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      <title>Game Streamer by </title>
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      <pubDate>2020-10-07 13:46:30 UTC</pubDate>
      <lastBuildDate>2025-11-14 10:01:44 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/810254317</link>
         <description><![CDATA[<div>Hello!   I'm 29 years old streamer, so I work as a QA game tester, I was a game programmer. I have been operating in sport testing for 9.5 years, now I am testing applications in the company - and I understand some things about it. I came into the gambling business with a degree in wireless technology. It so happened that transmitters and recipients did not interest me much, and I didn't want to associate my future career together. Other business programming and algorithms. I, then still a graduate of the State University of Informatics and Radioelectronics, the IT world was attracted by a magnet. I loved computer games, and so that I had been convinced that the job of any scientist, if programmer or layout engineer, involves continuous testing of the goods. This was one of the decisive factors in the choice that directed me to the QA section of one of the top businesses in the world marketplace.<br>The QA section is approximately divided into content and operational testers. The very first ones assess the match logic, release releases or examine information, spend a lot of time supporting graphs and tables. The second, such as the QA Maps section, are responsible for the content: strategies and its gameplay parameters, match places, sounds and others.<br>Errors could differ. The key and one of the most important things in the job is integration of the game-designers' original idea into the launch. The most odd and intriguing bugs appear, generally, with the debut of a new feature. The turnover of tasks is quite large. Inside my department it takes the most time to check game cards. Locations are large and, as a rule, are filled with different content. The testing process takes at least several days.<br>In lieu of a pastime, I devote time to internet games in a casino, especially play slots. There's a good deal of unethical online casinos online. I blew a great deal of money before I knew it. Fraudsters don't draw money. Visit only the inspected associations. I once dialed the portal site https://50-spins.com/ , where the admin controls the integrity of their gambling institutions and places just those online casinos which are guaranteed to pay the bonuses. I was lucky at a favorite conference to talk to the proprietor of this site and share my experience of this game.<br><br></div>]]></description>
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         <pubDate>2020-10-07 13:46:59 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/810254317</guid>
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         <title></title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/810255159</link>
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         <pubDate>2020-10-07 13:47:11 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/810255159</guid>
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         <title></title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/810255393</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://50-spins.com" />
         <pubDate>2020-10-07 13:47:15 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/810255393</guid>
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         <title>The biggest donations for streamers</title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155366308</link>
         <description><![CDATA[<div>Hardly 20 years ago anyone would have imagined that in the future it would be possible to live off donations from people watching you play computer games daily. Nevertheless, it is 2019. For streamers who are early and well placed, this activity brings in more money than any high-paying job: sometimes the donations reach such astronomical figures that it's eye-opening. Today, we'll tell you about such cases. <br><br>Swebliss - $3000<br>Emma Bliss, also known as Swebliss, lives in Sweden. She has received three successive donations of $1000 from a user called Tguuls, who is known for such generosity and isn't the first person to donate big money. <br>Since Emma also draws and teaches entrepreneurship in addition to her main activities as a streamer, there's no doubt that she'll spend the money wisely.<br><br><br>Pink Sparkles - $3200<br>On <a href="https://www.twitch.tv/">Twitch </a>this is one of the most scandalous personalities. Pink Sparkles, or Lipstick Queen, has repeatedly been the heroine of provocative news. Her very candid behavior not only attracts attention of many users, but also of the site's administration. Pink Sparkles was once blocked for stripping on air. <br>The peak of her "career" was a $3,200 donation. Admittedly, in this case it was more of an advertisement from G2A than a donation. <br><br><br>KittyPlaysGames - $7000<br>Before she decided to get into gaming, Christine Vallnicek studied law at one of Canada's most prestigious universities. But at 20, she took a drastic turn in her life and decided to become a CS:GO streamer. The first success came to KittyPlaysGames the same year she launched her channel: a secret admirer donated $7,000 to her account. <br>Oh yeah, and most recently Christine won $1,000,000 in the Fortnite Championship in Korea. All in all, the girl made the right choice. <br><br><br>Pasha Biceps - $25,000<br>And here is the first man on the list. Jaroslaw Jarzabkowski is a professional athlete and former member of Golden Five, one of the most successful CS:GO teams. Five years ago, Pasha Biceps was considered one of the top players and simply shined in his professional career, so his fan audience could reach 800-900 thousand people. <br>In 2014, during one of his broadcasts, someone named Motar2k donated $25,000 to him, accompanying the donation with the following message: "Pasha is love. Pasha is life. Poland."<br><br><br>Azael - $30,000<br>World of Warcraft tournament champion Isaac Cummings-Bentley aka Azael received $30,000 from a mysterious Arab user nicknamed Amhai. The Arab went on to donate an even bigger sum to Sodapoppin, but more on that below. "Who is Amhai?" you ask. The answer is that no one knows, so there are a lot of versions floating around the internet. <br>Some believe it is indeed a rich man from the Arab Emirates, others claim it is a fake.<br><br>Ninja - $40,000<br>As one of the most famous streamers on the planet, Tyler Blevins earns over $500,000 per month, so $40,000 does not seem like a lot. Nevertheless, it's the biggest donation Ninja himself can recall. <br>Additionally, he received $100,000 in donations during a charity marathon, so he did not get anything from the streamer.<br><br>Sodapoppin - $57,000<br>Big donations were usual for Sodapoppin but they never reached this size. Apparently, Mr. Amhai appreciates the streamer more than Azael, as the $60,000 was donated by the same mysterious Arab rich man. Sodapoppin, on the other hand, was perplexed by the absurd amount for several minutes, only repeating: "Why? How can money be treated like that? Why?!" <br><br>ExoticChaotic - $75,000<br>Again a Fortnite streamer, again a huge pile of money. An amount twice as big as Ninja's record was donated by a user called KingMascot. He attributes his action to his desire to help the streamer with a difficult financial situation, and his huge fortune to the fact that he was one of the first who invested in bitcoin. At the very peak he sold everything, so now that kind of money is nothing to him. <br>The biggest donations streamers have received.</div>]]></description>
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         <pubDate>2021-02-02 18:42:56 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155366308</guid>
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         <title>Death Stranding game</title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155439493</link>
         <description><![CDATA[<div><br>Game info<br>Game genre: Action Open World<br>Developer: Kojima Productions<br>Publisher: 505 Games<br>Multiplayer: None<br>Worldwide release date: July 14, 2020. <br><br>Hideo Kojima's first project since his unpleasant parting with Konami. The genius has been given creative freedom and support from Sony, resulting in a true art installation with gameplay elements.<br><br>The plot of Death Stranding revolves around an event known as the "death ejection", resulting from mysterious explosions and subsequent supernatural phenomena. America, like the rest of the world, has become disconnected, with people taking refuge in their cities and little communication even with their closest neighbours.<br><br>The protagonist, played by Norman Reedus, must save America and all of humanity by embarking on a perilous journey across the ravaged wasteland.<br><br>Death Stranding's gameplay is built around delivering supplies. The player must walk a lot and prepare for the trek extremely thoroughly. The game requires competent weight distribution of cargo, route planning and careful travel. Bridges can get bogged down in corners, fall off ledges and damage cargo. For a poorly delivered parcel, the hero will receive fewer likes.<br><br>Much of Death Stranding builds on the social experience. The game has multiplayer - but you can't meet other players. You can only see the result of their helpful and not so helpful actions. A Good Samaritan can build a bridge over a gorge, put up a ladder to climb a mountain, etc.<br><br>The game stars many popular actors (Norman Reedus, Mads Mikkelsen, Lea Seydoux), and film and showbiz fans will be treated to many cameos. From US late-night show host Conan O'Brien, to director and Oscar winner Guillermo del Toro.<br><a href="https://en.wikipedia.org/wiki/Death_Stranding">https://en.wikipedia.org/wiki/Death_Stranding</a><br><br><br></div>]]></description>
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         <pubDate>2021-02-02 18:55:47 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155439493</guid>
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         <title></title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155453296</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://twitter.com/master_spins" />
         <pubDate>2021-02-02 18:58:13 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155453296</guid>
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         <title> Mafia: Definitive Edition </title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155472500</link>
         <description><![CDATA[<div>Game info<br>Game genre: Action Shooter Open World Remake<br>Developer: Hangar 13<br>Publisher: 2K Games<br>Multiplayer: None<br>Worldwide release date: September 25, 2020<br><br><a href="https://mafiagame.com/de-DE/news/mafia-definitive-edition-reveal/">https://mafiagame.com/de-DE/news/mafia-definitive-edition-reveal/</a><br><br>A full-length remake of the cult Mafia: The City of Lost Heaven, developed from scratch on a new engine. Responsible for the creation of the studio Hangar 13, known for Mafia 3, the engine which is the basis of an updated game about the adventures of poor taxi driver Tommy Angelo.<br><br>The developers promise to maintain the original storyline and even add new quests and background stories for some characters. Recall that The City of Lost Heaven told the story of Tommy Angelo. As fate would have it, overnight he goes from a simple taxi driver to an associate of a large mafia clan. Over time he becomes a member of the family and is involved in a battle between two powerful mafia groups. But is Salieri's family really worth the ultimate sacrifice?<br><br>Mafia 3's engine allows the developers to add new gameplay mechanics. For example, motorbikes will be added to the game, shooting and driving will be completely changed. New dialogue and cutscenes are also waiting for the players. Despite the large number of changes, the developers are confident: "This is Mafia, which you remember and love, in a modern version. At the same time, the creator of the original Daniel Vavra denied the remake and admitted that none of the developers have even contacted him.<br>System requirements<br>MINIMUM:<br>64-bit processor and operating system required<br>OS: Windows 10 64-bit<br>Processor: Intel Core-i5 2550K 3.4GHz / AMD FX 8120 3.1 GHz<br>RAM: 6 GB<br>Graphics Card: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870<br>DirectX: Version 11<br>Disk space: 50 GB<br>Sound Card: DirectX Compatible</div>]]></description>
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         <pubDate>2021-02-02 19:01:40 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155472500</guid>
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         <title>Bonanza</title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155490893</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://youtu.be/6Yit-OB8rsk" />
         <pubDate>2021-02-02 19:05:03 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155490893</guid>
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         <title>Call of Duty: Black Ops Cold War</title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/1155516589</link>
         <description><![CDATA[<div>System Requirements<br>Minimum system requirements:<br>processor: Intel Core i5-2500K or AMD equivalent;<br>graphics card: NVIDIA GeForce GTX 670 (2GB) / GTX 1650 (4GB) or AMD Radeon HD 7950;<br>RAM: 8GB;<br>Disk space: 45GB.<br><br>A direct sequel to the original Call of Duty Black Ops, which will tell the further adventures of beloved heroes Mason, Woods and Hudson, as well as a new hero who can be fully customized.<br><br>The sequel to Call of Duty: Black Ops, called Black Ops Cold War, is set in the early 1980s, one of the tense periods of the Cold War. In a thrilling single-player campaign of unprecedented scale, players will have to meet historical figures and learn brutal truths while fighting in such iconic locations as East Berlin, Vietnam, Turkey and even the KGB's Lubyanka headquarters.<br><br>The main features of the story campaign and multiplayer.<br><br>    Mason, Woods and all the characters from the original game return;<br>    The main events will take place in the 80s. There will be flashbacks to Vietnam and other regions;<br>    The game will have multiple endings. The player will be able to choose the story options in the dialogues;<br>    The game will have a fully customizable protagonist. The player will be able to choose the name, skin colour, gender and the character's past. Even a transgender person will be available. But in the dossier, his gender will be classified, but the hero will be addressed neutrally.<br>    Psychological profiles of the hero will be available, which will affect the gameplay.<br>    Crossgen and crossplay<br>    Free DLC<br>    General progression with Warzone<br>    Return of popular zombie mode<br>    Modern Warfare owners will be able to use content from the game in Warzone after the release of Black Ops Cold War (characters, weapons blueprints)<br><br>Game info<br>Game genre: Action shooter<br>Developer: Raven Software Treyarch Sledgehammer Games<br>Publisher: Activision<br>Multiplayer: Yes<br>Release date: WORLD - November 13, 2020<br><a href="https://www.callofduty.com/home">https://www.callofduty.com/home</a></div>]]></description>
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         <pubDate>2021-02-02 19:09:21 UTC</pubDate>
         <guid>https://padlet.com/gamestreamer/aboutme/wish/1155516589</guid>
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         <title>Gamebeat Gaming interview</title>
         <author>gamestreamer</author>
         <link>https://padlet.com/gamestreamer/aboutme/wish/2421998000</link>
         <description><![CDATA[<div><strong><em>Big companies make several releases every month, with a total of at least 40-50 slots appearing on the market every month. How not to get lost in this variety, what principle and what ideas do you use to stand out?</em></strong><br><br>When you release 40-50 slots a month, it means your company is doing great! A fledgling studio has less margin for error, so each new release has to be calibrated like a sniper shot. And we're back to the first question - repeat after others or try to do something unique? To take risks or not?<br><br>&nbsp; &nbsp; Waiting for releases - what Gamebeat will release in August and September<br><br>I'm convinced that we live in a time when EVERYTHING, in one way or another, has been invented before us. But that doesn't mean that we are no longer capable of finding a combination of concepts and mechanics that no one else has. It's like with music - there are seven notes and it seems like all the combinations have been known for a long time. But every time we hear new melodies. If, for example, <a href="https://50-spins.com/review/desert-nights-casino/">you read this Desert Nights casino review</a>, players will understand whether or not it is worth playing casino games, the same goes for slot machines.<br><br>So you cannot come up with something truly unique, and is it really necessary? But to look at the already existing concepts from a different angle, through our own prism, is something we can do.<br><br>It is only once you have fully understood the rules of the game that you can break them. To become incredibly unique, you first have to become ordinary.<br><br><br>Which Gamebeat slot do you think is the best at the moment, in terms of action, graphics and maths.<br>I like Sea Secret. Because of its theme, this game brings back something nostalgic and light when you come home from school as a child, your mother has cooked you a meal and the cartoons have just started on the TV.<br><br><strong><em>Do games based on famous movie, comic and cartoon plots increase player interest or not? Is it easier to create your own characters or to follow a well-promoted theme?</em></strong><strong><br></strong><br>I would like to answer with the phrase of Antonio Banderas' character named El Mariachi from the film Desperado:<br><br>&nbsp; &nbsp; "Playing the guitar is harder than shooting a gun. Creating is always harder than destroying."<br><br>It's always harder and riskier to create something new. But this way you learn to develop your unique style quicker and use your brain to create. After all, it's a lot more fun.<br><br>Of course, playing a game based on a famous film makes it much more likely that the game will get noticed, if you can agree on how to use those images in the game. It speeds up the process of making a game, because you don't have to think a lot about the concept. But you're not creating anything new, you're just taking a ready-made idea. From a marketing point of view, this is a plus. That's how mass-market modern cinema works these days. But this approach, in my opinion, will eventually lead to creative dysfunction.<br><br>Website: <a href="https://gamebeat.studio/">https://gamebeat.studio/</a></div>]]></description>
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         <pubDate>2022-12-15 15:37:54 UTC</pubDate>
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