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      <title>Computational Thinkers by Rachel Gallo</title>
      <link>https://padlet.com/rgallo96/d8o2m7jj6ehl</link>
      <description>Amy Leon and Rachel Gallo</description>
      <language>en-us</language>
      <pubDate>2019-02-18 21:15:14 UTC</pubDate>
      <lastBuildDate>2025-10-07 10:11:03 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Introduction</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464558</link>
         <description><![CDATA[<div>Amy Leon and Rachel Gallo<br>- Worked and consulted on each topic and aspect as a team</div>]]></description>
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         <pubDate>2019-02-18 21:17:37 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464558</guid>
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         <title>Overview of Standard and Indicators: Computational Thinkers</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464712</link>
         <description><![CDATA[<div>Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.<br> <strong>5a </strong>Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions. <br> <strong>5b </strong>Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making. <br> <strong>5c </strong>Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving. <br> <strong>5d </strong>Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions. </div><div><br><br></div>]]></description>
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         <pubDate>2019-02-18 21:18:25 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464712</guid>
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         <title>Scratch</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464877</link>
         <description><![CDATA[<div>Scratch is a simple programming language designed to help students create their own stories, animations, games, music, and art. Scratch addresses ISTE Standard 5d by having students write their own story then having them break it up into pieces. Students must plan what they want their characters to do, how they want their characters to look, and create their setting. To create their animation, students must use algorithmic thinking to ensure that commands are in a specific order to automate a representation of their story. After they have planned out their story, students must run and test their animation in the program to make sure that their story runs the way they intend it to. If not, students revise and refine their program to automate their story.</div>]]></description>
         <enclosure url="https://scratch.mit.edu/" />
         <pubDate>2019-02-18 21:19:23 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332464877</guid>
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      <item>
         <title>Code.org</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332465137</link>
         <description><![CDATA[<div>Code is another programming tool that helps students learn how to program. Although this program costs money, a teacher can monitor students' learning using their teacher dashboard and assign activities to match certain curriculum. Code is aligned more with real code, and students can see the corresponding JavasScript code as they are building their program. Teachers will get an answer key for every activity, so they can help their students code even if they have no background in coding. Code has many partners such as Disney and Minecraft, which can make programming even more enjoyable for students.</div>]]></description>
         <enclosure url="https://code.org/" />
         <pubDate>2019-02-18 21:20:34 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332465137</guid>
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         <title>How to Develop Computational Thinkers</title>
         <author>rgallo96</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332470895</link>
         <description><![CDATA[<div>This article from the ISTE website discusses the components of computational thinking and how to implement them into a classroom. The first element is decomposition, which is breaking down complex problems into smaller and more manageable parts. You can introduce decomposition by breaking down simple tasks, such as baking a cake, and then introduce more complex tasks. The second element is pattern recognition, which can help students make predictions, work more efficiently, and establish a strong foundation for designing algorithms. Pattern recognition activities include sorting and mapping tasks. Next, the element of abstraction involves filtering out irrelevant details in problems. This makes problem solving easier for students. Activities can include classification tasks. The last element is algorithm design, which is designing and implementing steps to solve a problem or to complete a task correctly. The article suggests working from designing simple tasks, such as brushing teeth, to more complicated tasks. </div>]]></description>
         <enclosure url="https://www.iste.org/explore/articleDetail?articleid=2137&amp;category=Computational-Thinking&amp;article=How+to+develop+computational+thinkers" />
         <pubDate>2019-02-18 21:55:45 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332470895</guid>
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         <title>Computational Thinking Vocabulary and Progression Chart</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332471906</link>
         <description><![CDATA[<div>This is an overview of the different computational thinking skills and examples of what each skill looks like throughout a student's educational career. <br>Being able to see the progression throughout the grade levels will help educators understand what is expected of students when planning to implement these skills within lessons. </div>]]></description>
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         <pubDate>2019-02-18 22:01:21 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332471906</guid>
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         <title>Computational Thinking for Educators</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332474375</link>
         <description><![CDATA[<div>This is a free online module that is designed to help educators integrate computational thinking into their curriculum. The goal of this online course is to increase awareness of computational thinking, examine how it can be integrated into other subject areas, experiment with integrated computational thinking into other subjects, and to help create lesson plans. The course is divided into five units, which are: Introducing Computational Thinking, Exploring Algorithms, Finding Patterns, Developing Algorithms, and Applying Computational Thinking. Educators can work at their own pace to complete the course, but it is expected to take 15-30 hours to complete.</div>]]></description>
         <enclosure url="https://computationalthinkingcourse.withgoogle.com/course?use_last_location=true" />
         <pubDate>2019-02-18 22:16:21 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332474375</guid>
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         <title>Hopscotch: Make Games</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332474970</link>
         <description><![CDATA[<div>Hopscotch is an app aimed at teaching K-12 students about visual programming language. Students are able to  design, publish and play their games in a social and safe environment. <br>Students are able to analyze the games they create via observations and revisit the code in order to gain the desired results. <br>A free download in the App store<br><a href="https://www.gethopscotch.com/">https://www.gethopscotch.com/</a> </div>]]></description>
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         <pubDate>2019-02-18 22:20:04 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332474970</guid>
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      <item>
         <title>Google Forms</title>
         <author>amyashleyy</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332477378</link>
         <description><![CDATA[<div>Students are able to create surveys, observe the collected data on a spreadsheet and analyze the data through different representations. </div>]]></description>
         <enclosure url="https://www.google.com/forms/about/" />
         <pubDate>2019-02-18 22:35:23 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332477378</guid>
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      <item>
         <title>Lesson- How Do Plants Grow?</title>
         <author>rgallo96</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332491133</link>
         <description><![CDATA[<div>This lesson uses a program by PBS called Scratch Jr. to illustrate how plants grow. Students will learn the components of what helps plants grown while also learning the computational skill of sequencing.</div>]]></description>
         <enclosure url="https://docs.google.com/document/d/1Y29OUnYFRwKGTK3SPPyjnhzXkaBdqTWPL4AKAsBO5TY/edit#" />
         <pubDate>2019-02-19 00:02:16 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332491133</guid>
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      <item>
         <title>Final Thoughts/Recommendations</title>
         <author>rgallo96</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332491167</link>
         <description><![CDATA[<div>- Computational thinking is a useful skill because it enables students to learn new technologies more quickly.<br>- Computational thinking is a transferable skill and can be used is all subject areas, so it can be easily integrated into another lesson.<br>- Make lessons relatable (ex. doing data analysis on current trends to look for patterns).<br>- Being a computational thinker means that you are not afraid of failure because a part of being a computational thinker is going through 'trial and error'. <br>- Ensure that your students know that your classroom is a safe space to explore and try new ideas.<br><br></div>]]></description>
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         <pubDate>2019-02-19 00:02:30 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/332491167</guid>
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      <item>
         <title>Scratch Jr.</title>
         <author>rgallo96</author>
         <link>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/335144717</link>
         <description><![CDATA[<div>Scratch Jr. helps K-2nd grade students with their digital literacy skills by programming their own interactive stores or games. Students engage in problem solving, designing, and free expression on the computer or tablets.</div>]]></description>
         <enclosure url="https://www.scratchjr.org/" />
         <pubDate>2019-02-25 23:42:51 UTC</pubDate>
         <guid>https://padlet.com/rgallo96/d8o2m7jj6ehl/wish/335144717</guid>
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