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      <title>Short Story Notes / English IV by slogan4000</title>
      <link>https://padlet.com/slogan4000/hkljbm8xhw8g</link>
      <description>Short Story Unit: Perrine Notes</description>
      <language>en-us</language>
      <pubDate>2016-11-28 13:50:38 UTC</pubDate>
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         <title>VI. Symbol, Allegory, and Fantasy</title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140164985</link>
         <description><![CDATA[<div>PadLIT- spear, Creech, tire, Casey<br>&nbsp; &nbsp; &nbsp; &nbsp; 2. The meaning of a literary symbol must be established<br>&nbsp; &nbsp; &nbsp; &nbsp;4. A symbol may have more than 1 meaning<br>VII. Humor and Irony<br>&nbsp;       1. Make words do what the situation can't<br>        3. Rely on stock response ( emotion that has its source outside the facts established by the story)<br><br><br></div>]]></description>
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         <pubDate>2016-11-28 13:53:00 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140164985</guid>
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         <title>II. Plot and Structure p. 103 by Ro Grady, Colleen Creech, and Julie Lojacona </title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140165989</link>
         <description><![CDATA[<div>A. Plot- sequence of incidents or events through which an author constructs a story<br>B. Conflict: clash of actions, ideas, or wills<br> 1. person vs. person<br>2. person vs. self<br>3. person vs. nature, society, fate, etc. <br>C. Protagonists- central character<br>D. Antagonists- any force against the protagonist<br>E. Suspense- quality that makes a reader ask, "what's going to happen next?" or "how will this turn out?" <br> 1. mystery- unusual set of circumstances for which the reader craves an explanation<br>2. dilemma- position in which he or she must choose between 2 courses of action<br>F. Endings- 1. surprise ending<br>2. happy ending<br>3. unhappy ending<br>4. indeterminate ending<br>G. Artistic unity- essential to a good plot. there must be nothing in the story that is irrelevant </div>]]></description>
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         <pubDate>2016-11-28 13:55:29 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140165989</guid>
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         <title>Lizzie, Stephen, Morgan, Jules</title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140166670</link>
         <description><![CDATA[<div>V. Point of View: Who tells the story?<br><br>A. Omniscient: 3rd person unlimited: narrators are free to go wherever, peer inside minds &amp; hearts of characters &amp; tell what they are saying<br><br>D. First Person POV&nbsp;<br>&nbsp;1. Offers a gain in immediacy &amp; reality since we get Story directly from a participant<br>&nbsp;2. Offers excellent opportunities for dramatic irony<br><br>E. objective POV<br>1. Gives an objecting description of what is happening externally<br>3. The author cannot give his or her own interpretation </div>]]></description>
         <enclosure url="" />
         <pubDate>2016-11-28 13:57:26 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140166670</guid>
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         <title>Theme (Parker, Lauren, and Mathew </title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140166889</link>
         <description><![CDATA[<div>6th principle of theme- avoid any statement that reduces the theme </div>]]></description>
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         <pubDate>2016-11-28 13:57:58 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140166889</guid>
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      <item>
         <title>Matt Gorham, Caroline B, Noah Harrison</title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140167380</link>
         <description><![CDATA[<div>III. Characterization<br>C. Vicarious: experienced in the imagination through the feelings of actions of another person<br>F. Good Characterization by author<br>1. the characters are consistent in their behavior<br>2. characters words and actions spring from motivations the reader can understand and believe<br>3. characters must be plausible or lifelike<br>G. Three conditions for dynamic change<br>2. must sufficiently motivated by the circumstances in which the character is placed<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2016-11-28 13:59:20 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140167380</guid>
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      <item>
         <title>Jules Morgan Stephen Lizzie </title>
         <author></author>
         <link>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140797388</link>
         <description><![CDATA[<div>V. Point of View<br>Part 2:<br>E. objective POV<br>&nbsp;1. Gives an objective description of What is happening externally<br>3. The author cannot give his or her own interpretation&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2016-11-30 13:47:27 UTC</pubDate>
         <guid>https://padlet.com/slogan4000/hkljbm8xhw8g/wish/140797388</guid>
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