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      <title>Hypertext and Hypermedia Resources by Jesse Peters</title>
      <link>https://padlet.com/mrpeterssocials/cbcza28q6icx</link>
      <description>A collection of Hypertext and Hypermedia resources that can be used in the classroom or training environments. I have provided pros and cons for each one.</description>
      <language>en-us</language>
      <pubDate>2016-10-07 11:45:23 UTC</pubDate>
      <lastBuildDate>2025-11-18 07:32:31 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>#1 Making Hypermedia Materials / Screencast-o-Matic</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129079455</link>
         <description><![CDATA[<div>This video will give you an overview on how to create attractive or eye-catching hypermedia products. The presentation was captured with the program Screencast-o-Matic. The best feature of this program is that it is free. It does have some limitations. You cannot include any annotations and you are limited to 15 minutes.</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=7KN-mcQ8dKU" />
         <pubDate>2016-10-07 11:51:52 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129079455</guid>
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      <item>
         <title>#2 - Powtoon</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129080791</link>
         <description><![CDATA[<div>Powtoon is an engaging multimedia program. Its like a PowerPoint or Google Slides presentation except that it incorporates 2D animations. I would like to use this tool in my classroom, however it does not work well on iPads or other tablet devices. If my students had Chromebooks I would use this as a project option.<br><a href="https://www.powtoon.com/home/">https://www.powtoon.com/home/</a><br><br>Pros: There is a free account version, it is highly engaging for viewers<br><br>Cons: Limited access with free version, does not work well on tablet devices, takes a long time to create even a short video.</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=_8KAmCJAMwA" />
         <pubDate>2016-10-07 11:57:49 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129080791</guid>
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         <title>#3 - Augmented Reality</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129088734</link>
         <description><![CDATA[<div>Augmented reality allows people or students to enhance or augment the real world. For example, students can be reading a textbook and use a digital device to scan portions of it that will take them to videos, images, or websites with more information. You can even place a QR code on top of an assignment for visual directions. I already use augmented reality in my classroom. I place QR codes that let students explore additional information outside of their textbooks. In the future, I plan on using Aurasma to have students create videos explaining a project or activity that can be viewed by both parents and students.<br><br>Pros: Provides multiple types of materials or media to help students access content<br><br>Cons: Requires either student smartphones or tablet devices, can be distracting if not incorporated properly</div>]]></description>
         <enclosure url="https://www.mystorybook.com/books/233237" />
         <pubDate>2016-10-07 12:30:36 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129088734</guid>
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         <title>#4 - Virtual Reality</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129114091</link>
         <description><![CDATA[<div>Virtual reality can allow the user to experience something as if they were right there! It places students in a virtual world that they can explore in all directions. Google is making a big push for this with their Cardboard, Cardboard Camera, and Expeditions Apps. These apps combined with a cheap Google VR headset will allow students to experience the pyramids of Egypt, Amazon River, and the Doomsday Seed Vault as if they were there. I plan on using virtual reality for my geography units on Mental Maps and Regions to help kids experience the content.<br><br>Pros: one of the most engaging formats, can be done cheaply <br><br>Cons: requires smartphones and a virtual reality headset(s)</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=mlYJdZeA9w4" />
         <pubDate>2016-10-07 13:39:04 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129114091</guid>
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         <title>#5 - 360 Videos</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129164683</link>
         <description><![CDATA[<div>360 degree videos on YouTube go right along with augmented and virtual reality. However, the 360 degree videos can be used on any digital device with no additional equipment required. Youtube has a dedicated collection of 360 degree videos for easy access. I plan on having kids pull up these videos on their iPad to experience geographic places and concepts. When we learn about Islam, I plan on having students watch the video below about the pilgrimage to Mecca and the history behind it. If students don't have a computer or smartphone available to them the teacher could even project the video for the students to experience together.<br><br>Pros - engaging material, easy to use and free<br><br>Cons - does require a device such as a smartphone, iPad, or computer</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=coKs3KnIcao&amp;amp;list=PLU8wpH_LfhmvMokgsfQtiHNsP96bU7cnr&amp;amp;index=36" />
         <pubDate>2016-10-07 15:41:29 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129164683</guid>
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      <item>
         <title>ISTE-S6b</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129169431</link>
         <description><![CDATA[<div>In this standard students are asked to create original works using&nbsp;different media formats. Students could use Powtoon to create an engaging presentation about a topic. It would also be interesting to have students create their own 360 degree images that they would then turn into a video with narration. Augmented reality could also be used by students when it comes to creating projects. Students could use Aurasma to make overlays on a standard poster that provides additional ideas or content about their topics. </div>]]></description>
         <enclosure url="" />
         <pubDate>2016-10-07 15:53:42 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129169431</guid>
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      <item>
         <title>#6 - Computer Programming / Coding</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129236499</link>
         <description><![CDATA[<div>Over the past several years there has been a push to encourage more students to pursue STEM careers. One of those careers is in computer coding. There have been many different programs created to engage children in the first steps of learning a computer language. I have posted some links to my favorite programs, but the list is not close to what is available. <br><br>I have only used coding as an anchor or enrichment activity for students and have never incorporated it into my social studies curriculum. Mainly because it would take up a large amount of time and not every kid is interested in coding. I could make it an option for students as a project. Students could create games or simulations to teach a topic.<br><br>Pros - Many of the programs are completely free, develops kids critical thinking, great for enrichment<br>Cons - most require signing up, takes time to introduce and understand<br><br><a href="https://scratch.mit.edu">https://scratch.mit.edu</a><br><a href="https://www.cs-first.com">https://www.cs-first.com</a><br><a href="https://www.codecademy.com">https://www.codecademy.com</a><br><br></div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=STRPsW6IY8k" />
         <pubDate>2016-10-07 19:34:53 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129236499</guid>
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      <item>
         <title>ISTE-S3c</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129276805</link>
         <description><![CDATA[<div>In this standard students are asked to "curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions."&nbsp;<br><br>All of the digital tools presented on this page could be used to gather information and some to crate learning artifacts. There are many free "hyper-text" builders online. One that is an obvious standout for me is Google Dive. Students can use this to collaborate with other students and share knowledge. A Google Document could even be the artifact itself. Students can embed hyperlinks, images, videos to demonstrate their understanding of a topic. </div>]]></description>
         <enclosure url="" />
         <pubDate>2016-10-08 11:48:40 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129276805</guid>
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      <item>
         <title>#7 - 2D &amp;amp; 3D Objects (123D Design)</title>
         <author>mrpeterssocials</author>
         <link>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129277687</link>
         <description><![CDATA[<div>The use of non-linguistic objects in education is nothing new. 3D images along with 3D printing is a new trend in education that has caught many educators' attentions. According to the research you attain a 29% increase in a person's attention to a topic if they are viewing a 3D model. The best software (that is free) I have found is 123D Design. It can be used on a standard computer and they offer an iPad App as well. <br><br>I could see using this application with students to have them create different types of Native American housing, farming method changes after the Dust Bowl, or even B-29 models that were created in Wichita during WWII.<br><br>Pros: Increased student attention, free applications<br>Cons: time consuming, challenging for students with limited spacial reasoning skills</div>]]></description>
         <enclosure url="http://www.123dapp.com/design" />
         <pubDate>2016-10-08 12:13:56 UTC</pubDate>
         <guid>https://padlet.com/mrpeterssocials/cbcza28q6icx/wish/129277687</guid>
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