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      <title>Delightex (CoSpace) - Natural Disasters Help! by Samuel Van-De-Peer [HKPRI]</title>
      <link>https://padlet.com/ycishk1/armv6b6q8aht79l9</link>
      <description>Track task progress</description>
      <language>en-us</language>
      <pubDate>2025-04-23 01:03:23 UTC</pubDate>
      <lastBuildDate>2025-06-06 02:12:36 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      </image>
      <item>
         <title>Opening a door </title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420793035</link>
         <description><![CDATA[<p>Use a prefab house, and make sure to select the door and toggle on 'use in CoBlocks'.</p><p><br/></p><p>Radius 0.5 keeps the door on it's hinges (makes it look more real!)</p>]]></description>
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         <pubDate>2025-04-23 03:31:20 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420793035</guid>
      </item>
      <item>
         <title>Adding scenes</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420807973</link>
         <description><![CDATA[<p>Use scenes to organise your workspaces.</p><p><br></p><p>3D environment - 'Project' is a blank scene</p>]]></description>
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         <pubDate>2025-04-23 03:42:03 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420807973</guid>
      </item>
      <item>
         <title>Setting environments</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420811278</link>
         <description><![CDATA[<p>Open 'environments' and apply a quick setting to your scene. </p><p><br></p><p>You can add weather effects, background music and light filters here</p>]]></description>
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         <pubDate>2025-04-23 03:44:26 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420811278</guid>
      </item>
      <item>
         <title>Earthquake Effect</title>
         <author>jarretdeme</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420968156</link>
         <description><![CDATA[<p>Steps:</p><ol><li><p>Double click on the camera and turn it on in the code.</p></li><li><p>Add the above code in the code blocks. </p></li><li><p>Test!</p></li></ol>]]></description>
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         <pubDate>2025-04-23 05:40:43 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3420968156</guid>
      </item>
      <item>
         <title>How to make a volcano</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421026197</link>
         <description><![CDATA[<p>From the 'Library' tab at the bottom, drag an drop objects like rocks or mountains to create a 'volcano'</p><p><br></p><p>Next add fire from the library to add an active volcano effect</p>]]></description>
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         <pubDate>2025-04-23 06:20:58 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421026197</guid>
      </item>
      <item>
         <title>How to insert a person</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421033243</link>
         <description><![CDATA[<p>From the 'Library' tab at the bottom, drag an drop objects to add them to your scene</p><p><br></p><p>Watch the video to see how to change the size, direction and location of objects. </p>]]></description>
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         <pubDate>2025-04-23 06:26:26 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421033243</guid>
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      <item>
         <title>Inserting objects, duplicating and grouping</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421052617</link>
         <description><![CDATA[<p>You can group and duplicate objects to build worlds faster! </p><p><br/></p><p>Be careful not to add to many things otherwise your world will break! : (</p>]]></description>
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         <pubDate>2025-04-23 06:39:47 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421052617</guid>
      </item>
      <item>
         <title>How to make a tornado</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421140745</link>
         <description><![CDATA[<p>A little trickier... You need to group smoke with a cone from the library. Follow the video to see the steps</p><p><br/></p><p>Test/check your tornado and adjust the properties and opacity </p>]]></description>
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         <pubDate>2025-04-23 07:37:40 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3421140745</guid>
      </item>
      <item>
         <title>How to make a Tsunami</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422792191</link>
         <description><![CDATA[<p>You can see at the start it's a little laggy right? [Top tip] - minaturise your scene (make it smaller) and it runs better.</p><p><br/></p><p>We make a wall of waterfall by duplicating and grouping. Try not too use too many/make it too big or it will be laggy!</p>]]></description>
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         <pubDate>2025-04-24 05:20:10 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422792191</guid>
      </item>
      <item>
         <title>How to create a flood scene 1</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422818366</link>
         <description><![CDATA[<p>Instead of bringing water to the city, bring the city to the water! You only need to build a small scene (less is more!)</p><p><br/></p><p>Create the illusion of a flood by having objects that float on the surface!</p>]]></description>
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         <pubDate>2025-04-24 05:33:03 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422818366</guid>
      </item>
      <item>
         <title>Flood Scene 2 (in a house)</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422824789</link>
         <description><![CDATA[<p>The simulation could be inside a building. Combine floor backgrounds and water objects from the library to create this illusion.</p>]]></description>
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         <pubDate>2025-04-24 05:37:29 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422824789</guid>
      </item>
      <item>
         <title>City underwater!</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422840463</link>
         <description><![CDATA[<p>You can use ANY objects with ANY environment.</p><p><br/></p><p>Experiment with the 'physics' setting to make objects float underwater</p>]]></description>
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         <pubDate>2025-04-24 05:47:49 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422840463</guid>
      </item>
      <item>
         <title>Animating objects</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422869639</link>
         <description><![CDATA[<p>Same applies to people or animals and other objects you would expect to move in some way. </p><p><br></p><p>Explore the animate button with different objects!</p>]]></description>
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         <pubDate>2025-04-24 06:05:31 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422869639</guid>
      </item>
      <item>
         <title>Growing fire</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422875573</link>
         <description><![CDATA[<p>If you want to create an explosion (think volcano), this is just an expanding object.</p><p><br></p><p>First, to code an object (like fire) you need to enable it first. After that just add the 'scale' block in [transform]</p>]]></description>
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         <pubDate>2025-04-24 06:09:04 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422875573</guid>
      </item>
      <item>
         <title>Animals in a panic</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422907562</link>
         <description><![CDATA[<p>Watch the video to see how to combine SpLine (library/special/SpLine) and object animation to make an object like an animal run around.</p><p><br></p><p>You can edit the line and the speed. Experiment with both, test and adjust!</p>]]></description>
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         <pubDate>2025-04-24 06:31:37 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422907562</guid>
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      <item>
         <title>Walls shaking and breaking</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422971161</link>
         <description><![CDATA[<p>To add the effect of desctruction, this is how you can code 'tiles' or 'bricks' to move and fall down on a wall</p><p><br/></p><p>Add water or smoke particle objects as finishing touches :)</p>]]></description>
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         <pubDate>2025-04-24 07:14:54 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3422971161</guid>
      </item>
      <item>
         <title>Simple Quiz with animation</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3437129671</link>
         <description><![CDATA[<p>Here is an example of using a quiz to trigger an animation. </p><p><br/></p><p>Pause on the finished code at the end and see if you can figure out how to make it yourself.</p>]]></description>
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         <pubDate>2025-05-05 23:58:53 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3437129671</guid>
      </item>
      <item>
         <title>How do I....</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3439497965</link>
         <description><![CDATA[<p>If you have any questions about how to create a particular effect.</p><p><br/></p><p>Or questions on how the code or Co Space app works</p><p><br/></p><p>Please post them here!</p>]]></description>
         <enclosure url="" />
         <pubDate>2025-05-07 07:15:16 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3439497965</guid>
      </item>
      <item>
         <title>Simple Quiz that changes scene</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464484873</link>
         <description><![CDATA[<p>Ask questions that relate to your natural disaster. Research if you need to, but try to use common sense!</p><p><br/></p><p>TIP: It's useful to add text boxes to help guide the user through your experience.</p>]]></description>
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         <pubDate>2025-05-23 06:16:37 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464484873</guid>
      </item>
      <item>
         <title>@ Eason - Chair moving with person</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464497947</link>
         <description><![CDATA[<p>Make sure you 'attach' the person to the chair so they move together.</p><p><br/></p><p>you can change the passive posture/animation of the person even when they're on the chair</p>]]></description>
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         <pubDate>2025-05-23 06:26:07 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464497947</guid>
      </item>
      <item>
         <title>@ Brandon - Make Camera sit</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464507898</link>
         <description><![CDATA[<p>Attach the camera to the eyes of a object that way you can animate it to sit. You can trigger the camera to sit with any action. I used 'when boy clicked'</p>]]></description>
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         <pubDate>2025-05-23 06:33:23 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464507898</guid>
      </item>
      <item>
         <title>Rising Lava or water</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464523258</link>
         <description><![CDATA[<p>Create a floor tile or image. Code it to move up slowly. Add a collision rule to make it game over if you touch the lava or water</p><p><br></p><p>You can add this effect to create a sense of urgency. You can have this in a seperate tab and have your quiz questions in another tab running at the same time</p>]]></description>
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         <pubDate>2025-05-23 06:44:12 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464523258</guid>
      </item>
      <item>
         <title>Touch the floor, Game Over!</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464539279</link>
         <description><![CDATA[<p>You can use floor tiles, or invisible boxes (magic boxes) to trigger an event. For example, 'gameover' message.</p><p><br/></p><p>Make sure your magic box is 0.0 thick! It can be a little buggy otherwise!</p>]]></description>
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         <pubDate>2025-05-23 06:55:54 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464539279</guid>
      </item>
      <item>
         <title>@ Samuel - Tsunami impact</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464580867</link>
         <description><![CDATA[<p>To create this effect, use 'physics' and colision conditionals.</p><ol><li><p>create a wall and attach waterfalls to the wall. Code this to move slowly.</p></li><li><p>create a boat, turn physics on, and used physics blocks to create impact and movement.</p></li></ol><p>Experiment with the differen physics blocks, but do not add too many as it will very easily bug out!</p>]]></description>
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         <pubDate>2025-05-23 07:26:58 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464580867</guid>
      </item>
      <item>
         <title>@Samuel - Firetruck plate?</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464591812</link>
         <description><![CDATA[<p>You can attach people to the firetruck to make them sit inside. (Just make sure you change posture to seated first).</p><p><br/></p><p>As long as they are attached to the firetruck, if you animate the firetruck to move, the people will move with it.</p><p><br/></p><p>You can position a fireman ontop of the plate/crane, but you cannot attach them there.</p>]]></description>
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         <pubDate>2025-05-23 07:35:29 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3464591812</guid>
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      <item>
         <title>Smoke that kills</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3468378759</link>
         <description><![CDATA[<p>Similar to lava rising and when you touch it, game over. You can also apply this to a wall of smoke.</p><p><br></p><ol><li><p>Use a brick wall, reduce opacity, attach smoke and orient smoke to make it look realistic. </p></li><li><p>Make sure you turn code on for wall, then add a colision rule for when wall touches boy (or camera).</p></li></ol>]]></description>
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         <pubDate>2025-05-27 02:44:21 UTC</pubDate>
         <guid>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3468378759</guid>
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      <item>
         <title>@Kimi - Path item</title>
         <author>samuelvandepeer1</author>
         <link>https://padlet.com/ycishk1/armv6b6q8aht79l9/wish/3473095470</link>
         <description><![CDATA[<p>A path item is an object in the 'special' category in 'library'.</p><p><br></p><p>You can code an object to move along the path like this (see video) </p>]]></description>
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         <pubDate>2025-05-30 00:31:14 UTC</pubDate>
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