<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Ideas by Briana Ramirez</title>
      <link>https://padlet.com/briana_ramirez112/hcrbo015fey9</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2017-06-04 00:22:17 UTC</pubDate>
      <lastBuildDate>2017-06-16 02:54:50 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>Morgan&#39;s idea</title>
         <author></author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175319247</link>
         <description><![CDATA[<div>What would we do if we mashed together Journey (or Abzu, I mean same dif) and Inside<br>-  art wise</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-06 04:11:47 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175319247</guid>
      </item>
      <item>
         <title>What do we want the players to feel?</title>
         <author>briana_ramirez112</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175320987</link>
         <description><![CDATA[<div>hope</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-06 04:34:35 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175320987</guid>
      </item>
      <item>
         <title>Must have</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175321697</link>
         <description><![CDATA[<div>pretty game<br>character development<br>rather it not be a platformer<br>simplicity<br>narrative<br>bumping trackz</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-06 04:42:12 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175321697</guid>
      </item>
      <item>
         <title>Game Mechanics</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175322457</link>
         <description><![CDATA[<div>interactive fiction/gameplay<br>sidestepping for dodging crap<br>world switching<br>reference to previous levels</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-06 04:54:48 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175322457</guid>
      </item>
      <item>
         <title>Merged idea</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175495786</link>
         <description><![CDATA[<div>pull aspects from all ideas<br>- history setting?<br>- mental illness has always been <br>- non voiced</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-07 04:30:30 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/175495786</guid>
      </item>
      <item>
         <title> VERBS that best describe the experience you want players to have when they play your game.</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176185439</link>
         <description><![CDATA[<div>Escape<br>scared <br>held captive<br>liberate<br>connect<br>Progressive<br>learning<br>growing<br>accepted<br>feeling confident<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 02:51:09 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176185439</guid>
      </item>
      <item>
         <title>How might we?</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176185451</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 02:51:19 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176185451</guid>
      </item>
      <item>
         <title>List of escape</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176186249</link>
         <description><![CDATA[<div>artistic expression<br>&nbsp;-music<br>&nbsp;-painting<br>&nbsp;-poetry<br><br>video games<br>nature<br>substance abuse&nbsp;<br>sleep<br>writing<br>eating<br><br>not being themself</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 03:05:15 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176186249</guid>
      </item>
      <item>
         <title>Escape Idea 1</title>
         <author>girardlin</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176187233</link>
         <description><![CDATA[<div>-existence of two worlds (one fantasy, one real)<br>-promoting the idea that: you can't live in a lie forever, you have to face your problems at some point in order to grow<br>-1 narrative that could represent a lot of peeps</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 03:19:55 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176187233</guid>
      </item>
      <item>
         <title>escape Idea 2</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176187940</link>
         <description><![CDATA[<div> needs to explore "escape" worlds  to pass a level. whether its learning something new or gaining a skill or an item to survive his/her struggling life</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 03:30:25 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176187940</guid>
      </item>
      <item>
         <title>escape Idea 3</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176188869</link>
         <description><![CDATA[<div>blank world turns into another world as you explore escape worlds.<br><br>turn escape into reality</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-13 03:47:44 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176188869</guid>
      </item>
      <item>
         <title>What makes people need to escape from reality ? How do they do this?</title>
         <author></author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176331470</link>
         <description><![CDATA[<div>when people be self loathing, they try to find literal or figurative methods of escape to not be themself</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-14 00:58:25 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176331470</guid>
      </item>
      <item>
         <title>Polished</title>
         <author>mercadozoram</author>
         <link>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176332041</link>
         <description><![CDATA[<div>Self Loathing is the conflict.<br>Two worlds, one reality one escape. Initially, the character is hindered by self hatred in the real world. When in the escape world, they obtain the qualities that they felt they were missing. As the game progresses, the character starts pulling characteristics of their "escape" form in order to grow in the way they want (in the real world).</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-06-14 01:07:06 UTC</pubDate>
         <guid>https://padlet.com/briana_ramirez112/hcrbo015fey9/wish/176332041</guid>
      </item>
   </channel>
</rss>
