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      <title>CYP by </title>
      <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p</link>
      <description></description>
      <language>en-us</language>
      <pubDate>2020-04-16 14:49:52 UTC</pubDate>
      <lastBuildDate>2026-01-03 06:53:07 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Title</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855440604</link>
         <description><![CDATA[<div>Traditional or modern design, which is better for the future of the fashion industry?</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:43:13 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855440604</guid>
      </item>
      <item>
         <title>Research Questions</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855441079</link>
         <description><![CDATA[<div>What are the effects of traditional and modern fashion design techniques on the environment?</div><div>In terms of creativity, skill and craft is traditional or modern fashion design better?</div><div>In terms of consumption, cost and commercial gain, is traditional or modern fashion design better?</div><div>In terms of resources and waste, is traditional or modern fashion design better?</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:43:35 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855441079</guid>
      </item>
      <item>
         <title>Traditional Design</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855442637</link>
         <description><![CDATA[<div>Pattern cutting</div><div>Fabric sourcing in person</div><div>Drawing </div><div>Draping</div><div>Toiling</div><div>Sewing</div><div>Craftsmanship</div><div>Catwalks</div><div>Photo shoots</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:44:43 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855442637</guid>
      </item>
      <item>
         <title>Modern Design</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855443538</link>
         <description><![CDATA[<div>Digital pattern cutting</div><div>Sourcing fabrics online </div><div>Digital catwalks</div><div>Digital toiling </div><div>Digitally made images of garments </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:45:23 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855443538</guid>
      </item>
      <item>
         <title>What is your Topic? Briefly explain the wider context of your topic.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855445291</link>
         <description><![CDATA[<div>I want to analyse how the industry is changing for better or for worse. With digital pattern cutting and design becoming more common, and the recent online fashion week complete with digital catwalks and computer-generated avatar models. Should we leave traditional design behind as fashion evolves or will we lose creativity, skills and craftsmanship into a profit led industry. </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:46:38 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855445291</guid>
      </item>
      <item>
         <title>Why are you interested in this topic?</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855453399</link>
         <description><![CDATA[<div>I’m interested in this topic because in a lot of ways the fashion industry is changing, and things are happening for the first time that haven’t happened before. I think it’s important to try and visualise what the future of the industry looks like, then I can work out what’s the best way to move forward and direct my time and studies into things that might be more beneficial. How quickly the pandemic has changed the whole industry is really interesting and seeing the creative ways brands have responded to limitations is great but I also feel like some creativity and skill is being left behind.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 11:51:53 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855453399</guid>
      </item>
      <item>
         <title>How does it relate to your field of practice and design work?</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855496170</link>
         <description><![CDATA[<div>As a womenswear student I want to go against fast fashion by using craftsmanship to add value to my garments. I want to increase the labour and skill that goes into each garment rather than reducing it, making one off pieces that would be really difficult to mass produce. I want to also improve my skills using digital design software’s like CLO because I think this is a good way to reduce waste fabric and pattern paper but also adds to my skill set. Basically, I want to work out what elements of traditional and modern design are going to be most beneficial in me making a creative, innovative and sustainable collection.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 12:16:03 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855496170</guid>
      </item>
      <item>
         <title>Moschino SS21</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855507164</link>
         <description><![CDATA[<div>‘As Fashion Month has continued in the wake of the ongoing <a href="https://www.cnn.com/specials/world/coronavirus-outbreak-intl-hnk">pandemic</a>, fashion designers have flexed their creative muscles through a mix of digital presentations and live, socially distanced shows in lieu of traditional runways. Scott opted for a -- literal -- scaled-down show with all models and attendees as puppets, with lookalikes of famous faces including Anna Wintour and British Vogue editor-in-chief <a href="https://www.cnn.com/style/article/british-vogue-new-editor/index.html">Edward Enninful</a> in the crowd.’</div>]]></description>
         <enclosure url="https://edition.cnn.com/style/article/moschino-milan-fashion-week-puppets-spring-summer-2021/index.html" />
         <pubDate>2020-10-23 12:21:12 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855507164</guid>
      </item>
      <item>
         <title>Vogue Business - Digital Fashion week</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855513699</link>
         <description><![CDATA[<div>“Fashion brands tried just streaming a runway show, and it didn't work. So now they're faced with these new ways of using technology to appeal to the customer,” <br><br>“Creating in virtual reality allowed us to pull the audience through the screen, into an entirely new era of experience and utterly dispel the myth that digital shows can never match the excitement and emotion of a physical one.”</div>]]></description>
         <enclosure url="https://www.voguebusiness.com/technology/heres-what-an-inspiring-digital-fashion-week-looks-like" />
         <pubDate>2020-10-23 12:23:52 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855513699</guid>
      </item>
      <item>
         <title>Primary Sources</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855515167</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 12:24:31 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855515167</guid>
      </item>
      <item>
         <title>The Fabric of Reality by Sutu and Damara Ingles - virtual-reality experience</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855539907</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=ekkBLkIJGAc" />
         <pubDate>2020-10-23 12:34:54 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855539907</guid>
      </item>
      <item>
         <title>0:53 / 1:39CATHOLIC FAIRYTALES DIGITAL RUNWAY SHOW 202</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855558747</link>
         <description><![CDATA[<div>Viewers “claimed” half of designer Patrick McDowell's 100 available assets in two days. “If fashion had more of an authentic storyline, they might see their businesses grow in ways they didn't expect,” he says.© Patrick McDowell (Vogue Buiness)</div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=PNMqrc2F8KI&amp;feature=emb_title" />
         <pubDate>2020-10-23 12:41:52 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855558747</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855568908</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/5af0e075edf960627b7e833a5796b533/digital_fashion_lessons_voguebus_patrick_mcdowell_july_20_story_inline_1.jpg" />
         <pubDate>2020-10-23 12:45:26 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855568908</guid>
      </item>
      <item>
         <title>Collecting Comme - Virtual Tour</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855573555</link>
         <description><![CDATA[<div><a href="https://www.ngv.vic.gov.au/virtual-tours/collecting-comme/">https://www.ngv.vic.gov.au/virtual-tours/collecting-comme/</a></div>]]></description>
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         <pubDate>2020-10-23 12:47:01 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855573555</guid>
      </item>
      <item>
         <title>Trashy Muse put on the world’s first virtual avatar fashion show</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855587343</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.dazeddigital.com/fashion/article/45206/1/trashy-muse-virtual-avatar-fashion-show-augmented-reality-lil-miquela-paris" />
         <pubDate>2020-10-23 12:51:41 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855587343</guid>
      </item>
      <item>
         <title>The world’s first digital blockchain clothing sells for $9,500</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855590847</link>
         <description><![CDATA[<div>Well, apparently, the owner of the AR dress has 28 days to provide an image of themselves wearing the piece so that the creators can custom tailor it to their proportions. As the one-of-a-kind garment is also a blockchain digital asset, it doubles as both an item of virtual clothing and as a cryptocurrency. Think of it as a long-term investment.</div>]]></description>
         <enclosure url="https://www.dazeddigital.com/fashion/article/44631/1/worlds-first-digital-blockchain-dress-clothing-sold-for-9500-beauty-3000" />
         <pubDate>2020-10-23 12:52:56 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855590847</guid>
      </item>
      <item>
         <title>Who is Lil Miquela, The Digital Avatar Instagram Influencer?</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855621386</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.thecut.com/2018/05/lil-miquela-digital-avatar-instagram-influencer.html" />
         <pubDate>2020-10-23 13:02:34 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855621386</guid>
      </item>
      <item>
         <title>Balenciaga Summer 21 Pre-collection</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855627368</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/e9768175f53cb2d29ca5b9d09defe7a0/IMG_0807.PNG" />
         <pubDate>2020-10-23 13:04:20 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855627368</guid>
      </item>
      <item>
         <title>Theories and Concepts</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855737627</link>
         <description><![CDATA[<div>Consumption, Sustainability and Craft.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-10-23 13:33:26 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855737627</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855849714</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=_mnhs4oHfzo&amp;feature=emb_title" />
         <pubDate>2020-10-23 14:01:50 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855849714</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855896017</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=rhYzrQbIlc8" />
         <pubDate>2020-10-23 14:13:20 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/855896017</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/919882257</link>
         <description><![CDATA[<div><strong>Defining my designs </strong></div><div>My concept is to add value to waste through reconstruction of 2nd hand items and incorporating scrap fabric into my garments. I want to focus on quality and durability: with strong seams, strong fabric, tailoring techniques and natural finishes.</div><div>I want to add value to my designs by only creating one-off-pieces, having clear skill and handwork while also focusing on narrative and Process, Hopefully this will prevent them from being thought of as disposable because the customer knows this is the only version of this garment that exists, and that a lot time as gone into creating it.<br><br>I also hope that my digital skills with Clo, daz and photogrammetry are more developed </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-13 12:44:59 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/919882257</guid>
      </item>
      <item>
         <title>Notes</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965312284</link>
         <description><![CDATA[<div><br></div><div><sub><sup>-Challenging the whole concept of fashion season and fashion shows</sup></sub></div><div><sub><sup>-Go on a research journey and see what you get and then analyse all the directions you go in and then regroup and see what’s important to your topic </sup></sub></div><div><sub><sup>-With exhibition making and curation - you can go on a virtual tour , Question what impact that has on the experienc, Looking at exhibition text also </sup></sub></div><div><sub><sup>-Further democratisation of fashion because luxury brands that were once exclusive and now very accessible </sup></sub></div><div><sub><sup>-Brands have realise that cultural capital is really important , So partnering on exhibitions, collected an archive, Because they understand there’s a cultural statues </sup></sub></div><div><sub><sup>-section: brands culture and commerce, Section: fashion and art, Within this there is capitalism as well , Put together a frame work , Start with these themes (^) and then start talking about things more specific to your research (after the introduction obviously)</sup></sub></div><div><sub><sup>- Maybe you could look at cdg in more depth and compare it to another example </sup></sub></div><div><sub><sup>When you introduce ideas try and thing of examples but then find a place you can go into more depth with something central to your topic </sup></sub></div><div><sub><sup>- Pattern cutting, toiling in person: tasit design knowledge </sup></sub></div><div><sub><sup>methodology</sup></sub></div><div><sub><sup>- Look at the attributes of traditional and digital presentations and how they’re different: branding , How are they translating and communicating their brand identity </sup></sub></div><div><sub><sup>You can use old images/research </sup></sub></div><div><sub><sup>- Take a key word summary and search that in the library </sup></sub></div><div><sub><sup>Work out how sustainability connects to all of this - needs to be explained </sup></sub></div><div><sub><sup>By next meeting:So that it becomes even more specific</sup></sub></div><div><sub><sup>- Look at past examples of cyp essays  again, Look at context page and see how they’re formatted it and see how you can translate your topic into that<br>- Keep researching and prime resources , Don’t start writing </sup></sub></div><div><sub><sup>- Develop a bibliography</sup></sub></div><div><sub><sup>- Collect more images (mood board)</sup></sub></div><div><sub><sup>- Shaping fashion also Balenciaga museum</sup></sub></div><div><sub><sup>Interdisciplinary - the fields are crossing over </sup></sub></div><div><sub><sup>Experience design and other designs</sup></sub></div><div><sub><sup>There’s an intersection in the middle </sup></sub></div><div><sub><sup>So the traditional and modern and this new in between</sup></sub><sub> </sub></div><div><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 09:41:07 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965312284</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965331172</link>
         <description><![CDATA[<div><br><strong>Primary Sources? </strong>·       <br>-Instagram screen shots, videos, digital fashion shows, exhibitions·       -Compare the process of pattern cutting with digital processes using tacit design knowledge  <br><strong>Theories?</strong> Consumption; sustainability and craft <br>  <br>Student/Tutor <strong>To do:</strong> ·       <br>Continue researching topic and finding key texts/primary sources·       Go back to essay plan and mind map and make a second draft <br><br><strong>Key Texts</strong>? ·      <br>-Blaszczyk, R. (2009) <em>Producing Fashion: Commerce, Culture and Consumers. </em>Philadelphia: University of Philadelphia Press. (eBook).·      <br>-Lury, C. (1996) Consumer culture. Cambridge: Polity. ·      <br>-Campbell, C., (2005) ‘Culture, Craft and Consumption in a Postmodern Society’, in, Journal of Consumer Culture Vol 5 no. 1 ·      <br>-Healy, R. (2013) ‘Immateriality’ in The Handbook of Fashion Studies. London: Bloomsbury. ·      <br>-Briggs, A. (2013) ‘Capitalism’s Favourite Child’: The Production of Fashion. In, Bruzzi, S. and Church-Gibson, P. (eds) Fashion Cultures revisited Abingdon: Routledge  </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 09:52:38 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965331172</guid>
      </item>
      <item>
         <title>Title</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965375427</link>
         <description><![CDATA[<div>Fashion design, consumption and presentation in a digital age.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 10:19:42 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965375427</guid>
      </item>
      <item>
         <title>Topic</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965377497</link>
         <description><![CDATA[<ul><li><strong>Fashion design and producing</strong>: Digital design practices vs traditional design practices</li></ul><div>(Using digital technologies, pattern cutting: Should we leave traditional design behind as fashion evolves or will we lose creativity, skills and craftsmanship into a profit led industry.) <br>DESIGN<br><br></div><ul><li><strong>Fashion consuming</strong>: digital presentations/ promotions + site of consumption </li></ul><div>(Digital catwalks, cgi models,  exhibitions (digitally or in person) Phy-digital presentations: fashion shows are in decline) <br>PRSENTATION<br><br></div><ul><li><strong>Fashion Brands: Customer Culture, Commerce and Capitalism</strong></li></ul><div>(How does this affect the consumption of fashion and broaden the concept of consumption? What impact does this have on the <strong>consumer experience</strong>/engagement with fashion? How <strong>brand identity</strong> is communicated?)<br>MARKET</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 10:21:01 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965377497</guid>
      </item>
      <item>
         <title>Research Questions</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965382487</link>
         <description><![CDATA[<div>How does digital fashion design consumption practices  <br>effect:</div><ul><li>the effect on the environment, waste (pattern cutting process*) and resources (fabric and materials) ? </li><li>How does does design Creativity, skill and craftsmanship effect the final outcome (presentation or design)</li><li>How does the promotional techniques effect Consumer experience and brand engagement?</li><li>'Site' of consumption (digital or physical)* </li><li>accessibility? democratisation of luxury and brands / new luxury redefined*</li><li>Branding and  identity (brand values and consumer values = alining the two)</li><li>cultural capital? brands are becoming curators of brand experiences a application of museum curation </li></ul><div><br>DESIGN, PRESENTATION AND MARKET</div><div> </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 10:24:05 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965382487</guid>
      </item>
      <item>
         <title>Lecture with Doug Atkinson notes</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965510170</link>
         <description><![CDATA[<div>Touch - the way we know things through our bodies </div><div>Clo - less hands on time. Less engagement with materials </div><div>Touch interface for clo</div><div>Google jacard </div><div>Sense of movement - close your eyes and touch your nose</div><div>Life size screen for clo</div><div>Muscle memory (arm hole curve, collar curve)</div><div>Response of fabric to movement of body </div><div>Making touch activities online </div><div>D.atkinson@fashion.arts.ac.Uk </div>]]></description>
         <enclosure url="" />
         <pubDate>2020-11-27 11:45:47 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965510170</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965526827</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/b9966a3b749ea2aafce3351e9217559d/IMG_1048.PNG" />
         <pubDate>2020-11-27 11:56:55 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965526827</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965527444</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/6bbdbdd68e83359f66abb54f48f43013/IMG_1049.PNG" />
         <pubDate>2020-11-27 11:57:21 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965527444</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965528210</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/7c661b2bce4cdbd6eec2c77193ac6501/IMG_1051.PNG" />
         <pubDate>2020-11-27 11:57:49 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965528210</guid>
      </item>
      <item>
         <title>Virtual shopping in physical stores</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965626128</link>
         <description><![CDATA[<div><strong>Karen Millen<br></strong><br></div><div>360° scenes of online space via avenueimperial. com<br><br>https://libsearch.arts.ac.uk/cgi-bin/koha/opac-detail.pl?biblionumber=1161939&amp;query_desc=</div>]]></description>
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         <pubDate>2020-11-27 13:04:54 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965626128</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965632357</link>
         <description><![CDATA[<div><br>Magic mirrors<br><br></div><div>In 2014 Rebecca Minkoff collaborated with eBay to improve the shopping experience in her New York store. Customers were able to choose garments using a large touch screen display and were notified by SMS when they were ready to try on. Fitting rooms used sensors to read the RFID tags on garments, providing the customer with information on additional sizes, styles, and colors. Touch screen mirrors allowed customers to place products in an online cart to purchase or to ask store associates to bring additional items to try on.</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/ad3d88f2b9f0749e07e7e3f77a3ba905/Screenshot_2020_11_27_at_13_08_29.png" />
         <pubDate>2020-11-27 13:08:57 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965632357</guid>
      </item>
      <item>
         <title>Yelavich, S, &amp; Adams, B (eds) 2014, Design As Future-Making, Bloomsbury Publishing Plc, London. Available from: ProQuest Ebook Central. [27 November 2020]. Created from ual on 2020-11-27 05:22:33.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965668529</link>
         <description><![CDATA[<div><strong>DIGITAL CRAFTING AND THE CHALLENGE<br>TO MATERIAL PRACTICES </strong>Mette Ramsgard Thomsen</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/bc4b490fc2b478ee19c0bf40937bce03/Design_As_Future_Making_______Pg_59__66_.pdf" />
         <pubDate>2020-11-27 13:31:00 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965668529</guid>
      </item>
      <item>
         <title>Kennedy, A, Banis, SE, &amp; Calderin, J 2013, Fashion Design, Referenced : A Visual Guide to the History, Language, and Practice of Fashion, Quarto Publishing Group USA, Osceola. Available from: ProQuest Ebook Central. [27 November 2020].Created from ual on 2020-11-27 05:37:10.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965681076</link>
         <description><![CDATA[<div>Traditional fashion design - construction</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/63c4fdc3de37f9febe05461fe2f8b492/Fashion_Design__Referenced_A_Visual_Guide_to_the_H__________Pg_173__185_.pdf" />
         <pubDate>2020-11-27 13:37:59 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965681076</guid>
      </item>
      <item>
         <title>Kennedy, A, Banis, SE, &amp; Calderin, J 2013, Fashion Design, Referenced : A Visual Guide to the History, Language, and Practice of Fashion, Quarto Publishing Group USA, Osceola. Available from: ProQuest Ebook Central. [27 November 2020].Created from ual on 2020-11-27 06:02:24.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965724445</link>
         <description><![CDATA[<div>Presentation: Fashion shows</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/158a281b636dd3bdb92119b3118b76f2/Fashion_Design__Referenced_A_Visual_Guide_to_the_H__________Pg_217__228_.pdf" />
         <pubDate>2020-11-27 14:02:57 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965724445</guid>
      </item>
      <item>
         <title>Kennedy, A, Banis, SE, &amp; Calderin, J 2013, Fashion Design, Referenced : A Visual Guide to the History, Language, and Practice of Fashion, Quarto Publishing Group USA, Osceola. Available from: ProQuest Ebook Central. [27 November 2020].Created from ual on 2020-11-27 06:09:18.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965737261</link>
         <description><![CDATA[<div>Consumption</div>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/9139729e950e1bafc68a20410a98d1bb/Fashion_Design__Referenced_A_Visual_Guide_to_the_H__________Pg_265__277_.pdf" />
         <pubDate>2020-11-27 14:10:01 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965737261</guid>
      </item>
      <item>
         <title>THE FUNDAMENTALS OF DIGITAL FASHION MARKETING</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965755039</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www-bloomsburyfashioncentral-com.arts.idm.oclc.org/products/fairchild-books-library/book/the-fundamentals-of-digital-fashion-marketing" />
         <pubDate>2020-11-27 14:19:28 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/965755039</guid>
      </item>
      <item>
         <title>Research Questions</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009233881</link>
         <description><![CDATA[<div><strong>How does digital fashion design practices: (Pattern cutting, toiling and sketching)</strong><br>- Effect 'Site' of fashion designing (digital or physical)<br>- Effect accessibility? (being able to design anywhere: not just in a studio, enabling more people access, will fashion degrees still be needed?)<br>- Effect the environment in terms of waste (Pattern paper and fabric: left over cuttings) and resources (fabric and materials: water and energy)?<br>- Effect Creativity, skill and craftsmanship (Loss and gain of skills, creativity and craftsmanship)<br>-Is there a happy medium between digital and traditional design that benefits from the positives of both?</div><div> </div><div><strong>How does digital fashion presentation practices (exhibitions/fashion week):</strong><br>- Effect 'Site' of presentation (digital or physical)<br>- Effect the environment in terms of waste (Over consumption, clothing) and resources (Travel &amp; space)? <br>- Effect Creativity, skill and craftsmanship (Loss and gain of skills, creativity and craftsmanship)<br>- Effect Consumer experience and brand engagement?</div><div>- Effect accessibility? (Virtual presentation accessible to anyone around the world) democratisation of luxury and brands / new luxury redefined</div><div>- Effect cultural capital: brands are becoming curators of brand experiences a application of museum curation</div><div><br><strong>How does digital fashion consumption practices: (Technological aid and virtual stores)</strong><br>- Effect 'Site' of consumption (digital or physical)<br>- Effect the environment in terms of waste (Over consumption) and resources (Travel &amp; space)?<br>- Effect Consumer experience and brand engagement?<br>- Effect accessibility? (Virtual stores accessible to anyone around the world) democratisation of luxury and brands / new luxury redefined<br> </div><div><br>DESIGN, PRESENTATION AND MARKET</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-11 09:32:17 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009233881</guid>
      </item>
      <item>
         <title>Title</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009235646</link>
         <description><![CDATA[<div>Fashion design, consumption and presentation in a digital age.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-11 09:33:27 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009235646</guid>
      </item>
      <item>
         <title>Topics and structure</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009302243</link>
         <description><![CDATA[<div><strong><mark>TOPIC 1:  FASHION DESIGN PRACTICES IN A DIGITAL AGE</mark></strong><br><strong>Fashion Design and Producing</strong>: Digital design practices vs traditional design practices. Should we leave traditional design behind as fashion evolves or will we lose creativity, skills and craftsmanship into a profit led industry. <br><strong><br>SUB-TOPICS:<br></strong><strong><mark>1 - SITE OF DESIGN AND ACCESSIBILITY</mark></strong><br>- Effect 'Site' of fashion designing (digital or physical)<br>- Effect accessibility? (being able to design anywhere: not just in a studio, enabling more people access, will fashion degrees still be needed?, cost of software / machines)<br><br><strong><mark>2 - SUSTAINIBILITY</mark></strong><br>- Effect the environment in terms of waste (Pattern paper and fabric: left over cuttings) and resources (fabric and materials: water and energy)?<br><br><strong><mark>3 - CREATIVITY AND SKILL</mark></strong><br>- Effect Creativity, skill and craftsmanship (Loss and gain of skills, creativity and craftsmanship)<br>-User experience and engagement <br><br><strong><mark>4 - PHY-DIGITAL DESIGN</mark></strong><br>-Is there a happy medium between digital and traditional design that benefits from the positives of both?</div><div><br><strong><mark>TOPIC 2:  FASHION PRESENTATION PRACTICES IN A DIGITAL AGE</mark></strong><strong><br>Fashion Presentation</strong>: digital presentations/exhibitions</div><div>Digital catwalks, Fashion week, cgi models,  exhibitions (digitally or in person), photoshoots, Phy-digital presentations: fashion shows are in decline. <br><br><strong>SUB-TOPICS:</strong><br><strong><mark>1 - SITE OF PRESENTATION AND ACCESSIBILITY</mark></strong></div><div>- Effect 'Site' of presentation (digital or physical)<br>- Effect accessibility? (Virtual presentation accessible to anyone around the world) democratisation of luxury and brands / new luxury redefined<br><br><strong><mark>2 - SUSTAINIBILITY</mark></strong><br>- Effect the environment in terms of waste (Over consumption, clothing) and resources (Travel &amp; space)? <br><br><strong><mark>3 - CREATIVITY, SKILL AND CULTURAL CAPITAL</mark></strong><br>- Effect Creativity, skill and craftsmanship (Loss and gain of skills, creativity and craftsmanship)<br>- Effect cultural capital: brands are becoming curators of brand experiences a application of museum curation<br><br><strong><mark>4-CONSUMER EXPERIENCE AND ENGAGEMENT</mark></strong><br>- Effect Consumer experience and brand engagement?</div><div><br></div><div><br><strong><mark>TOPIC 3:  FASHION CONSUMPTION PRACTICES IN A DIGITAL AGE</mark></strong><strong><br>Fashion Brands: Customer Culture, Commerce and Capitalism</strong></div><div>(How does this affect the consumption of fashion and broaden the concept of consumption? What impact does this have on the <strong>consumer experience</strong>/engagement with fashion? How <strong>brand identity</strong> is communicated?) Technological aid, virtual stores, magic mirrors<br><br><strong>SUB-TOPICS:<br></strong><strong><mark>1 - SITE OF PRESENTATION AND ACCESSIBILITY</mark></strong><br>- Effect 'Site' of consumption (digital or physical)<br>- Effect accessibility? (Virtual stores accessible to anyone around the world) democratisation of luxury and brands / new luxury redefined<br><br><strong><mark>2 - SUSTAINIBILITY</mark></strong><br>- Effect the environment in terms of waste (Over consumption) and resources (Travel &amp; space)?<br><br><mark>3 </mark><strong><mark>- CONSUMER EXPERIENCE AND ENGAGEMENT</mark></strong><br>- Effect Consumer experience and brand engagement?<br><br><br></div><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-11 10:20:06 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009302243</guid>
      </item>
      <item>
         <title>Primary Sources and specific examples</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009451048</link>
         <description><![CDATA[<div><mark>TOPIC 1</mark><br>Traditional methods: Pattern cutting, Fabric sourcing, sketching, sampling, draping, sewing, craft<br>Digital Methods: Clo 3D, Daz 3D, Photoshop, online fabric sourcing.<br><mark>SUB-TOPIC 1<br></mark>-Examples of site of fashion designing: in university studios / at home.<br>- Research cost of digital softwares (Clo 3D, Daz 3D, Photoshop) and Traditional costs (sewing machine, space, pattern cutting equipment)<br><mark>SUB-TOPIC 2</mark><br>-Document Waste of: Pattern cutting, sketching, draping and sampling.<br><mark>SUB-TOPIC 3</mark><br>-Interview Fashion student about user experience and engagement with digital softwares and traditional design.<br>-Skills lost: Pattern cutting, fabric sourcing, sewing, draping, crafts.<br>-skills gained: Clo 3D, Daz 3D, Photoshop.<br>examples of actual crafts <br><mark>SUB-TOPIC 4<br></mark>-Phy-digital design: examples of how can digital and traditional be used together.<mark><br><br>TOPIC 2<br></mark>Digital catwalks, online fashion week, cgi models, digital exhibitions, photoshoots, phy-digital presentation, live streams.<br><strong>Virtual Fashion show examples:</strong><br>- moschino SS21: Puppet catwalk<br>- Patrick McDowell: Fairy Tales runway show<br>- The Fabric of Reality by Sufo<br><strong>Virtual exhibition examples:</strong><br>- Collecting comme: digital exhibtion<br><strong>CGI Model example:</strong><br>- Lil Miquel: Instagram influencer<br><strong>Fashion week (in-person) example:</strong><br>- Mark Fast SS20<br>- Regina Pyo SS20 &amp; AW21<br><strong>Exhibitions (in-person):</strong><br>- Balenciaga: shaping fashion V&amp;A<br><mark>SUB-TOPIC 1<br></mark>-Examples of physical and digital presenations<br>-loose of exclusivity, accessible to many<br><mark>SUB-TOPIC 2</mark><br>-Research the resources used to create a digital presentation vs a physical presentation.<br><mark>SUB-TOPIC 3<br></mark>-Examples of how we gain and loose creativity and skill<mark><br></mark>-example of brands using culural capital<br>mcqueen store<br>collecting comme<br><mark>SUB-TOPIC 4<br></mark>-ask consumer questions<br>-reasons why they might engage more<br><br><mark>TOPIC 3<br></mark>Virtual shopping, magic mirrors, instagram shopping feature, screenshop app, apple pay, Dressing room app.<br>Karen Millen: Virtual Shopping<br>Magic Mirror: interactive changing room mirror<br><mark>SUB-TOPIC 1</mark><br>-examples of digital and physical shopping.<br>-example of increased accessibility<br><mark>SUB-TOPIC 2</mark><br>-examples of over consuming due to consumption practices: karma<br>-examples of how resources are effected<br><mark>SUB-TOPIC 3<br></mark>-examples of digital and physical shopping and how that effected my experience</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-11 12:05:34 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009451048</guid>
      </item>
      <item>
         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009739437</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/269871741/b9cce66f7b6a1de833e97a853a59ed89/thumbnail_IMG_1146.jpg" />
         <pubDate>2020-12-11 14:08:18 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1009739437</guid>
      </item>
      <item>
         <title>TITLE</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086603029</link>
         <description><![CDATA[<div>Fashion Design and Fashion Presentation in a digital age.</div>]]></description>
         <enclosure url="" />
         <pubDate>2021-01-14 10:45:38 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086603029</guid>
      </item>
      <item>
         <title>Research Questions</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086610674</link>
         <description><![CDATA[<div>How does digital and physical fashion presentation practices:</div><ul><li>Effect 'Site' of presentation?</li><li>Effect accessibility? Democratisation of luxury</li><li>Effect the environment in terms of waste and resources?</li></ul><div><br></div><div><br></div><div><br></div><div>How does digital and physical fashion presentation and design practices? traditional vs experimental</div><ul><li>Effect how we engagement? Conscious consumption: Consumers want more than just products now they want to know about the brand and to engage with. Digitally savvy then just buying a product: buying into a lifestyle </li><li>- Effect cultural capital: brands are becoming curators of brand experiences a application of museum curation</li><li>-is there an effect on sustainability?</li><li>Effect the need for physical garments? do we actually have to engage with it to wear it?</li><li>fashion historians debate: terminology associated with fashion is it dress is it style? </li></ul><div><br>How does digital and physical fashion DESIGN practices:</div><ul><li>Effect skills and craftsmanship: cultural capital</li><li>effect designers creativity</li><li>effect  designers experience and engagement: cost, site</li><li>effect SUSTAINABILITY IN TERMS OF WASTE AND RESOURCES.</li></ul><div><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2021-01-14 10:48:29 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086610674</guid>
      </item>
      <item>
         <title>TOPICS AND STRUCTURE</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086616496</link>
         <description><![CDATA[<div><br>FASHION PRESENTATION AND DESIGN PRACTICES IN A DIGITAL AGE<br>Fashion Presentation: <br>Fashion week, models,  exhibitions, Fashion shows, fashion stores, social media, websites. <br>Fashion Designing:<br>Pattern cutting, Fabric sourcing, sketching, sampling, draping, sewing, craft<br>(Digital: Clo 3D, Daz 3D, Photoshop, online fabric sourcing.)<br><br>1 - SITE OF PRESENTATION AND ACCESSIBILITY<br>- Effect 'Site' of presentation (digital or physical): People are viewing it through a screen so it’s an immediate.<br>-Site of engagement: People are viewing it through a screen so it’s an immediate are it’s not a direct engagement anymore it’s indirect (affects these are engagement)<br>- Effect accessibility? (Virtual presentation accessible to anyone around the world) democratisation of luxury and brands / new luxury redefined<br>- SUSTAINABILITY: How does increased accessibility and digital site effect the environment in terms of waste (Over consumption, clothing) and resources (Travel &amp; space)? <br><br>2 - FASHION DESIGNING AND PRODUCING<br>-effect on designers skills and experience?</div><div>Site of designing </div><div>Costs<br>User experience and engagement </div><div>-effect on creativity and craftsmanship?</div><div>Cultural capital <br>-effect on sustainability?</div><div>Waste and resources<br>- Effect the environment in terms of waste (Pattern paper and fabric: left over cuttings) and resources (fabric and materials: water and energy)? </div><div><br>3 - CONSUMER EXPERIENCE AND ENGAGEMENT</div><div>-Experimental marketing: Forbes article by 2020 experiential marketing will overtake other types of marketing.<br>-fashion historians debate: terminology associated with fashion is it dress is it style? do we actually have to engage with it to wear it? can you bring clothes to life through technology.<br>-Conscious consumption: Consumers want more then just products now they want to know about the brand and to engage with. Digitally savvy then just buying a product: buying into a lifestyle <br>- Effect cultural capital: brands are becoming curators of brand experiences a application of museum curation</div><div>-is there an effect on sustainability?</div><div><br></div><div><br></div><div><br></div><div> </div>]]></description>
         <enclosure url="" />
         <pubDate>2021-01-14 10:50:38 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086616496</guid>
      </item>
      <item>
         <title>Primary Sources and specific examples</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086790253</link>
         <description><![CDATA[<div><br>TOPIC 1 <br>EXAMPLES OF DIGITAL AND PHYSICAL SITES OF PRESENTATION.<br>EXAMPLES OF PHYSICAL AND DIGITAL PRESENTATION HAS INCREASED OR DECREASED ACCESSIBILITY.<br>EXAMPLES OF THE DEMOCRATISATION OF LUXURY BRANDS / NEW LUXURY REDEFINED<br>EXAMPLES OF HOW INCREASED ACCESSIBILITY AND CHANGE OF SITE OF PRESENTATION EFFECTS SUSTAINABILITY IN TERMS OF WASTE AND RESOURCES.<br><br>Virtual Fashion show examples:<br>- moschino SS21: Puppet catwalk<br>- Patrick McDowell: Fairy Tales runway show<br>- The Fabric of Reality by Sufo<br>Virtual exhibition examples:<br>- Collecting comme: digital exhibtion<br>CGI Model example:<br>- Lil Miquel: Instagram influencer<br>Fashion week (in-person) example:<br>- Mark Fast SS20<br>- Regina Pyo SS20 &amp; AW21<br>Exhibitions (in-person):<br>- Balenciaga: shaping fashion V&amp;A<br>Karen Millen: Virtual Shopping<br>mcqueen store<br>collecting comme<br><br>TOPIC 2 <br>EXAMPLES OF HOW TECHNOLOGY EFFECTS DESIGNERS SKILLS AND CRAFTSMANSHIP: CULTURAL CAPITAL<br>EXAMPLES OF HOW TECHNOLOGY EFFECTS DESIGNERS CREATIVITY<br>EXAMPLES OF HOW TECHNOLOGY EFFECTS DESIGNERS EXPERIENCE AND ENGAGEMENT: COST, SITE<br>EXAMPLES OF HOW DESIGNERS TECHNOLOGY EFFECTS SUSTAINABILITY IN TERMS OF WASTE AND RESOURCES.<br><br>-Examples of site of fashion designing: in university studios / at home.<br>- Research cost of digital softwares (Clo 3D, Daz 3D, Photoshop) and Traditional costs (sewing machine, space, pattern cutting equipment)<br>-Document Waste of: Pattern cutting, sketching, draping and sampling.<br>-Interview Fashion student about user experience and engagement with digital softwares and traditional design.<br>-Skills lost: Pattern cutting, fabric sourcing, sewing, draping, crafts.<br>-skills gained: Clo 3D, Daz 3D, Photoshop.<br>examples of actual crafts <br>-Phy-digital design: examples of how can digital and traditional be used together.<br><br>TOPIC 3<br>EXAMPLES OF DIGITAL AND PHYSICAL EXPERIMENTAL MARKETING<br>EXAMPLES OF CLOTHING BEING BROUGHT TO LIVE THROUGH TECHNOLOGY<br>EXAMPLES OF BRANDS ENGAGING WITH CUSTOMERS ON A HIGHER LEVEL: LIFESTYLE, INFORMATION, CULTURE CAPITAL, BRAND EXPERIENCES.<br>EXAMPLES OF HOW INCREASED ACCESSIBILITY EFFECTS SUSTAINABILITY IN TERMS OF WASTE AND RESOURCES.<br><br>Virtual Fashion show examples:<br>- moschino SS21: Puppet catwalk<br>- Patrick McDowell: Fairy Tales runway show<br>- The Fabric of Reality by Sufo<br>Virtual exhibition examples:<br>- Collecting comme: digital exhibtion<br>CGI Model example:<br>- Lil Miquel: Instagram influencer<br>Fashion week (in-person) example:<br>- Mark Fast SS20<br>- Regina Pyo SS20 &amp; AW21<br>Exhibitions (in-person):<br>- Balenciaga: shaping fashion V&amp;A<br>Karen Millen: Virtual Shopping<br>mcqueen store<br>collecting comme<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2021-01-14 11:59:44 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086790253</guid>
      </item>
      <item>
         <title>TO DO</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086797634</link>
         <description><![CDATA[<div>- Find specific examples like screen print or embroidery: across a few designers or do a more in-depth case study, A thread that we’ve through all the topics and subtopics<br>What relates to both (craft)<br>-you could read some text or articles: experiential marketing and digital presentations, Because it’s a new subject area you need to look at articles like the Guardian and the Telegraph </div><div><br><br></div><div>-Instead of having the images and examples separated bring them all together</div><div>- mind map to redefine the subject area</div><div>-Have three subtopics</div><div>-Have an introductory paragraph that contextualises the subject area</div><div>Then go into the three subtopics<br>-ashion theory and history perspective, It will be a combination of the two.<br>-Keyword search in library</div><div>Digital fashion</div><div>Digital cultures<br><br>PLAN;</div><ul><li>Produce another draft of the essay plan &amp; begin to write sections, which feel more resolved </li><li>Continue primary &amp; secondary research </li><li>Utilize the academic support lecture series to polish your academic research practice </li></ul><div><br></div>]]></description>
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         <pubDate>2021-01-14 12:02:50 UTC</pubDate>
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         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1086837604</link>
         <description><![CDATA[<div>Batchen, G. (2002) ‘Spectres of Cyberspace’ in Mirzoeff, N. (ed) The Visual Culture Reader. London: Routledge, pp 237-243.<br><br>[11/12/2020 14:57] Helen Spencer<br>Eco, U. (1986 [1973]) Travels in Hyper-Reality (Chapter 5: ‘Lumber Thought'), London: Picador. B<br><br>[11/12/2020 14:58] Helen Spencer<br>Fashion Digital Memories – Special Edition of Journal of Critical Studies in Fashion and Beauty edited by Marco Pecorari: Volume 9, Issue 1<br><br>[11/12/2020 14:58] Helen Spencer<br>Karaminas, V. 2012. “Image: Fashionscapes—Notes Toward an Understanding of Media Technologies and Their Impact on Contemporary Fashion Imagery.” In Fashion and Art, edited by Adam Geczy and Vicki Karaminas, 177–187. London and New York: Berg.<br><br>Look in the bibliography of these books because they will have more books for you<br><br></div>]]></description>
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         <pubDate>2021-01-14 12:20:09 UTC</pubDate>
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         <title></title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1088803172</link>
         <description><![CDATA[<div>Karaminas, V. 2012. “Image: Fashionscapes—Notes Toward an Understanding of Media Technologies and Their Impact on Contemporary Fashion Imagery.” In Fashion and Art, edited by Adam Geczy and Vicki Karaminas, 177–187. London and New York: Berg.</div>]]></description>
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         <pubDate>2021-01-14 19:03:33 UTC</pubDate>
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         <author>rubyvance321</author>
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         <pubDate>2021-01-14 19:14:29 UTC</pubDate>
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         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1088904482</link>
         <description><![CDATA[<div>https://www.google.co.uk/books/edition/Global_Luxury/l7M4DwAAQBAJ?hl=en&amp;gbpv=0</div>]]></description>
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         <pubDate>2021-01-14 19:29:29 UTC</pubDate>
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         <author>rubyvance321</author>
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         <pubDate>2021-01-14 19:31:20 UTC</pubDate>
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         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1088951593</link>
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         <pubDate>2021-01-14 19:34:21 UTC</pubDate>
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         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1088960964</link>
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         <pubDate>2021-01-14 19:36:25 UTC</pubDate>
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         <title>Rocamora, A 2015, Thinking Through Fashion : A Guide to Key Theorists, I. B. Tauris &amp; Company, Limited, London. Available from: ProQuest Ebook Central. [15 January 2021].</title>
         <author>rubyvance321</author>
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         <pubDate>2021-01-15 15:18:03 UTC</pubDate>
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         <title>Bruno L is the same book</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1091577031</link>
         <description><![CDATA[<div>https://libsearch.arts.ac.uk/cgi-bin/koha/opac-detail.pl?biblionumber=1263519&amp;query_desc=</div>]]></description>
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         <pubDate>2021-01-15 15:28:05 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1091577031</guid>
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         <title>customer culture </title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093117542</link>
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         <pubDate>2021-01-15 22:12:45 UTC</pubDate>
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         <title>-Campbell, C., (2005) ‘Culture, Craft and Consumption in a Postmodern Society’, in, Journal of Consumer Culture Vol 5 no. 1 ·</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093131224</link>
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         <pubDate>2021-01-15 22:21:40 UTC</pubDate>
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         <title>-Healy, R. (2013) ‘Immateriality’ in The Handbook of Fashion Studies. London: Bloomsbury. ·</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093174225</link>
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         <pubDate>2021-01-15 22:55:31 UTC</pubDate>
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         <title>-Briggs, A. (2013) ‘Capitalism’s Favourite Child’: The Production of Fashion. In, Bruzzi, S. and Church-Gibson, P. (eds) Fashion Cultures revisited Abingdon: Routledge </title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093191340</link>
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         <pubDate>2021-01-15 23:13:47 UTC</pubDate>
         <guid>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093191340</guid>
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         <title>Batchen, G. (2002) ‘Spectres of Cyberspace’ in Mirzoeff, N. (ed) The Visual Culture Reader. London: Routledge, pp 237-243.</title>
         <author>rubyvance321</author>
         <link>https://padlet.com/rubyvance321/brssyabxrxjbe3p/wish/1093218256</link>
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