<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Instructional design: Development of Learning Resources and Materials in a Foreign Language by Kristina Nranyan</title>
      <link>https://padlet.com/nranyann/cuud6kgov223o1vs</link>
      <description>Welcome to my first Padlet</description>
      <language>en-us</language>
      <pubDate>2024-02-25 13:44:06 UTC</pubDate>
      <lastBuildDate>2024-02-25 14:36:51 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>Instructional Design: the Ultimate Guide</title>
         <author>nranyann</author>
         <link>https://padlet.com/nranyann/cuud6kgov223o1vs/wish/2894872307</link>
         <description><![CDATA[<p>Instructional design is the design, development, and delivery of learning experiences. It constructs those experiences in such a way that <mark>learners acquire either knowledge or skills</mark>. Instructional designers follow various academic theories and models related to how people learn and the cognitive processes behind the learning experience. These models ensure the instruction is as effective as possible for imparting knowledge or teaching skills to learners. There are many instructional design models but many are based on the <mark>ADDIE model</mark> with the five phases: analysis, design, development, implementation, and evaluation.</p><p><strong>The Magic Triangle of Learning</strong></p><p>When it comes to designing a learning experience, instructional designers must take three main components into account to ensure the learning is effective: learning objectives, learning activities, and assessments. This is known as the <mark>"Magic Triangle" of learning</mark>.</p><p><strong><em>Learning Objectives</em></strong></p><p>Defines and sets boundaries on what learners should know or be able to do at the end of the course that they couldn’t do before.</p><p><strong><em>Learning Activities</em></strong></p><p>Learning Activities are all the course assets used to deploy the learning experience. They are actions that are planned and created by instructional designers during course design and taken or used by the learner during the learning process. Types of learning activities can range from audio, video, animation, gamification, and simulation, to more traditional activities such as reading and lecturing.</p><p><strong><em>Learning Assessments</em></strong></p><p>Assessments are the final step in the learning process. Learning assessments include elements like quizzes, exams, or graded simulations of real-world situations. </p><p>They are the final point in the <mark>“Magic Triangle”</mark> of instructional design because they are a way of checking that the learning objective was met. Moreover, they’re an important part of the cognitive “action and reflection” processes needed for learning to take place effectively. </p><p><em>Summative Assessments</em></p><p>It usually quantifies results on a graded basis (e.g. 8/10 is considered a “pass”).</p><p><em>Formative Assessments</em></p><p>It seeks to measure the learning journey as opposed to hard and fast results at the end of a course.</p>]]></description>
         <enclosure url="https://upload.wikimedia.org/wikipedia/commons/thumb/d/d3/ADDIE_Model_of_Design.jpg/300px-ADDIE_Model_of_Design.jpg" />
         <pubDate>2024-02-25 14:26:17 UTC</pubDate>
         <guid>https://padlet.com/nranyann/cuud6kgov223o1vs/wish/2894872307</guid>
      </item>
   </channel>
</rss>
