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      <title>حساب padlet رائع الخاص بي by </title>
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      <description>تم إنشاؤه بغمزة وابتسامة</description>
      <language>en-us</language>
      <pubDate>2021-02-05 20:09:26 UTC</pubDate>
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      <webMaster>hello@padlet.com</webMaster>
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         <title>Someone lived by experience</title>
         <author>luckm289</author>
         <link>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1573285895</link>
         <description><![CDATA[<div>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<br>&nbsp; &nbsp; &nbsp;As we know that electronic games have spread widely around the world.&nbsp; Although intended for entertainment, it has drawbacks and risks amounting to suicide. An example of this is the Blue Whale game that has led to the suicide of many children.&nbsp; The blue whale game is an electronic game that was popular in the Gulf countries in 2016,The game consists of 50 day challenges, and in the last challenge the player is asked to commit suicide.&nbsp; This game led to an 8-year-old Kuwaiti who committed suicide. After investigation, it was found that it was because of the blue whale game.&nbsp; In January 2018, someone who does not have a job downloaded this game, In one of the challenges, the game requested the killing of a member of his family, so he killed his father . That challenge led to the imprisonment of that person, to avoid damaging electronic games to our children, and also there must be parental supervision.<br><br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Retaj Almutauiri &nbsp;</div>]]></description>
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         <pubDate>2021-05-31 09:53:27 UTC</pubDate>
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         <title>                                   The Negative Impacts of The Violent Video Games</title>
         <author></author>
         <link>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1573616207</link>
         <description><![CDATA[<div>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<br><br></div><div>&nbsp; &nbsp; &nbsp; Video games are about moving animation with attractive music and sounds displayed on computer screen controls by the players. Unfortunately, some of these video games contain criminal actions; such as, murder and burglary. These criminal actions could lead to have violented child or youth which are the mostly effected categories, with less moral values, psychological and behavioral problems. The first type of impact that could have from playing violent games is gaining fewer moral values. For example, pronounce words that contain racism for a specific skin color or gender and insulting other people. The second type is the psychological impacts. The player may have aggressive feeling towards others, the sense of crime, and passion for blood.&nbsp; Finally, the third type is the violence behaviors. The gamer will start attempting criminal actions in real life. For instance, he will start stealing, cheating, gambling, raping and bulling others. In my opinion, these impacts have a very dangerous results on society in the future.&nbsp; If this generation grow up in this criminal violent environment and bad habits, this will lead to have psychiatric generation, which is not able to deal with different kind of problems and having lack of responsibility towards their community.&nbsp;<br><br><br>&nbsp;HANAN MALALLAH&nbsp;<br><br></div>]]></description>
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         <pubDate>2021-05-31 13:29:53 UTC</pubDate>
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         <title>          Solutions to reduce violent video game addiction          </title>
         <author></author>
         <link>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1574043383</link>
         <description><![CDATA[<div>&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<br><br>We face many problems on the subject of violent video games, so every problem has a solution. In order not to transfer this behavior in the game to the player, there must be parental control and knowledge of what the game contains and its idea.&nbsp; They must monitor the behavior of their children and their behavior and improve them if the matter increases to addiction, and rehabilitate their attitude and take it seriously.&nbsp; The second solution is to replace violent video games with useful ones such as games that help activate the brain, intelligence, and puzzles.&nbsp; Finally, they should use the free time for other things, such as physical activity and sitting with family members.&nbsp; The energy that is excreted by violent games can be excreted in the development of the mind, such as readers and swimming.&nbsp; It is better to reduce the addiction and play with it because if something breaks it, it turns against it.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;wahaj&nbsp;</div>]]></description>
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         <pubDate>2021-05-31 17:01:40 UTC</pubDate>
         <guid>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1574043383</guid>
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         <title>   What is the problem?            </title>
         <author>535044</author>
         <link>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1574065356</link>
         <description><![CDATA[<div>&nbsp; &nbsp;<br><br>Getting addicted with video games is a really big violence. The main problem is that children are misusing the internet to and video games. It's also can be defined as disability to function in different life domains over a period of time. The problem is really threating the kids behaviour, that's why it is under the spot by psychologists. An this article, many causes and affects will be discussed gradually.</div><div>This big problem is caused by many addictions. For example, children are more likely to become addicted as they lack self control. So, they spend many hours in front of screens without counting the time. Moreover, they have much fun playing games, visiting chat rooms or even watching movies.&nbsp;</div><div>Family members and friends have been replaced by screens. To list more causes, the colors of screen, photos and videos are attracting the kids sight and brain. Also online studying or shopping can be counted as addiction. Nowadays, the main cause of video games and internet addiction is the COVID-19 pandemic.<br><br><br>&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; Fatmah Mohammad</div><div><br></div><div><br></div>]]></description>
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         <pubDate>2021-05-31 17:13:09 UTC</pubDate>
         <guid>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1574065356</guid>
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         <title>Group Paragraph</title>
         <author></author>
         <link>https://padlet.com/luckm289/gwocazrtwjk5hruc/wish/1577667987</link>
         <description><![CDATA[<div>&nbsp; &nbsp; &nbsp;The parent’s inspection on the content of this kind of video games is very necessary and on the top of the advising list, because some of them the child may downloaded it from the internet websites or up stores so they may have a very bad and dirty versions. Also, try to replace this violent video games with useful ones which reinforce the mental capabilities and depend on the intelligence. Furthermore, we cannot ignore the government role by advertise and inform the audience the prohibiting of dealing this kind of games among people and their negative impacts on their personality and behaviors on the society. In addition, clarify the benefits of the family gathering and exercises to reduce the long-playing spending times. Finally, video games form a very bad impact on kid’s brain development and knowledge. This addiction also has a long - term effect on the coming generations as they will also be addicted to technology and screens. On my point of view, it should be put under control of families and governments.<br><br></div><div>&nbsp;<br><br></div>]]></description>
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         <pubDate>2021-06-01 21:19:31 UTC</pubDate>
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