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      <title>INFO802 - Problem Statement, Purpose Statement, and Research Question and Hypothesis by </title>
      <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2019-03-14 22:09:18 UTC</pubDate>
      <lastBuildDate>2019-03-21 08:24:36 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <url></url>
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      <item>
         <title>Yuvaraj
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Topic 1: Impacts of using smartphones on employee’s performance in IT companies.

Problem statement: How the usage of smartphones affects the productivity in employees with
in IT companies?

Purpose: The purpose is to find out the negative impacts and how it can be reduced to increase their productivity.

Research Questions : How much time employees are using smart phones during work time?
What are the mobile applications they are using ?
How it&#39;s affects the work ?
What are the ways to increase work performance ?
</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574879</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:51:20 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574879</guid>
      </item>
      <item>
         <title>ROSHAN 

Topic:Will governments like China continue to control citizens of all ages by having access to the Internet and social media and by using real world  surveillance using big data and facial recognition and how can it be improved?

Problem statement: in certain times those AI&#39;s are inaccurate and mostly people are being scrutinized for normal reasons instead they can focus on the real world problems.

Purpose: They can enhance the feature of AI by using the data collected from facial recognition, reading text, intercepting calls and going through people’s browser history and for learning the pattern and whether that person is about to commit a crime or not. By this way crime can be stopped a way before it’s about to happen.
-----------------------------------

Topic 2 : How has the use of drones changed surveillance and warfare methods?


</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574883</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:51:21 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574883</guid>
      </item>
      <item>
         <title>Sathish Kumar

Topic 1: Impact of mobile banking application on customer satisfaction</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574930</link>
         <description><![CDATA[<div>Problem statement: To find out whether mobile banking applications are helpful in satisfying the customer's banking needs.<br><br>Purpose: To help banks to know about customer's expectation on new features they want in mobile banking apps to improve customer satisfaction.<br><br>Research question: <br>1. Why do people use mobile apps instead of going to banks?<br>2. what they feel about mobile banking security?<br>3. What are the limitations in using mobile banking applications.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:51:39 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341574930</guid>
      </item>
      <item>
         <title>Topic #1
Mini Postal Stations

Is there a better way for postal activities in New Zealand?


____________________________
Although we all use various means of electronic communication platforms to communicate with another party there is still a requirement to send a letter, a parcel or maybe even a postcard. In spite of the extreme development of electronic communication methods, we are still using a rather old school mailing system.

Purpose: 
If you need to post a letter, you should visit your local post office and wait in a queue for a while before fulfilling your task. In such a time-valued world, this much time consumption for a minor task like posting a letter is a significant problem. 
If we consider the benefits of developing a much quicker method for these tasks, we can clearly understand the amount of time can be saved is significant, which converts to valuable contribution for tasks of great significance. In order to develop a much faster method for the current mail system, first, Solution:
we need to identify the bottlenecks of the current mailing system and give each point an information technological solution. By executing this cascaded problem solving approached we can clearly identify the problems and come up with the best solution in a much efficient way. We can use the user feedback system to collect and identify the current issues with the mailing system, this would be the optimal method as these users are the target group of the proposed system. In achieving this goal there might be few challenges yet to be faced in technological and social aspects, such as developing a fast but simpler solution so even the people with lower technical know how can use it, also come up with a system that follows existing fail-safe procedures.

</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575321</link>
         <description><![CDATA[<div>- Darshana</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:53:43 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575321</guid>
      </item>
      <item>
         <title>YaHong
Topic: </title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575584</link>
         <description><![CDATA[<div>Build 3-D fitting system in Chinese major e-business platform.<br><br>Problem statement: Chinese E-business platform break its sales amount record every year. On 11/11/2018, it was RMB213.5billion in one days. The on-line shopping for woman cloth has a big problem: size choosing. Many customers have to return products to change size, which wasted a lot of social resources and increased the cost. </div><div><br>Purpose statement:<br>3D fitting system may help customers to choose right size when shop on-line and reduce waste.<br><br>Hypothesis:<br>Would 3-D fitting function impact clothing business on E-business platform positively?<br><br></div><div>Questions:<br> 1. Do you and your friend buy cloth from e-business platform?<br>2. Is size choosing the main factor for you to choose whether to  buy clothing on-line?<br>3. Would the 3-d fitting function help reducing parcel return? <br>5..Would end-user feel conformable to input data about their body size in the e-business platform?<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:55:17 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575584</guid>
      </item>
      <item>
         <title>Anson Padayattil Joseph
</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575689</link>
         <description><![CDATA[<div> Topic 1<br> <br>Problem statement:<br><br>Influence of online job search engine called indeed (https://nz.indeed.com/) for finding job opportunities for international students in New Zealand.<br><br>Purpose :<br>find out where the introduction of online search engine - indeed has solved the problem of unemployment?<br><br>solution for problem of international students not getting there expected job.<br><br></div><div>Questions:<br><br>Why many students are not getting expected job after comletion of their studies? </div><div><br>Whether online websites provide suitable solution for unemployment?<br><br>what can we do to provide the solution of unemployment ? <br>Topic 2<br><br>Problem Statement:<br>Influence of social media on family relationships.<br><br>Purpose Statement:<br>problems caused by the use of social media.<br><br>Research Questions:<br><br>What are the changes happened to family relationships after the introduction of social media?<br><br>compare the positive and negative effects of social media on family relationships?<br><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:56:03 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341575689</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341576137</link>
         <description><![CDATA[<div><br>Murali krishnan<br><br>Topic 1: Autonomous Cars<br><br>Problem statement:<br>To overcome the complex social interactions like cyclist waving hand and pedestrians crossing which are faced by  autonomous cars.<br><br>Purpose statement:<br>Autonomous cars can pave a way for safe driving in the future because it has the capability to eliminate human error which is the major reason behind increase in the number of road accidents in this world<br><br>Hypothesis:<br>The motive is to overcome the complex social interactions in autonomous cars by simulation of neural networks via machine learning through qualitative approach.<br><br>Research Question:<br>1. How can machine learning help with social interactions in autonomous cars?<br><br>2. How efficient are autonomous cars in terms of utilising machine learning algorithm?<br><br>3. How does neural networks play a vital role in autonomous cars?<br><br>4.what are benefits if the autonomous cars can recognise social interactions?<br><br>Topic 2:  Impact of Video games on children<br><br>Problem statement:<br>The negative impact of Video games are extensive on children and they experience a change in their behavioural pattern and they tend forget their routine activity like taking a meal owing to their involvement in the game and the level of Video game addiction is high among children.<br><br>Purpose statement:<br><br><br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-14 23:58:37 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341576137</guid>
      </item>
      <item>
         <title>Jamie Hitchens</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577693</link>
         <description><![CDATA[<div>Problem statement: is digital learning negatively affecting children's ability to learn at school?<br><br>Purpose statement: the purpose of this study is to discover if learning methods today are providing worse grades in primary students than that of before digital classrooms.<br><br>Research questions: what are the differences in grades of students today and before digital classrooms?<br>Do students find learning in a digital medium more enjoyable?<br>Do students take regular breaks from the digital medium to avoid injury?<br><br>Hypothesis: there is an impact of digital learning on primary students grades.</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:07:38 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577693</guid>
      </item>
      <item>
         <title>Topic 1- Problem Statement - Umesha : Using AI (Artificial Intelligence) chat agents in day to day customer service has become a common scenario in the 21st century with the development of the technology. It aims to help the companies to reduce the workload of the customer service agents as well as provide a faster and a better customer service. However, having an artificial being on the customer service front end can have both advantages and disadvantages on the customer.

Topic 1 - Purpose Statement - Umesha : The main aim of this research study is to identify the negative impacts on the customer when using artificial intelligent agents in customer service by companies in New Zealand, and how it can be used to improve the intended usage by the companies into betterment of the customer service on the identified factors. The research outcome can be used by the academics in future researchers as well as whomever interested in improving the customer service approach and the user experience by using AI chat agents. </title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577716</link>
         <description><![CDATA[<div>Topic 1- Umesha: What are the impacts in customer service by using artificial intelligent chat agents by companies in New Zealand?<br><br>Topic 1 - Hypothesis - Umesha : AI chat agents have negative impact on customers in customer service.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:07:46 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577716</guid>
      </item>
      <item>
         <title>Topic 1 - Impact of Smart Phones On Students
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</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577978</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:09:20 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341577978</guid>
      </item>
      <item>
         <title>Topic #1
Using social media may have impacts on spreading cyber pornography
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Topic #2
Applying data analytics to recognize the relationship on mobile phone 
signals and radiations to cause brain tumor/cancer
-------------------------------------


--By Isuru Sam--
</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341578232</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:10:58 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341578232</guid>
      </item>
      <item>
         <title>How does Social Media affects student&#39;s academic performance at Wintec</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341578695</link>
         <description><![CDATA[<div>The Purpose  of this study is to investigate  how social media influences  the students' academic performance at Wintec.<br>Questions: 1.  For what reasons students are using social media ?<br>2. How much is the time span they are spending on social media?<br>Navjeet</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:13:20 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341578695</guid>
      </item>
      <item>
         <title>Social media interfere or help face to face communication</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341579176</link>
         <description><![CDATA[<div>Problem statement:social media like Whatsapp,Facebook, Instagram are more oftenly used by youngsters so that is interfereing or making more interactive??<br>Purpose of research:Due to the technological advancements nowadays <br>people are having the mini world in their pocket so they are <br>not bothering about face to face communication nowadays. <br>Question:Am  going <br>to investigate the impacts of communication through online platforms?? <br>Pradeep kannan</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:16:09 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341579176</guid>
      </item>
      <item>
         <title>RIDE SHARE
The purpose of my research is to resolve issues with transportation in hamilton.
considering the major mode of transportation is by Car, making an interface that could enable people 
to share their rides with each other. The concept will be addressing issues like traffic, parking spot limitations, fuel and cost cutting.
It also has an environmental view by reducing emission of carbon. 
-GURU MUTHU
</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341579954</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:20:29 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341579954</guid>
      </item>
      <item>
         <title>Topic: Search engines influence students’ way of thinking</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341580471</link>
         <description><![CDATA[<div>Problem: Modern technology like search engines have already changed our daily life. Especially students over-use search engines, which cause students rely on Internet and don’t thing by themselves at the beginning.</div><div>Purpose: This research is going to provide better methods for students to use search engines wisely.</div><div>Question: what factors will influence students don’t use search engines to solve problems?</div><div>By sijia xu</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:22:56 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341580471</guid>
      </item>
      <item>
         <title>Anju</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341582614</link>
         <description><![CDATA[<div> </div><div><strong>ONLINE GAMING: IMPACT ON THE ACADEMIC PERFORMANCE OF STUDENTS IN SCHOOLS (TEENAGE STUDENTS)</strong> <br><br></div><div>It is an irrefutable fact that popularity of online games have been increasing day by day among teenagers. This research is primarily aimed at studying how online gaming affects teenage students' academic performance. As online gaming is becoming more popular today, educators are introducing a large number of new online games for easier learning in the student curriculum. As a consequence, online games affect teenage students' academic performance in different ways. This research examines the aforementioned relationship between online gaming and learning achievements of the students. <br> </div><div><strong>Research Questions: </strong><br><br></div><div>1. What are the relationships between online games and academic performance of    youngsters? <br><br></div><div>2. What is the average time playing online games by youngsters? <br><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-15 00:34:53 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/341582614</guid>
      </item>
      <item>
         <title>Deepak Joshi</title>
         <author></author>
         <link>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/342053989</link>
         <description><![CDATA[<div><strong>Is an increase in e-commerce a good or a bad thing?</strong></div><div><br>If good, than to whom it is beneficial? The consumer or retailer.<br>Is it creating more employment?<br><br>If bad, than how it is affecting the small scale industry?<br>Is It secure enough?</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-03-16 22:32:29 UTC</pubDate>
         <guid>https://padlet.com/btrxr_61833/ikl8cwq1fpg7/wish/342053989</guid>
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