<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Getting Feedback by Seb</title>
      <link>https://padlet.com/szw17001039/e3ghcmgkeity</link>
      <description>Made with Autism</description>
      <language>en-us</language>
      <pubDate>2019-01-28 09:22:25 UTC</pubDate>
      <lastBuildDate>2019-03-09 11:58:13 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url>https://padlet-assets.s3.amazonaws.com/icons/Apple.png</url>
      </image>
      <item>
         <title>SHS would develop the impact on the recieving of feedback massively. Using SHS would give a massive advantage when recieving feedback. With the given feedback, selective hearing can allow you to take the most important feedback first, which would have the most impact on the design. Also, having specific feedback would allow you to look at certain feedback your looking for with a specific part of the game. One issue is that selective hearing would block off other game designers if your selectively hearing someone. </title>
         <author>str17002004</author>
         <link>https://padlet.com/szw17001039/e3ghcmgkeity/wish/324841724</link>
         <description><![CDATA[<div>🤬 you sam</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-01-28 10:09:07 UTC</pubDate>
         <guid>https://padlet.com/szw17001039/e3ghcmgkeity/wish/324841724</guid>
      </item>
   </channel>
</rss>
