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      <title>VGAD: Game Celebration by Daniel Alston</title>
      <link>https://padlet.com/alstond/d88u663w3r793akx</link>
      <description>Post your Flowlab.io link with a brief description highlighting your game with a screenshot image.</description>
      <language>en-us</language>
      <pubDate>2021-11-08 12:17:23 UTC</pubDate>
      <lastBuildDate>2026-03-03 18:15:24 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Oddman - Tyler Salus</title>
         <author>salust</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1875896593</link>
         <description><![CDATA[<div>This game is inspired by the classic Megaman games on NES. I wanted to add much more, but the free version of Flowlab limited my options. I ran out of levels and objects. I would have added a checkpoint system, another level, a proper victory screen, and a mobile port. For what I had available to me, I am happy with how it turned out.</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1808692" />
         <pubDate>2021-11-08 17:53:44 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1875896593</guid>
      </item>
      <item>
         <title>suspicious red astro jump - Jaden Mattey</title>
         <author>matteyjr</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1875913199</link>
         <description><![CDATA[<div>https://flowlab.io/game/play/1808696<br>"What grabs people's attention nearly without fail? This is the thought process I had while making this game. Upon first viewing, many might notice some similarities between my game, and Among Us, which although intentional, the gameplay is in no way similar nor is there any real connection besides a slight resemblance. The reason for this, is because whether people play this game ironically, or unironically because of the Among Us appeal, at the end of the day what matters is that they played it, and it gains more publicity. And so that is why you should invest while you still can, before the charts begin to take off."</div>]]></description>
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         <pubDate>2021-11-08 17:59:57 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1875913199</guid>
      </item>
      <item>
         <title>Space Sprint - Sal Santo</title>
         <author>santostefanos</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1875930183</link>
         <description><![CDATA[<div>My game is inspired by two games that I loved playing when I was a kid. ( Super Mario Bros and Run) I implemented the movement from the Super Mario Bros games and added the space theme that Run had along with the "run to get to the end" play-style from both games. If I had more time to work on it, I would have added another level along with collectables. I would have also liked to see how enemies would change the game/play-style. All and all, I am satisfied on how the game turned out to be.</div>]]></description>
         <enclosure url="https://flowlab.io/game/view/1816461" />
         <pubDate>2021-11-08 18:06:17 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1875930183</guid>
      </item>
      <item>
         <title>Walk in the Park - Tyler Armagan</title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1879074871</link>
         <description><![CDATA[<div>My game really isn't inspired by any game, I just sort of made up the game as I went. I didn't have a plan or anything like that I just sort of went for it. One thing I wanted to have in my game was the ability to fight enemies in a sort of Mario style. As the game started to come together, then I realized what I needed to add. I'm very proud of the chest and key addition, as it not only took really long to make, but also, in my opinion, is one of the best additions. Another thing I wanted to add was a story element to it, but unfortunately I'm not skilled enough to do this (it's my first game). For me just starting out and never making a game before, I'm very happy with how it turned out!</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1816069" />
         <pubDate>2021-11-09 18:01:18 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1879074871</guid>
      </item>
      <item>
         <title>Blockcraft - Joseph Cox</title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1879176748</link>
         <description><![CDATA[<div>https://flowlab.io/game/play/1821927&nbsp;<br>My game is like Minecraft if it was a platformer. The player starts off in a grassy landscape where you encounter weird mutated rock monsters. As you fight them off you find a cave with diamonds. As you jump for the cave something bad happens but you will have to play and find out. Thats the story within the game but my inspiration for the game came from Minecraft and Mario games. &nbsp; I thought both were simple and it would be fun to mix them. The game also gets harder as it goes on which gives the player more of a challenge. This makes the game more fun because there is always a new challenge to overcome. In the end I think more people working on this game could make it more fun and it could become a better game. That is why you should invest in my game.</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1821927" />
         <pubDate>2021-11-09 18:41:24 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1879176748</guid>
      </item>
      <item>
         <title>Alien Exterminator- Louis Hernandez</title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1879177034</link>
         <description><![CDATA[<div><br>My game isn't truly inspired by any game, but the character you play resembles Doom Guy from the Doom series.&nbsp; It is a simple game where you avoid asteroids in a ship, and then blast aliens on foot. The goal is to destroy the alien mothership with the explosives that were stolen days prior, failing to blow up the ship will cause the aliens to send the explosives back on Earth causing the end of humanity.&nbsp; Your only goal is to board the ship and exterminate the aliens.&nbsp; I am happy with the result with the time given, if I knew how to use this program more I'm certain that I could make it better, and the glitches that were happening when it came to fighting enemies would have made it a whole lot easier. I was able to create a solid start and end, but the second level was definitely a rush and that was the level that started giving me problems that had no clear explanation.&nbsp; Definitely not a very hard game, it could be completed in a few seconds if someone really wanted to.</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1827025" />
         <pubDate>2021-11-09 18:41:30 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1879177034</guid>
      </item>
      <item>
         <title>Dimensional Switch - Collin Greiss</title>
         <author>greissco</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1884783926</link>
         <description><![CDATA[<div>My game is not based off any game in particular just a collection of platformers I've seen mixed with a new mechanic I though of. Its a basic linear platformer with no back tracking but it is harder than it looks.</div>]]></description>
         <enclosure url="https://coixss.com/dimensionalswitch" />
         <pubDate>2021-11-11 17:47:49 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1884783926</guid>
      </item>
      <item>
         <title>Agua Cat- Chrysana Cabrera</title>
         <author>cabrerac</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1887229148</link>
         <description><![CDATA[<div>https://flowlab.io/game/play/1814999<br><br>My game wasnt inspired by another game, I came up with the idea in my head. But it is somewhat similar to Mario. The game starts with Agua Cat (The Player) whos objective is to collect as many stars as possible in each level and then finish in the water pool. While avoiding the crystal bats, or the spikes. It is my first time ever making a game, and I think it turned out alright. I&nbsp;will definitely, in the future make something else to do this justice. If I had more time to work on it, I would have added more levels, and possibly more challenges for the player to face. Despite what its lacking, Overall the game is very simple, but challenging, which is why I think it should be invested into.&nbsp;</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1814999" />
         <pubDate>2021-11-12 18:04:47 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1887229148</guid>
      </item>
      <item>
         <title>Catdragon&#39;s Adventure-Sammy Oberg-Flood</title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1902431590</link>
         <description><![CDATA[<div>Catdragon's Adventure is a simple platformer somewhat inspired by Spyro. The whole point of the level is to navigate the world around you and use the platforms to reach the Ruins, at which point the game resets. During development, I spent a lot of time planning out the overarching story I wanted to tell, and Catdragon went through a lot of different design changes. I was also learning a lot about the program and game design in general, so the actual game is a little buggy and doesn't have a lot to offer. If I hadn't spent so much time focusing on the little details and the story, I may have had a lot more to offer in terms of actual gameplay, like more difficulty, items to collect, even enemies to avoid. However, I've gotten really attached to this character and the story surrounding him, and I want to continue growing as both a game designer and a storyteller.&nbsp;</div>]]></description>
         <enclosure url="https://flowlab.io/game/view/1808688" />
         <pubDate>2021-11-19 16:09:50 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1902431590</guid>
      </item>
      <item>
         <title>Echo&#39;s Game - Connor Kinch</title>
         <author>kinchc</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1902652627</link>
         <description><![CDATA[<div>If you've ever played or watched Five Nights At Freddy's, then you may like this game. It's an FNAF fangame with a couple of unique mechanics, and plays out similarly to FNAF 1, in which you have two doors to close and a camera system to watch. After starting and restarting my Flowlab project twice (and wasting a lot of time with it), this game was my final result, and while it isn't very refined, I'm proud of what I could do in our short amount of time. Flowlab itself has been very annoying and glitchy, and I'm glad to move on to Unity.</div>]]></description>
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         <pubDate>2021-11-19 17:54:02 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1902652627</guid>
      </item>
      <item>
         <title>Nightfall - Andrew Kenney </title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1903234062</link>
         <description><![CDATA[<div>This game is nothing special, just a simple side scrolling platformer with a few levels that ends with a classic final boss</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1832886" />
         <pubDate>2021-11-20 04:09:13 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1903234062</guid>
      </item>
      <item>
         <title>Super monkey - Jack Verbel</title>
         <author>verbelj</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/1906694500</link>
         <description><![CDATA[<div>My games super monkey is a very simple 2d platformer that has mechanics similar to mario. Most of my time spent on this game was just learning the basics of flowlab and I think that I am definitely ready to make a way better game in unity. But ye go check out this game it has 3 levels but the last level kinda doesn't work.</div>]]></description>
         <enclosure url="https://flowlab.io/game/play/1828102" />
         <pubDate>2021-11-22 17:50:45 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/1906694500</guid>
      </item>
      <item>
         <title>Project RF - Sean Twomey</title>
         <author>twomeys</author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/2135077494</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://flowlab.io/game/play/1621906" />
         <pubDate>2022-04-07 17:56:21 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/2135077494</guid>
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      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/2286908607</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://flowlab.io/game/view/1816461" />
         <pubDate>2022-09-07 17:55:06 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/2286908607</guid>
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      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/2568697694</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://flowlab.io/game/play/1828102" />
         <pubDate>2023-04-26 12:15:00 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/2568697694</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/alstond/d88u663w3r793akx/wish/2568702801</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://flowlab.io/game/play/1814999" />
         <pubDate>2023-04-26 12:19:17 UTC</pubDate>
         <guid>https://padlet.com/alstond/d88u663w3r793akx/wish/2568702801</guid>
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