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      <title>Sources of Research 21-22 by Satish Shewhorak</title>
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      <description>Can be anything! Get more specific!</description>
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      <pubDate>2021-10-12 21:47:11 UTC</pubDate>
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         <title>https://80.lv/</title>
         <author>s_shewhorak</author>
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         <pubDate>2021-10-14 08:35:20 UTC</pubDate>
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         <title>That screenwriting method/article</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816428484</link>
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         <pubDate>2021-10-14 08:37:41 UTC</pubDate>
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         <title>https://www.youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816433089</link>
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         <pubDate>2021-10-14 08:40:10 UTC</pubDate>
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         <title>UI/UX</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816433315</link>
         <description><![CDATA[<div>Accessibility Guideline for XU designers<br>https://uxdesign.cc/accessibility-guidelines-for-a-ux-designer-c3ba775539be<br><br>Accessibility in UX research<br>https://www.system-concepts.com/insights/accessibility-in-ux-research/<br><br>https://www.interaction-design.org/literature/topics/accessibility<br><br>The effects of UI, UX and GX in games<br>https://www.researchgate.net/publication/323715841_The_effect_of_UI_UX_and_GX_on_video_games<br><br>https://www.gov.uk/service-manual/helping-people-to-use-your-service/making-your-service-accessible-an-introduction</div>]]></description>
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         <pubDate>2021-10-14 08:40:17 UTC</pubDate>
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         <title>https://www.siggraph.org/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816434770</link>
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         <pubDate>2021-10-14 08:41:02 UTC</pubDate>
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         <title>Ernest Adams -- Designer&#39;s Notebook</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816435727</link>
         <description><![CDATA[]]></description>
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         <pubDate>2021-10-14 08:41:34 UTC</pubDate>
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         <title>Sources related to accessibility and RPG parties</title>
         <author>crimsonvalmoon</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816437474</link>
         <description><![CDATA[<div><a href="https://www.cse.unr.edu/~fredh/papers/journal/29-gaas/paper.pdf">https://www.cse.unr.edu/~fredh/papers/journal/29-gaas/paper.pdf </a>Game Accessibility: a Survey&nbsp;</div><div>Bei Yuan, Eelke Folmer, Frederick C. Harris, Jr.&nbsp;</div><div><a href="https://www.hindawi.com/journals/ahci/2018/5681652/">https://www.hindawi.com/journals/ahci/2018/5681652/ </a>Dynamic Difficulty Adjustment (DDA) in Computer Games: A Review Mohammad Zohaib</div><div><a href="https://link.springer.com/content/pdf/10.1007%2F978-3-319-68059-0_41.pdf">https://link.springer.com/content/pdf/10.1007%2F978-3-319-68059-0_41.pdf </a>Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People by Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, and Tsukasa Ono</div><div><a href="https://dl.acm.org/doi/pdf/10.1145/1124772.1124834">https://dl.acm.org/doi/pdf/10.1145/1124772.1124834 </a>“Alone Together?” Exploring the Social Dynamics of Massively Multiplayer Online Games by Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Robert J. Moore</div><h1><a href="https://oliverculling.wordpress.com/2017/01/30/the-importance-of-party-size-mechanics-and-versatility-vs-focus-and-intimacy-in-an-rpg/">https://oliverculling.wordpress.com/2017/01/30/the-importance-of-party-size-mechanics-and-versatility-vs-focus-and-intimacy-in-an-rpg/ </a>The Importance of Party Size: mechanics and versatility vs. focus and intimacy in an RPG. By Oliver Cunning</h1><div><a href="https://ieeexplore.ieee.org/abstract/document/6032000">https://ieeexplore.ieee.org/abstract/document/6032000</a>&nbsp;</div><h1>EEP — A lightweight emotional model: Application to RPG video game characters</h1><div><a href="https://www.liebertpub.com/doi/abs/10.1089/cpb.2007.0137">https://www.liebertpub.com/doi/abs/10.1089/cpb.2007.0137</a>&nbsp;</div><h1>“They May Be Pixels, But They're MY Pixels:” Developing a Metric of Character Attachment in Role-Playing Video Games</h1><div><a href="https://ebookcentral.proquest.com/lib/tees/detail.action?docID=4688952">https://ebookcentral.proquest.com/lib/tees/detail.action?docID=4688952</a>&nbsp;</div><h1>Interactive Storytelling for Video Games : Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and More</h1><div><a href="https://dl-acm-org.ezproxy.tees.ac.uk/doi/10.1145/2513383.2513444">https://dl-acm-org.ezproxy.tees.ac.uk/doi/10.1145/2513383.2513444</a>&nbsp;</div><h1>An empirical study of issues and barriers to mainstream video game accessibility</h1><div><a href="https://dl-acm-org.ezproxy.tees.ac.uk/doi/10.1145/2591357.2591364">https://dl-acm-org.ezproxy.tees.ac.uk/doi/10.1145/2591357.2591364</a>&nbsp;</div><h1>Understanding and addressing real-world accessibility issues in mainstream video games</h1><div><br><br></div>]]></description>
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         <pubDate>2021-10-14 08:42:24 UTC</pubDate>
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         <title>https://leveldesignlobby.libsyn.com/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816438364</link>
         <description><![CDATA[<div>Podcast by a Tees grad!</div>]]></description>
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         <pubDate>2021-10-14 08:42:52 UTC</pubDate>
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         <title>https://www.gameuidatabase.com/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816441805</link>
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         <pubDate>2021-10-14 08:44:33 UTC</pubDate>
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         <title>https://interfaceingame.com/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816442947</link>
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         <pubDate>2021-10-14 08:45:11 UTC</pubDate>
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         <title>https://www.raphkoster.com/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816443735</link>
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         <pubDate>2021-10-14 08:45:36 UTC</pubDate>
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         <title>Video intros to research topics in games</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816443996</link>
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         <pubDate>2021-10-14 08:45:45 UTC</pubDate>
         <guid>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816443996</guid>
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         <title>https://www.gdcvault.com/</title>
         <author>s_shewhorak</author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816444898</link>
         <description><![CDATA[]]></description>
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         <pubDate>2021-10-14 08:46:14 UTC</pubDate>
         <guid>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816444898</guid>
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         <title>MIT Comparative Media Studies podcasts</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816451513</link>
         <description><![CDATA[<div>These are all guest lectures from MIT's Master's programme in media studies. Some amazing stuff in here, as a lot of the best academic experts on a subject are much more articulate speaking, than writing down their ideas! </div>]]></description>
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         <pubDate>2021-10-14 08:49:39 UTC</pubDate>
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         <title>Ten Principles of good level design </title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816452781</link>
         <description><![CDATA[<div>https://www.gamedeveloper.com/design/ten-principles-of-good-level-design-part-1-</div>]]></description>
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         <pubDate>2021-10-14 08:50:21 UTC</pubDate>
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         <title>Progression in games</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816474930</link>
         <description><![CDATA[<div>http://www.sbgames.org/sbgames2016/downloads/anais/157650.pdf</div>]]></description>
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         <pubDate>2021-10-14 09:02:03 UTC</pubDate>
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         <title>Conflicts and complements in game rules</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816483227</link>
         <description><![CDATA[<div>https://www.eludamos.org/index.php/eludamos/article/view/vol2no2-4/81</div>]]></description>
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         <pubDate>2021-10-14 09:06:45 UTC</pubDate>
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         <title>Procedural Quests </title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816486850</link>
         <description><![CDATA[<div>https://www.cs.bath.ac.uk/~jjb/ftp/GreyAISB11.pdf</div>]]></description>
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         <pubDate>2021-10-14 09:08:52 UTC</pubDate>
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         <title>A Book about Quests </title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816496063</link>
         <description><![CDATA[<div>https://books.google.co.uk/books?hl=en&amp;lr=&amp;id=LFvNBQAAQBAJ&amp;oi=fnd&amp;pg=PP1&amp;dq=design+interesting+quests+in+video+games&amp;ots=euqs6y4pxV&amp;sig=czMFvdrCjo48i5ZVYb9bn9LUP94&amp;redir_esc=y#v=onepage&amp;q=design%20interesting%20quests%20in%20video%20games&amp;f=false</div>]]></description>
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         <pubDate>2021-10-14 09:14:25 UTC</pubDate>
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         <title>Close Reading of Games (podcast)</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816523148</link>
         <description><![CDATA[<div>Jim Bizzocchi talks about close reading, a technique used to analyse existing media texts (particularly games). His article with Theresa Tanenbaum, "Well Read" is also worth a look, but the podcast is much more accessible. </div>]]></description>
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         <pubDate>2021-10-14 09:28:01 UTC</pubDate>
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         <title>Game analytics </title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816527496</link>
         <description><![CDATA[<div>http://capitadiscovery.co.uk/teesside-ac/items/599202</div>]]></description>
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         <pubDate>2021-10-14 09:30:25 UTC</pubDate>
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         <title>Player interaction in narrative games</title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816532079</link>
         <description><![CDATA[<div>https://dl.acm.org/doi/abs/10.1145/3337722.3337730</div>]]></description>
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         <pubDate>2021-10-14 09:33:04 UTC</pubDate>
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         <title>Music in videogames </title>
         <author></author>
         <link>https://padlet.com/s_shewhorak/8nhpw4we6l9g7fsb/wish/1816540045</link>
         <description><![CDATA[<div>https://ieeexplore-ieee-org.ezproxy.tees.ac.uk/document/8122969</div>]]></description>
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         <pubDate>2021-10-14 09:37:26 UTC</pubDate>
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