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      <title>Writing essay storyboard by Hannah Yan</title>
      <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2024-03-19 17:20:43 UTC</pubDate>
      <lastBuildDate>2024-03-21 17:31:41 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Research question</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925464047</link>
         <description><![CDATA[<p>What factors contribute to the enduring success of League of Legends and how this compares to the decline of Overwatch---</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 17:21:32 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925464047</guid>
      </item>
      <item>
         <title>Sub question</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925464854</link>
         <description><![CDATA[<p>How are we defining "success" in this context</p><p>-----------------------------------------------------</p><p>what strategies has lol/riot implimented to promote and sustain interest of current and new players?</p><p><br></p><p>how does the esports community widen the community engagement of both games</p><p><br></p><p>Why did overwatch league shut down? cause of low viewership, was was the discontent of the streams?</p><p><br></p><p>What are changes/ balance patches both games have made?</p><p><br></p><p>Why is free to play a good concept, why did overwatch convert to free to play and how did they compensate for that.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 17:22:09 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925464854</guid>
      </item>
      <item>
         <title>Thesis</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925465249</link>
         <description><![CDATA[<p>There is a combination of elements that work together to create a compelling game that continuously keeps players attracted:</p><ul><li><p>mayre character lore,( developments of jinx in lol and skins to promote,, not much is done with ow)</p></li></ul><ul><li><p>In game concepts of paywalling characters</p></li><li><p>Free to play game concept</p></li><li><p>Social awareness of the game itself, ads, the game becoming mainstream&nbsp;</p></li><li><p>Esports league, leagues are what allows players to fully interact with all aspects of the game, spreading popularity of the game with clips, competition, merch and more</p></li><li><p>The game itself getting updates and progressing rather than staying static (game becomes boring for players)</p></li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 17:22:26 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925465249</guid>
      </item>
      <item>
         <title>Various views</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925465928</link>
         <description><![CDATA[<p>many different opinions on the state of certain games, defining the meaning of a “dead game”, “game in a bad state” … etc</p><p>-------------------------</p><p>interviews with friends: thoughts on what makes a game successful,</p><p><br></p><p><br></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 17:22:47 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925465928</guid>
      </item>
      <item>
         <title>Exhibits</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925466616</link>
         <description><![CDATA[<p>Overwatch, League of Legends</p><ul><li><p>Maybe i can consider csgo and its new csgo2 as it partially revived the game and made it better but ow2 arguably made the game worse&nbsp;</p></li></ul><p><br></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 17:23:16 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925466616</guid>
      </item>
      <item>
         <title>Research question (new)</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925861129</link>
         <description><![CDATA[<p>somehting like: what makes League of Legends the most compelling game within the industry</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 23:53:20 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925861129</guid>
      </item>
      <item>
         <title>side note</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925863296</link>
         <description><![CDATA[<p>main topic will be league of legends but overwatch will be brought up as a supporting reason</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-19 23:55:32 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2925863296</guid>
      </item>
      <item>
         <title>overwatch</title>
         <author>yanh8</author>
         <link>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2928931080</link>
         <description><![CDATA[<p>perhaps using ow as an example, approaches ow took vs league , opinions from friends</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-21 17:19:39 UTC</pubDate>
         <guid>https://padlet.com/yanh8/itf3a7rlz2pxz5f8/wish/2928931080</guid>
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