<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>My remarkable padlet by John Rose</title>
      <link>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2023-04-20 17:42:31 UTC</pubDate>
      <lastBuildDate>2023-04-25 17:36:11 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>Dungeons and dragons </title>
         <author>jacksgotgames9991</author>
         <link>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2562233372</link>
         <description><![CDATA[<div>Dungeons &amp; Dragons (D&amp;D) is a tabletop role-playing game that was first published in 1974 by Gary Gygax and Dave Arneson. The game originated from a combination of Gygax's interest in wargaming and Arneson's fascination with medieval history and fantasy literature.<br><br></div><div><br>In the early 1970s, Gygax was heavily involved in the wargaming community, designing and publishing several wargaming rulesets. He also founded a wargaming club in Lake Geneva, Wisconsin, which was frequented by Arneson. Arneson had created his own wargame based on naval combat, but he found that he was more interested in the individual characters rather than the ships.<br><br></div><div><br>Together, Gygax and Arneson began developing a new game that focused on individual characters and their adventures in a fantasy world. They drew inspiration from a variety of sources, including J.R.R. Tolkien's The Lord of the Rings, Robert E. Howard's Conan stories, and Fritz Leiber's Fafhrd and the Gray Mouser tales.<br><br></div><div><br>The first edition of D&amp;D was published in 1974 by Gygax's company, Tactical Studies Rules (TSR). The game quickly gained popularity and spawned a subculture of gamers who were passionate about creating and playing in their own fantasy worlds. Over the years, D&amp;D has gone through several editions and remains one of the most popular tabletop role-playing games of all time.</div>]]></description>
         <enclosure url="" />
         <pubDate>2023-04-20 17:52:47 UTC</pubDate>
         <guid>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2562233372</guid>
      </item>
      <item>
         <title>Warhammer fantasy and 40k</title>
         <author>jacksgotgames9991</author>
         <link>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2562236272</link>
         <description><![CDATA[<div>Warhammer Fantasy and Warhammer 40,000 (often abbreviated as 40k) are tabletop wargames that were created by the British gaming company Games Workshop. The origins of both games can be traced back to the late 1970s and early 1980s when Games Workshop was primarily focused on producing miniature figurines for use in Dungeons &amp; Dragons games.<br><br></div><div><br>In 1983, Games Workshop released the first edition of Warhammer Fantasy Battle, a tabletop wargame that featured armies of miniature figures battling each other on a battlefield. The game was heavily influenced by the works of J.R.R. Tolkien, as well as the historical battles of medieval Europe. Over time, Warhammer Fantasy Battle developed its own unique lore and mythology, with a vast array of armies and factions battling for dominance in the fantasy world of Warhammer.<br><br></div><div><br>In 1987, Games Workshop released Warhammer 40,000, a science-fiction tabletop wargame set in a grimdark future where humanity is locked in an eternal war against alien races and chaos gods. The game drew inspiration from a variety of sources, including the works of H.P. Lovecraft, the movie Aliens, and the dystopian visions of George Orwell and Philip K. Dick. Warhammer 40,000 quickly gained a dedicated following and became one of the most popular tabletop wargames in the world, with an extensive range of miniatures, novels, and video games expanding on its rich lore and mythology.</div>]]></description>
         <enclosure url="" />
         <pubDate>2023-04-20 17:55:10 UTC</pubDate>
         <guid>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2562236272</guid>
      </item>
      <item>
         <title>Sources</title>
         <author>jacksgotgames9991</author>
         <link>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2567512750</link>
         <description><![CDATA[<ol><li>Playing at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing Games" by Jon Peterson: <a href="https://www.amazon.com/Playing-World-Simulating-Adventures-Role-Playing/dp/0615642047">https://www.amazon.com/Playing-World-Simulating-Adventures-Role-Playing/dp/0615642047</a></li><li>"Designers &amp; Dragons: The '70s" by Shannon Appelcline: <a href="https://www.drivethrurpg.com/product/115964/Designers--Dragons-The-70s?affiliate_id=238616">https://www.drivethrurpg.com/product/115964/Designers--Dragons-The-70s?affiliate_id=238616</a></li><li>"Of Dice and Men: The Story of Dungeons &amp; Dragons and The People Who Play It" by David M. Ewalt: <a href="https://www.amazon.com/Dice-Men-Story-Dungeons-People/dp/145164051X">https://www.amazon.com/Dice-Men-Story-Dungeons-People/dp/145164051X</a></li><li>"Empire of Imagination: Gary Gygax and the Birth of Dungeons &amp; Dragons" by Michael Witwer: <a href="https://www.amazon.com/Empire-Imagination-Gygax-Birth-Dungeons/dp/1632862794">https://www.amazon.com/Empire-Imagination-Gygax-Birth-Dungeons/dp/1632862794</a></li><li>"A Brief History of Games" by Richard Rouse III: <a href="https://www.gamasutra.com/view/feature/134736/a_brief_history_of_games.php">https://www.gamasutra.com/view/feature/134736/a_brief_history_of_games.php</a></li><li>"The History of Warhammer" by Graham McNeill: <a href="https://www.warhammer-community.com/2018/08/07/7th-aug-the-history-of-warhammer-part-1fw-homepage-post-1/">https://www.warhammer-community.com/2018/08/07/7th-aug-the-history-of-warhammer-part-1fw-homepage-post-1/</a></li><li>"The History of Warhammer 40,000" by Matthew Farrer: <a href="https://www.warhammer-community.com/2018/08/08/8th-aug-the-history-of-warhammer-40000-part-1gw-homepage-post-1/">https://www.warhammer-community.com/2018/08/08/8th-aug-the-history-of-warhammer-40000-part-1gw-homepage-post-1/</a></li><li>"Rogue Trader: A Roleplaying Game of Interstellar Privateers" by Rick Priestley: <a href="https://www.drivethrurpg.com/product/15697/Rogue-Trader-1st-Edition-Warhammer-40000-Roleplay?affiliate_id=238616">https://www.drivethrurpg.com/product/15697/Rogue-Trader-1st-Edition-Warhammer-40000-Roleplay?affiliate_id=238616</a></li><li>"The Horus Heresy: The Seeds of Heresy" by Various Authors: <a href="https://www.blacklibrary.com/all-products/horus-heresy-the-seeds-of-heresy-ebook.html">https://www.blacklibrary.com/all-products/horus-heresy-the-seeds-of-heresy-ebook.html</a></li><li>"The Art of Warhammer" by Marc Gascoigne and Andy Jones: <a href="https://www.amazon.com/Art-Warhammer-Marc-Gascoigne/dp/1841541383">https://www.amazon.com/Art-Warhammer-Marc-Gascoigne/dp/1841541383</a></li><li>"The Elusive Shift: How Role-Playing Games Forged Their Identity" by Shannon Appelcline: <a href="https://www.drivethrurpg.com/product/307258/The-Elusive-Shift-How-RolePlaying-Games-Forged-Their-Identity">https://www.drivethrurpg.com/product/307258/The-Elusive-Shift-How-RolePlaying-Games-Forged-Their-Identity</a></li><li>"Empires of the Imagination: A Critical Survey of Fantasy Role-Playing Games" by Michael J. Tresca: <a href="https://www.amazon.com/Empires-Imagination-Critical-Fantasy-Role-Playing/dp/0786460094">https://www.amazon.com/Empires-Imagination-Critical-Fantasy-Role-Playing/dp/0786460094</a></li><li>"Playing With Power: Dungeons &amp; Dragons and Contemporary Culture" by Sean Q. Hendricks: <a href="https://www.amazon.com/Playing-Power-Dungeons-Contemporary-Culture/dp/1628925278">https://www.amazon.com/Playing-Power-Dungeons-Contemporary-Culture/dp/1628925278</a></li><li>"The Dungeon Master: The Disappearance of James Dallas Egbert III" by William Dear: <a href="https://www.amazon.com/Dungeon-Master-Disappearance-Dallas-Egbert/dp/0446513850">https://www.amazon.com/Dungeon-Master-Disappearance-Dallas-Egbert/dp/0446513850</a></li><li>"Knights of the Dinner Table" by Jolly Blackburn: <a href="https://www.kodtweb.com/">https://www.kodtweb.com/</a></li><li>"White Dwarf" magazine archive: <a href="https://www.scribd.com/white-dwarf-magazine">https://www.scribd.com/white-dwarf-magazine</a></li><li>"The Complete Book of Gnomes and Halflings" by Douglas Niles: <a href="https://www.drivethrurpg.com/product/16952/The-Complete-Book-of-Gnomes-and-Halflings-2e?affiliate_id=238616">https://www.drivethrurpg.com/product/16952/The-Complete-Book-of-Gnomes-and-Halflings-2e?affiliate_id=238616</a></li><li>"The Rise of the Role-Playing Game" by Jon Peterson: <a href="https://www.vice.com/en/article/ev5ge8/the-rise-of-the-role-playing-game">https://www.vice.com/en/article/ev5ge8/the-rise-of-the-role-playing-game</a></li><li>"The Art of Role-Playing Games: An Introduction" by Evan Torner: <a href="https://ludusludorum.com/2014/02/24/the-art-of-role-playing-games-an-introduction/">https://ludusludorum.com/2014/02/24/the-art-of-role-playing-games-an-introduction/</a></li><li>"Blackmoor: The Mysterious Mr. Arneson" by David Megarry: <a href="https://www.amazon.com/Blackmoor-Mysterious-Mr-Arneson/dp/1613171436">https://www.amazon.com/Blackmoor-Mysterious-Mr-Arneson/dp/1613171436</a></li></ol>]]></description>
         <enclosure url="" />
         <pubDate>2023-04-25 16:25:01 UTC</pubDate>
         <guid>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2567512750</guid>
      </item>
      <item>
         <title>Pathfinder</title>
         <author>jacksgotgames9991</author>
         <link>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2567520557</link>
         <description><![CDATA[<div>Pathfinder is a tabletop role-playing game that was first published in 2009 by Paizo Publishing. The game is based on the 3.5 edition of Dungeons &amp; Dragons, which was published by Wizards of the Coast. When Wizards of the Coast announced that they would no longer be publishing the 3.5 edition of Dungeons &amp; Dragons, Paizo saw an opportunity to continue developing the game and decided to create their own version of the rules. Paizo launched a public playtest in 2008, which allowed fans to provide feedback and suggestions for the new game. The result was Pathfinder, a game that built on the foundation of the 3.5 edition of Dungeons &amp; Dragons but made significant changes and improvements to the rules. Pathfinder has been very successful, and has been praised for its depth, flexibility, and the quality of its supplements and adventure paths. It has also inspired a large and passionate community of players, and has had a significant impact on the tabletop role-playing game industry.</div>]]></description>
         <enclosure url="" />
         <pubDate>2023-04-25 16:31:14 UTC</pubDate>
         <guid>https://padlet.com/jacksgotgames9991/ca9wf75wmkhxbkgw/wish/2567520557</guid>
      </item>
   </channel>
</rss>
