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      <title>Summary Youtube Video by DESANTI PUTRI FAHIRANISSA</title>
      <link>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx</link>
      <description>Angelia Putri - 2101682293
Desanti Putri Fahiranissa - 2101700283
Corry Fauzi Mexsura - 2101648596
Muhammad Reza Aulia 2101649806 
Davrian Alif Putra - 2101708941
Knowledge Management 
LA26 
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      <language>en-us</language>
      <pubDate>2020-09-24 05:04:27 UTC</pubDate>
      <lastBuildDate>2020-09-24 05:10:39 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Summary Video Xerox Knowledge Management System</title>
         <author>desantifahiranissa</author>
         <link>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774650031</link>
         <description><![CDATA[<div>People in organizations need, use, and generate knowledge. The total sum of an organization’s knowledge basically consists of what its employees know and what is stored in the different repositories of knowledge such as documents, emails, procedures, or so on. <br><br>In order to be competitive, a firm needs to understand what it knows and what it needs to know in order to achieve its strategic objectives. It needs to identify the most valuable knowledge and to transfer or share it with whomever needs it in the organization.  Often however the most valuable knowledge is not easy to identify or share because it is deep within the minds of experts.<br><br>There no way to extract the knowledge of an expert and place it in a document, so that upon reading it a beginner becomes an expert. This kind of knowledge is called tacid knowledge and it is best transferred through master apprentice relationship common work projects and other forms of collaboration and socialization. Beyond transferring and protecting existing knowledge, firms also need to generate environments where new knowledge can be created. Knowledge is best created in an unstructured context, where people are free to experiment and where failure is seen as part of the learning process.</div>]]></description>
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         <pubDate>2020-09-24 05:06:46 UTC</pubDate>
         <guid>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774650031</guid>
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         <title>Summary Video  Creating a truly knowledge sharing organization </title>
         <author>desantifahiranissa</author>
         <link>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774651605</link>
         <description><![CDATA[<div>There are 3 unresolved knowledge issues that every leader wants to resolve for their team.<br><br>The first is that knowledge silos exist. Knowledge resides in the heads of key team members and that knowledge is often limited to only benefitting those in a close physical proximity around those individual but unleashed, the sharing of this knowledge would raise the whole teams game.<br>The 2nd issue is the Groundhog day approach to resolving issues, the same question and problems being asked and answered by diffrent people in the team, but whe these experiences aren't shared, efforts are duplicated and time is wasted.<br>And thirdly is the desire to increase communication and collaboration across the team, both up and down, to increase that sense of team and community. We solve these challenges for our customers by combining ground breaking technology, services and unique.<br><br>The knowledge sharing programme is split into 2 phases.In the first phase, a 10 minute survey is run from company asking specific question. Phase 2 focuses on launch, culture and changing habits and this is where we hold the hands of our customers, working with the knowledge diamonds and leadership to change the habits.</div>]]></description>
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         <pubDate>2020-09-24 05:07:44 UTC</pubDate>
         <guid>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774651605</guid>
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         <title>Summary Video Clever: A Trivia &amp; Strategy Game for Enterprise Knowledge Management</title>
         <author>desantifahiranissa</author>
         <link>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774654925</link>
         <description><![CDATA[<div>Knowledge Management (KM) is getting social capital from the acquisition, sharing, and dissemination of knowledge within the company. The problem with many enterprise KM system is that they are complex and hardly used, because workers lack motivation to engage in a collaborative process of knowledge sharing and learning. To address this problem, they make some game, the game name is "Clever". "Clever" is a gamefull learning component of an enterprise KM system. The game designed to solve organizational knowledge management issue. Knowledge management is a process used by enterprise to identify, organize, and transfer knowledge to their employee. Employee information sharing is important for individual productivity and effeciency of a company operations. There's two major issue that organization experience with knowledge management are motivating place to share information but also to encourage employees to learn information share by their co-workers. The reason the workers reluctant to share their knowledge is because the information is difficult to explain. This game can engage employees with knowledge from a KMS to improve learning of organizational expertise.</div>]]></description>
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         <pubDate>2020-09-24 05:09:35 UTC</pubDate>
         <guid>https://padlet.com/desantifahiranissa/h8w2emsfpfwjmrzx/wish/774654925</guid>
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