lull, R. B., Bushman, B. J. (2015). Do Sex and Violence Sell? A meta-analytic review of the Effects of Sexual and Violent Media and Ad Content on Memory, Attitudes and Buying Intentions. Psychological Bulletin, 141(5), 1022-1048</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:22 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712314</guid>
      </item>
      <item>
         <title>STROOP </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712339</link>
         <description><![CDATA[<div>&nbsp;Carnagey, N., Anderson, C. and Bartholow, B. (2007). Media Violence and Social Neuroscience. <em>Association for Psychological Science</em>, 16(4),178-182.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:24 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712339</guid>
      </item>
      <item>
         <title>Lexical Decision </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712404</link>
         <description><![CDATA[<div>Greitemeyer, T. &amp; Osswald, S. (2011) Playing Prosocial Video Games Increases the Accessibilty of Prosocial Thoughts<em>, The Journal of Social Psychology</em>, 151(2), 121-128</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:37 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712404</guid>
      </item>
      <item>
         <title>Lexical Decision</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712406</link>
         <description><![CDATA[<div>Anderson,C. (1997). Aggressive Behavior. Effects of violent movies and trait hostility on hostile feelings and aggressive thoughts. vol 23 pg 161-178</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:38 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712406</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712460</link>
         <description><![CDATA[<div>Bushman, B. J. (1998). Priming effects of media violence on the accessibility of aggressive constructs in memory. <em>Personality and Social Psychology Bulletin </em>vol 24, No. 5<em>. </em>537 - 545.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:46 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712460</guid>
      </item>
      <item>
         <title>Eye-Tracking </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712494</link>
         <description><![CDATA[<div>Hallema, G. (2013). <em>Exploring the relations between video games, emotional responses and eye-tracking</em> (Master's thesis). Retrieved from ResearchGate. https://doi.org/10.13140/RG.2.1.5021.1369</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:29:53 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712494</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712636</link>
         <description><![CDATA[<div>Bushman, B. J. (1998). Priming effects of media violence on the accessibility of aggressive constructs in memory. <em>Personality and Psychology Bulletin</em>, 24(5).</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:30:20 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712636</guid>
      </item>
      <item>
         <title>Change Blindness</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712654</link>
         <description><![CDATA[<div>Lyyra, P., Hietanen, J. and Astikainen, P.(2014). Anger Superiority effect for change detection and change blindness. Consciousness and cognition, 30, 1-12. Available at http://www.science/article/pii/51053810014001275 </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:30:23 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712654</guid>
      </item>
      <item>
         <title>Lexical decision</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712693</link>
         <description><![CDATA[<div>Krahe et al (2011) Desensitization to media violence: Links with habitual media violence exposure, aggressive cognition's and aggressive behaviour, Journal of personality and social psychology 2011 vol.100, No.4. 630-646</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:30:31 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190712693</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713220</link>
         <description><![CDATA[<div>&nbsp;Panee, C., &amp; Ballard, M. (2002). High Versus Low Aggressive Priming During Video-Game Training: Effects on Violent Action During Game Play, Hostility, Heart Rate, and Blood Pressure1. <em>Journal Of Applied Social Psychology</em>, <em>32</em>(12), 2458-2474.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:32:14 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713220</guid>
      </item>
      <item>
         <title>Kellough, J &amp; Ellis, A. (2008) Selective Attention in Clinically Depressed Young Adults: An Eye Tracking Study. Behavioural Research and Therapy 2008 Nov; 46(11): 1238–1243.</title>
         <author>b00254608</author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713295</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:32:29 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713295</guid>
      </item>
      <item>
         <title> EEG</title>
         <author>kosma_raisanen</author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713773</link>
         <description><![CDATA[<div>Engelhardt, C.R., Barthlow, B.D., Kerr, G.T. &amp; Bushman, B.J. (2011). This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure. Journal of Experimental Social Psychology, 47, 1033-1036. [Online] Sciencedirect.com [Accessed: 23.9.2017].</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:34:04 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713773</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713783</link>
         <description><![CDATA[<div>&nbsp;Edgar C. O'Neal, K. M. Craig, Elizabeth A. Yost&nbsp; (1992) Aggression-consistent, -inconsistent, and -irrelevant priming effects on selective exposure to media violence. <em>Aggressive Behavior </em>18(5): 349–356&nbsp;</div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:34:06 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190713783</guid>
      </item>
      <item>
         <title>Attentonal Bias</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190714831</link>
         <description><![CDATA[<div>&nbsp;Kirsh, s., Olczak, P., &amp; mounts, J. (2010). Violent Video Games Induce an Affect Processing Bias. <em>Media Psychology</em>, 239-250. http://dx.doi.org/10.1207/ S1532785XMEP0703_1&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:37:11 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190714831</guid>
      </item>
      <item>
         <title>Stroop</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190714865</link>
         <description><![CDATA[<div>Ila, A. B., &amp; Polich, J. (1999). P300 and response time from a manual Stroop task. <em>Clinical Neurophysiology</em>, <em>110</em>(2), 367-373.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:37:20 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190714865</guid>
      </item>
      <item>
         <title>EEG</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190721059</link>
         <description><![CDATA[<div>Bartholow, B., Bushman, B., &amp; Sestir, M. (2006). Chronic violent video game exposure and desensitization to violence : Behavioural and event-related brain potential dat.&nbsp;<em>Journal of Experimental Social Psychology, 42 (4), 532-539.</em></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 08:58:55 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190721059</guid>
      </item>
      <item>
         <title>FMRI </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190724006</link>
         <description><![CDATA[<div>Montag, C., Weber, B., Trautner, P., Newport, B., Markett, S., Walter, N., Felten, A. and Reuter, M. (2012). Does excessive play of violent first-person-shooter-video-games dampen brain activity in response to emotional stimuli?. <em>Biological Psychology</em>, 89(1), pp.107-111.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 09:09:36 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190724006</guid>
      </item>
      <item>
         <title>Attentional Bias</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190746231</link>
         <description><![CDATA[<div>Kirsh, S. J., &amp; Mounts, J. R. (2007). Violent video game play impacts facial emotion recognition. <em>Aggressive behavior</em>, <em>33</em>(4), 353-358.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:35:41 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190746231</guid>
      </item>
      <item>
         <title>EEG</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190746428</link>
         <description><![CDATA[<div>Engelhardt, C., Bartholow, B., Kerr, G., &amp; Bushman, B. (2017). <em>This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure</em>. </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:36:14 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190746428</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747230</link>
         <description><![CDATA[<div>Bushman, B. J. (1998). Priming effects of media violence on the accessibility of aggressive constructs in memory. <em>Personality and Social Psychology Bulletin</em>, <em>24</em>(5), 537-545.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:39:24 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747230</guid>
      </item>
      <item>
         <title>fMRI</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747342</link>
         <description><![CDATA[<div>&nbsp;Strenziok, M., Krueger, F., Deshpande, G., Lenroot, R., van der Meer, E., &amp; Grafman, J. (2010). Fronto-parietal regulation of media violence exposure in adolescents: a multi-method study. <em>Social Cognitive And Affective Neuroscience</em>, <em>6</em>(5), 537-547. http://dx.doi.org/10.1093/scan/nsq079&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:39:54 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747342</guid>
      </item>
      <item>
         <title>Memory Recall</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747394</link>
         <description><![CDATA[<div>Newhagen, J. E., &amp; Reeves, B. (1992). The evening's bad news: Effects of compelling negative television news images on memory. <em>Journal of Communication</em>, <em>42</em>(2), 25-41.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:40:09 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747394</guid>
      </item>
      <item>
         <title>Attentional Bias </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747881</link>
         <description><![CDATA[<div>Liu Y, Lan H, Teng Z, Guo C, Yao D (2017) Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure. PLoS ONE 12(3): e0172940. https://doi.org/10.1371/journal.pone.0172940</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:42:17 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190747881</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748242</link>
         <description><![CDATA[<div>Berkowitz, L. (2017). <em>Situational Influences on Reactions to Observed Violence</em>.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:43:58 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748242</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748402</link>
         <description><![CDATA[<div>B. Bushman (1996) Priming Effects of Media Violence on the Accessibility of Aggressive constructs in Memory, Personality and Social Psychology Bulletin, 24(5), 537-545<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:44:40 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748402</guid>
      </item>
      <item>
         <title>Stroop</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748452</link>
         <description><![CDATA[<div>Zhang, Q., Xiong, D., Tian, J (2013) Impact of media violence on aggressive attitude for adolescents</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:44:50 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748452</guid>
      </item>
      <item>
         <title>EEG </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748468</link>
         <description><![CDATA[<div>Engelhardt, C.R., Barthlow, B.D., Kerr, G.T. &amp; Bushman, B.J. (2011). This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure. Journal of Experimental Social Psychology, 47, 1033-1036. [Online] Sciencedirect.com [Accessed: 23.09.2017].<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:44:53 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748468</guid>
      </item>
      <item>
         <title>Priming </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748487</link>
         <description><![CDATA[<div>Bartholow, B. D., &amp; Anderson, C. A. (2002). Effects of violent video games on aggressive behavior: Potential sex differences. <em>Journal of Experimental Social Psychology</em>, <em>38</em>(3), 283-290.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:44:57 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748487</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748538</link>
         <description><![CDATA[<div>Josephson, W. L. (1987). Television violence and children's aggression: testing the priming, social script, and disinhibition predictions. <em>Journal of personality and social psychology</em>, <em>53</em>(5), 882.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:45:09 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748538</guid>
      </item>
      <item>
         <title>fMRI</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748582</link>
         <description><![CDATA[<div><a href="https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2792685/">https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2792685/</a><br> (2017). Retrieved 25 September 2017, from https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2792685/&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:45:20 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190748582</guid>
      </item>
      <item>
         <title>Priming</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190749429</link>
         <description><![CDATA[<div>Panee, C.&nbsp; &amp; Ballard, M.&nbsp; (2002) High versus low aggression during video game training.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:49:17 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190749429</guid>
      </item>
      <item>
         <title>Lexical Decision Task</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190749584</link>
         <description><![CDATA[<div>&nbsp;Greitemeyer, T., &amp; Osswald, S. (2011). Playing prosocial video games increases the accessibility of prosocial thoughts. <em>The Journal of social psychology</em>, <em>151</em>(2), 121-128.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:50:07 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190749584</guid>
      </item>
      <item>
         <title>fMRI</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190750302</link>
         <description><![CDATA[<div>&nbsp;Weber, R., Ritterfeld, U., &amp; Mathiak, K. (2006). Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study. <em>Media psychology</em>, <em>8</em>(1), 39-60.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:53:18 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190750302</guid>
      </item>
      <item>
         <title>Memory Recall </title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190750351</link>
         <description><![CDATA[<div>&nbsp;Ferguson, C. J., Cruz, A. M., Martinez, D., Rueda, S. M., &amp; Ferguson, D. E. (2010). Violence and sex as advertising strategies in television commercials. <em>European Psychologist</em>.&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 10:53:31 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190750351</guid>
      </item>
      <item>
         <title>fMRI</title>
         <author></author>
         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190766987</link>
         <description><![CDATA[<div>Murray, J., Liotti, M., Ingmundson, P.T., Mayberg, H.S., Pu, Y., Zamarripa, F., Liu, Y., Woldorff, M.G., Gao, J.H &amp; Fox, P.T., (2006) Children's Brain Activations While Viewing Televised Violence Revealed by fMRI, Media Psychology , 8:1, 25-37, DOI: 10.1207/S1532785XMEPO801 3&nbsp;<br>&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 11:58:34 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190766987</guid>
      </item>
      <item>
         <title></title>
         <author></author>
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         <enclosure url="" />
         <pubDate>2017-09-25 12:07:15 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190769823</guid>
      </item>
      <item>
         <title></title>
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         <description><![CDATA[<div>Carnagey, N., Anderson, C., &amp; Bushman, B. (2006). The effect of video game violence on physiological desensitization to real-life violence. <em>Journal Of Experimental Social Psychology</em>, <em>43</em>(3), 489-496. http://dx.doi.org/10.1016/j.jesp.2006.05.003<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 12:51:29 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190787740</guid>
      </item>
      <item>
         <title>Memory Recall </title>
         <author></author>
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         <description><![CDATA[<div>Bushman, B. J. (1998) Effects of television violence on memory for commercial messages. Journal of Experimental Psychology: Applied, 4(4), 291.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 12:53:05 UTC</pubDate>
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      </item>
      <item>
         <title>Sammon, N. &amp; Bogue, J. (2015). The Impact of Attention on eyewitness identification and change blindness. Journal of European Psychology students. 6(2), pp. 95-103. DOI: hhtp://doi.org/10.5334/jeps.db</title>
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         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 12:53:14 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190788483</guid>
      </item>
      <item>
         <title>Eye Tracking</title>
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         <description><![CDATA[<div>Dahmen, N. (2015). Watchdog, Voyeur or Censure? <em>Journalism Practice. </em>9(3), 418-432.&nbsp;<br>tandfonline.com </div>]]></description>
         <enclosure url="" />
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         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190788535</guid>
      </item>
      <item>
         <title>Eye</title>
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         <description><![CDATA[<div>Kelly, CR,. Grinband, J,. Hirsch, J,. (2007) Repeated Exposure to Media Violence Is Associated with Dimished Response in inhibitory Frontolimbic Network. <em>PLoS ONE</em> 2(12): e1268.doi: 10.1371/journal.pone.00012</div>]]></description>
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         <pubDate>2017-09-25 12:53:37 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190788607</guid>
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      <item>
         <title>Lexical decision task </title>
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         <enclosure url="" />
         <pubDate>2017-09-25 12:53:38 UTC</pubDate>
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         <title>Priming</title>
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         <pubDate>2017-09-25 12:55:42 UTC</pubDate>
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         <title>Memory Recall.</title>
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         <enclosure url="" />
         <pubDate>2017-09-25 12:58:00 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190790640</guid>
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         <title>EEG</title>
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         <description><![CDATA[<div> </div><div>Engelhardt, C., Bartholow, B., Kerr, G., Bushman, B. (2011). <em>This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure. Journal of Experimental Social Psychology.  Retrieved 24 September 2017, from </em><a href="https://hal.archives-ouvertes.fr/peer-00995254/document"><em>https://hal.archives-ouvertes.fr/peer-00995254/document</em></a></div><div><br><br></div><div><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 12:59:23 UTC</pubDate>
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         <title>Stroop </title>
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         <description><![CDATA[<div>Mathews, V., Kronenberger, William W., Wang, Y.,&nbsp; Lurito, J., Lowe, M., Dunn, D. (2005)&nbsp;</div><h1>Media Violence Exposure and Frontal Lobe Activation Measured by Functional Magnetic Resonance Imaging in Aggressive and Nonaggressive Adolescents. Journal of Computer Assisted Tomography:&nbsp; 23 (3) 287-292 </h1>]]></description>
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         <title>Lexical Decision Task</title>
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         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190792549</guid>
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         <title>Lexical Decision</title>
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         <title>EEG Study regarding Media and Violence</title>
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         <title>Stockdale, L.A., Morrison, R.G., Kmiecik, M.J., Garbarino, J., &amp; Stilton, R.L. (2015). Emotionally anesthetized: Media Violence induces neural changes during emotional face processing. Social Cognitive</title>
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         <title>EEG</title>
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         <description><![CDATA[<div>Christopher R. Engelhardt, Bruce D. Bartholow, Geoffrey T. Kerr, Brad J. Bushman. This is your brain on violent video games: Neural desensitization to violence predicts increased aggression following violent video game exposure. Journal of Experimental Social Psychology, Elsevier, 2011, </div>]]></description>
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         <pubDate>2017-09-25 14:33:05 UTC</pubDate>
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         <title>Stroop</title>
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         <enclosure url="" />
         <pubDate>2017-09-25 14:33:08 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190845913</guid>
      </item>
      <item>
         <title>Change Blindness</title>
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         <link>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190846084</link>
         <description><![CDATA[<div> Vallett, D. B., Lamb, R. L., &amp; Annetta, L. A. (2013). The gorilla in the room: The impacts of video-game play on visual attention. <em>Computers in Human Behavior</em>, <em>29</em>(6), 2183-2187. <br><br></div>]]></description>
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         <pubDate>2017-09-25 14:33:26 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190846084</guid>
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         <title>Priming                                                                       Bushman, B. J., &amp; Huesmann, L. R. (2006). Short-term and Long-term Effects of Violent Media on Aggression in Children and Adults. Archives of Pediatrics &amp; Adolescent Medicine. </title>
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         <pubDate>2017-09-25 14:33:30 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190846109</guid>
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         <title>Lexical Decision</title>
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         <description><![CDATA[<div>Krache, B., Moller, I., Huesmann, R., Kirkwil, L., Felber, J &amp; Berger, A. (2011) <em>Journal of Personality and Social Psychology</em>. Desensitization to Media Violence: Links With Habitual Media Violence Exposure, Aggressive Cognitions, and Aggressive Behavior . <br>Available online at: <a href="http://www.rcgd.isr.umich.edu/aggr/articles/Huesmann/2011.Krah%C3%A9%20et%20al.Desentization.JPSP.pdf">http://www.rcgd.isr.umich.edu/aggr/articles/Huesmann/2011.Krah%C3%A9%20et%20al.Desentization.JPSP.pdf</a><br>[Last accessed: 25/09/2017]</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 14:33:38 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190846184</guid>
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         <title>Priming</title>
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         <description><![CDATA[<div> Carnagey, N., Anderson, C., &amp; Bushman, B. (2006). The effect of video game violence on physiological desensitization to real-life violence. <em>Journal Of Experimental Social Psychology</em>, <em>43</em>(3), 489-496. http://dx.doi.org/10.1016/j.jesp.2006.05.003<br> </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-25 14:34:04 UTC</pubDate>
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         <title>fMRI</title>
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         <pubDate>2017-09-25 14:34:30 UTC</pubDate>
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         <description><![CDATA[Krache, B., Moller, I., Huesmann, R., Kirkwil, L., Felber, J & Berger, A. (2011)]]></description>
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         <title>Lexical Decision</title>
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         <pubDate>2017-09-25 14:35:43 UTC</pubDate>
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         <title>EEG</title>
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         <description><![CDATA[<div>Stockdale, L.A., Morrison, R.G., Kmiecik. M.J, Garbarino, J., &amp; Stilton, R.L. (2015). Emotionally anesthetized: Media violence induces neural changes during emotional face processing.&nbsp; <em>Social Cognitive and <br>Affective Neuroscience</em>, 10(10).1373-1382 doi.10.1093/scan/nsv025.</div>]]></description>
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         <pubDate>2017-09-25 14:36:13 UTC</pubDate>
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         <title>fMRI</title>
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         <pubDate>2017-09-25 14:36:59 UTC</pubDate>
         <guid>https://padlet.com/joanne_ingram19/j2omzc15vfq3/wish/190848194</guid>
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         <title>Priming</title>
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         <pubDate>2017-09-25 14:39:04 UTC</pubDate>
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         <pubDate>2017-10-12 13:35:27 UTC</pubDate>
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