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         <description><![CDATA[<p>Visual systems developed in flight simulators were also an important precursor to three dimensional computer graphics and Computer Generated Imagery (CGI) systems today. Namely because the object of flight simulation was to reproduce on the ground the behavior of an aircraft in flight. Much of this reproduction had to do with believable visual synthesis that mimicked reality.<a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Computer-generated_imagery#cite_note-6"><sup>[6]</sup></a> The Link Digital Image Generator (DIG) by the Singer Company (Singer-Link), was considered one of the worlds first generation CGI systems.<a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Computer-generated_imagery#cite_note-7"><sup>[7]</sup></a> It was a real-time, 3D capable, day/dusk/night system that was used by NASA shuttles, for F-111s, Black Hawk and the B-52. Link's Digital Image Generator had architecture to provide a visual system that realistically corresponded with the view of the pilot.</p>]]></description>
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         <description><![CDATA[<p>Visual systems developed in flight simulators were also an important precursor to three dimensional computer graphics and Computer Generated Imagery (CGI) systems today. Namely because the object of flight simulation was to reproduce on the ground the behavior of an aircraft in flight. Much of this reproduction had to do with believable visual synthesis that mimicked reality.<a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Computer-generated_imagery#cite_note-6"><sup>[6]</sup></a> The Link Digital Image Generator (DIG) by the Singer Company (Singer-Link), was considered one of the worlds first generation CGI systems.<a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Computer-generated_imagery#cite_note-7"><sup>[7]</sup></a> It was a real-time, 3D capable, day/dusk/night system that was used by NASA shuttles, for F-111s, Black Hawk and the B-52. Link's Digital Image Generator had architecture to provide a visual system that realistically corresponded with the view of the pilot.</p>]]></description>
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         <description><![CDATA[<p>The evolution of CGI led to the emergence of <a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Virtual_cinematography">virtual cinematography</a> in the 1990s, where the vision of the <a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Computer_simulation">simulated</a> <a rel="noopener noreferrer nofollow" href="https://en.m.wikipedia.org/wiki/Camera">camera</a> is not constrained by the laws of physics. Availability of CGI software and increased computer speeds have allowed individual artists and small companies to produce professional-grade films, games, and fine art from their home computers.</p>]]></description>
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         <pubDate>2025-04-10 11:53:03 UTC</pubDate>
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