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      <title>Augmented Reality in the Classroom by Catherine Benante</title>
      <link>https://padlet.com/benantecm/a8a1vuaiug20</link>
      <description>By Catherine Benante, ITC-5440, Spring 2017</description>
      <language>en-us</language>
      <pubDate>2017-04-09 01:24:03 UTC</pubDate>
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         <title>References</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530372</link>
         <description><![CDATA[<h1>Wikipedia definition of Augmented Reality: <a href="https://en.wikipedia.org/wiki/Augmented_reality">https://en.wikipedia.org/wiki/Augmented_reality</a></h1><h1>How to Transform Your Classroom With Augmented Reality, written by Patricia Brown, retrieved from: <a href="https://www.edsurge.com/news/2015-11-02-how-to-transform-your-classroom-with-augmented-reality">https://www.edsurge.com/news/2015-11-02-how-to-transform-your-classroom-with-augmented-reality</a></h1><div>Consumer Reports review of FETCH! Lunch Rush, written by Natali Morris,<em> </em>retrieved from: <a href="http://www.consumerreports.org/cro/news/2011/11/app-review-fetch-with-ruff-ruffman-s-lunch-rush/index.htm">http://www.consumerreports.org/cro/news/2011/11/app-review-fetch-with-ruff-ruffman-s-lunch-rush/index.htm</a><br>Common Sense Media review of FETCH! Lunch Rush , written by Dana Villamagna, retrieved from<a href="https://www.commonsensemedia.org/app-reviews/fetch-lunch-rush">: https://www.commonsensemedia.org/app-reviews/fetch-lunch-rush</a><br>Military image of AR: <a href="http://www.umiacs.umd.edu/media/augmented-reality-illustrations">http://www.umiacs.umd.edu/media/augmented-reality-illustrations</a><br>Game screenshots from Apple iTunes store: <a href="https://itunes.apple.com/us/app/fetch-lunch-rush/id469089331?mt=8">https://itunes.apple.com/us/app/fetch-lunch-rush/id469089331?mt=8</a></div>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
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         <title>Possible Educational Tasks</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530373</link>
         <description><![CDATA[<ul><li>The focus of this game is on supplemental mathematical instruction for students. When using it's multi-player functions, teams within classrooms can be formed to encourage cooperation among students.</li><li>Since it is a mobile device game, it can be played anywhere. Being connected to a web/browser is not necessary, and allows for gameplay in many settings.</li><li>This game uses augmented reality in a very user-friendly way. It can be presented as an introduction to the technology, helping students become accustomed to the concept of QR scanning. In effect. the game pieces are trigger images that come to life when scanned, and this technology can be used in a wide range of school studies.</li></ul>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530373</guid>
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         <title>Review of FETCH! LUNCH RUSH in Common Sense Media:</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530374</link>
         <description><![CDATA[<div>"Parents need to know that <em>FETCH! LUNCH RUSH</em> is a fun, novel way to play an educational game in "augmented reality." It isn't a game app that most kids will be able to get started playing without some help from a parent or teacher. Game pieces need to be sent to an email address, printed, and cut out before kids can even begin to play. Players place the game pieces on the ground or on a wall and view them through the mobile device's camera to select answers to the questions on the screen and help the adorable Ruff Ruffman get sushi for his crew. This can be a single- or multi-player game. To get the correct pieces of sushi, players must solve the math problems on the screen. This app was funded by the U.S. Department of Education to supplement first- and second-grade math education." </div>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
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         <title>Screen3</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530375</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530375</guid>
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         <title>Screen2</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530376</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530376</guid>
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         <title>Educational Weaknesses</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530377</link>
         <description><![CDATA[<ul><li>Instructions aren't crystal clear on some of the game functions. The back camera on the device needs to be used, but players may point with the front screen, unsure of how to actually record the code on the game pieces.</li><li>Tapping the sushi images on the game screen to submit the answer is not clearly explained in the game. A certain amount of experimentation may be expected, but first and second graders might be confused by not seeing step by step instructions.</li><li>Losing one of the game pieces may be too easy to do. The game pieces are printed pieces of paper and a child may have trouble keeping the pieces together as a set. One reviewer suggested that parents laminate the pieces of paper to help with durability.</li></ul>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530377</guid>
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      <item>
         <title>Educational Strengths</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530378</link>
         <description><![CDATA[<ul><li> Students can practice addition and subtraction in a fun, colorful game. If they answer incorrectly, there is no penalty - they can try again. </li><li>The equations get progressively harder as the child succeeds, so there is an incentive to work harder on the more challenging mathematical equations.</li><li>The game can be played in a single or multi-player version. Teams can be created, with the game pieces placed throughout a room. Running to find the right answer to scan can be part of the fun. There is a suggestion that an adult hold the iOS device while the players are running, just to keep the device safe!</li><li>It encourages cooperation and teamwork in the multi-player version. It offers a chance to use a new type of technology throughout the game.</li></ul>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530378</guid>
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         <title>Introducing FETCH! LUNCH RUSH</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530380</link>
         <description><![CDATA[<div><em>Fetch! Lunch Rush</em> is an iOS app that offers supplemental math education to first and second grade students. It is based on the PBS Kids TV show, “FETCH!” which combines an animated dog (Ruff Ruffman) with real kids and science and math education.</div>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530380</guid>
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      <item>
         <title>Introduction</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530381</link>
         <description><![CDATA[<div>This examination of augmented reality features the educational iOS app, <em>FETCH! LUNCH RUSH. </em>It teaches math skills to elementary school aged children and was created by PBS, with funding from the US Dept. of Education. Before delving into the game, reviewing the definition of augmented reality seems a helpful way to start. This is the definition given in Wikipedia: <br><br><strong><em>Augmented Reality</em></strong><em> (</em><strong><em>AR)</em></strong><em> is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. <br><br></em>The technical review website, EdSurge, writes:</div><div><strong><em>Augmented Reality (AR)</em></strong><em> content can be accessed by scanning or viewing a trigger image with a mobile device that creates a subsequent action. This action can be a video, another image, 3D Animations, Games, QR code, or whatever you want it to be. <br></em><br></div><div>In fact, the technology behind augmented reality in the classroom began as technology that was used in the military and medical fields. Training troops with GPS data has evolved into a unique and playful school resource that can add a great deal of excitement in the classroom setting<br><br>An example of a training screen using augmented reality in the military:</div>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530381</guid>
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      <item>
         <title>Screen1</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530382</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530382</guid>
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      <item>
         <title>How to Play FETCH! LUNCH RUSH</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530383</link>
         <description><![CDATA[<div>Objective:<br>The main character, a dog named Ruff, is making a movie and has a movie crew on set that needs to be fed. The food they want to eat is sushi and the player's job is to perform mathematical equations so that everyone receives the correct amount of sushi. <br><br>Game Procedure:<br>Each game page presents a math equation that asks players to add or subtract pieces of sushi. Instead of typing the numerical answer, the player picks the correct answer from game pieces that have been printed out and cut up. <br>The game pieces have numbers on them, from 1 to 10. The player holds the back camera on their iOS device to the game piece with the answer they have decided is correct. The device reads a code that has also been printed on the game piece, similar to a QR code. In the game, the answer appears on top of the game screen. <br>The final step is to touch the onscreen sushi image to submit the answer. <br><br>Below are screen shots from the App Store, that will help illustrate the steps taken while playing the game.</div>]]></description>
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         <pubDate>2017-04-09 01:24:03 UTC</pubDate>
         <guid>https://padlet.com/benantecm/a8a1vuaiug20/wish/165530383</guid>
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         <title>Screen4</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165532893</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-04-09 03:41:55 UTC</pubDate>
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         <title>Screen5</title>
         <author>benantecm</author>
         <link>https://padlet.com/benantecm/a8a1vuaiug20/wish/165532917</link>
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         <pubDate>2017-04-09 03:43:11 UTC</pubDate>
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