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      <title>Remake of Human Motion capture in Video games by Tayla Johnson</title>
      <link>https://padlet.com/tayla_johnson/c45o6drs9is5</link>
      <description>All about it</description>
      <language>en-us</language>
      <pubDate>2019-05-02 16:09:36 UTC</pubDate>
      <lastBuildDate>2025-11-12 19:24:53 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356279422</link>
         <description><![CDATA[<div>Human motion capture (MO CAP) is the transferal of human movement using markers or sensors, to video games or movies. this helps CGI have more human or life like movement and qualities.</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-02 16:11:50 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356279422</guid>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356284104</link>
         <description><![CDATA[<div>The first motion capture was done by filming a person from many angles. to see how and to trace their movement.Nowadays people use specific markers on points of the body to trace movement.</div>]]></description>
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         <pubDate>2019-05-02 16:20:35 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356284104</guid>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356289782</link>
         <description><![CDATA[<div>More and more games are using MO CAP now because it adds such a real texture <br><br>it evolves everyday, so the quality is constantly improving and video game makers keep adding new touches and interesting add ons. </div>]]></description>
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         <pubDate>2019-05-02 16:31:55 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356289782</guid>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356294173</link>
         <description><![CDATA[<div>Animator <strong>Max Fleischer</strong> invented "rotoscoping" in 1914, a way of creating cartoons by tracing live-action footage, frame by frame. The first use of rotoscoping in a film was in Disney's Snow White and the Seven Dwarfs from 1937.</div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-02 16:41:04 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356294173</guid>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356296687</link>
         <description><![CDATA[<div>Some popular games that have MO CAP are Call Of Duty, Red Dead Redemption,The Last Of Us,Devil May Cry, and Tomb Raider. There are so many more</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-02 16:46:03 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356296687</guid>
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         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356375204</link>
         <description><![CDATA[<div>The cost for motion capture is <strong>$4,000</strong> a day plus <strong>$20</strong> a second for data solving + re-targeting. Motion capture price is just like pricing the cost of a film, costs depend on the scale of the video, and what services are required.</div><div><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-02 19:28:12 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356375204</guid>
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      <item>
         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356376925</link>
         <description><![CDATA[<div>The newest suit is the Smart-suit Pro with sensors sewn into the suit, for fast and accurate easy to obtain body motion capture. the suit is shipping for under <strong>US$2500</strong>.</div><div><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-02 19:32:56 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356376925</guid>
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      <item>
         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356379915</link>
         <description><![CDATA[<div>Creative Media Industries Institute (CM II)  hosts the inaugural Motion Capture Performance Workshop at Georgia State University in Atlanta, Georgia. <br><br></div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=arrvuKyj9vM" />
         <pubDate>2019-05-02 19:41:43 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356379915</guid>
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      <item>
         <title></title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356668400</link>
         <description><![CDATA[<div>Motion capture is used for so many things. as you know its used for movies and games but it can even go as far as the design of prosthetic devices. its used a lot in scientific research, to observe human reflexes, perception, and movement. motion capture is being used for more and more things as time goes on</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-03 16:20:01 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356668400</guid>
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      <item>
         <title>PROS</title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356672793</link>
         <description><![CDATA[<div>-More rapid results can be obtained.  <br>-Complex movement and realistic physical interactions such as weight and exchange of forces can be more easily recreated in a physically accurate manner. <br>-MO CAP technology allows one actor to play multiple roles within a single film.</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-03 16:30:24 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356672793</guid>
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      <item>
         <title>Cons</title>
         <author>tayla_johnson</author>
         <link>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356676235</link>
         <description><![CDATA[<div>-The process can be quite expensive and tedious at times, prohibiting small industries from using the equipment.<br>-Movements that don't follow the laws of physics are difficult if not impossible to capture and preform, creating extra work. <br>-The dramatic stretching of something is also difficult to edit in as well, when a character needs to under go change its harder to execute that. </div>]]></description>
         <enclosure url="" />
         <pubDate>2019-05-03 16:38:20 UTC</pubDate>
         <guid>https://padlet.com/tayla_johnson/c45o6drs9is5/wish/356676235</guid>
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