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      <title>Ladson-Billings Discussion by Joe Haessly</title>
      <link>https://padlet.com/haes0012/fll47guk9ww47nuz</link>
      <description>Culturally Relevant Pedagogy 2.0: a.k.a the Remix</description>
      <language>en-us</language>
      <pubDate>2020-11-17 19:35:06 UTC</pubDate>
      <lastBuildDate>2026-01-03 10:42:12 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>Beyond Hip-Hop Culture</title>
         <author>haes0012</author>
         <link>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/933631623</link>
         <description><![CDATA[<div>In this article, Ladson-Billings discusses the development of the First Wave program at the University of Wisconsin-Madison based on the idea that "youth culture (specifically hip-hop) offers some important opportunities for changing the way we think, learn, perceive, and perform in the world." What is an aspect of youth culture, other than hip-hop, that could be used in our future classrooms to engage in culturally sustaining pedagogies? There is no need to fully flesh out ideas about how this would happen, just a brief identification and explanation for why you chose what you did. <br><br>Links to other padlets...<br><br>LGLW PADLET:  https://padlet.com/haes0012/rm7scpxsowan32r9<br>FREIRE PADLET: https://padlet.com/haes0012/bwh666sk00hnb2tf<br><br></div>]]></description>
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         <pubDate>2020-11-17 19:37:27 UTC</pubDate>
         <guid>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/933631623</guid>
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         <title>AAVE and &quot;internet language&quot;</title>
         <author>towbe005</author>
         <link>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/966384924</link>
         <description><![CDATA[<div>https://studybreaks.com/thoughts/aave-not-stan-culture/ <br><br>One idea our group had was doing a lesson on language and slang commonly found on the internet and examining its roots to AAVE. So much of internet culture is directly derived/copied from Black culture, and it is important to recognize where these elements of language come from. <br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 21:33:33 UTC</pubDate>
         <guid>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/966384924</guid>
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         <title>Video Games</title>
         <author>haes0012</author>
         <link>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/971513251</link>
         <description><![CDATA[<div>I found myself thinking about how video games could be incorporated into classrooms. We've learned about creating more play-like environments in schools and the benefits for students, so how could we explicitly use interest and activity about video games to engage kids more fully in content? </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-30 14:53:42 UTC</pubDate>
         <guid>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/971513251</guid>
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      <item>
         <title>Meme Analysis</title>
         <author>hortm004</author>
         <link>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/973645239</link>
         <description><![CDATA[<div>Eugene, Emily P, Chloe, Sophie</div><div>Meme culture and analysis of memes in general. Memes are a social culture within itself; memes also have many different subcultures where the meme is catered to many different areas of interest (literary memes, video game(rs) memes, Twihard memes, and Directioner memes, for example). Memes also serve as a great jumping-off point for students to examine intertextuality and allusion. Much of Gen-Z humor is reliant on being “online” and having a strong contextual knowledge of internet humor. Students can build their own knowledge as well as analyzing the knowledge that they might not know they have. </div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-30 22:13:08 UTC</pubDate>
         <guid>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/973645239</guid>
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      <item>
         <title>Analysis of Social Media</title>
         <author>hecke035</author>
         <link>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/1007261526</link>
         <description><![CDATA[<div>This kind of goes along with the ideas of one group above, but analyzing social media and apps like Twitter, Instagram, and TikTok from an organizing/information lens would be really interesting. A lot of young people get their information, opinions, ideas, etc. from social media, and this would open a great conversation about what qualifies as a "credible" source and what doesn't, and why. For instance, could you use someone's Twitter thread about a particular topic or a TikTok for a scholarly paper? Why or why not? Could also open a really interesting topic about the specific mechanisms of social media/how to read multimodal texts, like TikTok. </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-10 17:56:08 UTC</pubDate>
         <guid>https://padlet.com/haes0012/fll47guk9ww47nuz/wish/1007261526</guid>
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